547 lines
15 KiB
Lua
547 lines
15 KiB
Lua
local luaunit = require("testing.luaunit")
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require("testing.loveStub")
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local Animation = require("modules.Animation")
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local Easing = Animation.Easing
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local Transform = Animation.Transform
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local Color = require("modules.Color")
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local ErrorHandler = require("modules.ErrorHandler")
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-- Initialize modules
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ErrorHandler.init({})
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Color.init({ ErrorHandler = ErrorHandler })
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Animation.init({ ErrorHandler = ErrorHandler, Color = Color })
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TestAnimationProperties = {}
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function TestAnimationProperties:setUp()
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-- Reset state before each test
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end
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-- Test Color.lerp() method
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function TestAnimationProperties:testColorLerp_MidPoint()
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local colorA = Color.new(0, 0, 0, 1) -- Black
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local colorB = Color.new(1, 1, 1, 1) -- White
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local result = Color.lerp(colorA, colorB, 0.5)
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luaunit.assertAlmostEquals(result.r, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.g, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.b, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.a, 1, 0.01)
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end
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function TestAnimationProperties:testColorLerp_StartPoint()
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local colorA = Color.new(1, 0, 0, 1) -- Red
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local colorB = Color.new(0, 0, 1, 1) -- Blue
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local result = Color.lerp(colorA, colorB, 0)
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luaunit.assertAlmostEquals(result.r, 1, 0.01)
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luaunit.assertAlmostEquals(result.g, 0, 0.01)
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luaunit.assertAlmostEquals(result.b, 0, 0.01)
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end
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function TestAnimationProperties:testColorLerp_EndPoint()
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local colorA = Color.new(1, 0, 0, 1) -- Red
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local colorB = Color.new(0, 0, 1, 1) -- Blue
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local result = Color.lerp(colorA, colorB, 1)
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luaunit.assertAlmostEquals(result.r, 0, 0.01)
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luaunit.assertAlmostEquals(result.g, 0, 0.01)
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luaunit.assertAlmostEquals(result.b, 1, 0.01)
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end
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function TestAnimationProperties:testColorLerp_Alpha()
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local colorA = Color.new(1, 1, 1, 0) -- Transparent white
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local colorB = Color.new(1, 1, 1, 1) -- Opaque white
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local result = Color.lerp(colorA, colorB, 0.5)
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luaunit.assertAlmostEquals(result.a, 0.5, 0.01)
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end
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function TestAnimationProperties:testColorLerp_InvalidInputs()
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-- Should handle invalid inputs gracefully
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local result = Color.lerp("invalid", "invalid", 0.5)
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luaunit.assertNotNil(result)
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luaunit.assertEquals(getmetatable(result), Color)
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end
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function TestAnimationProperties:testColorLerp_ClampT()
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local colorA = Color.new(0, 0, 0, 1)
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local colorB = Color.new(1, 1, 1, 1)
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-- Test t > 1
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local result1 = Color.lerp(colorA, colorB, 1.5)
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luaunit.assertAlmostEquals(result1.r, 1, 0.01)
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-- Test t < 0
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local result2 = Color.lerp(colorA, colorB, -0.5)
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luaunit.assertAlmostEquals(result2.r, 0, 0.01)
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end
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-- Test Position Animation (x, y)
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function TestAnimationProperties:testPositionAnimation_XProperty()
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local anim = Animation.new({
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duration = 1,
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start = { x = 0 },
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final = { x = 100 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.x, 50, 0.01)
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end
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function TestAnimationProperties:testPositionAnimation_YProperty()
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local anim = Animation.new({
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duration = 1,
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start = { y = 0 },
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final = { y = 200 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.y, 100, 0.01)
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end
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function TestAnimationProperties:testPositionAnimation_XY()
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local anim = Animation.new({
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duration = 1,
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start = { x = 10, y = 20 },
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final = { x = 110, y = 220 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.x, 60, 0.01)
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luaunit.assertAlmostEquals(result.y, 120, 0.01)
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end
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-- Test Color Property Animation
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function TestAnimationProperties:testColorAnimation_BackgroundColor()
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local anim = Animation.new({
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duration = 1,
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start = { backgroundColor = Color.new(1, 0, 0, 1) }, -- Red
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final = { backgroundColor = Color.new(0, 0, 1, 1) }, -- Blue
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})
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-- Color module already set via Animation.init()
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.backgroundColor)
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luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.backgroundColor.b, 0.5, 0.01)
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end
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function TestAnimationProperties:testColorAnimation_MultipleColors()
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local anim = Animation.new({
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duration = 1,
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start = {
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backgroundColor = Color.new(1, 0, 0, 1),
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borderColor = Color.new(0, 1, 0, 1),
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textColor = Color.new(0, 0, 1, 1),
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},
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final = {
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backgroundColor = Color.new(0, 1, 0, 1),
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borderColor = Color.new(0, 0, 1, 1),
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textColor = Color.new(1, 0, 0, 1),
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},
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})
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-- Color module already set via Animation.init()
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.backgroundColor)
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luaunit.assertNotNil(result.borderColor)
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luaunit.assertNotNil(result.textColor)
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-- Mid-point should be (0.5, 0.5, 0.5) for backgroundColor
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luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.backgroundColor.g, 0.5, 0.01)
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end
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function TestAnimationProperties:testColorAnimation_WithoutColorModule()
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-- Should not interpolate colors without Color module set
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local anim = Animation.new({
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duration = 1,
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start = { backgroundColor = Color.new(1, 0, 0, 1) },
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final = { backgroundColor = Color.new(0, 0, 1, 1) },
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})
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-- Don't set Color module
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNil(result.backgroundColor)
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end
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function TestAnimationProperties:testColorAnimation_HexColors()
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local anim = Animation.new({
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duration = 1,
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start = { backgroundColor = "#FF0000" }, -- Red
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final = { backgroundColor = "#0000FF" }, -- Blue
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})
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-- Color module already set via Animation.init()
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.backgroundColor)
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luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
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end
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function TestAnimationProperties:testColorAnimation_NamedColors()
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local anim = Animation.new({
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duration = 1,
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start = { backgroundColor = "red" },
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final = { backgroundColor = "blue" },
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})
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-- Color module already set via Animation.init()
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.backgroundColor)
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luaunit.assertAlmostEquals(result.backgroundColor.r, 0.5, 0.01)
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end
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-- Test Numeric Property Animation
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function TestAnimationProperties:testNumericAnimation_Gap()
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local anim = Animation.new({
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duration = 1,
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start = { gap = 0 },
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final = { gap = 20 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.gap, 10, 0.01)
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end
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function TestAnimationProperties:testNumericAnimation_ImageOpacity()
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local anim = Animation.new({
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duration = 1,
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start = { imageOpacity = 0 },
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final = { imageOpacity = 1 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.imageOpacity, 0.5, 0.01)
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end
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function TestAnimationProperties:testNumericAnimation_BorderWidth()
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local anim = Animation.new({
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duration = 1,
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start = { borderWidth = 1 },
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final = { borderWidth = 10 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.borderWidth, 5.5, 0.01)
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end
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function TestAnimationProperties:testNumericAnimation_FontSize()
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local anim = Animation.new({
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duration = 1,
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start = { fontSize = 12 },
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final = { fontSize = 24 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.fontSize, 18, 0.01)
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end
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function TestAnimationProperties:testNumericAnimation_MultipleProperties()
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local anim = Animation.new({
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duration = 1,
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start = { gap = 0, imageOpacity = 0, borderWidth = 1 },
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final = { gap = 20, imageOpacity = 1, borderWidth = 5 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.gap, 10, 0.01)
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luaunit.assertAlmostEquals(result.imageOpacity, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.borderWidth, 3, 0.01)
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end
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-- Test Table Property Animation (padding, margin, cornerRadius)
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function TestAnimationProperties:testTableAnimation_Padding()
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local anim = Animation.new({
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duration = 1,
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start = { padding = { top = 0, right = 0, bottom = 0, left = 0 } },
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final = { padding = { top = 10, right = 20, bottom = 10, left = 20 } },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.padding)
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luaunit.assertAlmostEquals(result.padding.top, 5, 0.01)
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luaunit.assertAlmostEquals(result.padding.right, 10, 0.01)
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luaunit.assertAlmostEquals(result.padding.bottom, 5, 0.01)
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luaunit.assertAlmostEquals(result.padding.left, 10, 0.01)
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end
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function TestAnimationProperties:testTableAnimation_Margin()
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local anim = Animation.new({
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duration = 1,
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start = { margin = { top = 0, right = 0, bottom = 0, left = 0 } },
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final = { margin = { top = 20, right = 20, bottom = 20, left = 20 } },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.margin)
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luaunit.assertAlmostEquals(result.margin.top, 10, 0.01)
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luaunit.assertAlmostEquals(result.margin.right, 10, 0.01)
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end
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function TestAnimationProperties:testTableAnimation_CornerRadius()
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local anim = Animation.new({
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duration = 1,
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start = { cornerRadius = { topLeft = 0, topRight = 0, bottomLeft = 0, bottomRight = 0 } },
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final = { cornerRadius = { topLeft = 10, topRight = 10, bottomLeft = 10, bottomRight = 10 } },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.cornerRadius)
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luaunit.assertAlmostEquals(result.cornerRadius.topLeft, 5, 0.01)
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luaunit.assertAlmostEquals(result.cornerRadius.topRight, 5, 0.01)
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end
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function TestAnimationProperties:testTableAnimation_PartialKeys()
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-- Test when start and final have different keys
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local anim = Animation.new({
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duration = 1,
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start = { padding = { top = 0, left = 0 } },
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final = { padding = { top = 10, right = 20, left = 10 } },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.padding)
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luaunit.assertAlmostEquals(result.padding.top, 5, 0.01)
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luaunit.assertAlmostEquals(result.padding.left, 5, 0.01)
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luaunit.assertNotNil(result.padding.right)
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end
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function TestAnimationProperties:testTableAnimation_NonNumericValues()
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-- Should skip non-numeric values in tables
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local anim = Animation.new({
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duration = 1,
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start = { padding = { top = 0, special = "value" } },
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final = { padding = { top = 10, special = "value" } },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertNotNil(result.padding)
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luaunit.assertAlmostEquals(result.padding.top, 5, 0.01)
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end
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-- Test Combined Animations
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function TestAnimationProperties:testCombinedAnimation_AllTypes()
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local anim = Animation.new({
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duration = 1,
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start = {
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width = 100,
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height = 100,
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x = 0,
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y = 0,
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opacity = 0,
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backgroundColor = Color.new(1, 0, 0, 1),
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gap = 0,
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padding = { top = 0, left = 0 },
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},
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final = {
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width = 200,
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height = 200,
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x = 100,
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y = 100,
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opacity = 1,
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backgroundColor = Color.new(0, 0, 1, 1),
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gap = 20,
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padding = { top = 10, left = 10 },
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},
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})
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-- Color module already set via Animation.init()
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anim:update(0.5)
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local result = anim:interpolate()
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-- Check all properties interpolated correctly
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luaunit.assertAlmostEquals(result.width, 150, 0.01)
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luaunit.assertAlmostEquals(result.height, 150, 0.01)
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luaunit.assertAlmostEquals(result.x, 50, 0.01)
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luaunit.assertAlmostEquals(result.y, 50, 0.01)
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luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
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luaunit.assertAlmostEquals(result.gap, 10, 0.01)
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luaunit.assertNotNil(result.backgroundColor)
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luaunit.assertNotNil(result.padding)
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end
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function TestAnimationProperties:testCombinedAnimation_WithEasing()
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local anim = Animation.new({
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duration = 1,
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start = { x = 0, backgroundColor = Color.new(0, 0, 0, 1) },
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final = { x = 100, backgroundColor = Color.new(1, 1, 1, 1) },
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easing = "easeInQuad",
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})
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-- Color module already set via Animation.init()
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anim:update(0.5)
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local result = anim:interpolate()
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-- With easeInQuad, at t=0.5, eased value should be 0.25
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luaunit.assertAlmostEquals(result.x, 25, 0.01)
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luaunit.assertAlmostEquals(result.backgroundColor.r, 0.25, 0.01)
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end
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-- Test Backward Compatibility
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function TestAnimationProperties:testBackwardCompatibility_WidthHeightOpacity()
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-- Ensure old animations still work
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local anim = Animation.new({
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duration = 1,
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start = { width = 100, height = 100, opacity = 0 },
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final = { width = 200, height = 200, opacity = 1 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.width, 150, 0.01)
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luaunit.assertAlmostEquals(result.height, 150, 0.01)
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luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
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end
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function TestAnimationProperties:testBackwardCompatibility_FadeHelper()
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local anim = Animation.fade(1, 0, 1)
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
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end
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function TestAnimationProperties:testBackwardCompatibility_ScaleHelper()
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local anim = Animation.scale(1, { width = 100, height = 100 }, { width = 200, height = 200 })
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.width, 150, 0.01)
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luaunit.assertAlmostEquals(result.height, 150, 0.01)
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end
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-- Test Edge Cases
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function TestAnimationProperties:testEdgeCase_MissingStartValue()
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local anim = Animation.new({
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duration = 1,
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start = { x = 0 },
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final = { x = 100, y = 100 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.x, 50, 0.01)
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luaunit.assertNil(result.y) -- Should be nil since start.y is missing
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end
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function TestAnimationProperties:testEdgeCase_MissingFinalValue()
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local anim = Animation.new({
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duration = 1,
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start = { x = 0, y = 0 },
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final = { x = 100 },
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})
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.x, 50, 0.01)
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luaunit.assertNil(result.y) -- Should be nil since final.y is missing
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end
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function TestAnimationProperties:testEdgeCase_EmptyTables()
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local anim = Animation.new({
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duration = 1,
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start = {},
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final = {},
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})
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anim:update(0.5)
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local result = anim:interpolate()
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-- Should not error, just return empty result
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luaunit.assertNotNil(result)
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end
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function TestAnimationProperties:testEdgeCase_CachedResult()
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-- Test that cached results work correctly
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local anim = Animation.new({
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duration = 1,
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start = { x = 0 },
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final = { x = 100 },
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})
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anim:update(0.5)
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local result1 = anim:interpolate()
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local result2 = anim:interpolate() -- Should use cached result
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luaunit.assertEquals(result1, result2) -- Same table reference
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luaunit.assertAlmostEquals(result1.x, 50, 0.01)
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end
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function TestAnimationProperties:testEdgeCase_ResultInvalidatedOnUpdate()
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local anim = Animation.new({
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duration = 1,
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start = { x = 0 },
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final = { x = 100 },
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})
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anim:update(0.5)
|
|
local result1 = anim:interpolate()
|
|
local x1 = result1.x -- Store value, not reference
|
|
|
|
anim:update(0.25) -- Update again
|
|
local result2 = anim:interpolate()
|
|
local x2 = result2.x
|
|
|
|
-- Should recalculate
|
|
-- Note: result1 and result2 are the same cached table, but values should be updated
|
|
luaunit.assertAlmostEquals(x1, 50, 0.01)
|
|
luaunit.assertAlmostEquals(x2, 75, 0.01)
|
|
-- result1.x will actually be 75 now since it's the same table reference
|
|
luaunit.assertAlmostEquals(result1.x, 75, 0.01)
|
|
end
|
|
|
|
if not _G.RUNNING_ALL_TESTS then
|
|
os.exit(luaunit.LuaUnit.run())
|
|
end
|