This commit is contained in:
Michael Freno
2025-09-18 18:27:57 -04:00
parent d869582b37
commit d5f85e82d1
14 changed files with 2511 additions and 17 deletions

View File

@@ -0,0 +1,175 @@
package.path = package.path .. ";?.lua"
local luaunit = require("testing/luaunit")
require("testing/loveStub") -- Required to mock LOVE functions
local FlexLove = require("FlexLove")
local FlexDirection = FlexLove.enums.FlexDirection
local Positioning = FlexLove.enums.Positioning
local JustifyContent = FlexLove.enums.JustifyContent
local AlignItems = FlexLove.enums.AlignItems
-- Create test cases
TestVerticalFlexDirection = {}
function TestVerticalFlexDirection:setUp()
self.GUI = FlexLove.GUI
end
function TestVerticalFlexDirection:testVerticalFlexBasic()
-- Test basic vertical flex layout - like CSS flex-direction: column
local container = self.GUI.new({
x = 0,
y = 0,
w = 100,
h = 500,
positioning = Positioning.FLEX,
flexDirection = FlexDirection.VERTICAL,
})
-- Add three children with equal heights
local child1 = self.GUI.new({
parent = container,
w = 50,
h = 100,
positioning = Positioning.FLEX,
})
local child2 = self.GUI.new({
parent = container,
w = 50,
h = 100,
positioning = Positioning.FLEX,
})
local child3 = self.GUI.new({
parent = container,
w = 50,
h = 100,
positioning = Positioning.FLEX,
})
-- Elements should be positioned vertically with default gap of 10
luaunit.assertEquals(child1.y, 0)
luaunit.assertEquals(child2.y, 110)
luaunit.assertEquals(child3.y, 220)
-- All children should maintain their original heights
luaunit.assertEquals(child1.height, 100)
luaunit.assertEquals(child2.height, 100)
luaunit.assertEquals(child3.height, 100)
end
function TestVerticalFlexDirection:testVerticalFlexWithJustifyContentFlexStart()
local container = self.GUI.new({
x = 0,
y = 0,
w = 100,
h = 500,
positioning = Positioning.FLEX,
flexDirection = FlexDirection.VERTICAL,
justifyContent = JustifyContent.FLEX_START,
})
-- Add two children
local child1 = self.GUI.new({
parent = container,
w = 50,
h = 50,
positioning = Positioning.FLEX,
})
local child2 = self.GUI.new({
parent = container,
w = 50,
h = 50,
positioning = Positioning.FLEX,
})
-- Children should be positioned at the start with default gap
luaunit.assertEquals(child1.y, 0)
luaunit.assertEquals(child2.y, 60)
end
function TestVerticalFlexDirection:testVerticalFlexWithJustifyContentCenter()
local container = self.GUI.new({
x = 0,
y = 0,
w = 100,
h = 500,
positioning = Positioning.FLEX,
flexDirection = FlexDirection.VERTICAL,
justifyContent = JustifyContent.CENTER,
})
-- Add two children
local child1 = self.GUI.new({
parent = container,
w = 50,
h = 50,
positioning = Positioning.FLEX,
})
local child2 = self.GUI.new({
parent = container,
w = 50,
h = 50,
positioning = Positioning.FLEX,
})
-- Children should be centered in container
-- Total height used: 50 + 10 + 50 = 110px
-- Remaining space: 500 - 110 = 390px
-- Space before first child: 390/2 = 195px
luaunit.assertEquals(child1.y, 195)
luaunit.assertEquals(child2.y, 255)
end
function TestVerticalFlexDirection:testVerticalFlexWithAlignItemsCenter()
local container = self.GUI.new({
x = 0,
y = 0,
w = 100,
h = 500,
positioning = Positioning.FLEX,
flexDirection = FlexDirection.VERTICAL,
alignItems = AlignItems.CENTER,
})
-- Add a child narrower than the container
local child = self.GUI.new({
parent = container,
w = 50,
h = 50,
positioning = Positioning.FLEX,
})
-- Child should be horizontally centered
-- Container width: 100px, Child width: 50px
-- Expected x: (100 - 50) / 2 = 25px
luaunit.assertEquals(child.x, 25)
end
function TestVerticalFlexDirection:testVerticalFlexWithAlignItemsStretch()
local container = self.GUI.new({
x = 0,
y = 0,
w = 100,
h = 500,
positioning = Positioning.FLEX,
flexDirection = FlexDirection.VERTICAL,
alignItems = AlignItems.STRETCH,
})
-- Add a child without explicit width
local child = self.GUI.new({
parent = container,
h = 50,
positioning = Positioning.FLEX,
})
-- Child should stretch to container width
luaunit.assertEquals(child.width, 100)
end
luaunit.LuaUnit.run()