Replacing errors with warns in non-critical areas

This commit is contained in:
Michael Freno
2025-11-17 01:56:02 -05:00
parent f4d514bf2e
commit e5e7b55709
25 changed files with 3596 additions and 313 deletions

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@@ -0,0 +1,789 @@
-- Critical Failure Tests for FlexLove
-- These tests are designed to find ACTUAL BUGS:
-- 1. Memory leaks / garbage creation without cleanup
-- 2. Layout calculation bugs causing incorrect positioning
-- 3. Unsafe input access (nil dereference, division by zero, etc.)
package.path = package.path .. ";./?.lua;./modules/?.lua"
require("testing.loveStub")
local luaunit = require("testing.luaunit")
local FlexLove = require("FlexLove")
TestCriticalFailures = {}
function TestCriticalFailures:setUp()
collectgarbage("collect")
FlexLove.destroy()
FlexLove.setMode("retained")
end
function TestCriticalFailures:tearDown()
FlexLove.destroy()
collectgarbage("collect")
end
-- ============================================================
-- MEMORY LEAK TESTS - Find garbage that's not cleaned up
-- ============================================================
-- Test: Canvas objects should be cleaned up on resize
function TestCriticalFailures:test_canvas_cleanup_on_resize()
FlexLove.init()
-- Create initial canvases
FlexLove.draw(function() end)
local canvas1 = FlexLove._gameCanvas
-- Resize should invalidate old canvases
FlexLove.resize()
-- Draw again to create new canvases
FlexLove.draw(function() end)
local canvas2 = FlexLove._gameCanvas
-- Old canvas should be replaced
luaunit.assertNotEquals(canvas1, canvas2)
-- Check canvas is actually nil after resize (before draw)
FlexLove.resize()
luaunit.assertNil(FlexLove._gameCanvas)
end
-- Test: Elements should be cleaned up from topElements on destroy
function TestCriticalFailures:test_element_cleanup_from_top_elements()
local element1 = FlexLove.new({ width = 100, height = 100 })
local element2 = FlexLove.new({ width = 100, height = 100 })
luaunit.assertEquals(#FlexLove.topElements, 2)
element1:destroy()
luaunit.assertEquals(#FlexLove.topElements, 1)
element2:destroy()
luaunit.assertEquals(#FlexLove.topElements, 0)
end
-- Test: Child elements should be destroyed when parent is destroyed
function TestCriticalFailures:test_child_cleanup_on_parent_destroy()
local parent = FlexLove.new({ width = 200, height = 200 })
local child = FlexLove.new({ width = 50, height = 50, parent = parent })
luaunit.assertEquals(#parent.children, 1)
-- Destroy parent should also clear children
parent:destroy()
-- Child should have no parent reference (potential memory leak if not cleared)
luaunit.assertNil(child.parent)
luaunit.assertEquals(#parent.children, 0)
end
-- Test: Event handlers should be cleared on destroy (closure leak)
function TestCriticalFailures:test_event_handler_cleanup()
local captured_data = { large_array = {} }
for i = 1, 1000 do
captured_data.large_array[i] = i
end
local element = FlexLove.new({
width = 100,
height = 100,
onEvent = function(el, event)
-- This closure captures captured_data
print(captured_data.large_array[1])
end,
})
element:destroy()
-- onEvent should be nil after destroy (prevent closure leak)
luaunit.assertNil(element.onEvent)
end
-- Test: Immediate mode state should not grow unbounded
function TestCriticalFailures:test_immediate_mode_state_cleanup()
FlexLove.setMode("immediate")
FlexLove.init({ stateRetentionFrames = 2 })
-- Create elements for multiple frames
for frame = 1, 10 do
FlexLove.beginFrame()
FlexLove.new({ id = "element_" .. frame, width = 100, height = 100 })
FlexLove.endFrame()
end
-- State count should be limited by stateRetentionFrames
local stateCount = FlexLove.getStateCount()
-- Should be much less than 10 due to cleanup
luaunit.assertTrue(stateCount < 10, "State count: " .. stateCount .. " (should be cleaned up)")
end
-- ============================================================
-- LAYOUT CALCULATION BUGS - Find incorrect positioning
-- ============================================================
-- Test: Flex layout with overflow should not position children outside container
function TestCriticalFailures:test_flex_overflow_positioning()
local parent = FlexLove.new({
width = 100,
height = 100,
positioning = "flex",
flexDirection = "horizontal",
flexWrap = "nowrap",
})
-- Add children that exceed parent width
local child1 = FlexLove.new({ width = 80, height = 50, parent = parent })
local child2 = FlexLove.new({ width = 80, height = 50, parent = parent })
-- Children should be positioned, even if they overflow
-- Check that x positions are at least valid numbers
luaunit.assertNotNil(child1.x)
luaunit.assertNotNil(child2.x)
luaunit.assertTrue(child1.x >= 0)
luaunit.assertTrue(child2.x > child1.x)
end
-- Test: Percentage width with zero parent width (division by zero)
function TestCriticalFailures:test_percentage_width_zero_parent()
local parent = FlexLove.new({ width = 0, height = 100 })
-- This should not crash (division by zero in percentage calculation)
local success, child = pcall(function()
return FlexLove.new({ width = "50%", height = 50, parent = parent })
end)
luaunit.assertTrue(success, "Should not crash with zero parent width")
if success then
-- Width should be 0 or handled gracefully
luaunit.assertTrue(child.width >= 0)
end
end
-- Test: Auto-sizing with circular dependency
function TestCriticalFailures:test_autosizing_circular_dependency()
-- Parent auto-sizes to child, child uses percentage of parent
local parent = FlexLove.new({ height = 100 }) -- No width = auto
-- Child width is percentage of parent, but parent width depends on child
local success, child = pcall(function()
return FlexLove.new({ width = "50%", height = 50, parent = parent })
end)
luaunit.assertTrue(success, "Should not crash with circular sizing")
-- Check that we don't get NaN or negative values
if success then
luaunit.assertFalse(parent.width ~= parent.width, "Parent width should not be NaN")
luaunit.assertFalse(child.width ~= child.width, "Child width should not be NaN")
luaunit.assertTrue(parent.width >= 0, "Parent width should be non-negative")
luaunit.assertTrue(child.width >= 0, "Child width should be non-negative")
end
end
-- Test: Negative padding should not cause negative content dimensions
function TestCriticalFailures:test_negative_padding_content_dimensions()
local element = FlexLove.new({
width = 100,
height = 100,
padding = { top = -50, left = -50, right = -50, bottom = -50 },
})
-- Content width/height should never be negative
luaunit.assertTrue(element.width >= 0, "Content width should be non-negative: " .. element.width)
luaunit.assertTrue(element.height >= 0, "Content height should be non-negative: " .. element.height)
end
-- Test: Grid layout with zero rows/columns (division by zero)
function TestCriticalFailures:test_grid_zero_dimensions()
local parent = FlexLove.new({
width = 300,
height = 200,
positioning = "grid",
gridRows = 0,
gridColumns = 0,
})
-- This should not crash when adding children
local success = pcall(function()
FlexLove.new({ width = 50, height = 50, parent = parent })
end)
luaunit.assertTrue(success, "Should not crash with zero grid dimensions")
end
-- ============================================================
-- UNSAFE INPUT ACCESS - Find nil dereference and type errors
-- ============================================================
-- Test: setText with number should not crash (type coercion)
function TestCriticalFailures:test_set_text_with_number()
local element = FlexLove.new({ width = 100, height = 100, text = "initial" })
-- Many Lua APIs expect string but get number
local success = pcall(function()
element:setText(12345)
end)
luaunit.assertTrue(success, "Should handle number text gracefully")
end
-- Test: Image path with special characters should not crash file system
function TestCriticalFailures:test_image_path_special_characters()
local success = pcall(function()
FlexLove.new({
width = 100,
height = 100,
imagePath = "../../../etc/passwd", -- Path traversal attempt
})
end)
luaunit.assertTrue(success, "Should handle malicious paths gracefully")
end
-- Test: onEvent callback that errors should not crash the system
function TestCriticalFailures:test_on_event_error_handling()
local element = FlexLove.new({
width = 100,
height = 100,
onEvent = function(el, event)
error("Intentional error in callback")
end,
})
-- Simulate mouse click
local success = pcall(function()
local InputEvent = require("modules.InputEvent")
local event = InputEvent.new({ type = "pressed", button = 1 })
if element.onEvent then
element.onEvent(element, event)
end
end)
-- Should error (no protection), but shouldn't leave system in bad state
luaunit.assertFalse(success)
-- Element should still be valid
luaunit.assertNotNil(element)
end
-- Test: Text with null bytes should not cause buffer issues
function TestCriticalFailures:test_text_with_null_bytes()
local success = pcall(function()
FlexLove.new({
width = 200,
height = 100,
text = "Hello\0World\0\0\0",
})
end)
luaunit.assertTrue(success, "Should handle null bytes in text")
end
-- Test: Extremely deep nesting should not cause stack overflow
function TestCriticalFailures:test_extreme_nesting_stack_overflow()
local parent = FlexLove.new({ width = 500, height = 500 })
local current = parent
-- Try to create 1000 levels of nesting
local success = pcall(function()
for i = 1, 1000 do
local child = FlexLove.new({
width = 10,
height = 10,
parent = current,
})
current = child
end
end)
-- This might fail due to legitimate recursion limits
-- But it should fail gracefully, not segfault
if not success then
print("Deep nesting failed (expected for extreme depth)")
end
luaunit.assertTrue(true) -- If we get here, no segfault
end
-- Test: Gap with NaN value
function TestCriticalFailures:test_gap_nan_value()
local success = pcall(function()
FlexLove.new({
width = 300,
height = 200,
positioning = "flex",
gap = 0 / 0, -- NaN
})
end)
-- NaN in calculations can propagate and cause issues
luaunit.assertTrue(success, "Should handle NaN gap")
end
-- Test: Border-box model with huge padding
function TestCriticalFailures:test_huge_padding_overflow()
local element = FlexLove.new({
width = 100,
height = 100,
padding = { top = 1000000, left = 1000000, right = 1000000, bottom = 1000000 },
})
-- Content dimensions should be clamped to 0, not underflow
luaunit.assertTrue(element.width >= 0, "Width should not underflow: " .. element.width)
luaunit.assertTrue(element.height >= 0, "Height should not underflow: " .. element.height)
end
-- Test: Scroll position race condition in immediate mode
function TestCriticalFailures:test_scroll_position_race_immediate_mode()
FlexLove.setMode("immediate")
-- Create scrollable element
FlexLove.beginFrame()
local element = FlexLove.new({
id = "scroll_test",
width = 200,
height = 200,
overflow = "scroll",
})
FlexLove.endFrame()
-- Set scroll position
element:setScrollPosition(50, 50)
-- Create same element next frame (state should restore)
FlexLove.beginFrame()
local element2 = FlexLove.new({
id = "scroll_test",
width = 200,
height = 200,
overflow = "scroll",
})
FlexLove.endFrame()
-- Scroll position should persist (or at least not crash)
local scrollX, scrollY = element2:getScrollPosition()
luaunit.assertNotNil(scrollX)
luaunit.assertNotNil(scrollY)
end
-- Test: Theme with missing required properties
function TestCriticalFailures:test_theme_missing_properties()
local Theme = require("modules.Theme")
-- Create theme with minimal properties
local success = pcall(function()
local theme = Theme.new({
name = "broken",
-- Missing components table
})
FlexLove.init({ theme = theme })
end)
-- Should handle gracefully or error clearly
luaunit.assertTrue(true) -- If we get here, no segfault
end
-- Test: Blur with zero or negative quality
function TestCriticalFailures:test_blur_invalid_quality()
local success = pcall(function()
FlexLove.new({
width = 100,
height = 100,
contentBlur = { intensity = 50, quality = 0 },
})
end)
luaunit.assertTrue(success, "Should handle zero blur quality")
success = pcall(function()
FlexLove.new({
width = 100,
height = 100,
contentBlur = { intensity = 50, quality = -5 },
})
end)
luaunit.assertTrue(success, "Should handle negative blur quality")
end
-- ============================================================
-- NIL DEREFERENCE BUGS - Target specific LSP warnings
-- ============================================================
-- Test: 9-patch padding with corrupted theme state (Element.lua:752-755)
function TestCriticalFailures:test_ninepatch_padding_nil_dereference()
local Theme = require("modules.Theme")
-- Create a theme with 9-patch data
local theme = Theme.new({
name = "test_theme",
components = {
container = {
ninePatch = {
imagePath = "themes/metal.lua", -- Invalid path to trigger edge case
contentPadding = { top = 10, left = 10, right = 10, bottom = 10 }
}
}
}
})
FlexLove.init({ theme = theme })
-- Try to create element that uses 9-patch padding
-- If ninePatchContentPadding becomes nil but use9PatchPadding is true, this will crash
local success, err = pcall(function()
return FlexLove.new({
width = 100,
height = 100,
component = "container",
-- No explicit padding, should use 9-patch padding
})
end)
if not success then
print("ERROR: " .. tostring(err))
end
luaunit.assertTrue(success, "Should handle 9-patch padding gracefully")
end
-- Test: Theme with malformed 9-patch data
function TestCriticalFailures:test_malformed_ninepatch_data()
local Theme = require("modules.Theme")
-- Create theme with incomplete 9-patch data
local success = pcall(function()
local theme = Theme.new({
name = "broken_nine_patch",
components = {
container = {
ninePatch = {
-- Missing imagePath
contentPadding = { top = 10, left = 10 }, -- Incomplete padding
}
}
}
})
FlexLove.init({ theme = theme })
FlexLove.new({
width = 100,
height = 100,
component = "container",
})
end)
-- Should either succeed or fail with clear error (not nil dereference)
luaunit.assertTrue(true) -- If we get here, no segfault
end
-- ============================================================
-- INTEGRATION TESTS - Combine features in unexpected ways
-- ============================================================
-- Test: Scrollable element with overflow content + immediate mode + state restoration
function TestCriticalFailures:test_scroll_overflow_immediate_mode_integration()
FlexLove.setMode("immediate")
for frame = 1, 3 do
FlexLove.beginFrame()
local scrollContainer = FlexLove.new({
id = "scroll_container",
width = 200,
height = 150,
overflow = "scroll",
positioning = "flex",
flexDirection = "vertical",
})
-- Add children that exceed container height
for i = 1, 10 do
FlexLove.new({
id = "child_" .. i,
width = 180,
height = 50,
parent = scrollContainer,
})
end
FlexLove.endFrame()
-- Scroll on second frame
if frame == 2 then
scrollContainer:setScrollPosition(0, 100)
end
-- Check scroll position restored on third frame
if frame == 3 then
local scrollX, scrollY = scrollContainer:getScrollPosition()
luaunit.assertNotNil(scrollX, "Scroll X should be preserved")
luaunit.assertNotNil(scrollY, "Scroll Y should be preserved")
end
end
end
-- Test: Grid layout with auto-sized children and percentage gaps
function TestCriticalFailures:test_grid_autosized_children_percentage_gap()
local grid = FlexLove.new({
width = 300,
height = 300,
positioning = "grid",
gridRows = 3,
gridColumns = 3,
gap = "5%", -- Percentage gap
})
-- Add auto-sized children (no explicit dimensions)
for i = 1, 9 do
local child = FlexLove.new({
parent = grid,
text = "Cell " .. i,
-- Auto-sizing based on text
})
-- Verify child dimensions are valid
luaunit.assertNotNil(child.width)
luaunit.assertNotNil(child.height)
luaunit.assertTrue(child.width >= 0)
luaunit.assertTrue(child.height >= 0)
end
end
-- Test: Nested flex containers with conflicting alignment
function TestCriticalFailures:test_nested_flex_conflicting_alignment()
local outer = FlexLove.new({
width = 400,
height = 400,
positioning = "flex",
flexDirection = "vertical",
alignItems = "stretch",
justifyContent = "center",
})
local middle = FlexLove.new({
parent = outer,
height = 200,
-- Auto width (should stretch)
positioning = "flex",
flexDirection = "horizontal",
alignItems = "flex-end",
justifyContent = "space-between",
})
local inner1 = FlexLove.new({
parent = middle,
width = 50,
-- Auto height
text = "A",
})
local inner2 = FlexLove.new({
parent = middle,
width = 50,
height = 100,
text = "B",
})
-- Verify all elements have valid dimensions and positions
luaunit.assertTrue(outer.width > 0)
luaunit.assertTrue(middle.width > 0)
luaunit.assertTrue(inner1.height > 0)
luaunit.assertNotNil(inner1.x)
luaunit.assertNotNil(inner2.x)
end
-- Test: Element with multiple conflicting size sources
function TestCriticalFailures:test_conflicting_size_sources()
-- Element with explicit size + auto-sizing content + parent constraints
local parent = FlexLove.new({
width = 200,
height = 200,
positioning = "flex",
alignItems = "stretch",
})
local success = pcall(function()
FlexLove.new({
parent = parent,
width = 300, -- Exceeds parent width
height = "50%", -- Percentage height
text = "Very long text that should cause auto-sizing",
padding = { top = 50, left = 50, right = 50, bottom = 50 },
})
end)
luaunit.assertTrue(success, "Should handle conflicting size sources")
end
-- Test: Image element with resize during load
function TestCriticalFailures:test_image_resize_during_load()
local element = FlexLove.new({
width = 100,
height = 100,
imagePath = "nonexistent.png", -- Won't load, but should handle gracefully
})
-- Simulate resize while "loading"
FlexLove.resize(1920, 1080)
-- Element should still be valid
luaunit.assertNotNil(element.width)
luaunit.assertNotNil(element.height)
luaunit.assertTrue(element.width > 0)
luaunit.assertTrue(element.height > 0)
end
-- Test: Rapid theme switching with active elements
function TestCriticalFailures:test_rapid_theme_switching()
local Theme = require("modules.Theme")
local theme1 = Theme.new({ name = "theme1", components = {} })
local theme2 = Theme.new({ name = "theme2", components = {} })
FlexLove.init({ theme = theme1 })
-- Create elements with theme1
local element1 = FlexLove.new({ width = 100, height = 100 })
local element2 = FlexLove.new({ width = 100, height = 100 })
-- Switch theme
FlexLove.destroy()
FlexLove.init({ theme = theme2 })
-- Old elements should be invalidated (accessing them might crash)
local success = pcall(function()
element1:setText("test")
end)
-- It's OK if this fails (element destroyed), but shouldn't segfault
luaunit.assertTrue(true)
end
-- Test: Update properties during layout calculation
function TestCriticalFailures:test_update_during_layout()
local parent = FlexLove.new({
width = 300,
height = 300,
positioning = "flex",
})
local child = FlexLove.new({
width = 100,
height = 100,
parent = parent,
})
-- Modify child properties immediately after creation (during layout)
child:setText("Modified during layout")
child.backgroundColor = { r = 1, g = 0, b = 0, a = 1 }
-- Trigger another layout
parent:resize(400, 400)
-- Everything should still be valid
luaunit.assertNotNil(child.text)
luaunit.assertEquals(child.text, "Modified during layout")
end
-- ============================================================
-- STATE CORRUPTION SCENARIOS
-- ============================================================
-- Test: Destroy element with active event listeners
function TestCriticalFailures:test_destroy_with_active_listeners()
local eventFired = false
local element = FlexLove.new({
width = 100,
height = 100,
onEvent = function(el, event)
eventFired = true
end,
})
-- Simulate an event via InputEvent
local InputEvent = require("modules.InputEvent")
local event = InputEvent.new({ type = "pressed", button = 1, x = 50, y = 50 })
if element.onEvent and element:contains(50, 50) then
element.onEvent(element, event)
end
luaunit.assertTrue(eventFired, "Event should fire before destroy")
-- Destroy element
element:destroy()
-- onEvent should be nil after destroy
luaunit.assertNil(element.onEvent, "onEvent should be cleared after destroy")
end
-- Test: Double destroy should be safe
function TestCriticalFailures:test_double_destroy_safety()
local element = FlexLove.new({ width = 100, height = 100 })
element:destroy()
-- Second destroy should be safe (idempotent)
local success = pcall(function()
element:destroy()
end)
luaunit.assertTrue(success, "Double destroy should be safe")
end
-- Test: Circular parent-child reference (should never happen, but test safety)
function TestCriticalFailures:test_circular_parent_child_reference()
local parent = FlexLove.new({ width = 200, height = 200 })
local child = FlexLove.new({ width = 100, height = 100, parent = parent })
-- Try to create circular reference (should be prevented)
local success = pcall(function()
parent.parent = child -- This should never be allowed
parent:layoutChildren() -- This would cause infinite recursion
end)
-- Even if we set circular reference, layout should not crash
luaunit.assertTrue(true) -- If we get here, no stack overflow
end
-- Test: Modify children array during iteration
function TestCriticalFailures:test_modify_children_during_iteration()
local parent = FlexLove.new({
width = 300,
height = 300,
positioning = "flex",
})
-- Add several children
local children = {}
for i = 1, 5 do
children[i] = FlexLove.new({
width = 50,
height = 50,
parent = parent,
})
end
-- Remove child during layout (simulates user code modifying structure)
local success = pcall(function()
-- Trigger layout
parent:layoutChildren()
-- Remove a child (modifies children array)
children[3]:destroy()
-- Trigger layout again
parent:layoutChildren()
end)
luaunit.assertTrue(success, "Should handle children modification during layout")
end
if not _G.RUNNING_ALL_TESTS then
os.exit(luaunit.LuaUnit.run())
end

View File

@@ -1223,6 +1223,771 @@ function TestElementAdditional:test_element_with_userdata()
luaunit.assertEquals(element.userdata.count, 42)
end
-- ==========================================
-- UNHAPPY PATH TESTS
-- ==========================================
TestElementUnhappyPaths = {}
function TestElementUnhappyPaths:setUp()
FlexLove.beginFrame(1920, 1080)
end
function TestElementUnhappyPaths:tearDown()
FlexLove.endFrame()
end
-- Test: Element with missing deps parameter
function TestElementUnhappyPaths:test_element_without_deps()
local Element = require("modules.Element")
local success = pcall(function()
Element.new({}, nil)
end)
luaunit.assertFalse(success) -- Should error without deps
end
-- Test: Element with negative dimensions
function TestElementUnhappyPaths:test_element_negative_dimensions()
local element = FlexLove.new({
id = "negative",
x = 0,
y = 0,
width = -100,
height = -50,
})
luaunit.assertNotNil(element)
-- Element should still be created (negative values handled)
end
-- Test: Element with zero dimensions
function TestElementUnhappyPaths:test_element_zero_dimensions()
local element = FlexLove.new({
id = "zero",
x = 0,
y = 0,
width = 0,
height = 0,
})
luaunit.assertNotNil(element)
end
-- Test: Element with extreme dimensions
function TestElementUnhappyPaths:test_element_extreme_dimensions()
local element = FlexLove.new({
id = "huge",
x = 0,
y = 0,
width = 1000000,
height = 1000000,
})
luaunit.assertNotNil(element)
end
-- Test: Element with invalid opacity values
function TestElementUnhappyPaths:test_element_invalid_opacity()
-- Opacity > 1
local success = pcall(function()
FlexLove.new({
id = "high_opacity",
width = 100,
height = 100,
opacity = 2.5,
})
end)
luaunit.assertFalse(success) -- Should error (validateRange)
-- Negative opacity
success = pcall(function()
FlexLove.new({
id = "negative_opacity",
width = 100,
height = 100,
opacity = -0.5,
})
end)
luaunit.assertFalse(success) -- Should error (validateRange)
end
-- Test: Element with invalid imageOpacity values
function TestElementUnhappyPaths:test_element_invalid_image_opacity()
-- imageOpacity > 1
local success = pcall(function()
FlexLove.new({
id = "high_img_opacity",
width = 100,
height = 100,
imageOpacity = 3.0,
})
end)
luaunit.assertFalse(success)
-- Negative imageOpacity
success = pcall(function()
FlexLove.new({
id = "negative_img_opacity",
width = 100,
height = 100,
imageOpacity = -1.0,
})
end)
luaunit.assertFalse(success)
end
-- Test: Element with invalid textSize
function TestElementUnhappyPaths:test_element_invalid_text_size()
-- Zero textSize
local success = pcall(function()
FlexLove.new({
id = "zero_text",
width = 100,
height = 100,
textSize = 0,
})
end)
luaunit.assertFalse(success)
-- Negative textSize
success = pcall(function()
FlexLove.new({
id = "negative_text",
width = 100,
height = 100,
textSize = -12,
})
end)
luaunit.assertFalse(success)
end
-- Test: Element with invalid textAlign enum
function TestElementUnhappyPaths:test_element_invalid_text_align()
local success = pcall(function()
FlexLove.new({
id = "invalid_align",
width = 100,
height = 100,
textAlign = "invalid_value",
})
end)
luaunit.assertFalse(success) -- Should error (validateEnum)
end
-- Test: Element with invalid positioning enum
function TestElementUnhappyPaths:test_element_invalid_positioning()
local success = pcall(function()
FlexLove.new({
id = "invalid_pos",
width = 100,
height = 100,
positioning = "invalid_positioning",
})
end)
luaunit.assertFalse(success) -- Should error (validateEnum)
end
-- Test: Element with invalid flexDirection enum
function TestElementUnhappyPaths:test_element_invalid_flex_direction()
local success = pcall(function()
FlexLove.new({
id = "invalid_flex",
width = 100,
height = 100,
positioning = "flex",
flexDirection = "diagonal",
})
end)
luaunit.assertFalse(success) -- Should error (validateEnum)
end
-- Test: Element with invalid objectFit enum
function TestElementUnhappyPaths:test_element_invalid_object_fit()
local success = pcall(function()
FlexLove.new({
id = "invalid_fit",
width = 100,
height = 100,
objectFit = "stretch",
})
end)
luaunit.assertFalse(success) -- Should error (validateEnum)
end
-- Test: Element with nonexistent image path
function TestElementUnhappyPaths:test_element_nonexistent_image()
local element = FlexLove.new({
id = "no_image",
width = 100,
height = 100,
imagePath = "/nonexistent/path/to/image.png",
})
luaunit.assertNotNil(element)
luaunit.assertNil(element._loadedImage) -- Image should fail to load silently
end
-- Test: Element with passwordMode and multiline (conflicting)
function TestElementUnhappyPaths:test_element_password_multiline_conflict()
local element = FlexLove.new({
id = "conflict",
width = 200,
height = 100,
editable = true,
passwordMode = true,
multiline = true, -- Should be disabled by passwordMode
})
luaunit.assertNotNil(element)
luaunit.assertFalse(element.multiline) -- multiline should be forced to false
end
-- Test: Element addChild with nil child
function TestElementUnhappyPaths:test_add_nil_child()
local parent = FlexLove.new({
id = "parent",
width = 200,
height = 200,
})
local success = pcall(function()
parent:addChild(nil)
end)
luaunit.assertFalse(success) -- Should error
end
-- Test: Element removeChild that doesn't exist
function TestElementUnhappyPaths:test_remove_nonexistent_child()
local parent = FlexLove.new({
id = "parent",
width = 200,
height = 200,
})
local notAChild = FlexLove.new({
id = "orphan",
width = 50,
height = 50,
})
parent:removeChild(notAChild) -- Should not crash
luaunit.assertEquals(#parent.children, 0)
end
-- Test: Element removeChild with nil
function TestElementUnhappyPaths:test_remove_nil_child()
local parent = FlexLove.new({
id = "parent",
width = 200,
height = 200,
})
parent:removeChild(nil) -- Should not crash
luaunit.assertTrue(true)
end
-- Test: Element clearChildren on empty parent
function TestElementUnhappyPaths:test_clear_children_empty()
local parent = FlexLove.new({
id = "parent",
width = 200,
height = 200,
})
parent:clearChildren() -- Should not crash
luaunit.assertEquals(#parent.children, 0)
end
-- Test: Element clearChildren called twice
function TestElementUnhappyPaths:test_clear_children_twice()
local parent = FlexLove.new({
id = "parent",
width = 200,
height = 200,
})
local child = FlexLove.new({
id = "child",
width = 50,
height = 50,
parent = parent,
})
parent:clearChildren()
parent:clearChildren() -- Call again
luaunit.assertEquals(#parent.children, 0)
end
-- Test: Element contains with extreme coordinates
function TestElementUnhappyPaths:test_contains_extreme_coordinates()
local element = FlexLove.new({
id = "test",
x = 10,
y = 20,
width = 100,
height = 50,
})
luaunit.assertFalse(element:contains(math.huge, math.huge))
luaunit.assertFalse(element:contains(-math.huge, -math.huge))
end
-- Test: Element contains with NaN coordinates
function TestElementUnhappyPaths:test_contains_nan_coordinates()
local element = FlexLove.new({
id = "test",
x = 10,
y = 20,
width = 100,
height = 50,
})
local nan = 0 / 0
local result = element:contains(nan, nan)
-- NaN comparisons return false, so this should be false
luaunit.assertFalse(result)
end
-- Test: Element setScrollPosition without ScrollManager
function TestElementUnhappyPaths:test_scroll_without_manager()
local element = FlexLove.new({
id = "no_scroll",
width = 100,
height = 100,
-- No overflow property, so no ScrollManager
})
element:setScrollPosition(50, 50) -- Should not crash
luaunit.assertTrue(true)
end
-- Test: Element setScrollPosition with extreme values
function TestElementUnhappyPaths:test_scroll_extreme_values()
local element = FlexLove.new({
id = "scrollable",
width = 200,
height = 200,
overflow = "scroll",
})
element:setScrollPosition(1000000, 1000000) -- Should clamp
luaunit.assertTrue(true)
element:setScrollPosition(-1000000, -1000000) -- Should clamp to 0
local scrollX, scrollY = element:getScrollPosition()
luaunit.assertEquals(scrollX, 0)
luaunit.assertEquals(scrollY, 0)
end
-- Test: Element scrollBy with nil values
function TestElementUnhappyPaths:test_scroll_by_nil()
local element = FlexLove.new({
id = "scrollable",
width = 200,
height = 200,
overflow = "scroll",
})
element:scrollBy(nil, nil) -- Should use current position
luaunit.assertTrue(true)
end
-- Test: Element destroy on already destroyed element
function TestElementUnhappyPaths:test_destroy_twice()
local element = FlexLove.new({
id = "destroyable",
width = 100,
height = 100,
})
element:destroy()
element:destroy() -- Call again - should not crash
luaunit.assertTrue(true)
end
-- Test: Element destroy with circular reference (parent-child)
function TestElementUnhappyPaths:test_destroy_with_children()
local parent = FlexLove.new({
id = "parent",
width = 200,
height = 200,
})
local child = FlexLove.new({
id = "child",
width = 50,
height = 50,
parent = parent,
})
parent:destroy() -- Should destroy all children too
luaunit.assertEquals(#parent.children, 0)
end
-- Test: Element update with nil dt
function TestElementUnhappyPaths:test_update_nil_dt()
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
})
local success = pcall(function()
element:update(nil)
end)
-- May or may not error depending on implementation
end
-- Test: Element update with negative dt
function TestElementUnhappyPaths:test_update_negative_dt()
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
})
element:update(-0.016) -- Should not crash
luaunit.assertTrue(true)
end
-- Test: Element draw with nil backdropCanvas
function TestElementUnhappyPaths:test_draw_nil_backdrop()
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
})
element:draw(nil) -- Should not crash
luaunit.assertTrue(true)
end
-- Test: Element with invalid cornerRadius types
function TestElementUnhappyPaths:test_invalid_corner_radius()
-- String cornerRadius
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
cornerRadius = "invalid",
})
luaunit.assertNotNil(element)
-- Negative cornerRadius
element = FlexLove.new({
id = "test2",
width = 100,
height = 100,
cornerRadius = -10,
})
luaunit.assertNotNil(element)
end
-- Test: Element with partial cornerRadius table
function TestElementUnhappyPaths:test_partial_corner_radius()
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
cornerRadius = {
topLeft = 10,
-- Missing other corners
},
})
luaunit.assertNotNil(element)
luaunit.assertEquals(element.cornerRadius.topLeft, 10)
luaunit.assertEquals(element.cornerRadius.topRight, 0)
end
-- Test: Element with invalid border types
function TestElementUnhappyPaths:test_invalid_border()
-- String border
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
border = "invalid",
})
luaunit.assertNotNil(element)
-- Negative border
element = FlexLove.new({
id = "test2",
width = 100,
height = 100,
border = -5,
})
luaunit.assertNotNil(element)
end
-- Test: Element with partial border table
function TestElementUnhappyPaths:test_partial_border()
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
border = {
top = 2,
left = 3,
-- Missing right and bottom
},
})
luaunit.assertNotNil(element)
luaunit.assertEquals(element.border.top, 2)
luaunit.assertEquals(element.border.left, 3)
luaunit.assertFalse(element.border.right)
luaunit.assertFalse(element.border.bottom)
end
-- Test: Element with invalid padding types
function TestElementUnhappyPaths:test_invalid_padding()
-- String padding
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
padding = "invalid",
})
luaunit.assertNotNil(element)
-- Negative padding
element = FlexLove.new({
id = "test2",
width = 100,
height = 100,
padding = { top = -10, left = -10, right = -10, bottom = -10 },
})
luaunit.assertNotNil(element)
end
-- Test: Element with invalid margin types
function TestElementUnhappyPaths:test_invalid_margin()
-- String margin
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
margin = "invalid",
})
luaunit.assertNotNil(element)
-- Huge margin
element = FlexLove.new({
id = "test2",
width = 100,
height = 100,
margin = { top = 1000000, left = 1000000, right = 1000000, bottom = 1000000 },
})
luaunit.assertNotNil(element)
end
-- Test: Element with invalid gap value
function TestElementUnhappyPaths:test_invalid_gap()
-- Negative gap
local element = FlexLove.new({
id = "test",
width = 300,
height = 200,
positioning = "flex",
gap = -10,
})
luaunit.assertNotNil(element)
-- Huge gap
element = FlexLove.new({
id = "test2",
width = 300,
height = 200,
positioning = "flex",
gap = 1000000,
})
luaunit.assertNotNil(element)
end
-- Test: Element with invalid grid properties
function TestElementUnhappyPaths:test_invalid_grid_properties()
-- Zero rows/columns
local element = FlexLove.new({
id = "test",
width = 300,
height = 200,
positioning = "grid",
gridRows = 0,
gridColumns = 0,
})
luaunit.assertNotNil(element)
-- Negative rows/columns
element = FlexLove.new({
id = "test2",
width = 300,
height = 200,
positioning = "grid",
gridRows = -5,
gridColumns = -5,
})
luaunit.assertNotNil(element)
end
-- Test: Element setText on non-text element
function TestElementUnhappyPaths:test_set_text_on_non_text()
local element = FlexLove.new({
id = "no_text",
width = 100,
height = 100,
})
element:setText("New text") -- Should not crash
luaunit.assertEquals(element.text, "New text")
end
-- Test: Element setText with nil
function TestElementUnhappyPaths:test_set_text_nil()
local element = FlexLove.new({
id = "text",
width = 100,
height = 100,
text = "Initial",
})
element:setText(nil)
luaunit.assertNil(element.text)
end
-- Test: Element setText with extreme length
function TestElementUnhappyPaths:test_set_text_extreme_length()
local element = FlexLove.new({
id = "text",
width = 100,
height = 100,
text = "Initial",
})
local longText = string.rep("a", 100000)
element:setText(longText)
luaunit.assertEquals(element.text, longText)
end
-- Test: Element with conflicting size constraints
function TestElementUnhappyPaths:test_conflicting_size_constraints()
-- Width less than padding
local element = FlexLove.new({
id = "conflict",
width = 10,
height = 10,
padding = { top = 20, left = 20, right = 20, bottom = 20 },
})
luaunit.assertNotNil(element)
-- Content width should be clamped to 0 or handled gracefully
end
-- Test: Element textinput on non-editable element
function TestElementUnhappyPaths:test_textinput_non_editable()
local element = FlexLove.new({
id = "not_editable",
width = 100,
height = 100,
editable = false,
})
local success = pcall(function()
element:textinput("a")
end)
-- Should either do nothing or handle gracefully
end
-- Test: Element keypressed on non-editable element
function TestElementUnhappyPaths:test_keypressed_non_editable()
local element = FlexLove.new({
id = "not_editable",
width = 100,
height = 100,
editable = false,
})
local success = pcall(function()
element:keypressed("return", "return", false)
end)
-- Should either do nothing or handle gracefully
end
-- Test: Element with invalid blur configuration
function TestElementUnhappyPaths:test_invalid_blur_config()
-- Negative intensity
local element = FlexLove.new({
id = "blur",
width = 100,
height = 100,
contentBlur = { intensity = -10, quality = 5 },
})
luaunit.assertNotNil(element)
-- Intensity > 100
element = FlexLove.new({
id = "blur2",
width = 100,
height = 100,
backdropBlur = { intensity = 150, quality = 5 },
})
luaunit.assertNotNil(element)
-- Invalid quality
element = FlexLove.new({
id = "blur3",
width = 100,
height = 100,
contentBlur = { intensity = 50, quality = 0 },
})
luaunit.assertNotNil(element)
end
-- Test: Element getAvailableContentWidth/Height on element with no padding
function TestElementUnhappyPaths:test_available_content_no_padding()
local element = FlexLove.new({
id = "test",
width = 100,
height = 100,
})
local availWidth = element:getAvailableContentWidth()
local availHeight = element:getAvailableContentHeight()
luaunit.assertEquals(availWidth, 100)
luaunit.assertEquals(availHeight, 100)
end
-- Test: Element with maxLines but no multiline
function TestElementUnhappyPaths:test_max_lines_without_multiline()
local element = FlexLove.new({
id = "text",
width = 200,
height = 100,
editable = true,
multiline = false,
maxLines = 5, -- Should be ignored for single-line
})
luaunit.assertNotNil(element)
end
-- Test: Element with maxLength 0
function TestElementUnhappyPaths:test_max_length_zero()
local element = FlexLove.new({
id = "text",
width = 200,
height = 40,
editable = true,
maxLength = 0,
})
luaunit.assertNotNil(element)
end
-- Test: Element with negative maxLength
function TestElementUnhappyPaths:test_max_length_negative()
local element = FlexLove.new({
id = "text",
width = 200,
height = 40,
editable = true,
maxLength = -10,
})
luaunit.assertNotNil(element)
end
if not _G.RUNNING_ALL_TESTS then
os.exit(luaunit.LuaUnit.run())
end

View File

@@ -4,10 +4,25 @@ package.path = package.path .. ";./?.lua;./modules/?.lua"
require("testing.loveStub")
local luaunit = require("testing.luaunit")
local ErrorHandler = require("modules.ErrorHandler")
local ErrorCodes = require("modules.ErrorCodes")
TestErrorHandler = {}
-- Test: error() throws with correct format
function TestErrorHandler:setUp()
-- Reset debug mode and logging before each test
ErrorHandler.setDebugMode(false)
ErrorHandler.setLogTarget("none") -- Disable logging during tests
end
function TestErrorHandler:tearDown()
-- Clean up any test log files
os.remove("test-errors.log")
for i = 1, 5 do
os.remove("test-errors.log." .. i)
end
end
-- Test: error() throws with correct format (backward compatibility)
function TestErrorHandler:test_error_throws_with_format()
local success, err = pcall(function()
ErrorHandler.error("TestModule", "Something went wrong")
@@ -17,7 +32,65 @@ function TestErrorHandler:test_error_throws_with_format()
luaunit.assertStrContains(err, "[FlexLove - TestModule] Error: Something went wrong")
end
-- Test: warn() prints with correct format
-- Test: error() with error code
function TestErrorHandler:test_error_with_code()
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Invalid property type")
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "[FlexLove - TestModule] Error [FLEXLOVE_VAL_001]")
luaunit.assertStrContains(err, "Invalid property type")
end
-- Test: error() with error code and details
function TestErrorHandler:test_error_with_code_and_details()
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Invalid property type", {
property = "width",
expected = "number",
got = "string",
})
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "[FLEXLOVE_VAL_001]")
luaunit.assertStrContains(err, "Details:")
luaunit.assertStrContains(err, "Property: width")
luaunit.assertStrContains(err, "Expected: number")
luaunit.assertStrContains(err, "Got: string")
end
-- Test: error() with error code, details, and custom suggestion
function TestErrorHandler:test_error_with_code_details_and_suggestion()
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Invalid property type", {
property = "width",
expected = "number",
got = "string",
}, "Use a number like width = 100")
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "Suggestion: Use a number like width = 100")
end
-- Test: error() with code uses automatic suggestion
function TestErrorHandler:test_error_with_code_uses_auto_suggestion()
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Invalid property type", {
property = "width",
})
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "Suggestion:")
-- Should contain suggestion from ErrorCodes
local suggestion = ErrorCodes.getSuggestion("VAL_001")
luaunit.assertStrContains(err, suggestion)
end
-- Test: warn() prints with correct format (backward compatibility)
function TestErrorHandler:test_warn_prints_with_format()
-- Capture print output by mocking print
local captured = nil
@@ -34,20 +107,60 @@ function TestErrorHandler:test_warn_prints_with_format()
luaunit.assertEquals(captured, "[FlexLove - TestModule] Warning: This is a warning")
end
-- Test: warn() with error code
function TestErrorHandler:test_warn_with_code()
local captured = nil
local originalPrint = print
print = function(msg)
captured = msg
end
ErrorHandler.warn("TestModule", "VAL_001", "Potentially invalid property")
print = originalPrint
luaunit.assertNotNil(captured, "warn() should print")
luaunit.assertStrContains(captured, "[FlexLove - TestModule] Warning [FLEXLOVE_VAL_001]")
luaunit.assertStrContains(captured, "Potentially invalid property")
end
-- Test: warn() with details
function TestErrorHandler:test_warn_with_details()
local captured = nil
local originalPrint = print
print = function(msg)
captured = msg
end
ErrorHandler.warn("TestModule", "VAL_001", "Check this property", {
property = "height",
value = "auto",
})
print = originalPrint
luaunit.assertNotNil(captured, "warn() should print")
luaunit.assertStrContains(captured, "Details:")
luaunit.assertStrContains(captured, "Property: height")
luaunit.assertStrContains(captured, "Value: auto")
end
-- Test: assertNotNil returns true for non-nil value
function TestErrorHandler:test_assertNotNil_returns_true_for_valid()
local result = ErrorHandler.assertNotNil("TestModule", "some value", "testParam")
luaunit.assertTrue(result, "assertNotNil should return true for non-nil value")
end
-- Test: assertNotNil throws for nil value
-- Test: assertNotNil throws for nil value (now uses error codes)
function TestErrorHandler:test_assertNotNil_throws_for_nil()
local success, err = pcall(function()
ErrorHandler.assertNotNil("TestModule", nil, "testParam")
end)
luaunit.assertFalse(success, "assertNotNil should throw for nil")
luaunit.assertStrContains(err, "Parameter 'testParam' cannot be nil")
luaunit.assertStrContains(err, "[FLEXLOVE_VAL_003]")
luaunit.assertStrContains(err, "Required parameter missing")
luaunit.assertStrContains(err, "testParam")
end
-- Test: assertType returns true for correct type
@@ -62,14 +175,16 @@ function TestErrorHandler:test_assertType_returns_true_for_valid()
luaunit.assertTrue(result, "assertType should return true for table")
end
-- Test: assertType throws for wrong type
-- Test: assertType throws for wrong type (now uses error codes)
function TestErrorHandler:test_assertType_throws_for_wrong_type()
local success, err = pcall(function()
ErrorHandler.assertType("TestModule", 123, "string", "testParam")
end)
luaunit.assertFalse(success, "assertType should throw for wrong type")
luaunit.assertStrContains(err, "Parameter 'testParam' must be string, got number")
luaunit.assertStrContains(err, "[FLEXLOVE_VAL_001]")
luaunit.assertStrContains(err, "Invalid property type")
luaunit.assertStrContains(err, "testParam")
end
-- Test: assertRange returns true for value in range
@@ -84,24 +199,27 @@ function TestErrorHandler:test_assertRange_returns_true_for_valid()
luaunit.assertTrue(result, "assertRange should accept max boundary")
end
-- Test: assertRange throws for value below min
-- Test: assertRange throws for value below min (now uses error codes)
function TestErrorHandler:test_assertRange_throws_for_below_min()
local success, err = pcall(function()
ErrorHandler.assertRange("TestModule", -1, 0, 10, "testParam")
end)
luaunit.assertFalse(success, "assertRange should throw for value below min")
luaunit.assertStrContains(err, "Parameter 'testParam' must be between 0 and 10, got -1")
luaunit.assertStrContains(err, "[FLEXLOVE_VAL_002]")
luaunit.assertStrContains(err, "Property value out of range")
luaunit.assertStrContains(err, "testParam")
end
-- Test: assertRange throws for value above max
-- Test: assertRange throws for value above max (now uses error codes)
function TestErrorHandler:test_assertRange_throws_for_above_max()
local success, err = pcall(function()
ErrorHandler.assertRange("TestModule", 11, 0, 10, "testParam")
end)
luaunit.assertFalse(success, "assertRange should throw for value above max")
luaunit.assertStrContains(err, "Parameter 'testParam' must be between 0 and 10, got 11")
luaunit.assertStrContains(err, "[FLEXLOVE_VAL_002]")
luaunit.assertStrContains(err, "Property value out of range")
end
-- Test: warnDeprecated prints deprecation warning
@@ -136,6 +254,181 @@ function TestErrorHandler:test_warnCommonMistake_prints_message()
luaunit.assertStrContains(captured, "Width is zero. Suggestion: Set width to positive value")
end
-- Test: debug mode enables stack traces
function TestErrorHandler:test_debug_mode_enables_stack_trace()
ErrorHandler.setDebugMode(true)
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test error")
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "Stack trace:")
ErrorHandler.setDebugMode(false)
end
-- Test: setStackTrace independently
function TestErrorHandler:test_set_stack_trace()
ErrorHandler.setStackTrace(true)
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test error")
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "Stack trace:")
ErrorHandler.setStackTrace(false)
end
-- Test: error code validation
function TestErrorHandler:test_invalid_error_code_fallback()
local success, err = pcall(function()
ErrorHandler.error("TestModule", "INVALID_CODE", "This is a message")
end)
luaunit.assertFalse(success, "error() should throw")
-- Should treat as message (backward compatibility)
luaunit.assertStrContains(err, "INVALID_CODE")
luaunit.assertStrContains(err, "This is a message")
end
-- Test: details formatting with long values
function TestErrorHandler:test_details_with_long_values()
local longValue = string.rep("x", 150)
local success, err = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test", {
shortValue = "short",
longValue = longValue,
})
end)
luaunit.assertFalse(success, "error() should throw")
luaunit.assertStrContains(err, "ShortValue: short")
-- Long value should be truncated
luaunit.assertStrContains(err, "...")
end
-- Test: file logging
function TestErrorHandler:test_file_logging()
ErrorHandler.setLogTarget("file")
ErrorHandler.setLogFile("test-errors.log")
-- Trigger an error (will be caught)
local success = pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test file logging")
end)
-- Check file was created and contains log
local file = io.open("test-errors.log", "r")
luaunit.assertNotNil(file, "Log file should be created")
if file then
local content = file:read("*all")
file:close()
luaunit.assertStrContains(content, "ERROR")
luaunit.assertStrContains(content, "TestModule")
luaunit.assertStrContains(content, "Test file logging")
end
-- Cleanup
ErrorHandler.setLogTarget("none")
os.remove("test-errors.log")
end
-- Test: log level filtering
function TestErrorHandler:test_log_level_filtering()
ErrorHandler.setLogTarget("file")
ErrorHandler.setLogFile("test-errors.log")
ErrorHandler.setLogLevel("ERROR") -- Only log errors, not warnings
-- Trigger a warning (should not be logged)
ErrorHandler.warn("TestModule", "VAL_001", "Test warning")
-- Trigger an error (should be logged)
pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test error")
end)
-- Check file
local file = io.open("test-errors.log", "r")
if file then
local content = file:read("*all")
file:close()
luaunit.assertStrContains(content, "Test error")
luaunit.assertFalse(content:find("Test warning") ~= nil, "Warning should not be logged")
end
-- Cleanup
ErrorHandler.setLogTarget("none")
ErrorHandler.setLogLevel("WARNING")
os.remove("test-errors.log")
end
-- Test: JSON format
function TestErrorHandler:test_json_format()
ErrorHandler.setLogTarget("file")
ErrorHandler.setLogFile("test-errors.log")
ErrorHandler.setLogFormat("json")
pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test JSON", {
property = "width",
})
end)
local file = io.open("test-errors.log", "r")
if file then
local content = file:read("*all")
file:close()
-- Should be valid JSON-like
luaunit.assertStrContains(content, '"level":"ERROR"')
luaunit.assertStrContains(content, '"module":"TestModule"')
luaunit.assertStrContains(content, '"message":"Test JSON"')
luaunit.assertStrContains(content, '"details":')
end
-- Cleanup
ErrorHandler.setLogTarget("none")
ErrorHandler.setLogFormat("human")
os.remove("test-errors.log")
end
-- Test: log rotation
function TestErrorHandler:test_log_rotation()
ErrorHandler.setLogTarget("file")
ErrorHandler.setLogFile("test-errors.log")
ErrorHandler.enableLogRotation({ maxSize = 100, maxFiles = 2 }) -- Very small for testing
-- Write multiple errors to trigger rotation
for i = 1, 10 do
pcall(function()
ErrorHandler.error("TestModule", "VAL_001", "Test rotation error number " .. i)
end)
end
-- Check that rotation occurred (main file should exist)
local file = io.open("test-errors.log", "r")
luaunit.assertNotNil(file, "Main log file should exist")
if file then
file:close()
end
-- Check that rotated files might exist (depending on log size)
-- We won't assert this as it depends on exact message size
-- Cleanup
ErrorHandler.setLogTarget("none")
ErrorHandler.enableLogRotation(true) -- Reset to defaults
os.remove("test-errors.log")
os.remove("test-errors.log.1")
os.remove("test-errors.log.2")
end
if not _G.RUNNING_ALL_TESTS then
os.exit(luaunit.LuaUnit.run())
end

File diff suppressed because it is too large Load Diff

View File

@@ -65,9 +65,12 @@ function TestImageRenderer:testCalculateFitWithNegativeBoundsHeight()
end
function TestImageRenderer:testCalculateFitWithInvalidFitMode()
luaunit.assertError(function()
ImageRenderer.calculateFit(100, 100, 200, 200, "invalid-mode")
end)
-- Now uses 'fill' fallback with warning instead of error
local result = ImageRenderer.calculateFit(100, 100, 200, 200, "invalid-mode")
luaunit.assertNotNil(result)
-- Should fall back to 'fill' mode behavior (scales to fill bounds)
luaunit.assertEquals(result.scaleX, 2)
luaunit.assertEquals(result.scaleY, 2)
end
function TestImageRenderer:testCalculateFitWithNilFitMode()
@@ -208,9 +211,10 @@ function TestImageRenderer:testDrawWithOpacityGreaterThanOne()
end
function TestImageRenderer:testDrawWithInvalidFitMode()
luaunit.assertError(function()
ImageRenderer.draw(self.mockImage, 0, 0, 100, 100, "invalid")
end)
-- Now uses 'fill' fallback with warning instead of error
-- Should not throw an error, just use fill mode
ImageRenderer.draw(self.mockImage, 0, 0, 100, 100, "invalid")
luaunit.assertTrue(true) -- If we reach here, no error was thrown
end
function TestImageRenderer:testCalculateFitWithVerySmallBounds()

View File

@@ -24,51 +24,67 @@ function TestImageScaler:testScaleNearestWithNilSource()
end
function TestImageScaler:testScaleNearestWithZeroSourceWidth()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 0, 10, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 0, 10, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithZeroSourceHeight()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 0, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 0, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithNegativeSourceWidth()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, -10, 10, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, -10, 10, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithNegativeSourceHeight()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, -10, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, -10, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithZeroDestWidth()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, 0, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, 0, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithZeroDestHeight()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, 20, 0)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, 20, 0)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithNegativeDestWidth()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, -20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, -20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleNearestWithNegativeDestHeight()
luaunit.assertError(function()
ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, 20, -20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleNearest(self.mockImageData, 0, 0, 10, 10, 20, -20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
-- Unhappy path tests for scaleBilinear
@@ -80,51 +96,67 @@ function TestImageScaler:testScaleBilinearWithNilSource()
end
function TestImageScaler:testScaleBilinearWithZeroSourceWidth()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 0, 10, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 0, 10, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithZeroSourceHeight()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 0, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 0, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithNegativeSourceWidth()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, -10, 10, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, -10, 10, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithNegativeSourceHeight()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, -10, 20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, -10, 20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithZeroDestWidth()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, 0, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, 0, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithZeroDestHeight()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, 20, 0)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, 20, 0)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithNegativeDestWidth()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, -20, 20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, -20, 20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
function TestImageScaler:testScaleBilinearWithNegativeDestHeight()
luaunit.assertError(function()
ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, 20, -20)
end)
-- Now returns 1x1 transparent fallback with warning instead of error
local result = ImageScaler.scaleBilinear(self.mockImageData, 0, 0, 10, 10, 20, -20)
luaunit.assertNotNil(result)
luaunit.assertEquals(result:getWidth(), 1)
luaunit.assertEquals(result:getHeight(), 1)
end
-- Edge case tests

View File

@@ -161,22 +161,24 @@ end
-- Test: new() with imagePath (successful load via cache)
function TestRenderer:testNewWithImagePathSuccessfulLoad()
local mockImage = {
getDimensions = function() return 50, 50 end
getDimensions = function()
return 50, 50
end,
}
-- Pre-populate the cache so load succeeds
ImageCache._cache["test/image.png"] = {
image = mockImage,
imageData = nil
imageData = nil,
}
local renderer = Renderer.new({
imagePath = "test/image.png",
}, createDeps())
luaunit.assertEquals(renderer.imagePath, "test/image.png")
luaunit.assertEquals(renderer._loadedImage, mockImage)
-- Clean up cache
ImageCache._cache["test/image.png"] = nil
end

View File

@@ -89,20 +89,33 @@ function TestUnitsParse:testParseZero()
end
function TestUnitsParse:testParseInvalidType()
luaunit.assertErrorMsgContains("Invalid unit value type", Units.parse, nil)
-- Now returns fallback value (0, "px") with warning instead of error
local value, unit = Units.parse(nil)
luaunit.assertEquals(value, 0)
luaunit.assertEquals(unit, "px")
end
function TestUnitsParse:testParseInvalidString()
luaunit.assertErrorMsgContains("Invalid unit format", Units.parse, "abc")
-- Now returns fallback value (0, "px") with warning instead of error
local value, unit = Units.parse("abc")
luaunit.assertEquals(value, 0)
luaunit.assertEquals(unit, "px")
end
function TestUnitsParse:testParseInvalidUnit()
luaunit.assertErrorMsgContains("Unknown unit", Units.parse, "100xyz")
-- Now extracts the number and treats as pixels with warning instead of error
-- "100xyz" -> extracts 100, ignores invalid unit "xyz", treats as "100px"
local value, unit = Units.parse("100xyz")
luaunit.assertEquals(value, 100)
luaunit.assertEquals(unit, "px")
end
function TestUnitsParse:testParseWithSpace()
-- Spaces between number and unit should be invalid
luaunit.assertErrorMsgContains("contains space", Units.parse, "100 px")
-- Now returns fallback value (0, "px") with warning instead of error
local value, unit = Units.parse("100 px")
luaunit.assertEquals(value, 0)
luaunit.assertEquals(unit, "px")
end
-- Test suite for Units.resolve()
@@ -369,11 +382,17 @@ function TestUnitsEdgeCases:testResolveZeroParentSize()
end
function TestUnitsEdgeCases:testParseEmptyString()
luaunit.assertErrorMsgContains("Invalid unit format", Units.parse, "")
-- Now returns fallback value (0, "px") with warning instead of error
local value, unit = Units.parse("")
luaunit.assertEquals(value, 0)
luaunit.assertEquals(unit, "px")
end
function TestUnitsEdgeCases:testParseOnlyUnit()
luaunit.assertErrorMsgContains("Missing numeric value before unit", Units.parse, "px")
-- Now returns fallback value (0, "px") with warning instead of error
local value, unit = Units.parse("px")
luaunit.assertEquals(value, 0)
luaunit.assertEquals(unit, "px")
end
function TestUnitsEdgeCases:testResolveNegativePercentage()