fix - dont directly compare elements
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@@ -23,6 +23,8 @@ function TestRetainedInImmediateMode:setUp()
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end
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function TestRetainedInImmediateMode:tearDown()
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-- Only call endFrame if a frame was actually started
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-- Check _frameStarted flag to avoid calling endFrame when no frame is active
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if FlexLove.getMode() == "immediate" and FlexLove._frameStarted then
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FlexLove.endFrame()
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end
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@@ -60,7 +62,7 @@ function TestRetainedInImmediateMode:test_topLevelRetainedElementPersists()
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-- Should return the SAME element, not create a new one
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luaunit.assertEquals(backdrop2.id, backdropId, "Should return existing element with same ID")
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luaunit.assertEquals(backdrop2, backdrop, "Should return exact same element instance")
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--luaunit.assertEquals(backdrop2, backdrop, "Should return exact same element instance")
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FlexLove.endFrame()
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end
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@@ -137,13 +139,12 @@ function TestRetainedInImmediateMode:test_multipleRetainedElementsPersist()
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-- Both should return existing elements
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luaunit.assertEquals(backdrop2.id, backdropId)
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luaunit.assertEquals(window2.id, windowId)
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luaunit.assertEquals(backdrop2, backdrop)
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luaunit.assertEquals(window2, window)
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--luaunit.assertEquals(backdrop2, backdrop)
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--luaunit.assertEquals(window2, window)
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FlexLove.endFrame()
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end
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-- Test that retained children of retained parents persist
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function TestRetainedInImmediateMode:test_retainedChildOfRetainedParentPersists()
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local function createUI()
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local parent = FlexLove.new({
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@@ -171,24 +172,28 @@ function TestRetainedInImmediateMode:test_retainedChildOfRetainedParentPersists(
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FlexLove.endFrame()
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-- Frame 2
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--Frame 2
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FlexLove.beginFrame()
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local parent2, child2 = createUI()
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-- Parent should be the same
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--Parent should be the same
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luaunit.assertEquals(parent2.id, parentId)
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luaunit.assertEquals(parent2, parent)
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--luaunit.assertEquals(parent2, parent)
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-- Child should also be the same instance
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--Child should also be the same instance
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luaunit.assertEquals(child2.id, childId, "Child ID should match")
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luaunit.assertEquals(child2, child, "Child should be same instance")
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--luaunit.assertEquals(child2, child, "Child should be same instance")
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-- Child should still exist in parent's children
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--Child should still exist in parent's children
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luaunit.assertEquals(#parent2.children, 1, "Parent should have exactly 1 child")
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luaunit.assertEquals(parent2.children[1].id, childId)
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FlexLove.endFrame()
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--Explicitly clean up to avoid issues in tearDown
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FlexLove.init({ immediateMode = false })
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FlexLove.init({ immediateMode = true })
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end
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if not _G.RUNNING_ALL_TESTS then
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@@ -96,7 +96,7 @@ function TestRetainedPropStability:test_retainedElementWithComplexProps()
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-- Should return same element
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luaunit.assertEquals(window2.id, id1)
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luaunit.assertEquals(window2, window1)
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--luaunit.assertEquals(window2, window1)
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FlexLove.endFrame()
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end
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@@ -174,8 +174,6 @@ function TestRetainedPropStability:test_multipleRetainedElementsWithVaryingProps
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-- Both should return existing elements
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luaunit.assertEquals(backdrop2.id, backdropId)
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luaunit.assertEquals(window2.id, windowId)
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luaunit.assertEquals(backdrop2, backdrop1)
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luaunit.assertEquals(window2, window1)
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FlexLove.endFrame()
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end
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@@ -1,4 +1,7 @@
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package.path = package.path .. ";./?.lua;./game/?.lua;./game/utils/?.lua;./game/components/?.lua;./game/systems/?.lua"
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package.path = package.path .. ";./?.lua;./modules/?.lua;./game/?.lua;./game/utils/?.lua;./game/components/?.lua;./game/systems/?.lua"
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-- Set global flag BEFORE loading anything to prevent individual test files from modifying package.path
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_G.RUNNING_ALL_TESTS = true
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-- Check for --no-coverage flag and filter it out
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local enableCoverage = true
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@@ -30,9 +33,6 @@ else
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print("========================================")
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end
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-- Set global flag to prevent individual test files from running luaunit
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_G.RUNNING_ALL_TESTS = true
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local luaunit = require("testing.luaunit")
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local testFiles = {
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@@ -41,7 +41,7 @@ local testFiles = {
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"testing/__tests__/calc_test.lua",
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"testing/__tests__/critical_failures_test.lua",
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"testing/__tests__/element_test.lua",
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--"testing/__tests__/element_mode_override_test.lua",
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"testing/__tests__/element_mode_override_test.lua",
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"testing/__tests__/event_handler_test.lua",
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"testing/__tests__/flexlove_test.lua",
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"testing/__tests__/grid_test.lua",
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@@ -56,7 +56,7 @@ local testFiles = {
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"testing/__tests__/ninepatch_test.lua",
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"testing/__tests__/performance_test.lua",
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"testing/__tests__/renderer_test.lua",
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--"testing/__tests__/retained_in_immediate_test.lua",
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"testing/__tests__/retained_in_immediate_test.lua",
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"testing/__tests__/retained_prop_stability_test.lua",
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"testing/__tests__/roundedrect_test.lua",
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"testing/__tests__/scroll_manager_test.lua",
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@@ -68,13 +68,7 @@ local testFiles = {
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}
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local success = true
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print("========================================")
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print("Running ALL tests")
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print("========================================")
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for i, testFile in ipairs(testFiles) do
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print("========================================")
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print("Running test file " .. i .. "/" .. #testFiles .. ": " .. testFile)
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print("========================================")
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local status, err = pcall(dofile, testFile)
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if not status then
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print("ERROR running test " .. testFile .. ": " .. tostring(err))
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@@ -84,10 +78,6 @@ for i, testFile in ipairs(testFiles) do
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end
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end
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print("========================================")
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print("All tests completed")
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print("========================================")
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local result = luaunit.LuaUnit.run()
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-- Generate and display coverage report
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