593 lines
18 KiB
Lua
593 lines
18 KiB
Lua
package.path = package.path .. ";./?.lua;./modules/?.lua"
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local originalSearchers = package.searchers or package.loaders
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table.insert(originalSearchers, 2, function(modname)
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if modname:match("^FlexLove%.modules%.") then
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local moduleName = modname:gsub("^FlexLove%.modules%.", "")
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return function()
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return require("modules." .. moduleName)
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end
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end
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end)
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local luaunit = require("testing.luaunit")
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local ErrorHandler = require("modules.ErrorHandler")
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ErrorHandler.init({})
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require("testing.loveStub")
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local ImageRenderer = require("modules.ImageRenderer")
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local Color = require("modules.Color")
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local utils = require("modules.utils")
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ImageRenderer.init({ ErrorHandler = ErrorHandler, utils = utils })
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-- ============================================================================
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-- Test Suite 1: calculateFit - Input Validation
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-- ============================================================================
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TestImageRendererInputValidation = {}
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function TestImageRendererInputValidation:setUp()
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self.mockImage = {
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getDimensions = function()
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return 100, 100
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end,
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}
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end
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function TestImageRendererInputValidation:testCalculateFitWithZeroImageWidth()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(0, 100, 200, 200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithZeroImageHeight()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(100, 0, 200, 200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithNegativeImageWidth()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(-100, 100, 200, 200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithNegativeImageHeight()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(100, -100, 200, 200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithZeroBoundsWidth()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(100, 100, 0, 200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithZeroBoundsHeight()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(100, 100, 200, 0, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithNegativeBoundsWidth()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(100, 100, -200, 200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithNegativeBoundsHeight()
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luaunit.assertError(function()
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ImageRenderer.calculateFit(100, 100, 200, -200, "fill")
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end)
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end
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function TestImageRendererInputValidation:testCalculateFitWithInvalidFitMode()
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-- Now uses 'fill' fallback with warning instead of error
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local result = ImageRenderer.calculateFit(100, 100, 200, 200, "invalid-mode")
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luaunit.assertNotNil(result)
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-- Should fall back to 'fill' mode behavior (scales to fill bounds)
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luaunit.assertEquals(result.scaleX, 2)
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luaunit.assertEquals(result.scaleY, 2)
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end
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function TestImageRendererInputValidation:testCalculateFitWithNilFitMode()
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-- Should default to "fill"
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local result = ImageRenderer.calculateFit(100, 100, 200, 200, nil)
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luaunit.assertNotNil(result)
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luaunit.assertEquals(result.dw, 200)
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luaunit.assertEquals(result.dh, 200)
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end
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-- ============================================================================
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-- Test Suite 2: calculateFit - Fit Modes
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-- ============================================================================
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TestImageRendererFitModes = {}
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function TestImageRendererFitModes:testCalculateFitFillMode()
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local result = ImageRenderer.calculateFit(100, 100, 200, 200, "fill")
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luaunit.assertEquals(result.scaleX, 2)
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luaunit.assertEquals(result.scaleY, 2)
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end
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function TestImageRendererFitModes:testCalculateFitContainMode()
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local result = ImageRenderer.calculateFit(100, 100, 200, 200, "contain")
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luaunit.assertEquals(result.scaleX, 2)
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luaunit.assertEquals(result.scaleY, 2)
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end
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function TestImageRendererFitModes:testCalculateFitCoverMode()
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local result = ImageRenderer.calculateFit(100, 100, 200, 200, "cover")
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luaunit.assertEquals(result.scaleX, 2)
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luaunit.assertEquals(result.scaleY, 2)
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end
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function TestImageRendererFitModes:testCalculateFitNoneMode()
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local result = ImageRenderer.calculateFit(100, 100, 200, 200, "none")
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luaunit.assertEquals(result.scaleX, 1)
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luaunit.assertEquals(result.scaleY, 1)
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end
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function TestImageRendererFitModes:testCalculateFitScaleDownModeWithLargeImage()
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local result = ImageRenderer.calculateFit(300, 300, 200, 200, "scale-down")
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-- Should behave like contain for larger images
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luaunit.assertNotNil(result)
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end
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function TestImageRendererFitModes:testCalculateFitScaleDownModeWithSmallImage()
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local result = ImageRenderer.calculateFit(50, 50, 200, 200, "scale-down")
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-- Should behave like none for smaller images
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luaunit.assertEquals(result.scaleX, 1)
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luaunit.assertEquals(result.scaleY, 1)
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end
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-- ============================================================================
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-- Test Suite 3: calculateFit - Edge Cases
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-- ============================================================================
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TestImageRendererEdgeCases = {}
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function TestImageRendererEdgeCases:testCalculateFitWithVerySmallBounds()
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local result = ImageRenderer.calculateFit(1000, 1000, 1, 1, "contain")
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luaunit.assertNotNil(result)
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-- Scale should be very small
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luaunit.assertTrue(result.scaleX < 0.01)
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end
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function TestImageRendererEdgeCases:testCalculateFitWithVeryLargeBounds()
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local result = ImageRenderer.calculateFit(10, 10, 10000, 10000, "contain")
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luaunit.assertNotNil(result)
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-- Scale should be very large
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luaunit.assertTrue(result.scaleX > 100)
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end
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function TestImageRendererEdgeCases:testCalculateFitWithAspectRatioMismatch()
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-- Wide image, tall bounds
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local result = ImageRenderer.calculateFit(200, 100, 100, 200, "contain")
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luaunit.assertNotNil(result)
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-- Should maintain aspect ratio
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luaunit.assertEquals(result.scaleX, result.scaleY)
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end
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function TestImageRendererEdgeCases:testCalculateFitCoverWithAspectRatioMismatch()
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-- Wide image, tall bounds
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local result = ImageRenderer.calculateFit(200, 100, 100, 200, "cover")
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luaunit.assertNotNil(result)
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luaunit.assertEquals(result.scaleX, result.scaleY)
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end
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-- ============================================================================
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-- Test Suite 4: Position Parsing
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-- ============================================================================
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TestImageRendererPositionParsing = {}
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function TestImageRendererPositionParsing:testParsePositionWithNil()
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local x, y = ImageRenderer._parsePosition(nil)
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luaunit.assertEquals(x, 0.5)
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luaunit.assertEquals(y, 0.5)
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end
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function TestImageRendererPositionParsing:testParsePositionWithEmptyString()
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local x, y = ImageRenderer._parsePosition("")
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luaunit.assertEquals(x, 0.5)
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luaunit.assertEquals(y, 0.5)
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end
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function TestImageRendererPositionParsing:testParsePositionWithInvalidType()
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local x, y = ImageRenderer._parsePosition(123)
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luaunit.assertEquals(x, 0.5)
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luaunit.assertEquals(y, 0.5)
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end
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function TestImageRendererPositionParsing:testParsePositionWithInvalidKeyword()
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local x, y = ImageRenderer._parsePosition("invalid keyword")
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-- Should default to center
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luaunit.assertEquals(x, 0.5)
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luaunit.assertEquals(y, 0.5)
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end
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function TestImageRendererPositionParsing:testParsePositionWithMixedValid()
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local x, y = ImageRenderer._parsePosition("left top")
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luaunit.assertEquals(x, 0)
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luaunit.assertEquals(y, 0)
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end
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function TestImageRendererPositionParsing:testParsePositionWithPercentage()
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local x, y = ImageRenderer._parsePosition("75% 25%")
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luaunit.assertAlmostEquals(x, 0.75, 0.01)
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luaunit.assertAlmostEquals(y, 0.25, 0.01)
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end
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function TestImageRendererPositionParsing:testParsePositionWithOutOfRangePercentage()
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local x, y = ImageRenderer._parsePosition("150% -50%")
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-- 150% clamps to 1, but -50% doesn't match pattern so defaults to 0.5
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luaunit.assertEquals(x, 1)
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luaunit.assertEquals(y, 0.5)
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end
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function TestImageRendererPositionParsing:testParsePositionWithSingleValue()
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local x, y = ImageRenderer._parsePosition("left")
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luaunit.assertEquals(x, 0)
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luaunit.assertEquals(y, 0.5) -- Should use center for Y
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end
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function TestImageRendererPositionParsing:testParsePositionWithSinglePercentage()
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local x, y = ImageRenderer._parsePosition("25%")
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luaunit.assertAlmostEquals(x, 0.25, 0.01)
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luaunit.assertAlmostEquals(y, 0.25, 0.01)
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end
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-- ============================================================================
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-- Test Suite 5: Draw Function
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-- ============================================================================
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TestImageRendererDraw = {}
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function TestImageRendererDraw:setUp()
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self.mockImage = {
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getDimensions = function()
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return 100, 100
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end,
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}
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end
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function TestImageRendererDraw:testDrawWithNilImage()
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-- Should not crash, just return early
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ImageRenderer.draw(nil, 0, 0, 100, 100, "fill")
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-- If we get here without error, test passes
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luaunit.assertTrue(true)
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end
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function TestImageRendererDraw:testDrawWithZeroWidth()
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-- Should error in calculateFit
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luaunit.assertError(function()
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ImageRenderer.draw(self.mockImage, 0, 0, 0, 100, "fill")
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end)
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end
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function TestImageRendererDraw:testDrawWithZeroHeight()
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luaunit.assertError(function()
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ImageRenderer.draw(self.mockImage, 0, 0, 100, 0, "fill")
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end)
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end
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function TestImageRendererDraw:testDrawWithNegativeOpacity()
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-- Should work but render with negative opacity
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ImageRenderer.draw(self.mockImage, 0, 0, 100, 100, "fill", "center center", -0.5)
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luaunit.assertTrue(true)
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end
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function TestImageRendererDraw:testDrawWithOpacityGreaterThanOne()
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-- Should work but render with >1 opacity
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ImageRenderer.draw(self.mockImage, 0, 0, 100, 100, "fill", "center center", 2.0)
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luaunit.assertTrue(true)
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end
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function TestImageRendererDraw:testDrawWithInvalidFitMode()
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-- Now uses 'fill' fallback with warning instead of error
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-- Should not throw an error, just use fill mode
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ImageRenderer.draw(self.mockImage, 0, 0, 100, 100, "invalid")
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luaunit.assertTrue(true) -- If we reach here, no error was thrown
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end
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-- ============================================================================
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-- Test Suite 6: Tiling - Basic Modes
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-- ============================================================================
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TestImageRendererTiling = {}
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function TestImageRendererTiling:setUp()
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self.mockImage = {
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getDimensions = function()
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return 64, 64
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end,
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type = function()
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return "Image"
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end,
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}
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end
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function TestImageRendererTiling:tearDown()
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self.mockImage = nil
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end
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function TestImageRendererTiling:testDrawTiledNoRepeat()
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-- Test no-repeat mode (single image)
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local drawCalls = {}
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local originalDraw = love.graphics.draw
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love.graphics.draw = function(...)
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table.insert(drawCalls, { ... })
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end
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 200, "no-repeat", 1, nil)
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-- Should draw once
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luaunit.assertEquals(#drawCalls, 1)
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luaunit.assertEquals(drawCalls[1][1], self.mockImage)
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luaunit.assertEquals(drawCalls[1][2], 100)
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luaunit.assertEquals(drawCalls[1][3], 100)
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love.graphics.draw = originalDraw
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end
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function TestImageRendererTiling:testDrawTiledRepeat()
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-- Test repeat mode (tiles in both directions)
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local drawCalls = {}
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local originalDraw = love.graphics.draw
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local originalNewQuad = love.graphics.newQuad
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love.graphics.draw = function(...)
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table.insert(drawCalls, { ... })
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end
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love.graphics.newQuad = function(...)
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return { type = "quad", ... }
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end
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-- Image is 64x64, bounds are 200x200
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-- Should tile 4 times (4 tiles total: 2x2 with partials)
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 200, "repeat", 1, nil)
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-- 4 tiles: (0,0), (64,0), (0,64), (64,64)
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-- 2 full tiles + 2 partial tiles = 4 draws
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luaunit.assertTrue(#drawCalls >= 4)
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love.graphics.draw = originalDraw
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love.graphics.newQuad = originalNewQuad
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end
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function TestImageRendererTiling:testDrawTiledRepeatX()
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-- Test repeat-x mode (tiles horizontally only)
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local drawCalls = {}
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local originalDraw = love.graphics.draw
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local originalNewQuad = love.graphics.newQuad
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love.graphics.draw = function(...)
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table.insert(drawCalls, { ... })
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end
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love.graphics.newQuad = function(...)
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return { type = "quad", ... }
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end
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-- Image is 64x64, bounds are 200x64
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-- Should tile 4 times horizontally: (0), (64), (128), (192)
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 64, "repeat-x", 1, nil)
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-- 3 full tiles + 1 partial tile = 4 draws
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luaunit.assertTrue(#drawCalls >= 3)
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love.graphics.draw = originalDraw
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love.graphics.newQuad = originalNewQuad
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end
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function TestImageRendererTiling:testDrawTiledRepeatY()
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-- Test repeat-y mode (tiles vertically only)
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local drawCalls = {}
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local originalDraw = love.graphics.draw
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local originalNewQuad = love.graphics.newQuad
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love.graphics.draw = function(...)
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table.insert(drawCalls, { ... })
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end
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love.graphics.newQuad = function(...)
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return { type = "quad", ... }
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end
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-- Image is 64x64, bounds are 64x200
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-- Should tile 4 times vertically
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 64, 200, "repeat-y", 1, nil)
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-- 3 full tiles + 1 partial tile = 4 draws
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luaunit.assertTrue(#drawCalls >= 3)
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love.graphics.draw = originalDraw
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love.graphics.newQuad = originalNewQuad
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end
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function TestImageRendererTiling:testDrawTiledSpace()
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-- Test space mode (distributes tiles with even spacing)
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local drawCalls = {}
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local originalDraw = love.graphics.draw
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love.graphics.draw = function(...)
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table.insert(drawCalls, { ... })
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end
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-- Image is 64x64, bounds are 200x200
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 200, "space", 1, nil)
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-- Should draw multiple tiles with spacing
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luaunit.assertTrue(#drawCalls > 1)
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love.graphics.draw = originalDraw
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end
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function TestImageRendererTiling:testDrawTiledRound()
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-- Test round mode (scales tiles to fit exactly)
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local drawCalls = {}
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local originalDraw = love.graphics.draw
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love.graphics.draw = function(...)
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table.insert(drawCalls, { ... })
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end
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-- Image is 64x64, bounds are 200x200
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 200, "round", 1, nil)
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-- Should draw tiles with scaling
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luaunit.assertTrue(#drawCalls > 1)
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love.graphics.draw = originalDraw
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end
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-- ============================================================================
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-- Test Suite 7: Tiling - Opacity and Tint
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-- ============================================================================
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TestImageRendererTilingEffects = {}
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function TestImageRendererTilingEffects:setUp()
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self.mockImage = {
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getDimensions = function()
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return 64, 64
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end,
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type = function()
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return "Image"
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end,
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}
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end
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function TestImageRendererTilingEffects:tearDown()
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self.mockImage = nil
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end
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function TestImageRendererTilingEffects:testDrawTiledWithOpacity()
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-- Test tiling with opacity
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local setColorCalls = {}
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local originalSetColor = love.graphics.setColor
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love.graphics.setColor = function(...)
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table.insert(setColorCalls, { ... })
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end
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 200, "no-repeat", 0.5, nil)
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-- Should set color with opacity
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luaunit.assertTrue(#setColorCalls > 0)
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-- Check that opacity 0.5 was used
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local found = false
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for _, call in ipairs(setColorCalls) do
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if call[4] == 0.5 then
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found = true
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break
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end
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end
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luaunit.assertTrue(found)
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love.graphics.setColor = originalSetColor
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end
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function TestImageRendererTilingEffects:testDrawTiledWithTint()
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-- Test tiling with tint color
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local setColorCalls = {}
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local originalSetColor = love.graphics.setColor
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love.graphics.setColor = function(...)
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table.insert(setColorCalls, { ... })
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end
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local redTint = Color.new(1, 0, 0, 1)
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ImageRenderer.drawTiled(self.mockImage, 100, 100, 200, 200, "no-repeat", 1, redTint)
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-- Should set color with tint
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luaunit.assertTrue(#setColorCalls > 0)
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-- Check that red tint was used (r=1, g=0, b=0)
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local found = false
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for _, call in ipairs(setColorCalls) do
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if call[1] == 1 and call[2] == 0 and call[3] == 0 then
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found = true
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break
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end
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end
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luaunit.assertTrue(found)
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love.graphics.setColor = originalSetColor
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end
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-- ============================================================================
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-- Test Suite 8: Element Integration
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-- ============================================================================
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TestImageRendererElementIntegration = {}
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function TestImageRendererElementIntegration:setUp()
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self.Flexlove = require("FlexLove")
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self.Flexlove.init({})
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end
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function TestImageRendererElementIntegration:testElementImageRepeatProperty()
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-- Test that Element accepts imageRepeat property
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local element = self.Flexlove.new({
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width = 200,
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height = 200,
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imageRepeat = "repeat",
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})
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luaunit.assertEquals(element.imageRepeat, "repeat")
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|
end
|
|
|
|
function TestImageRendererElementIntegration:testElementImageRepeatDefault()
|
|
-- Test that imageRepeat defaults to "no-repeat"
|
|
local element = self.Flexlove.new({
|
|
width = 200,
|
|
height = 200,
|
|
})
|
|
|
|
luaunit.assertEquals(element.imageRepeat, "no-repeat")
|
|
end
|
|
|
|
function TestImageRendererElementIntegration:testElementSetImageRepeat()
|
|
-- Test setImageRepeat method
|
|
local element = self.Flexlove.new({
|
|
width = 200,
|
|
height = 200,
|
|
})
|
|
|
|
element:setImageRepeat("repeat-x")
|
|
luaunit.assertEquals(element.imageRepeat, "repeat-x")
|
|
end
|
|
|
|
function TestImageRendererElementIntegration:testElementImageTintProperty()
|
|
-- Test that Element accepts imageTint property
|
|
local redTint = Color.new(1, 0, 0, 1)
|
|
|
|
local element = self.Flexlove.new({
|
|
width = 200,
|
|
height = 200,
|
|
imageTint = redTint,
|
|
})
|
|
|
|
luaunit.assertEquals(element.imageTint, redTint)
|
|
end
|
|
|
|
function TestImageRendererElementIntegration:testElementSetImageTint()
|
|
-- Test setImageTint method
|
|
local element = self.Flexlove.new({
|
|
width = 200,
|
|
height = 200,
|
|
})
|
|
|
|
local blueTint = Color.new(0, 0, 1, 1)
|
|
element:setImageTint(blueTint)
|
|
luaunit.assertEquals(element.imageTint, blueTint)
|
|
end
|
|
|
|
function TestImageRendererElementIntegration:testElementSetImageOpacity()
|
|
-- Test setImageOpacity method
|
|
local element = self.Flexlove.new({
|
|
width = 200,
|
|
height = 200,
|
|
})
|
|
|
|
element:setImageOpacity(0.7)
|
|
luaunit.assertEquals(element.imageOpacity, 0.7)
|
|
end
|
|
|
|
if not _G.RUNNING_ALL_TESTS then
|
|
os.exit(luaunit.LuaUnit.run())
|
|
end
|