43 lines
1.5 KiB
Lua
43 lines
1.5 KiB
Lua
package.path = package.path .. ";./?.lua;./game/?.lua;./game/utils/?.lua;./game/components/?.lua;./game/systems/?.lua"
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local luaunit = require("testing.luaunit")
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-- Run all tests in the __tests__ directory
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local testFiles = {
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"testing/__tests__/01_absolute_positioning.lua",
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"testing/__tests__/02_flex_direction.lua",
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"testing/__tests__/03_vertical_flex_direction.lua",
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"testing/__tests__/04_justify_content.lua",
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"testing/__tests__/05_align_items.lua",
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"testing/__tests__/06_flex_wrap.lua",
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"testing/__tests__/07_layout_validation.lua",
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"testing/__tests__/08_performance.lua",
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"testing/__tests__/09_element_properties.lua",
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"testing/__tests__/10_animation_and_transform.lua",
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"testing/__tests__/11_auxiliary_functions.lua",
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}
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-- testingun all tests, but don't exit on error
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local success = true
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print("========================================")
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print("Running ALL tests")
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print("========================================")
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for _, testFile in ipairs(testFiles) do
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print("========================================")
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print("Running test file: " .. testFile)
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print("========================================")
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local status, err = pcall(dofile, testFile)
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if not status then
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print("Error running test " .. testFile .. ": " .. tostring(err))
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success = false
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end
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end
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print("========================================")
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print("All tests completed")
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print("========================================")
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-- Run the tests and exit with appropriate code
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local result = luaunit.LuaUnit.run()
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os.exit(success and result or 1)
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