fix: found it
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@@ -111,6 +111,7 @@ struct OnboardingContainerView: View {
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)
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.foregroundColor(.primary)
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}
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.buttonStyle(.plain)
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.glassEffectIfAvailable(
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GlassStyle.regular.interactive(), in: .rect(cornerRadius: 10))
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}
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@@ -134,6 +135,7 @@ struct OnboardingContainerView: View {
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)
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.foregroundColor(.white)
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}
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.buttonStyle(.plain)
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.glassEffectIfAvailable(
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GlassStyle.regular.tint(currentPage == 5 ? .green : .accentColor)
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.interactive(),
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@@ -111,6 +111,7 @@ struct BlinkSetupView: View {
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.padding(.horizontal, 16)
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.padding(.vertical, 10)
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}
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.buttonStyle(.plain)
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.glassEffectIfAvailable(GlassStyle.regular.tint(.accentColor).interactive(), in: .rect(cornerRadius: 10))
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}
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@@ -132,6 +132,7 @@ struct LookAwaySetupView: View {
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.padding(.horizontal, 16)
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.padding(.vertical, 10)
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}
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.buttonStyle(.plain)
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.glassEffectIfAvailable(GlassStyle.regular.tint(.accentColor).interactive(), in: .rect(cornerRadius: 10))
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}
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@@ -113,6 +113,7 @@ struct PostureSetupView: View {
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.padding(.horizontal, 16)
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.padding(.vertical, 10)
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}
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.buttonStyle(.plain)
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.glassEffectIfAvailable(GlassStyle.regular.tint(.accentColor).interactive(), in: .rect(cornerRadius: 10))
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}
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