Files
FlexLove/profiling/main.lua
2025-11-20 09:30:01 -05:00

337 lines
8.9 KiB
Lua

-- FlexLöve Profiler - Main Entry Point
-- Load FlexLöve from parent directory
package.path = package.path .. ";../?.lua;../?/init.lua"
local FlexLove = require("FlexLove")
local PerformanceProfiler = require("profiling.utils.PerformanceProfiler")
local state = {
mode = "menu", -- "menu" or "profile"
currentProfile = nil,
profiler = nil,
profiles = {},
selectedIndex = 1,
ui = nil,
error = nil,
}
---@return table
local function discoverProfiles()
local profiles = {}
local files = love.filesystem.getDirectoryItems("__profiles__")
for _, file in ipairs(files) do
if file:match("%.lua$") then
local name = file:gsub("%.lua$", "")
table.insert(profiles, {
name = name,
displayName = name:gsub("_", " "):gsub("(%a)(%w*)", function(a, b) return a:upper() .. b end),
path = "__profiles__/" .. file,
})
end
end
table.sort(profiles, function(a, b) return a.name < b.name end)
return profiles
end
---@param profileInfo table
local function loadProfile(profileInfo)
state.error = nil
local success, profile = pcall(function()
return require("profiling.__profiles__." .. profileInfo.name)
end)
if not success then
state.error = "Failed to load profile: " .. tostring(profile)
return false
end
if type(profile.init) ~= "function" then
state.error = "Profile missing init() function"
return false
end
state.currentProfile = profile
state.profiler = PerformanceProfiler.new()
state.mode = "profile"
success, state.error = pcall(function()
profile.init()
end)
if not success then
state.error = "Profile init failed: " .. tostring(state.error)
state.currentProfile = nil
state.mode = "menu"
return false
end
return true
end
local function returnToMenu()
if state.currentProfile and type(state.currentProfile.cleanup) == "function" then
pcall(function() state.currentProfile.cleanup() end)
end
state.currentProfile = nil
state.profiler = nil
state.mode = "menu"
collectgarbage("collect")
end
local function buildMenu()
FlexLove.beginFrame()
local root = FlexLove.new({
width = "100%",
height = "100%",
backgroundColor = {0.1, 0.1, 0.15, 1},
flexDirection = "column",
justifyContent = "flex-start",
alignItems = "center",
padding = 40,
})
root:addChild(FlexLove.new({
flexDirection = "column",
alignItems = "center",
gap = 30,
children = {
FlexLove.new({
width = 600,
height = 80,
backgroundColor = {0.15, 0.15, 0.25, 1},
borderRadius = 10,
justifyContent = "center",
alignItems = "center",
children = {
FlexLove.new({
textContent = "FlexLöve Performance Profiler",
fontSize = 32,
color = {0.3, 0.8, 1, 1},
})
}
}),
FlexLove.new({
textContent = "Select a profile to run:",
fontSize = 20,
color = {0.8, 0.8, 0.8, 1},
}),
FlexLove.new({
width = 600,
flexDirection = "column",
gap = 10,
children = (function()
local items = {}
for i, profile in ipairs(state.profiles) do
local isSelected = i == state.selectedIndex
table.insert(items, FlexLove.new({
width = "100%",
height = 50,
backgroundColor = isSelected and {0.2, 0.4, 0.8, 1} or {0.15, 0.15, 0.25, 1},
borderRadius = 8,
justifyContent = "flex-start",
alignItems = "center",
padding = 15,
cursor = "pointer",
onClick = function()
state.selectedIndex = i
loadProfile(profile)
end,
onHover = function(element)
if not isSelected then
element.backgroundColor = {0.2, 0.2, 0.35, 1}
end
end,
onHoverEnd = function(element)
if not isSelected then
element.backgroundColor = {0.15, 0.15, 0.25, 1}
end
end,
children = {
FlexLove.new({
textContent = profile.displayName,
fontSize = 18,
color = isSelected and {1, 1, 1, 1} or {0.8, 0.8, 0.8, 1},
})
}
}))
end
return items
end)()
}),
FlexLove.new({
textContent = "Use ↑/↓ to select, ENTER to run, ESC to quit",
fontSize = 14,
color = {0.5, 0.5, 0.5, 1},
marginTop = 20,
}),
}
}))
if state.error then
root:addChild(FlexLove.new({
width = 600,
padding = 15,
backgroundColor = {0.8, 0.2, 0.2, 1},
borderRadius = 8,
marginTop = 20,
children = {
FlexLove.new({
textContent = "Error: " .. state.error,
fontSize = 14,
color = {1, 1, 1, 1},
})
}
}))
end
FlexLove.endFrame()
end
function love.load(args)
FlexLove.init({
width = love.graphics.getWidth(),
height = love.graphics.getHeight(),
})
state.profiles = discoverProfiles()
if #args > 0 then
local profileName = args[1]
for _, profile in ipairs(state.profiles) do
if profile.name == profileName then
loadProfile(profile)
return
end
end
print("Profile not found: " .. profileName)
end
end
function love.update(dt)
if state.mode == "menu" then
FlexLove.update(dt)
elseif state.mode == "profile" and state.currentProfile then
if state.profiler then
state.profiler:beginFrame()
end
if type(state.currentProfile.update) == "function" then
local success, err = pcall(function()
state.currentProfile.update(dt)
end)
if not success then
state.error = "Profile update error: " .. tostring(err)
returnToMenu()
end
end
if state.profiler then
state.profiler:endFrame()
end
end
end
function love.draw()
if state.mode == "menu" then
buildMenu()
FlexLove.draw()
elseif state.mode == "profile" and state.currentProfile then
if type(state.currentProfile.draw) == "function" then
local success, err = pcall(function()
state.currentProfile.draw()
end)
if not success then
state.error = "Profile draw error: " .. tostring(err)
returnToMenu()
return
end
end
if state.profiler then
state.profiler:draw(10, 10)
end
love.graphics.setColor(1, 1, 1, 1)
love.graphics.print("Press R to reset | ESC to menu | F11 fullscreen", 10, love.graphics.getHeight() - 25)
end
end
function love.keypressed(key)
if state.mode == "menu" then
if key == "escape" then
love.event.quit()
elseif key == "up" then
state.selectedIndex = math.max(1, state.selectedIndex - 1)
elseif key == "down" then
state.selectedIndex = math.min(#state.profiles, state.selectedIndex + 1)
elseif key == "return" or key == "space" then
if state.profiles[state.selectedIndex] then
loadProfile(state.profiles[state.selectedIndex])
end
end
elseif state.mode == "profile" then
if key == "escape" then
returnToMenu()
elseif key == "r" then
if state.profiler then
state.profiler:reset()
end
if state.currentProfile and type(state.currentProfile.reset) == "function" then
pcall(function() state.currentProfile.reset() end)
end
elseif key == "f11" then
love.window.setFullscreen(not love.window.getFullscreen())
end
if state.currentProfile and type(state.currentProfile.keypressed) == "function" then
pcall(function() state.currentProfile.keypressed(key) end)
end
end
end
function love.mousepressed(x, y, button)
if state.mode == "profile" and state.currentProfile then
if type(state.currentProfile.mousepressed) == "function" then
pcall(function() state.currentProfile.mousepressed(x, y, button) end)
end
end
end
function love.mousereleased(x, y, button)
if state.mode == "profile" and state.currentProfile then
if type(state.currentProfile.mousereleased) == "function" then
pcall(function() state.currentProfile.mousereleased(x, y, button) end)
end
end
end
function love.mousemoved(x, y, dx, dy)
if state.mode == "profile" and state.currentProfile then
if type(state.currentProfile.mousemoved) == "function" then
pcall(function() state.currentProfile.mousemoved(x, y, dx, dy) end)
end
end
end
function love.resize(w, h)
FlexLove.resize(w, h)
if state.mode == "profile" and state.currentProfile then
if type(state.currentProfile.resize) == "function" then
pcall(function() state.currentProfile.resize(w, h) end)
end
end
end
function love.quit()
if state.currentProfile and type(state.currentProfile.cleanup) == "function" then
pcall(function() state.currentProfile.cleanup() end)
end
end