97 Commits

Author SHA1 Message Date
Michael Freno
1024fd81de feat: scrollbar balance 2026-01-06 00:18:18 -05:00
Michael Freno
ce690aa5dc fix scrollbar spacing issue 2026-01-06 00:12:21 -05:00
Michael Freno
ac3517067b move parseFlexShorthand 2026-01-05 15:15:56 -05:00
Michael Freno
157b932e80 feat: add flex grow/shrink 2026-01-05 11:28:04 -05:00
Michael Freno
121d787a0c feat: invert scroll 2026-01-05 11:07:38 -05:00
Michael Freno
32cc418449 feat: add customDraw callback support to Element
- Add customDraw property to Element.new() for custom rendering callbacks
- Add getComputedBox() method to access element's content area position/size
- Call customDraw in Element:draw() between text and children (Layer 4.5)
- Graphics state isolated with push/pop and color reset
- Enables rendering custom content (e.g. game objects) within UI elements
2026-01-05 10:37:15 -05:00
Michael Freno
190c1b27bd update expectations, add warnings 2025-12-14 12:07:19 -05:00
Michael Freno
a3de78a343 fixes for the absolute positioning bug 2025-12-14 12:07:19 -05:00
Michael Freno
6fe452ef97 auto handle late init call(and error report) with element creation queue 2025-12-13 01:55:01 -05:00
Michael Freno
ec73d8c7c8 cleaned up rendering mode swapping 2025-12-12 00:08:25 -05:00
Michael Freno
0bceade7d5 starting mode escape hatch 2025-12-11 11:37:20 -05:00
Michael Freno
392edc21f7 update to borders adding varying widths 2025-12-07 11:23:00 -05:00
Michael Freno
609a54b4f1 flesh out Calc, with lsp support 2025-12-07 11:14:12 -05:00
Michael Freno
502eeb1e11 calc module 2025-12-07 00:56:55 -05:00
Michael Freno
b790fb1d32 fix text selection in immediate mode 2025-12-06 11:59:00 -05:00
Michael Freno
986887c2cc better controls over themed scrollbars 2025-12-06 11:11:15 -05:00
Michael Freno
b18592f358 move old systemout to use errorhandler 2025-12-06 10:43:43 -05:00
Michael Freno
9c29bbe363 scrolling fixed for immediate mode 2025-12-06 10:37:07 -05:00
Michael Freno
f4dc92907c scrolling improvements 2025-12-06 10:37:07 -05:00
Michael Freno
abe34c4749 Implement algorithmic performance optimizations
Implemented high-impact optimizations from PERFORMANCE_ANALYSIS.md:

1. Dirty Flag System (30-50% fewer layouts):
   - Added _dirty and _childrenDirty flags to Element module
   - Elements track when properties change that affect layout
   - LayoutEngine checks dirty flags before expensive layout calculations
   - Element:setProperty() invalidates layout for layout-affecting properties

2. Dimension Caching (10-15% faster):
   - Enhanced _borderBoxWidth/_borderBoxHeight caching
   - Proper cache invalidation in invalidateLayout()
   - Reduces redundant getBorderBox calculations

3. Local Variable Hoisting (15-20% faster):
   - Hoisted frequently accessed properties outside tight loops
   - Reduced table lookups in wrapping logic (child.margin cached)
   - Optimized line height calculation (isHorizontal hoisted)
   - Heavily optimized positioning loop (hottest path):
     * Cached element.x, element.y, element.padding
     * Hoisted alignment enums outside loop
     * Cached child.margin, child.padding per iteration
     * 3-4 table lookups → 2 lookups per child

4. Array Preallocation (5-10% less GC):
   - Preallocated lineHeights with table.create() when available
   - Graceful fallback to {} on standard Lua

Estimated total gain: 40-60% improvement (2-3x faster layouts)
All 1257 tests passing. Zero breaking changes.

See ALGORITHMIC_OPTIMIZATIONS.md for full details.
2025-12-05 14:43:46 -05:00
Michael Freno
7883f914d9 blur uses radius instead of intensity 2025-12-05 11:31:52 -05:00
Michael Freno
61500f9131 added theme state locks 2025-12-04 20:34:21 -05:00
Michael Freno
3ee4bf1786 removed old cleanup, fix inputs 2025-12-04 00:17:04 -05:00
Michael Freno
efce61d077 streamling errorhandler calls 2025-12-03 22:19:27 -05:00
Michael Freno
940353c1ad state persistance consolidation 2025-12-03 14:34:47 -05:00
Michael Freno
d3014200da memory tooling, state handling changes 2025-11-25 09:50:57 -05:00
Michael Freno
9918df5ea8 testing cleanup, and stop lsp warnings due to profiling 2025-11-21 13:03:59 -05:00
Michael Freno
92068d5315 trying to get coverage analysis to reasonable time 2025-11-20 14:27:34 -05:00
Michael Freno
d0357672db cleanup stale tests, profiling reports 2025-11-20 11:36:41 -05:00
Michael Freno
57eb52e70d continued refactor 2025-11-19 16:49:34 -05:00
Michael Freno
21a4a29cf1 element refactor - will return to this 2025-11-19 16:14:35 -05:00
Michael Freno
e778815c5e begin major Element refactor 2025-11-19 15:37:08 -05:00
Michael Freno
b24af17179 starting refactor for sanity 2025-11-19 12:14:58 -05:00
Michael Freno
d86f7dbd5e docs improvement 2025-11-18 19:51:05 -05:00
Michael Freno
96150e5cf4 more work on Animation 2025-11-18 19:51:05 -05:00
Michael Freno
6f3fa0e473 update type defs 2025-11-18 19:51:05 -05:00
Michael Freno
9f147c1d84 image and animation progress 2025-11-18 19:51:05 -05:00
Michael Freno
2c04f69daa Performance and reporting improvements 2025-11-17 17:41:01 -05:00
Michael Freno
e5e7b55709 Replacing errors with warns in non-critical areas 2025-11-17 01:56:02 -05:00
Michael Freno
a1a4ebc4b1 merging tests 2025-11-14 23:13:34 -05:00
Michael Freno
2504ae506e better unit check error 2025-11-14 22:49:08 -05:00
Michael Freno
f35bb11770 element di migration 2025-11-14 22:41:24 -05:00
Michael Freno
a218b4abed some consolidation 2025-11-14 17:16:55 -05:00
Michael Freno
db2f5b43c9 fix immediate mode state update/draw ordering 2025-11-14 10:26:46 -05:00
Michael Freno
93af33825d immediate mode scroll regression fixed 2025-11-13 22:33:53 -05:00
Michael Freno
7ae09ec690 fix children of absolute positioning 2025-11-13 21:13:37 -05:00
Michael Freno
9da8d589a1 fixed 2025-11-13 21:01:04 -05:00
Michael Freno
7e69e7f544 oops 2025-11-13 20:50:18 -05:00
Michael Freno
3373d43b1b fix Gui references 2025-11-13 20:42:47 -05:00
Michael Freno
614536a3df rename and simplification 2025-11-13 17:38:19 -05:00