Files
FlexLove/testing/__tests__/24_keyboard_input_tests.lua
2025-10-23 09:54:17 -04:00

507 lines
10 KiB
Lua

local lu = require("testing.luaunit")
local FlexLove = require("FlexLove")
local Gui = FlexLove.Gui
local Element = FlexLove.Element
TestKeyboardInput = {}
function TestKeyboardInput:setUp()
Gui.init({ baseScale = { width = 1920, height = 1080 } })
end
function TestKeyboardInput:tearDown()
Gui.destroy()
end
-- ====================
-- Focus Management Tests
-- ====================
function TestKeyboardInput:testFocusEditable()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
lu.assertFalse(input:isFocused())
input:focus()
lu.assertTrue(input:isFocused())
lu.assertEquals(Gui._focusedElement, input)
end
function TestKeyboardInput:testBlurEditable()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
lu.assertTrue(input:isFocused())
input:blur()
lu.assertFalse(input:isFocused())
lu.assertNil(Gui._focusedElement)
end
function TestKeyboardInput:testFocusSwitching()
local input1 = Element.new({
width = 200,
height = 40,
editable = true,
text = "Input 1",
})
local input2 = Element.new({
width = 200,
height = 40,
editable = true,
text = "Input 2",
})
input1:focus()
lu.assertTrue(input1:isFocused())
lu.assertFalse(input2:isFocused())
input2:focus()
lu.assertFalse(input1:isFocused())
lu.assertTrue(input2:isFocused())
lu.assertEquals(Gui._focusedElement, input2)
end
function TestKeyboardInput:testSelectOnFocus()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello World",
selectOnFocus = true,
})
lu.assertFalse(input:hasSelection())
input:focus()
lu.assertTrue(input:hasSelection())
local startPos, endPos = input:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 11) -- Length of "Hello World"
end
-- ====================
-- Text Input Tests
-- ====================
function TestKeyboardInput:testTextInput()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "",
})
input:focus()
input:textinput("H")
input:textinput("i")
lu.assertEquals(input:getText(), "Hi")
lu.assertEquals(input._cursorPosition, 2)
end
function TestKeyboardInput:testTextInputAtPosition()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(2) -- After "He"
input:textinput("X")
lu.assertEquals(input:getText(), "HeXllo")
lu.assertEquals(input._cursorPosition, 3)
end
function TestKeyboardInput:testTextInputWithSelection()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello World",
})
input:focus()
input:setSelection(0, 5) -- Select "Hello"
input:textinput("Hi")
lu.assertEquals(input:getText(), "Hi World")
lu.assertEquals(input._cursorPosition, 2)
lu.assertFalse(input:hasSelection())
end
function TestKeyboardInput:testMaxLengthConstraint()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "",
maxLength = 5,
})
input:focus()
input:textinput("Hello")
lu.assertEquals(input:getText(), "Hello")
input:textinput("X") -- Should not be added
lu.assertEquals(input:getText(), "Hello")
end
-- ====================
-- Backspace/Delete Tests
-- ====================
function TestKeyboardInput:testBackspace()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(5) -- At end
input:keypressed("backspace", "backspace", false)
lu.assertEquals(input:getText(), "Hell")
lu.assertEquals(input._cursorPosition, 4)
end
function TestKeyboardInput:testBackspaceAtStart()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(0) -- At start
input:keypressed("backspace", "backspace", false)
lu.assertEquals(input:getText(), "Hello") -- No change
lu.assertEquals(input._cursorPosition, 0)
end
function TestKeyboardInput:testDelete()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(0) -- At start
input:keypressed("delete", "delete", false)
lu.assertEquals(input:getText(), "ello")
lu.assertEquals(input._cursorPosition, 0)
end
function TestKeyboardInput:testDeleteAtEnd()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(5) -- At end
input:keypressed("delete", "delete", false)
lu.assertEquals(input:getText(), "Hello") -- No change
lu.assertEquals(input._cursorPosition, 5)
end
function TestKeyboardInput:testBackspaceWithSelection()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello World",
})
input:focus()
input:setSelection(0, 5) -- Select "Hello"
input:keypressed("backspace", "backspace", false)
lu.assertEquals(input:getText(), " World")
lu.assertEquals(input._cursorPosition, 0)
lu.assertFalse(input:hasSelection())
end
-- ====================
-- Cursor Movement Tests
-- ====================
function TestKeyboardInput:testArrowLeft()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(5)
input:keypressed("left", "left", false)
lu.assertEquals(input._cursorPosition, 4)
end
function TestKeyboardInput:testArrowRight()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(0)
input:keypressed("right", "right", false)
lu.assertEquals(input._cursorPosition, 1)
end
function TestKeyboardInput:testHomeKey()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(5)
input:keypressed("home", "home", false)
lu.assertEquals(input._cursorPosition, 0)
end
function TestKeyboardInput:testEndKey()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(0)
input:keypressed("end", "end", false)
lu.assertEquals(input._cursorPosition, 5)
end
function TestKeyboardInput:testEscapeClearsSelection()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:selectAll()
lu.assertTrue(input:hasSelection())
input:keypressed("escape", "escape", false)
lu.assertFalse(input:hasSelection())
lu.assertTrue(input:isFocused()) -- Still focused
end
function TestKeyboardInput:testEscapeBlurs()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
lu.assertTrue(input:isFocused())
input:keypressed("escape", "escape", false)
lu.assertFalse(input:isFocused())
end
-- ====================
-- Callback Tests
-- ====================
function TestKeyboardInput:testOnTextChangeCallback()
local changeCount = 0
local oldTextValue = nil
local newTextValue = nil
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
onTextChange = function(element, newText, oldText)
changeCount = changeCount + 1
newTextValue = newText
oldTextValue = oldText
end,
})
input:focus()
input:textinput("X")
lu.assertEquals(changeCount, 1)
lu.assertEquals(oldTextValue, "Hello")
lu.assertEquals(newTextValue, "HelloX")
end
function TestKeyboardInput:testOnTextInputCallback()
local inputCount = 0
local lastChar = nil
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "",
onTextInput = function(element, text)
inputCount = inputCount + 1
lastChar = text
end,
})
input:focus()
input:textinput("A")
input:textinput("B")
lu.assertEquals(inputCount, 2)
lu.assertEquals(lastChar, "B")
end
function TestKeyboardInput:testOnEnterCallback()
local enterCalled = false
local input = Element.new({
width = 200,
height = 40,
editable = true,
multiline = false,
text = "Hello",
onEnter = function(element)
enterCalled = true
end,
})
input:focus()
input:keypressed("return", "return", false)
lu.assertTrue(enterCalled)
end
function TestKeyboardInput:testOnFocusCallback()
local focusCalled = false
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
onFocus = function(element)
focusCalled = true
end,
})
input:focus()
lu.assertTrue(focusCalled)
end
function TestKeyboardInput:testOnBlurCallback()
local blurCalled = false
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
onBlur = function(element)
blurCalled = true
end,
})
input:focus()
input:blur()
lu.assertTrue(blurCalled)
end
-- ====================
-- GUI-level Input Forwarding Tests
-- ====================
function TestKeyboardInput:testGuiTextinputForwarding()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "",
})
input:focus()
Gui.textinput("A")
lu.assertEquals(input:getText(), "A")
end
function TestKeyboardInput:testGuiKeypressedForwarding()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
input:focus()
input:setCursorPosition(5)
Gui.keypressed("backspace", "backspace", false)
lu.assertEquals(input:getText(), "Hell")
end
function TestKeyboardInput:testGuiInputWithoutFocus()
local input = Element.new({
width = 200,
height = 40,
editable = true,
text = "Hello",
})
-- No focus
Gui.textinput("X")
lu.assertEquals(input:getText(), "Hello") -- No change
end
lu.LuaUnit.run()