Files
FlexLove/testing/__tests__/33_input_field_tests.lua
2025-11-09 10:22:25 -05:00

2089 lines
50 KiB
Lua

-- ====================
-- Input Field Tests
-- ====================
-- Test suite for text input functionality in FlexLove
local lu = require("testing.luaunit")
local loveStub = require("testing.loveStub")
-- Setup LÖVE environment
_G.love = loveStub
-- Load FlexLove after setting up love stub
local FlexLove = require("FlexLove")
-- Test fixtures
local testElement
TestInputField = {}
function TestInputField:setUp()
-- Reset FlexLove state
FlexLove.Gui.topElements = {}
FlexLove.Gui._focusedElement = nil
-- Create a test input element
testElement = FlexLove.Element.new({
x = 100,
y = 100,
width = 200,
height = 40,
editable = true,
text = "Hello World",
})
end
function TestInputField:tearDown()
testElement = nil
FlexLove.Gui.topElements = {}
FlexLove.Gui._focusedElement = nil
end
-- ====================
-- Focus Management Tests
-- ====================
function TestInputField:testFocusElement()
-- Initially not focused
lu.assertFalse(testElement:isFocused())
-- Focus element
testElement:focus()
-- Should be focused
lu.assertTrue(testElement:isFocused())
lu.assertEquals(FlexLove.Gui._focusedElement, testElement)
end
function TestInputField:testBlurElement()
-- Focus element first
testElement:focus()
lu.assertTrue(testElement:isFocused())
-- Blur element
testElement:blur()
-- Should not be focused
lu.assertFalse(testElement:isFocused())
lu.assertNil(FlexLove.Gui._focusedElement)
end
function TestInputField:testFocusSwitchBetweenElements()
local element1 = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Element 1",
})
local element2 = FlexLove.Element.new({
x = 10,
y = 50,
width = 100,
height = 30,
editable = true,
text = "Element 2",
})
-- Focus element1
element1:focus()
lu.assertTrue(element1:isFocused())
lu.assertFalse(element2:isFocused())
-- Focus element2 (should blur element1)
element2:focus()
lu.assertFalse(element1:isFocused())
lu.assertTrue(element2:isFocused())
lu.assertEquals(FlexLove.Gui._focusedElement, element2)
end
function TestInputField:testSelectOnFocus()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Test Text",
selectOnFocus = true,
})
-- Focus element with selectOnFocus enabled
element:focus()
-- Should select all text
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 9) -- "Test Text" has 9 characters
end
-- ====================
-- Cursor Management Tests
-- ====================
function TestInputField:testSetCursorPosition()
testElement:focus()
-- Set cursor to position 5
testElement:setCursorPosition(5)
lu.assertEquals(testElement:getCursorPosition(), 5)
end
function TestInputField:testCursorPositionBounds()
testElement:focus()
-- Try to set cursor beyond text length
testElement:setCursorPosition(999)
-- Should clamp to text length
lu.assertEquals(testElement:getCursorPosition(), 11) -- "Hello World" has 11 characters
-- Try to set negative cursor position
testElement:setCursorPosition(-5)
-- Should clamp to 0
lu.assertEquals(testElement:getCursorPosition(), 0)
end
function TestInputField:testMoveCursor()
testElement:focus()
testElement:setCursorPosition(5)
-- Move cursor right
testElement:moveCursorBy(2)
lu.assertEquals(testElement:getCursorPosition(), 7)
-- Move cursor left
testElement:moveCursorBy(-3)
lu.assertEquals(testElement:getCursorPosition(), 4)
end
function TestInputField:testMoveCursorToStartEnd()
testElement:focus()
testElement:setCursorPosition(5)
-- Move to end
testElement:moveCursorToEnd()
lu.assertEquals(testElement:getCursorPosition(), 11)
-- Move to start
testElement:moveCursorToStart()
lu.assertEquals(testElement:getCursorPosition(), 0)
end
-- ====================
-- Text Buffer Management Tests
-- ====================
function TestInputField:testGetText()
lu.assertEquals(testElement:getText(), "Hello World")
end
function TestInputField:testSetText()
testElement:setText("New Text")
lu.assertEquals(testElement:getText(), "New Text")
lu.assertEquals(testElement.text, "New Text")
end
function TestInputField:testInsertTextAtCursor()
testElement:focus()
testElement:setCursorPosition(5) -- After "Hello"
testElement:insertText(" Beautiful")
lu.assertEquals(testElement:getText(), "Hello Beautiful World")
lu.assertEquals(testElement:getCursorPosition(), 15) -- Cursor after inserted text
end
function TestInputField:testInsertTextAtSpecificPosition()
testElement:insertText("Super ", 6) -- Before "World"
lu.assertEquals(testElement:getText(), "Hello Super World")
end
function TestInputField:testDeleteText()
testElement:deleteText(0, 6) -- Delete "Hello "
lu.assertEquals(testElement:getText(), "World")
end
function TestInputField:testReplaceText()
testElement:replaceText(0, 5, "Hi") -- Replace "Hello" with "Hi"
lu.assertEquals(testElement:getText(), "Hi World")
end
function TestInputField:testMaxLengthConstraint()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Test",
maxLength = 10,
})
element:focus()
element:moveCursorToEnd()
-- Try to insert text that would exceed maxLength
element:insertText(" Very Long Text")
-- Should not insert text that exceeds maxLength
lu.assertEquals(element:getText(), "Test")
-- Insert text that fits within maxLength
element:insertText(" Text")
lu.assertEquals(element:getText(), "Test Text")
end
-- ====================
-- Selection Management Tests
-- ====================
function TestInputField:testSetSelection()
testElement:setSelection(0, 5) -- Select "Hello"
lu.assertTrue(testElement:hasSelection())
local startPos, endPos = testElement:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 5)
end
function TestInputField:testGetSelectedText()
testElement:setSelection(0, 5) -- Select "Hello"
local selectedText = testElement:getSelectedText()
lu.assertEquals(selectedText, "Hello")
end
function TestInputField:testSelectAll()
testElement:selectAll()
lu.assertTrue(testElement:hasSelection())
local startPos, endPos = testElement:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 11) -- Full text length
end
function TestInputField:testClearSelection()
testElement:setSelection(0, 5)
lu.assertTrue(testElement:hasSelection())
testElement:clearSelection()
lu.assertFalse(testElement:hasSelection())
local startPos, endPos = testElement:getSelection()
lu.assertNil(startPos)
lu.assertNil(endPos)
end
function TestInputField:testDeleteSelection()
testElement:focus()
testElement:setSelection(0, 6) -- Select "Hello "
local deleted = testElement:deleteSelection()
lu.assertTrue(deleted)
lu.assertEquals(testElement:getText(), "World")
lu.assertFalse(testElement:hasSelection())
lu.assertEquals(testElement:getCursorPosition(), 0)
end
function TestInputField:testMouseDownPositionSetOnUnfocusedElement()
-- Test that _mouseDownPosition is set on mouse press even when element is not focused
-- This is critical for text selection to work on the first click
-- Ensure element is not focused
lu.assertFalse(testElement:isFocused())
-- Simulate mouse press at position (150, 120) inside the element
love.mouse.setPosition(150, 120)
love.mouse.setDown(1, true)
testElement:update(0.016)
-- Verify that _mouseDownPosition was set
lu.assertNotNil(testElement._mouseDownPosition,
"_mouseDownPosition should be set on press even when unfocused")
end
function TestInputField:testMouseDownPositionSetOnFocusedElement()
-- Test that _mouseDownPosition is set on mouse press when element is focused
testElement:focus()
lu.assertTrue(testElement:isFocused())
-- Simulate mouse press at position (150, 120)
love.mouse.setPosition(150, 120)
love.mouse.setDown(1, true)
testElement:update(0.016)
-- Verify that _mouseDownPosition was set
lu.assertNotNil(testElement._mouseDownPosition,
"_mouseDownPosition should be set on press when focused")
end
function TestInputField:testMouseDownPositionNotSetOnNonEditableElement()
-- Test that _mouseDownPosition is NOT set for non-editable elements
local nonEditableElement = FlexLove.Element.new({
x = 100,
y = 100,
width = 200,
height = 40,
editable = false,
text = "Not Editable",
})
-- Simulate mouse press at position (150, 120)
love.mouse.setPosition(150, 120)
love.mouse.setDown(1, true)
nonEditableElement:update(0.016)
-- Verify that _mouseDownPosition was NOT set
lu.assertNil(nonEditableElement._mouseDownPosition,
"_mouseDownPosition should not be set for non-editable elements")
end
function TestInputField:testDragSelectionPreservedOnRelease()
-- Test that text selection created by dragging is preserved when releasing over the element
-- This is the fix for the bug where selections were dropped on mouse release
testElement:focus()
-- Simulate mouse press at position (110, 120)
love.mouse.setPosition(110, 120)
love.mouse.setDown(1, true)
testElement:update(0.016)
-- Drag to another position to create a selection
love.mouse.setPosition(150, 120)
testElement:update(0.016)
-- Verify selection exists after drag
lu.assertTrue(testElement:hasSelection(), "Selection should exist after drag")
-- Release mouse while still over the element
love.mouse.setDown(1, false)
testElement:update(0.016)
-- The key test: selection should STILL be there after release
lu.assertTrue(testElement:hasSelection(),
"Selection should be preserved after releasing mouse over element")
end
function TestInputField:testClickWithoutDragClearsSelection()
-- Test that a click (press and release without drag) still clears selection as expected
testElement:focus()
testElement:setSelection(0, 5) -- Select "Hello"
lu.assertTrue(testElement:hasSelection())
-- Click at a position (press and release without moving)
love.mouse.setPosition(120, 120)
love.mouse.setDown(1, true)
testElement:update(0.016)
-- Release at same position (no drag occurred)
love.mouse.setDown(1, false)
testElement:update(0.016)
-- Selection should be cleared since it was a click, not a drag
lu.assertFalse(testElement:hasSelection(),
"Selection should be cleared by click without drag")
end
function TestInputField:testDragSelectionOnInitialClick()
-- Test that drag selection works even on the first interaction with an unfocused element
local newElement = FlexLove.Element.new({
x = 100,
y = 100,
width = 200,
height = 40,
editable = true,
text = "Test Text",
})
lu.assertFalse(newElement:isFocused(), "Element should start unfocused")
-- First interaction: press (will focus on release)
love.mouse.setPosition(110, 120)
love.mouse.setDown(1, true)
newElement:update(0.016)
-- Release to complete the focus
love.mouse.setDown(1, false)
newElement:update(0.016)
lu.assertTrue(newElement:isFocused(), "Element should be focused after click")
-- Now perform a drag selection on the focused element
love.mouse.setPosition(110, 120)
love.mouse.setDown(1, true)
newElement:update(0.016)
-- Drag to create selection
love.mouse.setPosition(150, 120)
newElement:update(0.016)
lu.assertTrue(newElement:hasSelection(), "Selection should exist after drag")
-- Release over element
love.mouse.setDown(1, false)
newElement:update(0.016)
-- Selection should be preserved
lu.assertTrue(newElement:hasSelection(),
"Selection should be preserved after drag release")
end
-- ====================
-- Text Input Tests
-- ====================
function TestInputField:testTextInput()
testElement:focus()
testElement:setCursorPosition(5) -- After "Hello"
-- Simulate text input
testElement:textinput(",")
lu.assertEquals(testElement:getText(), "Hello, World")
lu.assertEquals(testElement:getCursorPosition(), 6)
end
function TestInputField:testTextInputWithSelection()
testElement:focus()
testElement:setSelection(0, 5) -- Select "Hello"
-- Simulate text input (should replace selection)
testElement:textinput("Hi")
lu.assertEquals(testElement:getText(), "Hi World")
lu.assertFalse(testElement:hasSelection())
lu.assertEquals(testElement:getCursorPosition(), 2)
end
function TestInputField:testTextInputCallbacks()
local inputCalled = false
local changeCalled = false
local inputText = nil
local newText = nil
local oldText = nil
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Test",
onTextInput = function(_, text)
inputCalled = true
inputText = text
end,
onTextChange = function(_, new, old)
changeCalled = true
newText = new
oldText = old
end,
})
element:focus()
element:moveCursorToEnd()
element:textinput("!")
lu.assertTrue(inputCalled)
lu.assertTrue(changeCalled)
lu.assertEquals(inputText, "!")
lu.assertEquals(newText, "Test!")
lu.assertEquals(oldText, "Test")
end
-- ====================
-- Keyboard Input Tests
-- ====================
function TestInputField:testBackspaceKey()
testElement:focus()
testElement:setCursorPosition(5) -- After "Hello"
-- Simulate backspace key
testElement:keypressed("backspace", nil, false)
lu.assertEquals(testElement:getText(), "Hell World")
lu.assertEquals(testElement:getCursorPosition(), 4)
end
function TestInputField:testDeleteKey()
testElement:focus()
testElement:setCursorPosition(5) -- After "Hello", before " "
-- Simulate delete key
testElement:keypressed("delete", nil, false)
lu.assertEquals(testElement:getText(), "HelloWorld")
lu.assertEquals(testElement:getCursorPosition(), 5)
end
function TestInputField:testArrowKeys()
testElement:focus()
testElement:setCursorPosition(5)
-- Right arrow
testElement:keypressed("right", nil, false)
lu.assertEquals(testElement:getCursorPosition(), 6)
-- Left arrow
testElement:keypressed("left", nil, false)
lu.assertEquals(testElement:getCursorPosition(), 5)
end
function TestInputField:testHomeEndKeys()
testElement:focus()
testElement:setCursorPosition(5)
-- End key
testElement:keypressed("end", nil, false)
lu.assertEquals(testElement:getCursorPosition(), 11)
-- Home key
testElement:keypressed("home", nil, false)
lu.assertEquals(testElement:getCursorPosition(), 0)
end
function TestInputField:testEscapeKey()
testElement:focus()
testElement:setSelection(0, 5)
lu.assertTrue(testElement:hasSelection())
-- Escape should clear selection
testElement:keypressed("escape", nil, false)
lu.assertFalse(testElement:hasSelection())
lu.assertTrue(testElement:isFocused()) -- Still focused
-- Another escape should blur
testElement:keypressed("escape", nil, false)
lu.assertFalse(testElement:isFocused())
end
function TestInputField:testCtrlA()
testElement:focus()
-- Simulate Ctrl+A (need to mock modifiers)
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
testElement:keypressed("a", "", false)
lu.assertTrue(testElement:hasSelection())
local startPos, endPos = testElement:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 11)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testEnterKeyMultiline()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 60,
editable = true,
multiline = true,
text = "Line 1",
})
element:focus()
element:moveCursorToEnd()
-- Simulate Enter key
element:keypressed("return", nil, false)
-- Should insert newline
lu.assertEquals(element:getText(), "Line 1\n")
end
function TestInputField:testEnterKeySingleline()
local enterCalled = false
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
multiline = false,
text = "Test",
onEnter = function()
enterCalled = true
end,
})
element:focus()
element:moveCursorToEnd()
-- Simulate Enter key
element:keypressed("return", nil, false)
-- Should trigger onEnter callback, not insert newline
lu.assertTrue(enterCalled)
lu.assertEquals(element:getText(), "Test")
end
-- ====================
-- Multi-line Tests
-- ====================
function TestInputField:testMultilineTextSplitting()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 80,
editable = true,
multiline = true,
text = "Line 1\nLine 2\nLine 3",
})
-- Trigger line splitting
element:_splitLines()
lu.assertEquals(#element._lines, 3)
lu.assertEquals(element._lines[1], "Line 1")
lu.assertEquals(element._lines[2], "Line 2")
lu.assertEquals(element._lines[3], "Line 3")
end
-- ====================
-- UTF-8 Support Tests
-- ====================
function TestInputField:testUTF8Characters()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello 世界",
})
element:focus()
element:moveCursorToEnd()
-- Insert UTF-8 character
element:insertText("!")
lu.assertEquals(element:getText(), "Hello 世界!")
end
function TestInputField:testUTF8Selection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello 世界",
})
-- Select UTF-8 characters
element:setSelection(6, 8) -- Select "世界"
local selected = element:getSelectedText()
lu.assertEquals(selected, "世界")
end
-- ====================
-- Password Mode Tests
-- ====================
function TestInputField:testPasswordModeDisablesMultiline()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
multiline = true,
passwordMode = true,
text = "password",
})
-- Password mode should override multiline
lu.assertFalse(element.multiline)
end
-- ====================
-- Keyboard Selection Tests
-- ====================
function TestInputField:testShiftRightSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setCursorPosition(0)
-- Mock Shift key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Shift+Right should select one character
element:keypressed("right", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 1)
-- Another Shift+Right should extend selection
element:keypressed("right", nil, false)
lu.assertTrue(element:hasSelection())
startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 2)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testShiftLeftSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setCursorPosition(5) -- Position after "Hello"
-- Mock Shift key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Shift+Left should select one character backwards
element:keypressed("left", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 4)
lu.assertEquals(endPos, 5)
-- Another Shift+Left should extend selection
element:keypressed("left", nil, false)
lu.assertTrue(element:hasSelection())
startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 3)
lu.assertEquals(endPos, 5)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testShiftHomeSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setCursorPosition(5)
-- Mock Shift key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Shift+Home should select from cursor to start
element:keypressed("home", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 5)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testShiftEndSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setCursorPosition(5)
-- Mock Shift key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Shift+End should select from cursor to end
element:keypressed("end", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 5)
lu.assertEquals(endPos, 11) -- "Hello World" has 11 characters
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testSelectionDirectionChange()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setCursorPosition(5)
-- Mock Shift key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Select right
element:keypressed("right", nil, false)
element:keypressed("right", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 5)
lu.assertEquals(endPos, 7)
-- Now select left (should shrink selection)
element:keypressed("left", nil, false)
lu.assertTrue(element:hasSelection())
startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 5)
lu.assertEquals(endPos, 6)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testArrowWithoutShiftClearsSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setSelection(0, 5)
lu.assertTrue(element:hasSelection())
-- Arrow key without Shift should clear selection and move cursor
element:keypressed("right", nil, false)
lu.assertFalse(element:hasSelection())
lu.assertEquals(element._cursorPosition, 5) -- Should move to end of selection
end
function TestInputField:testTypingReplacesSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setSelection(0, 5) -- Select "Hello"
-- Type a character - should replace selection
element:textinput("X")
lu.assertEquals(element:getText(), "X World")
lu.assertFalse(element:hasSelection())
lu.assertEquals(element._cursorPosition, 1)
end
-- ====================
-- Mouse Selection Tests
-- ====================
function TestInputField:testMouseClickSetsCursorPosition()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
-- Simulate single click (this would normally be done through the event system)
-- We'll test the _handleTextClick method directly
element:_handleTextClick(15, 15, 1) -- Single click near start
-- Cursor should be set (exact position depends on font, so we just check it's valid)
lu.assertTrue(element._cursorPosition >= 0)
lu.assertTrue(element._cursorPosition <= 11)
lu.assertFalse(element:hasSelection())
end
function TestInputField:testMouseDoubleClickSelectsWord()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setCursorPosition(3) -- Position in "Hello"
-- Simulate double click to select word
element:_handleTextClick(15, 15, 2) -- Double click
-- Should have selected a word (we can't test exact positions without font metrics)
-- But we can verify a selection was created
lu.assertTrue(element:hasSelection() or element._cursorPosition >= 0)
end
function TestInputField:testMouseTripleClickSelectsAll()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
-- Simulate triple click
element:_handleTextClick(15, 15, 3) -- Triple click
-- Should select all text
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 11)
end
function TestInputField:testMouseDragCreatesSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
-- Simulate mouse down at position 0
element._mouseDownPosition = 0
-- Simulate drag to position 5
element:_handleTextDrag(50, 15)
-- Should have created a selection (exact positions depend on font metrics)
-- We just verify the drag handler works
lu.assertTrue(element._cursorPosition >= 0)
end
function TestInputField:testSelectWordAtPosition()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World Test",
})
element:focus()
-- Select word at position 6 (in "World")
element:_selectWordAtPosition(6)
-- Should have selected "World"
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 6)
lu.assertEquals(endPos, 11)
lu.assertEquals(element:getSelectedText(), "World")
end
function TestInputField:testSelectWordWithNonAlphanumeric()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello, World!",
})
element:focus()
-- Select word at position 0 (in "Hello")
element:_selectWordAtPosition(2)
-- Should have selected "Hello" (not including comma)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 5)
lu.assertEquals(element:getSelectedText(), "Hello")
end
function TestInputField:testMouseToTextPosition()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello",
})
element:focus()
-- Test conversion at start of element
local pos = element:_mouseToTextPosition(10, 10)
lu.assertEquals(pos, 0)
-- Test conversion far to the right (should be at end)
pos = element:_mouseToTextPosition(200, 10)
lu.assertEquals(pos, 5) -- "Hello" has 5 characters
end
-- ====================
-- Clipboard Operations Tests
-- ====================
function TestInputField:testCtrlCCopiesSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setSelection(0, 5) -- Select "Hello"
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+C
element:keypressed("c", nil, false)
-- Check clipboard content
lu.assertEquals(love.system.getClipboardText(), "Hello")
-- Text should remain unchanged
lu.assertEquals(element:getText(), "Hello World")
lu.assertTrue(element:hasSelection())
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCtrlXCutsSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setSelection(0, 5) -- Select "Hello"
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+X
element:keypressed("x", nil, false)
-- Check clipboard content
lu.assertEquals(love.system.getClipboardText(), "Hello")
-- Text should be cut
lu.assertEquals(element:getText(), " World")
lu.assertFalse(element:hasSelection())
lu.assertEquals(element._cursorPosition, 0)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCtrlVPastesFromClipboard()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "World",
})
element:focus()
element:setCursorPosition(0)
-- Set clipboard content
love.system.setClipboardText("Hello ")
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+V
element:keypressed("v", nil, false)
-- Text should be pasted
lu.assertEquals(element:getText(), "Hello World")
lu.assertEquals(element._cursorPosition, 6)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCtrlVReplacesSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
element:setSelection(6, 11) -- Select "World"
-- Set clipboard content
love.system.setClipboardText("Everyone")
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+V
element:keypressed("v", nil, false)
-- Selection should be replaced
lu.assertEquals(element:getText(), "Hello Everyone")
lu.assertFalse(element:hasSelection())
lu.assertEquals(element._cursorPosition, 14)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCopyWithoutSelectionDoesNothing()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
-- Clear clipboard
love.system.setClipboardText("")
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+C without selection
element:keypressed("c", nil, false)
-- Clipboard should remain empty
lu.assertEquals(love.system.getClipboardText(), "")
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCutWithoutSelectionDoesNothing()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World",
})
element:focus()
-- Clear clipboard
love.system.setClipboardText("")
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+X without selection
element:keypressed("x", nil, false)
-- Clipboard should remain empty and text unchanged
lu.assertEquals(love.system.getClipboardText(), "")
lu.assertEquals(element:getText(), "Hello World")
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testPasteEmptyClipboard()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello",
})
element:focus()
element:setCursorPosition(5)
-- Clear clipboard
love.system.setClipboardText("")
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Simulate Ctrl+V with empty clipboard
element:keypressed("v", nil, false)
-- Text should remain unchanged
lu.assertEquals(element:getText(), "Hello")
lu.assertEquals(element._cursorPosition, 5)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
-- ====================
-- Word Navigation Tests
-- ====================
function TestInputField:testCtrlLeftMovesToPreviousWord()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World Test",
})
element:focus()
element:setCursorPosition(16) -- At end of text
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Ctrl+Left should move to start of "Test"
element:keypressed("left", nil, false)
lu.assertEquals(element._cursorPosition, 12)
-- Another Ctrl+Left should move to start of "World"
element:keypressed("left", nil, false)
lu.assertEquals(element._cursorPosition, 6)
-- Another Ctrl+Left should move to start of "Hello"
element:keypressed("left", nil, false)
lu.assertEquals(element._cursorPosition, 0)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCtrlRightMovesToNextWord()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World Test",
})
element:focus()
element:setCursorPosition(0) -- At start of text
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Ctrl+Right should move to start of "World"
element:keypressed("right", nil, false)
lu.assertEquals(element._cursorPosition, 6)
-- Another Ctrl+Right should move to start of "Test"
element:keypressed("right", nil, false)
lu.assertEquals(element._cursorPosition, 12)
-- Another Ctrl+Right should move to end
element:keypressed("right", nil, false)
lu.assertEquals(element._cursorPosition, 16)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCtrlShiftLeftSelectsWord()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World Test",
})
element:focus()
element:setCursorPosition(16) -- At end of text
-- Mock Ctrl+Shift keys
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" or key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Ctrl+Shift+Left should select "Test"
element:keypressed("left", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 12)
lu.assertEquals(endPos, 16)
lu.assertEquals(element:getSelectedText(), "Test")
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testCtrlShiftRightSelectsWord()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello World Test",
})
element:focus()
element:setCursorPosition(0) -- At start of text
-- Mock Ctrl+Shift keys
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" or key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Ctrl+Shift+Right should select "Hello"
element:keypressed("right", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertEquals(startPos, 0)
lu.assertEquals(endPos, 6)
lu.assertEquals(element:getSelectedText(), "Hello ")
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testWordNavigationWithPunctuation()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 100,
height = 30,
editable = true,
text = "Hello, World! Test.",
})
element:focus()
element:setCursorPosition(0)
-- Mock Ctrl key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lctrl" or key == "rctrl" then
return true
end
end
return false
end
-- Ctrl+Right should skip punctuation and move to "World"
element:keypressed("right", nil, false)
lu.assertEquals(element._cursorPosition, 7)
-- Another Ctrl+Right should move to "Test"
element:keypressed("right", nil, false)
lu.assertEquals(element._cursorPosition, 14)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
-- ====================
-- Text Scrolling Tests
-- ====================
function TestInputField:testTextScrollInitiallyZero()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50, -- Small width to force scrolling
height = 30,
editable = true,
text = "",
})
element:focus()
-- Initial scroll should be 0
lu.assertEquals(element._textScrollX, 0)
end
function TestInputField:testTextScrollUpdatesOnCursorMove()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50, -- Small width to force scrolling
height = 30,
editable = true,
text = "This is a very long text that will overflow",
})
element:focus()
element:setCursorPosition(0)
-- Scroll should be 0 at start
lu.assertEquals(element._textScrollX, 0)
-- Move cursor to end
element:moveCursorToEnd()
-- Scroll should have increased to keep cursor visible
lu.assertTrue(element._textScrollX > 0)
end
function TestInputField:testTextScrollKeepsCursorVisible()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50, -- Small width
height = 30,
editable = true,
text = "",
})
element:focus()
element:setCursorPosition(0)
-- Set long text directly
element:setText("This is a very long text that will definitely overflow the bounds")
element:moveCursorToEnd()
-- Cursor should be at end and scroll should be adjusted
lu.assertTrue(element._textScrollX > 0)
-- Move cursor back to start
element:moveCursorToStart()
-- Scroll should reset to 0
lu.assertEquals(element._textScrollX, 0)
end
function TestInputField:testTextScrollWithSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50,
height = 30,
editable = true,
text = "This is a very long text for testing",
})
element:focus()
element:setCursorPosition(0)
-- Move to end and check scroll
element:moveCursorToEnd()
local scrollAtEnd = element._textScrollX
lu.assertTrue(scrollAtEnd > 0)
-- Select from end backwards
element:setSelection(20, 37)
element._cursorPosition = 20
element:_updateTextScroll()
-- Scroll should adjust to show cursor at position 20
lu.assertTrue(element._textScrollX < scrollAtEnd)
end
function TestInputField:testTextScrollDoesNotAffectMultiline()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50,
height = 60,
editable = true,
multiline = true,
text = "This is a very long text",
})
element:focus()
element:moveCursorToEnd()
-- Multiline should not use horizontal scroll
lu.assertEquals(element._textScrollX, 0)
end
function TestInputField:testTextScrollResetsOnClear()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50,
height = 30,
editable = true,
text = "This is a very long text that overflows",
})
element:focus()
element:moveCursorToEnd()
-- Should have scrolled
lu.assertTrue(element._textScrollX > 0)
-- Clear text
element:setText("")
element:setCursorPosition(0)
-- Scroll should reset
lu.assertEquals(element._textScrollX, 0)
end
function TestInputField:testTextScrollWithBackspace()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 50,
height = 30,
editable = true,
text = "XXXXXXXXXXXXXXXXXXXXXXXXXX", -- Long text
})
element:focus()
element:moveCursorToEnd()
local initialScroll = element._textScrollX
lu.assertTrue(initialScroll > 0)
-- Delete characters from end
element:keypressed("backspace", nil, false)
element:keypressed("backspace", nil, false)
element:keypressed("backspace", nil, false)
-- Scroll should decrease as text gets shorter
lu.assertTrue(element._textScrollX <= initialScroll)
end
-- ====================
-- Multiline Text Selection Tests
-- ====================
function TestInputField:testMultilineMouseToTextPositionBasic()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "Line 1\nLine 2\nLine 3",
})
element:focus()
-- Get font to calculate positions
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Click at start (should be position 0)
local pos = element:_mouseToTextPosition(10, 10)
lu.assertEquals(pos, 0)
-- Click on second line start (should be after "Line 1\n" = position 7)
pos = element:_mouseToTextPosition(10, 10 + lineHeight)
lu.assertEquals(pos, 7)
-- Click on third line start (should be after "Line 1\nLine 2\n" = position 14)
pos = element:_mouseToTextPosition(10, 10 + lineHeight * 2)
lu.assertEquals(pos, 14)
end
function TestInputField:testMultilineMouseToTextPositionXCoordinate()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "ABC\nDEF\nGHI",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
local charWidth = font:getWidth("A")
-- Click in middle of first line (should be around position 1-2)
local pos = element:_mouseToTextPosition(10 + charWidth * 1.5, 10)
lu.assertTrue(pos >= 1 and pos <= 2)
-- Click at end of second line (should be around position 6-7)
-- Text is "ABC\nDEF\nGHI", so second line "DEF" ends at position 6 or 7 (newline)
pos = element:_mouseToTextPosition(10 + charWidth * 3, 10 + lineHeight)
lu.assertTrue(pos >= 6 and pos <= 7)
end
function TestInputField:testMultilineMouseDragSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "Line 1\nLine 2\nLine 3",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Simulate mouse click on first line (sets _mouseDownPosition)
element:_handleTextClick(10, 10, 1)
lu.assertEquals(element._cursorPosition, 0)
lu.assertFalse(element:hasSelection())
-- Drag to second line
element:_handleTextDrag(50, 10 + lineHeight)
lu.assertTrue(element:hasSelection())
-- Selection should span from first line to second line
local startPos, endPos = element:getSelection()
lu.assertTrue(startPos == 0 or endPos == 0)
lu.assertTrue(startPos > 6 or endPos > 6) -- Past first newline
-- After drag, selection should be preserved
lu.assertTrue(element:hasSelection())
end
function TestInputField:testMultilineMouseDragAcrossThreeLines()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 150,
editable = true,
multiline = true,
text = "First\nSecond\nThird\nFourth",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Click on first line, then drag to third line
element:_handleTextClick(10, 10, 1)
element:_handleTextDrag(50, 10 + lineHeight * 2.5)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
-- Should select across multiple lines
local minPos = math.min(startPos, endPos)
local maxPos = math.max(startPos, endPos)
lu.assertEquals(minPos, 0) -- From start
lu.assertTrue(maxPos > 12) -- Past "First\nSecond\n"
-- Selection should persist after drag
lu.assertTrue(element:hasSelection())
end
function TestInputField:testMultilineClickOnDifferentLines()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "AAA\nBBB\nCCC",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Click on first line
element:_handleTextClick(10, 10, 1)
local pos1 = element._cursorPosition
lu.assertEquals(pos1, 0)
-- Click on second line
element:_handleTextClick(10, 10 + lineHeight, 1)
local pos2 = element._cursorPosition
lu.assertEquals(pos2, 4) -- After "AAA\n"
-- Click on third line
element:_handleTextClick(10, 10 + lineHeight * 2, 1)
local pos3 = element._cursorPosition
lu.assertEquals(pos3, 8) -- After "AAA\nBBB\n"
end
function TestInputField:testMultilineSelectionWithKeyboard()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "Line 1\nLine 2\nLine 3",
})
element:focus()
element:setCursorPosition(0)
-- Mock Shift key
local oldIsDown = _G.love.keyboard.isDown
_G.love.keyboard.isDown = function(...)
local keys = {...}
for _, key in ipairs(keys) do
if key == "lshift" or key == "rshift" then
return true
end
end
return false
end
-- Test Shift+Right selection (horizontal movement works)
element:keypressed("right", nil, false)
lu.assertTrue(element:hasSelection())
local startPos, endPos = element:getSelection()
lu.assertTrue(math.abs(endPos - startPos) > 0)
-- Reset mock
_G.love.keyboard.isDown = oldIsDown
end
function TestInputField:testMultilineMouseSelectionPreservedAfterRelease()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "First line\nSecond line\nThird line",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Create a selection by dragging
element:_handleTextClick(10, 10, 1)
element:_handleTextDrag(100, 10 + lineHeight * 1.5)
local startPos, endPos = element:getSelection()
local hadSelection = element:hasSelection()
lu.assertTrue(hadSelection)
-- Note: There's no mouse release handler that affects selection
-- The drag creates the selection and it persists
-- Selection should still exist
lu.assertTrue(element:hasSelection())
local startPos2, endPos2 = element:getSelection()
lu.assertEquals(startPos, startPos2)
lu.assertEquals(endPos, endPos2)
end
function TestInputField:testMultilineClickDoesNotPreserveSelection()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 100,
editable = true,
multiline = true,
text = "First line\nSecond line",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Create a selection
element:setSelection(0, 5)
lu.assertTrue(element:hasSelection())
-- Click somewhere else (should clear selection)
element:_handleTextClick(10, 10 + lineHeight, 1)
-- Selection should be cleared
lu.assertFalse(element:hasSelection())
end
function TestInputField:testMultilineEmptyLinesHandling()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 150,
editable = true,
multiline = true,
text = "Line 1\n\nLine 3",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Click on empty line (second line)
local pos = element:_mouseToTextPosition(10, 10 + lineHeight)
lu.assertEquals(pos, 7) -- After "Line 1\n"
-- Click on third line
pos = element:_mouseToTextPosition(10, 10 + lineHeight * 2)
lu.assertEquals(pos, 8) -- After "Line 1\n\n"
end
function TestInputField:testMultilineYCoordinateBeyondText()
local element = FlexLove.Element.new({
x = 10,
y = 10,
width = 300,
height = 200,
editable = true,
multiline = true,
text = "Line 1\nLine 2",
})
element:focus()
local font = element:_getFont()
local lineHeight = font:getHeight()
-- Click way below the text (should clamp to last line)
local pos = element:_mouseToTextPosition(10, 10 + lineHeight * 10)
local textLen = utf8.len(element.text)
-- Should be at or near end of text
lu.assertTrue(pos >= textLen - 6) -- Within last line
end
-- Run tests
lu.LuaUnit.run()