Files
Gaze/Gaze.xcodeproj/xcshareddata/xcschemes/Gaze.xcscheme
2026-01-13 12:59:36 -05:00

121 lines
7.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "2620"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"
buildArchitectures = "Automatic">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27A21B3B2F0F69DC0018C4F3"
BuildableName = "Gaze.app"
BlueprintName = "Gaze"
ReferencedContainer = "container:Gaze.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27A21B482F0F69DD0018C4F3"
BuildableName = "GazeTests.xctest"
BlueprintName = "GazeTests"
ReferencedContainer = "container:Gaze.xcodeproj">
</BuildableReference>
</TestableReference>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27A21B522F0F69DD0018C4F3"
BuildableName = "GazeUITests.xctest"
BlueprintName = "GazeUITests"
ReferencedContainer = "container:Gaze.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27A21B3B2F0F69DC0018C4F3"
BuildableName = "Gaze.app"
BlueprintName = "Gaze"
ReferencedContainer = "container:Gaze.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27A21B3B2F0F69DC0018C4F3"
BuildableName = "Gaze.app"
BlueprintName = "Gaze"
ReferencedContainer = "container:Gaze.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
<PostActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "if [[ &quot;${OTHER_SWIFT_FLAGS}&quot; == *&quot;APPSTORE&quot;* ]]; then&#10; echo &quot;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&quot;&#10; echo &quot;&#x1f5d1;&#xfe0f; Removing Sparkle from archived app...&quot;&#10; echo &quot;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&quot;&#10; &#10; SPARKLE_PATH=&quot;${ARCHIVE_PATH}/Products/Applications/Gaze.app/Contents/Frameworks/Sparkle.framework&quot;&#10; &#10; if [ -d &quot;$SPARKLE_PATH&quot; ]; then&#10; echo &quot;&#x1f4c2; Found Sparkle at: $SPARKLE_PATH&quot;&#10; &#10; # Make writable and remove&#10; chmod -R u+w &quot;$SPARKLE_PATH&quot; 2&gt;/dev/null || true&#10; chflags -R nouchg &quot;$SPARKLE_PATH&quot; 2&gt;/dev/null || true&#10; rm -rf &quot;$SPARKLE_PATH&quot;&#10; &#10; if [ ! -d &quot;$SPARKLE_PATH&quot; ]; then&#10; echo &quot;&#x2705; Sparkle framework removed successfully!&quot;&#10; else&#10; echo &quot;&#x274c; ERROR: Could not remove Sparkle framework&quot;&#10; echo &quot; This will cause App Store validation to fail&quot;&#10; exit 1&#10; fi&#10; else&#10; echo &quot;&#x2139;&#xfe0f; Sparkle framework not found (already removed)&quot;&#10; fi&#10; &#10; echo &quot;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&quot;&#10; echo &quot;&#x2705; Archive ready for App Store distribution&quot;&#10; echo &quot;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&#x2501;&quot;&#10;else&#10; echo &quot;&#x2713; Self-distribution archive - Sparkle retained&quot;&#10;fi&#10;">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "27A21B3B2F0F69DC0018C4F3"
BuildableName = "Gaze.app"
BlueprintName = "Gaze"
ReferencedContainer = "container:Gaze.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PostActions>
</ArchiveAction>
</Scheme>