streamling errorhandler calls
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@@ -355,7 +355,9 @@ local function checkLargeBlurWarning(elementId, width, height, blurType)
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local suggestion =
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"Consider using retained mode for this component to avoid recreating blur effects every frame. Large blur operations are expensive and can cause performance issues in immediate mode."
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Blur._ErrorHandler:warn("Blur", "PERF_003", message, suggestion)
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Blur._ErrorHandler:warn("Blur", "PERF_003", {
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area = string.format("%.0fx%.0f", width or 0, height or 0),
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})
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end
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--- Create a new blur effect instance
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@@ -388,7 +390,7 @@ end
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function Blur:applyToRegion(intensity, x, y, width, height, drawFunc)
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if type(drawFunc) ~= "function" then
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if Blur._ErrorHandler then
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Blur._ErrorHandler:warn("Blur", "applyToRegion requires a draw function.")
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Blur._ErrorHandler:warn("Blur", "BLUR_001")
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end
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return
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end
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@@ -467,7 +469,7 @@ end
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function Blur:applyBackdrop(intensity, x, y, width, height, backdropCanvas)
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if not backdropCanvas then
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if Blur._ErrorHandler then
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Blur._ErrorHandler:warn("Blur", "applyBackdrop requires a backdrop canvas.")
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Blur._ErrorHandler:warn("Blur", "BLUR_002")
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end
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return
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end
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@@ -586,7 +588,7 @@ function Blur:applyBackdropCached(intensity, x, y, width, height, backdropCanvas
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-- Not cached, render and cache
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if not backdropCanvas then
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if Blur._ErrorHandler then
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Blur._ErrorHandler:warn("Blur", "applyBackdrop requires a backdrop canvas.")
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Blur._ErrorHandler:warn("Blur", "BLUR_002")
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end
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return
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end
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