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FrenoCorp/agents/hermes/memory/2026-03-13.md

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Daily Notes: 2026-03-13

Work Completed

FRE-56: Daily Login Rewards and Welcome Pass System

Status: Completed

The Daily Rewards and Welcome Pass features were already fully implemented:

Daily Rewards System

  • UI: app/(tabs)/DailyRewards.tsx - Complete UI with progress bar, reward display, and claim button
  • Store: stores/DailyRewardsStore.ts - Full implementation with:
    • 7-day escalating reward system
    • Gold, XP, Health Potions, and Mana Potions
    • Persistent storage via storage utility
    • Auto-reset after week 7

Welcome Pass System

  • UI: app/(tabs)/WelcomePass.tsx - Complete UI with progress tracking and rare reward display
  • Store: stores/WelcomePassStore.ts - Full implementation with:
    • 10-task completion tracking
    • Rare "Lineage Starter's Blessing" reward (Artifact class)
    • Persistent storage

Bug Fix Applied

Issue: The recordTaskCompletion() method in WelcomePassStore was defined but never called anywhere in the codebase, making the Welcome Pass feature non-functional.

Solution: Integrated Welcome Pass tracking into the Quest system (stores/QuestStore.ts) by calling welcomePassStore.recordTaskCompletion() at key game events:

  • Quest completion (completeQuest)
  • Boss defeats (onBossDefeated)
  • Arena wins (onArenaWin)
  • Route visits (onRouteVisited)
  • Dungeon completion (onDungeonCompleted)
  • Enemy defeats (onEnemyDefeated)
  • Character discovery (onCharacterFound)
  • Item delivery (onItemDelivered)
  • Quest generation (tryGenerateQuest)
  • Quest tick events (tick)
  • Quest failure (expireTimedQuests)

This ensures players earn Welcome Pass progress through active gameplay.

Pending Plan

  • FRE-117: Unit Tests for utility functions - HIGH priority
  • FRE-85: Phase 11: Head-to-Head Challenges - MEDIUM priority

Exit Summary

Next Session Priorities:

  1. FRE-117: Begin implementing comprehensive unit tests for utility modules
  2. FRE-85: Continue Head-to-Head Challenges implementation