337 lines
8.9 KiB
Lua
337 lines
8.9 KiB
Lua
-- FlexLöve Profiler - Main Entry Point
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-- Load FlexLöve from parent directory
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package.path = package.path .. ";../?.lua;../?/init.lua"
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local FlexLove = require("FlexLove")
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local PerformanceProfiler = require("profiling.utils.PerformanceProfiler")
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local state = {
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mode = "menu", -- "menu" or "profile"
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currentProfile = nil,
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profiler = nil,
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profiles = {},
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selectedIndex = 1,
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ui = nil,
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error = nil,
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}
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---@return table
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local function discoverProfiles()
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local profiles = {}
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local files = love.filesystem.getDirectoryItems("__profiles__")
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for _, file in ipairs(files) do
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if file:match("%.lua$") then
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local name = file:gsub("%.lua$", "")
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table.insert(profiles, {
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name = name,
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displayName = name:gsub("_", " "):gsub("(%a)(%w*)", function(a, b) return a:upper() .. b end),
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path = "__profiles__/" .. file,
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})
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end
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end
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table.sort(profiles, function(a, b) return a.name < b.name end)
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return profiles
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end
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---@param profileInfo table
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local function loadProfile(profileInfo)
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state.error = nil
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local success, profile = pcall(function()
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return require("profiling.__profiles__." .. profileInfo.name)
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end)
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if not success then
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state.error = "Failed to load profile: " .. tostring(profile)
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return false
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end
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if type(profile.init) ~= "function" then
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state.error = "Profile missing init() function"
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return false
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end
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state.currentProfile = profile
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state.profiler = PerformanceProfiler.new()
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state.mode = "profile"
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success, state.error = pcall(function()
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profile.init()
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end)
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if not success then
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state.error = "Profile init failed: " .. tostring(state.error)
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state.currentProfile = nil
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state.mode = "menu"
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return false
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end
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return true
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end
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local function returnToMenu()
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if state.currentProfile and type(state.currentProfile.cleanup) == "function" then
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pcall(function() state.currentProfile.cleanup() end)
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end
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state.currentProfile = nil
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state.profiler = nil
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state.mode = "menu"
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collectgarbage("collect")
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end
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local function buildMenu()
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FlexLove.beginFrame()
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local root = FlexLove.new({
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width = "100%",
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height = "100%",
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backgroundColor = {0.1, 0.1, 0.15, 1},
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flexDirection = "column",
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justifyContent = "flex-start",
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alignItems = "center",
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padding = 40,
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})
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root:addChild(FlexLove.new({
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flexDirection = "column",
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alignItems = "center",
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gap = 30,
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children = {
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FlexLove.new({
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width = 600,
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height = 80,
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backgroundColor = {0.15, 0.15, 0.25, 1},
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borderRadius = 10,
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justifyContent = "center",
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alignItems = "center",
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children = {
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FlexLove.new({
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textContent = "FlexLöve Performance Profiler",
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fontSize = 32,
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color = {0.3, 0.8, 1, 1},
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})
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}
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}),
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FlexLove.new({
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textContent = "Select a profile to run:",
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fontSize = 20,
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color = {0.8, 0.8, 0.8, 1},
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}),
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FlexLove.new({
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width = 600,
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flexDirection = "column",
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gap = 10,
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children = (function()
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local items = {}
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for i, profile in ipairs(state.profiles) do
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local isSelected = i == state.selectedIndex
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table.insert(items, FlexLove.new({
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width = "100%",
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height = 50,
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backgroundColor = isSelected and {0.2, 0.4, 0.8, 1} or {0.15, 0.15, 0.25, 1},
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borderRadius = 8,
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justifyContent = "flex-start",
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alignItems = "center",
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padding = 15,
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cursor = "pointer",
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onClick = function()
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state.selectedIndex = i
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loadProfile(profile)
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end,
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onHover = function(element)
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if not isSelected then
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element.backgroundColor = {0.2, 0.2, 0.35, 1}
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end
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end,
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onHoverEnd = function(element)
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if not isSelected then
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element.backgroundColor = {0.15, 0.15, 0.25, 1}
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end
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end,
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children = {
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FlexLove.new({
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textContent = profile.displayName,
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fontSize = 18,
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color = isSelected and {1, 1, 1, 1} or {0.8, 0.8, 0.8, 1},
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})
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}
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}))
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end
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return items
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end)()
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}),
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FlexLove.new({
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textContent = "Use ↑/↓ to select, ENTER to run, ESC to quit",
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fontSize = 14,
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color = {0.5, 0.5, 0.5, 1},
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marginTop = 20,
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}),
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}
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}))
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if state.error then
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root:addChild(FlexLove.new({
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width = 600,
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padding = 15,
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backgroundColor = {0.8, 0.2, 0.2, 1},
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borderRadius = 8,
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marginTop = 20,
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children = {
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FlexLove.new({
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textContent = "Error: " .. state.error,
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fontSize = 14,
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color = {1, 1, 1, 1},
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})
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}
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}))
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end
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FlexLove.endFrame()
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end
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function love.load(args)
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FlexLove.init({
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width = love.graphics.getWidth(),
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height = love.graphics.getHeight(),
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})
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state.profiles = discoverProfiles()
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if #args > 0 then
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local profileName = args[1]
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for _, profile in ipairs(state.profiles) do
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if profile.name == profileName then
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loadProfile(profile)
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return
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end
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end
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print("Profile not found: " .. profileName)
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end
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end
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function love.update(dt)
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if state.mode == "menu" then
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FlexLove.update(dt)
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elseif state.mode == "profile" and state.currentProfile then
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if state.profiler then
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state.profiler:beginFrame()
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end
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if type(state.currentProfile.update) == "function" then
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local success, err = pcall(function()
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state.currentProfile.update(dt)
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end)
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if not success then
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state.error = "Profile update error: " .. tostring(err)
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returnToMenu()
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end
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end
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if state.profiler then
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state.profiler:endFrame()
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end
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end
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end
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function love.draw()
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if state.mode == "menu" then
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buildMenu()
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FlexLove.draw()
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elseif state.mode == "profile" and state.currentProfile then
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if type(state.currentProfile.draw) == "function" then
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local success, err = pcall(function()
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state.currentProfile.draw()
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end)
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if not success then
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state.error = "Profile draw error: " .. tostring(err)
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returnToMenu()
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return
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end
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end
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if state.profiler then
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state.profiler:draw(10, 10)
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end
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.print("Press R to reset | ESC to menu | F11 fullscreen", 10, love.graphics.getHeight() - 25)
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end
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end
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function love.keypressed(key)
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if state.mode == "menu" then
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if key == "escape" then
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love.event.quit()
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elseif key == "up" then
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state.selectedIndex = math.max(1, state.selectedIndex - 1)
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elseif key == "down" then
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state.selectedIndex = math.min(#state.profiles, state.selectedIndex + 1)
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elseif key == "return" or key == "space" then
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if state.profiles[state.selectedIndex] then
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loadProfile(state.profiles[state.selectedIndex])
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end
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end
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elseif state.mode == "profile" then
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if key == "escape" then
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returnToMenu()
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elseif key == "r" then
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if state.profiler then
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state.profiler:reset()
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end
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if state.currentProfile and type(state.currentProfile.reset) == "function" then
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pcall(function() state.currentProfile.reset() end)
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end
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elseif key == "f11" then
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love.window.setFullscreen(not love.window.getFullscreen())
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end
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if state.currentProfile and type(state.currentProfile.keypressed) == "function" then
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pcall(function() state.currentProfile.keypressed(key) end)
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end
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end
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end
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function love.mousepressed(x, y, button)
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if state.mode == "profile" and state.currentProfile then
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if type(state.currentProfile.mousepressed) == "function" then
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pcall(function() state.currentProfile.mousepressed(x, y, button) end)
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end
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end
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end
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function love.mousereleased(x, y, button)
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if state.mode == "profile" and state.currentProfile then
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if type(state.currentProfile.mousereleased) == "function" then
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pcall(function() state.currentProfile.mousereleased(x, y, button) end)
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end
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end
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end
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function love.mousemoved(x, y, dx, dy)
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if state.mode == "profile" and state.currentProfile then
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if type(state.currentProfile.mousemoved) == "function" then
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pcall(function() state.currentProfile.mousemoved(x, y, dx, dy) end)
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end
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end
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end
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function love.resize(w, h)
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FlexLove.resize(w, h)
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if state.mode == "profile" and state.currentProfile then
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if type(state.currentProfile.resize) == "function" then
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pcall(function() state.currentProfile.resize(w, h) end)
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end
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end
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end
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function love.quit()
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if state.currentProfile and type(state.currentProfile.cleanup) == "function" then
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pcall(function() state.currentProfile.cleanup() end)
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end
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end
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