Files
FlexLove/testing/__tests__/animation_properties_test.lua
2025-11-18 19:51:05 -05:00

548 lines
16 KiB
Lua

local luaunit = require("testing.luaunit")
require("testing.loveStub")
local Animation = require("modules.Animation")
local Color = require("modules.Color")
local Transform = require("modules.Transform")
local ErrorHandler = require("modules.ErrorHandler")
local ErrorCodes = require("modules.ErrorCodes")
-- Initialize ErrorHandler
ErrorHandler.init({ ErrorCodes = ErrorCodes })
Animation.initializeErrorHandler(ErrorHandler)
Color.initializeErrorHandler(ErrorHandler)
-- Make Color module available to Animation
Animation.setColorModule(Color)
TestAnimationProperties = {}
function TestAnimationProperties:setUp()
-- Reset state before each test
end
-- Test Color.lerp() method
function TestAnimationProperties:testColorLerp_MidPoint()
local colorA = Color.new(0, 0, 0, 1) -- Black
local colorB = Color.new(1, 1, 1, 1) -- White
local result = Color.lerp(colorA, colorB, 0.5)
luaunit.assertAlmostEquals(result.r, 0.5, 0.01)
luaunit.assertAlmostEquals(result.g, 0.5, 0.01)
luaunit.assertAlmostEquals(result.b, 0.5, 0.01)
luaunit.assertAlmostEquals(result.a, 1, 0.01)
end
function TestAnimationProperties:testColorLerp_StartPoint()
local colorA = Color.new(1, 0, 0, 1) -- Red
local colorB = Color.new(0, 0, 1, 1) -- Blue
local result = Color.lerp(colorA, colorB, 0)
luaunit.assertAlmostEquals(result.r, 1, 0.01)
luaunit.assertAlmostEquals(result.g, 0, 0.01)
luaunit.assertAlmostEquals(result.b, 0, 0.01)
end
function TestAnimationProperties:testColorLerp_EndPoint()
local colorA = Color.new(1, 0, 0, 1) -- Red
local colorB = Color.new(0, 0, 1, 1) -- Blue
local result = Color.lerp(colorA, colorB, 1)
luaunit.assertAlmostEquals(result.r, 0, 0.01)
luaunit.assertAlmostEquals(result.g, 0, 0.01)
luaunit.assertAlmostEquals(result.b, 1, 0.01)
end
function TestAnimationProperties:testColorLerp_Alpha()
local colorA = Color.new(1, 1, 1, 0) -- Transparent white
local colorB = Color.new(1, 1, 1, 1) -- Opaque white
local result = Color.lerp(colorA, colorB, 0.5)
luaunit.assertAlmostEquals(result.a, 0.5, 0.01)
end
function TestAnimationProperties:testColorLerp_InvalidInputs()
-- Should handle invalid inputs gracefully
local result = Color.lerp("invalid", "invalid", 0.5)
luaunit.assertNotNil(result)
luaunit.assertEquals(getmetatable(result), Color)
end
function TestAnimationProperties:testColorLerp_ClampT()
local colorA = Color.new(0, 0, 0, 1)
local colorB = Color.new(1, 1, 1, 1)
-- Test t > 1
local result1 = Color.lerp(colorA, colorB, 1.5)
luaunit.assertAlmostEquals(result1.r, 1, 0.01)
-- Test t < 0
local result2 = Color.lerp(colorA, colorB, -0.5)
luaunit.assertAlmostEquals(result2.r, 0, 0.01)
end
-- Test Position Animation (x, y)
function TestAnimationProperties:testPositionAnimation_XProperty()
local anim = Animation.new({
duration = 1,
start = { x = 0 },
final = { x = 100 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.x, 50, 0.01)
end
function TestAnimationProperties:testPositionAnimation_YProperty()
local anim = Animation.new({
duration = 1,
start = { y = 0 },
final = { y = 200 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.y, 100, 0.01)
end
function TestAnimationProperties:testPositionAnimation_XY()
local anim = Animation.new({
duration = 1,
start = { x = 10, y = 20 },
final = { x = 110, y = 220 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.x, 60, 0.01)
luaunit.assertAlmostEquals(result.y, 120, 0.01)
end
-- Test Color Property Animation
function TestAnimationProperties:testColorAnimation_BackgroundColor()
local anim = Animation.new({
duration = 1,
start = { backgroundColor = Color.new(1, 0, 0, 1) }, -- Red
final = { backgroundColor = Color.new(0, 0, 1, 1) }, -- Blue
})
anim:setColorModule(Color)
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.backgroundColor)
luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
luaunit.assertAlmostEquals(result.backgroundColor.b, 0.5, 0.01)
end
function TestAnimationProperties:testColorAnimation_MultipleColors()
local anim = Animation.new({
duration = 1,
start = {
backgroundColor = Color.new(1, 0, 0, 1),
borderColor = Color.new(0, 1, 0, 1),
textColor = Color.new(0, 0, 1, 1),
},
final = {
backgroundColor = Color.new(0, 1, 0, 1),
borderColor = Color.new(0, 0, 1, 1),
textColor = Color.new(1, 0, 0, 1),
},
})
anim:setColorModule(Color)
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.backgroundColor)
luaunit.assertNotNil(result.borderColor)
luaunit.assertNotNil(result.textColor)
-- Mid-point should be (0.5, 0.5, 0.5) for backgroundColor
luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
luaunit.assertAlmostEquals(result.backgroundColor.g, 0.5, 0.01)
end
function TestAnimationProperties:testColorAnimation_WithoutColorModule()
-- Should not interpolate colors without Color module set
local anim = Animation.new({
duration = 1,
start = { backgroundColor = Color.new(1, 0, 0, 1) },
final = { backgroundColor = Color.new(0, 0, 1, 1) },
})
-- Don't set Color module
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNil(result.backgroundColor)
end
function TestAnimationProperties:testColorAnimation_HexColors()
local anim = Animation.new({
duration = 1,
start = { backgroundColor = "#FF0000" }, -- Red
final = { backgroundColor = "#0000FF" }, -- Blue
})
anim:setColorModule(Color)
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.backgroundColor)
luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
end
function TestAnimationProperties:testColorAnimation_NamedColors()
local anim = Animation.new({
duration = 1,
start = { backgroundColor = "red" },
final = { backgroundColor = "blue" },
})
anim:setColorModule(Color)
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.backgroundColor)
luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
end
-- Test Numeric Property Animation
function TestAnimationProperties:testNumericAnimation_Gap()
local anim = Animation.new({
duration = 1,
start = { gap = 0 },
final = { gap = 20 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.gap, 10, 0.01)
end
function TestAnimationProperties:testNumericAnimation_ImageOpacity()
local anim = Animation.new({
duration = 1,
start = { imageOpacity = 0 },
final = { imageOpacity = 1 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.imageOpacity, 0.5, 0.01)
end
function TestAnimationProperties:testNumericAnimation_BorderWidth()
local anim = Animation.new({
duration = 1,
start = { borderWidth = 1 },
final = { borderWidth = 10 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.borderWidth, 5.5, 0.01)
end
function TestAnimationProperties:testNumericAnimation_FontSize()
local anim = Animation.new({
duration = 1,
start = { fontSize = 12 },
final = { fontSize = 24 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.fontSize, 18, 0.01)
end
function TestAnimationProperties:testNumericAnimation_MultipleProperties()
local anim = Animation.new({
duration = 1,
start = { gap = 0, imageOpacity = 0, borderWidth = 1 },
final = { gap = 20, imageOpacity = 1, borderWidth = 5 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.gap, 10, 0.01)
luaunit.assertAlmostEquals(result.imageOpacity, 0.5, 0.01)
luaunit.assertAlmostEquals(result.borderWidth, 3, 0.01)
end
-- Test Table Property Animation (padding, margin, cornerRadius)
function TestAnimationProperties:testTableAnimation_Padding()
local anim = Animation.new({
duration = 1,
start = { padding = { top = 0, right = 0, bottom = 0, left = 0 } },
final = { padding = { top = 10, right = 20, bottom = 10, left = 20 } },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.padding)
luaunit.assertAlmostEquals(result.padding.top, 5, 0.01)
luaunit.assertAlmostEquals(result.padding.right, 10, 0.01)
luaunit.assertAlmostEquals(result.padding.bottom, 5, 0.01)
luaunit.assertAlmostEquals(result.padding.left, 10, 0.01)
end
function TestAnimationProperties:testTableAnimation_Margin()
local anim = Animation.new({
duration = 1,
start = { margin = { top = 0, right = 0, bottom = 0, left = 0 } },
final = { margin = { top = 20, right = 20, bottom = 20, left = 20 } },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.margin)
luaunit.assertAlmostEquals(result.margin.top, 10, 0.01)
luaunit.assertAlmostEquals(result.margin.right, 10, 0.01)
end
function TestAnimationProperties:testTableAnimation_CornerRadius()
local anim = Animation.new({
duration = 1,
start = { cornerRadius = { topLeft = 0, topRight = 0, bottomLeft = 0, bottomRight = 0 } },
final = { cornerRadius = { topLeft = 10, topRight = 10, bottomLeft = 10, bottomRight = 10 } },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.cornerRadius)
luaunit.assertAlmostEquals(result.cornerRadius.topLeft, 5, 0.01)
luaunit.assertAlmostEquals(result.cornerRadius.topRight, 5, 0.01)
end
function TestAnimationProperties:testTableAnimation_PartialKeys()
-- Test when start and final have different keys
local anim = Animation.new({
duration = 1,
start = { padding = { top = 0, left = 0 } },
final = { padding = { top = 10, right = 20, left = 10 } },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.padding)
luaunit.assertAlmostEquals(result.padding.top, 5, 0.01)
luaunit.assertAlmostEquals(result.padding.left, 5, 0.01)
luaunit.assertNotNil(result.padding.right)
end
function TestAnimationProperties:testTableAnimation_NonNumericValues()
-- Should skip non-numeric values in tables
local anim = Animation.new({
duration = 1,
start = { padding = { top = 0, special = "value" } },
final = { padding = { top = 10, special = "value" } },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertNotNil(result.padding)
luaunit.assertAlmostEquals(result.padding.top, 5, 0.01)
end
-- Test Combined Animations
function TestAnimationProperties:testCombinedAnimation_AllTypes()
local anim = Animation.new({
duration = 1,
start = {
width = 100,
height = 100,
x = 0,
y = 0,
opacity = 0,
backgroundColor = Color.new(1, 0, 0, 1),
gap = 0,
padding = { top = 0, left = 0 },
},
final = {
width = 200,
height = 200,
x = 100,
y = 100,
opacity = 1,
backgroundColor = Color.new(0, 0, 1, 1),
gap = 20,
padding = { top = 10, left = 10 },
},
})
anim:setColorModule(Color)
anim:update(0.5)
local result = anim:interpolate()
-- Check all properties interpolated correctly
luaunit.assertAlmostEquals(result.width, 150, 0.01)
luaunit.assertAlmostEquals(result.height, 150, 0.01)
luaunit.assertAlmostEquals(result.x, 50, 0.01)
luaunit.assertAlmostEquals(result.y, 50, 0.01)
luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
luaunit.assertAlmostEquals(result.gap, 10, 0.01)
luaunit.assertNotNil(result.backgroundColor)
luaunit.assertNotNil(result.padding)
end
function TestAnimationProperties:testCombinedAnimation_WithEasing()
local anim = Animation.new({
duration = 1,
start = { x = 0, backgroundColor = Color.new(0, 0, 0, 1) },
final = { x = 100, backgroundColor = Color.new(1, 1, 1, 1) },
easing = "easeInQuad",
})
anim:setColorModule(Color)
anim:update(0.5)
local result = anim:interpolate()
-- With easeInQuad, at t=0.5, eased value should be 0.25
luaunit.assertAlmostEquals(result.x, 25, 0.01)
luaunit.assertAlmostEquals(result.backgroundColor.r, 0.25, 0.01)
end
-- Test Backward Compatibility
function TestAnimationProperties:testBackwardCompatibility_WidthHeightOpacity()
-- Ensure old animations still work
local anim = Animation.new({
duration = 1,
start = { width = 100, height = 100, opacity = 0 },
final = { width = 200, height = 200, opacity = 1 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.width, 150, 0.01)
luaunit.assertAlmostEquals(result.height, 150, 0.01)
luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
end
function TestAnimationProperties:testBackwardCompatibility_FadeHelper()
local anim = Animation.fade(1, 0, 1)
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
end
function TestAnimationProperties:testBackwardCompatibility_ScaleHelper()
local anim = Animation.scale(1, { width = 100, height = 100 }, { width = 200, height = 200 })
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.width, 150, 0.01)
luaunit.assertAlmostEquals(result.height, 150, 0.01)
end
-- Test Edge Cases
function TestAnimationProperties:testEdgeCase_MissingStartValue()
local anim = Animation.new({
duration = 1,
start = { x = 0 },
final = { x = 100, y = 100 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.x, 50, 0.01)
luaunit.assertNil(result.y) -- Should be nil since start.y is missing
end
function TestAnimationProperties:testEdgeCase_MissingFinalValue()
local anim = Animation.new({
duration = 1,
start = { x = 0, y = 0 },
final = { x = 100 },
})
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.x, 50, 0.01)
luaunit.assertNil(result.y) -- Should be nil since final.y is missing
end
function TestAnimationProperties:testEdgeCase_EmptyTables()
local anim = Animation.new({
duration = 1,
start = {},
final = {},
})
anim:update(0.5)
local result = anim:interpolate()
-- Should not error, just return empty result
luaunit.assertNotNil(result)
end
function TestAnimationProperties:testEdgeCase_CachedResult()
-- Test that cached results work correctly
local anim = Animation.new({
duration = 1,
start = { x = 0 },
final = { x = 100 },
})
anim:update(0.5)
local result1 = anim:interpolate()
local result2 = anim:interpolate() -- Should use cached result
luaunit.assertEquals(result1, result2) -- Same table reference
luaunit.assertAlmostEquals(result1.x, 50, 0.01)
end
function TestAnimationProperties:testEdgeCase_ResultInvalidatedOnUpdate()
local anim = Animation.new({
duration = 1,
start = { x = 0 },
final = { x = 100 },
})
anim:update(0.5)
local result1 = anim:interpolate()
local x1 = result1.x -- Store value, not reference
anim:update(0.25) -- Update again
local result2 = anim:interpolate()
local x2 = result2.x
-- Should recalculate
-- Note: result1 and result2 are the same cached table, but values should be updated
luaunit.assertAlmostEquals(x1, 50, 0.01)
luaunit.assertAlmostEquals(x2, 75, 0.01)
-- result1.x will actually be 75 now since it's the same table reference
luaunit.assertAlmostEquals(result1.x, 75, 0.01)
end
os.exit(luaunit.LuaUnit.run())