Files
FlexLove/testing/__tests__/mixed_mode_events_test.lua
2025-12-11 11:37:20 -05:00

193 lines
4.8 KiB
Lua

-- Test event handling for immediate children of retained parents
package.path = package.path .. ";./?.lua;./modules/?.lua"
-- Load love stub before anything else
require("testing.loveStub")
local luaunit = require("testing.luaunit")
local ErrorHandler = require("modules.ErrorHandler")
-- Initialize ErrorHandler
ErrorHandler.init({})
-- Setup package loader to map FlexLove.modules.X to modules/X
local originalSearchers = package.searchers or package.loaders
table.insert(originalSearchers, 2, function(modname)
if modname:match("^FlexLove%.modules%.") then
local moduleName = modname:gsub("^FlexLove%.modules%.", "")
return function() return require("modules." .. moduleName) end
end
end)
local FlexLove = require("FlexLove")
local Color = require("modules.Color")
local Element = require("modules.Element")
TestMixedModeEvents = {}
function TestMixedModeEvents:setUp()
FlexLove.init({ immediateMode = false })
end
function TestMixedModeEvents:tearDown()
if FlexLove.getMode() == "immediate" then
FlexLove.endFrame()
end
FlexLove.init({ immediateMode = false })
end
-- Test that immediate children of retained parents can handle events
function TestMixedModeEvents:test_immediateChildOfRetainedParentHandlesEvents()
local eventFired = false
local eventType = nil
-- Create retained parent
local parent = FlexLove.new({
mode = "retained",
width = 800,
height = 600,
})
FlexLove.setMode("immediate")
FlexLove.beginFrame()
-- Create immediate child with event handler
local child = FlexLove.new({
mode = "immediate",
id = "eventTestChild",
parent = parent,
x = 0,
y = 0,
width = 100,
height = 50,
onEvent = function(element, event)
eventFired = true
eventType = event.type
end,
})
FlexLove.endFrame()
-- Verify child is positioned correctly
luaunit.assertEquals(child.x, 0)
luaunit.assertEquals(child.y, 0)
-- Manually call the event handler (simulating event processing)
-- In the real app, this would be triggered by mousepressed/released
if child.onEvent then
child.onEvent(child, { type = "release", x = 50, y = 25, button = 1 })
end
-- Verify event was handled
luaunit.assertTrue(eventFired)
luaunit.assertEquals(eventType, "release")
end
-- Test that hover state is tracked for immediate children
function TestMixedModeEvents:test_immediateChildOfRetainedParentTracksHover()
FlexLove.setMode("retained")
-- Create retained parent
local parent = FlexLove.new({
mode = "retained",
width = 800,
height = 600,
})
FlexLove.setMode("immediate")
FlexLove.beginFrame()
-- Create immediate child
local child = FlexLove.new({
mode = "immediate",
id = "hoverTestChild",
parent = parent,
x = 100,
y = 100,
width = 100,
height = 50,
})
FlexLove.endFrame()
-- Child should have event handler module
luaunit.assertNotNil(child._eventHandler)
-- Verify child can track hover state (stored in StateManager for immediate mode)
-- The actual hover detection happens in Element's event processing
luaunit.assertEquals(child._elementMode, "immediate")
end
-- Test multiple immediate children with different event handlers
function TestMixedModeEvents:test_multipleImmediateChildrenHandleEventsIndependently()
local button1Clicked = false
local button2Clicked = false
FlexLove.setMode("retained")
-- Create retained parent
local parent = FlexLove.new({
mode = "retained",
width = 800,
height = 600,
positioning = "flex",
flexDirection = "horizontal",
gap = 10,
})
FlexLove.setMode("immediate")
FlexLove.beginFrame()
-- Create two immediate button children
local button1 = FlexLove.new({
mode = "immediate",
id = "button1",
parent = parent,
width = 100,
height = 50,
onEvent = function(element, event)
if event.type == "release" then
button1Clicked = true
end
end,
})
local button2 = FlexLove.new({
mode = "immediate",
id = "button2",
parent = parent,
width = 100,
height = 50,
onEvent = function(element, event)
if event.type == "release" then
button2Clicked = true
end
end,
})
FlexLove.endFrame()
-- Verify buttons are positioned correctly
luaunit.assertEquals(button1.x, 0)
luaunit.assertEquals(button2.x, 110) -- 100 + 10 gap
-- Simulate clicking button1
if button1.onEvent then
button1.onEvent(button1, { type = "release", x = 50, y = 25, button = 1 })
end
luaunit.assertTrue(button1Clicked)
luaunit.assertFalse(button2Clicked)
-- Simulate clicking button2
if button2.onEvent then
button2.onEvent(button2, { type = "release", x = 150, y = 25, button = 1 })
end
luaunit.assertTrue(button1Clicked)
luaunit.assertTrue(button2Clicked)
end
os.exit(luaunit.LuaUnit.run())