callback renamed -> onEvent
This commit is contained in:
@@ -384,8 +384,8 @@ function Gui.getElementAtPosition(x, y)
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local adjustedY = y + scrollOffsetY
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if adjustedX >= bx and adjustedX <= bx + bw and adjustedY >= by and adjustedY <= by + bh then
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-- Collect interactive elements (those with callbacks)
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if element.callback and not element.disabled then
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-- Collect interactive elements (those with onEvent handlers)
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if element.onEvent and not element.disabled then
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table.insert(candidates, element)
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end
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25
README.md
25
README.md
@@ -58,7 +58,7 @@ local button = FlexLove.Element.new({
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text = "Click Me",
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textSize = "md",
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themeComponent = "button",
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callback = function(element, event)
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onEvent = function(element, event)
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print("Button clicked!")
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end
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})
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@@ -105,14 +105,25 @@ local someGameState = true
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local button1 = FlexLove.Element.new({
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text = "Button 1",
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disabled = someGameState,
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callback = function() print("Clicked!") end
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onEvent = function() print("Clicked!") end
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})
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-- ... other things ... --
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local someGameState = false -- button1 will not change its disabled state, you need a way to update the element
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local button2 = FlexLove.Element.new({
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text = "Click to activate button 1",
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callback = function(_, event)
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onEvent = function(_, event)
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if event.type == "release" then -- only fire on mouse release
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button1.disabled = false -- this will actual update the element
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end
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end
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})
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-- ... other things ... --
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local someGameState = false -- button1 will not change its disabled state, you need a way to update the element
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local button2 = FlexLove.Element.new({
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text = "Click to activate button 1",
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onEvent = function(_, event)
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if event.type == "release" then -- only fire on mouse release
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button1.disabled = false -- this will actual update the element
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end
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@@ -137,14 +148,14 @@ local someGameState = true
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local button1 = FlexLove.Element.new({
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text = "Button 1",
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disabled = someGameState,
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callback = function() print("Clicked!") end
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onEvent = function() print("Clicked!") end
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})
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-- ... other things ... --
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local someGameState = false -- button1 in immediate mode will have its state updated
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local button2 = FlexLove.Element.new({
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text = "Click to activate button 1",
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callback = function(_, event)
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onEvent = function(_, event)
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if event.type == "release" then -- only fire on mouse release
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button1.disabled = false -- this will also update the element
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end
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@@ -211,7 +222,7 @@ Common properties for all elements:
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themeComponent = "button", -- Component type from theme
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-- Interaction
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callback = function(element, event) end,
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onEvent = function(element, event) end,
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disabled = false,
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disableHighlight = false, -- Disable pressed overlay (auto-true for themed elements)
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@@ -351,7 +362,7 @@ Themes support state-based rendering:
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Enhanced event handling with detailed event information:
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```lua
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callback = function(element, event)
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onEvent = function(element, event)
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-- event.type: "click", "press", "release", "rightclick", "middleclick"
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-- event.button: 1 (left), 2 (right), 3 (middle)
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-- event.x, event.y: Mouse position
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@@ -119,7 +119,7 @@ function Lv.load()
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textSize = "2vh",
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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print("Normal button clicked!")
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end
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@@ -139,7 +139,7 @@ function Lv.load()
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textColor = Color.new(0.3, 1, 0.3, 1),
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textAlign = enums.TextAlign.CENTER,
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active = true,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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element.active = not element.active
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print("Active button toggled:", element.active)
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@@ -160,7 +160,7 @@ function Lv.load()
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textColor = Color.new(0.5, 0.5, 0.5, 1),
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textAlign = enums.TextAlign.CENTER,
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disabled = true,
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callback = function(element, event)
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onEvent = function(element, event)
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-- This won't be called because button is disabled
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print("This shouldn't print!")
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end,
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@@ -179,7 +179,7 @@ function Lv.load()
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textSize = "2vh",
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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clickCount = clickCount + 1
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element.text = "Click Me! (" .. clickCount .. ")"
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@@ -63,7 +63,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 10,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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-- Fade out then fade in
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local fadeOut = Animation.fade(1.0, 1.0, 0.0)
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@@ -109,7 +109,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 10,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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-- Scale up
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local scaleUp = Animation.scale(
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@@ -193,7 +193,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 8,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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-- Fade out and in with this easing
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local fadeOut = Animation.fade(0.8, 1.0, 0.2)
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@@ -71,7 +71,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 10,
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callback = function(element, event)
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onEvent = function(element, event)
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local buttonName = event.button == 1 and "Left" or (event.button == 2 and "Right" or "Middle")
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local eventTypeName = event.type:sub(1,1):upper() .. event.type:sub(2)
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@@ -113,7 +113,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 10,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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local mods = {}
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if event.modifiers.shift then table.insert(mods, "Shift") end
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@@ -152,7 +152,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 10,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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if event.clickCount == 1 then
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addLogEntry("Single click detected")
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@@ -237,7 +237,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 5,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "press" then
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addLogEntry("Button 1: PRESSED")
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element.backgroundColor = Color.new(0.2, 0.3, 0.6, 1)
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@@ -259,7 +259,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 5,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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clickCounter = clickCounter + 1
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element.text = "Click Counter: " .. clickCounter
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@@ -278,7 +278,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 5,
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callback = function(element, event)
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onEvent = function(element, event)
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if event.type == "click" then
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eventLog = {}
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addLogEntry("Log cleared!")
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@@ -72,7 +72,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 8,
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callback = function()
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onEvent = function()
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counter = counter + 1
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counterDisplay.text = "Counter: " .. counter
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end
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@@ -90,7 +90,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 8,
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callback = function()
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onEvent = function()
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counter = counter - 1
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counterDisplay.text = "Counter: " .. counter
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end
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@@ -108,7 +108,7 @@ function Lv.load()
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textColor = Color.new(1, 1, 1, 1),
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textAlign = enums.TextAlign.CENTER,
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cornerRadius = 8,
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callback = function()
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onEvent = function()
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counter = 0
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counterDisplay.text = "Counter: " .. counter
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end
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@@ -166,7 +166,7 @@ function Lv.load()
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})
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-- Add click handler to bring to front
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box.callback = function(element)
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box.onEvent = function(element)
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maxZ = maxZ + 1
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element.z = maxZ
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element.text = "Box " .. i .. "\nZ: " .. element.z
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@@ -249,7 +249,7 @@ function Lv.load()
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})
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-- Add hover animation
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card.callback = function(element)
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card.onEvent = function(element)
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local anim = Animation.new({
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duration = 0.2,
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start = { opacity = 1 },
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@@ -99,7 +99,7 @@ local function createSlider(x, y, width, label, min, max, initialValue, onValueC
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})
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-- Make the background track interactive
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sliderBg.callback = function(element, event)
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sliderBg.onEvent = function(element, event)
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if event.type == "press" or event.type == "drag" then
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-- Get element bounds
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local bg_x = element.x
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@@ -114,7 +114,7 @@ Public API methods to access internal state:
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---@field autoScaleText boolean -- Whether text should auto-scale with window size (default: true)
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---@field transform TransformProps -- Transform properties for animations and styling
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---@field transition TransitionProps -- Transition settings for animations
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---@field callback fun(element:Element, event:InputEvent)? -- Callback function for interaction events
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---@field onEvent fun(element:Element, event:InputEvent)? -- Callback function for interaction events
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---@field units table -- Original unit specifications for responsive behavior
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---@field _pressed table<number, boolean> -- Track pressed state per mouse button
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---@field _lastClickTime number? -- Timestamp of last click for double-click detection
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@@ -189,7 +189,7 @@ Element.__index = Element
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function Element.new(props)
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local self = setmetatable({}, Element)
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self.children = {}
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self.callback = props.callback
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self.onEvent = props.onEvent
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-- Auto-generate ID in immediate mode if not provided
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if Gui._immediateMode and (not props.id or props.id == "") then
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@@ -2503,7 +2503,7 @@ function Element:destroy()
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self.animation = nil
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-- Clear callback to prevent closure leaks
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self.callback = nil
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self.onEvent = nil
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end
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--- Draw element and its children
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@@ -2911,8 +2911,8 @@ function Element:draw(backdropCanvas)
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end
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end
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-- Draw visual feedback when element is pressed (if it has a callback and highlight is not disabled)
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if self.callback and not self.disableHighlight then
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-- Draw visual feedback when element is pressed (if it has an onEvent handler and highlight is not disabled)
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if self.onEvent and not self.disableHighlight then
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-- Check if any button is pressed
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local anyPressed = false
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for _, pressed in pairs(self._pressed) do
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@@ -3173,7 +3173,7 @@ function Element:update(dt)
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end
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end
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if self.callback or self.themeComponent or self.editable then
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if self.onEvent or self.themeComponent or self.editable then
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-- Clickable area is the border box (x, y already includes padding)
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-- BORDER-BOX MODEL: Use stored border-box dimensions for hit detection
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local bx = self.x
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@@ -3269,7 +3269,7 @@ function Element:update(dt)
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self._themeState = newThemeState
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end
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-- Only process button events if callback exists, element is not disabled,
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-- Only process button events if onEvent handler exists, element is not disabled,
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-- and this is the topmost element at the mouse position (z-index ordering)
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-- Exception: Allow drag continuation even if occluded (once drag starts, it continues)
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local isDragging = false
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@@ -3280,7 +3280,7 @@ function Element:update(dt)
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end
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end
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local canProcessEvents = (self.callback or self.editable) and not self.disabled and (isActiveElement or isDragging)
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local canProcessEvents = (self.onEvent or self.editable) and not self.disabled and (isActiveElement or isDragging)
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if canProcessEvents then
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-- Check all three mouse buttons
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@@ -3299,7 +3299,7 @@ function Element:update(dt)
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else
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-- Just pressed - fire press event and record drag start position
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local modifiers = getModifiers()
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if self.callback then
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if self.onEvent then
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local pressEvent = InputEvent.new({
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type = "press",
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button = button,
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@@ -3308,7 +3308,7 @@ function Element:update(dt)
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modifiers = modifiers,
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clickCount = 1,
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})
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self.callback(self, pressEvent)
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self.onEvent(self, pressEvent)
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end
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self._pressed[button] = true
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@@ -3331,7 +3331,7 @@ function Element:update(dt)
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if lastX ~= mx or lastY ~= my then
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-- Mouse has moved - fire drag event only if still hovering
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if self.callback and isHovering then
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if self.onEvent and isHovering then
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local modifiers = getModifiers()
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local dx = mx - self._dragStartX[button]
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local dy = my - self._dragStartY[button]
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@@ -3346,7 +3346,7 @@ function Element:update(dt)
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modifiers = modifiers,
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clickCount = 1,
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})
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self.callback(self, dragEvent)
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self.onEvent(self, dragEvent)
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end
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-- Handle text selection drag for editable elements
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@@ -3386,7 +3386,7 @@ function Element:update(dt)
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eventType = "middleclick"
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end
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if self.callback then
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if self.onEvent then
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local clickEvent = InputEvent.new({
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type = eventType,
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button = button,
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@@ -3396,7 +3396,7 @@ function Element:update(dt)
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clickCount = clickCount,
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})
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self.callback(self, clickEvent)
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self.onEvent(self, clickEvent)
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end
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self._pressed[button] = false
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@@ -3429,7 +3429,7 @@ function Element:update(dt)
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||||
end
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||||
|
||||
-- Fire release event
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||||
if self.callback then
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||||
if self.onEvent then
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local releaseEvent = InputEvent.new({
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||||
type = "release",
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button = button,
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@@ -3438,7 +3438,7 @@ function Element:update(dt)
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modifiers = modifiers,
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||||
clickCount = clickCount,
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||||
})
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||||
self.callback(self, releaseEvent)
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||||
self.onEvent(self, releaseEvent)
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||||
end
|
||||
end
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||||
else
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||||
@@ -3450,10 +3450,10 @@ function Element:update(dt)
|
||||
end
|
||||
end
|
||||
end
|
||||
end -- end if self.callback
|
||||
end -- end if self.onEvent
|
||||
|
||||
-- Handle touch events (maintain backward compatibility)
|
||||
if self.callback then
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||||
if self.onEvent then
|
||||
local touches = love.touch.getTouches()
|
||||
for _, id in ipairs(touches) do
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||||
local tx, ty = love.touch.getPosition(id)
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||||
@@ -3469,7 +3469,7 @@ function Element:update(dt)
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||||
modifiers = getModifiers(),
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||||
clickCount = 1,
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||||
})
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||||
self.callback(self, touchEvent)
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||||
self.onEvent(self, touchEvent)
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||||
self._touchPressed[id] = false
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||||
end
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||||
end
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||||
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||||
@@ -131,8 +131,8 @@ function GuiState.getTopElementAt(x, y)
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||||
local function findInteractiveAncestor(elem)
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||||
local current = elem
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||||
while current do
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||||
-- An element is interactive if it has a callback, themeComponent, or is editable
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||||
if current.callback or current.themeComponent or current.editable then
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||||
-- An element is interactive if it has an onEvent handler, themeComponent, or is editable
|
||||
if current.onEvent or current.themeComponent or current.editable then
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||||
return current
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||||
end
|
||||
current = current.parent
|
||||
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||||
@@ -60,7 +60,7 @@ local function hashProps(props, visited, depth)
|
||||
|
||||
-- Properties to skip (they cause issues or aren't relevant for ID generation)
|
||||
local skipKeys = {
|
||||
callback = true,
|
||||
onEvent = true,
|
||||
parent = true,
|
||||
children = true,
|
||||
onFocus = true,
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
---@field flexWrap FlexWrap? -- Whether children wrap to multiple lines: "nowrap"|"wrap"|"wrap-reverse" (default: NOWRAP)
|
||||
---@field justifySelf JustifySelf? -- Alignment of the item itself along main axis (default: AUTO)
|
||||
---@field alignSelf AlignSelf? -- Alignment of the item itself along cross axis (default: AUTO)
|
||||
---@field callback fun(element:Element, event:InputEvent)? -- Callback function for interaction events
|
||||
---@field onEvent fun(element:Element, event:InputEvent)? -- Callback function for interaction events
|
||||
---@field onFocus fun(element:Element, event:InputEvent)? -- Callback when element receives focus
|
||||
---@field onBlur fun(element:Element, event:InputEvent)? -- Callback when element loses focus
|
||||
---@field onTextInput fun(element:Element, text:string)? -- Callback when text is input
|
||||
|
||||
@@ -49,7 +49,7 @@ function TestEventSystem:test_event_object_has_required_fields()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
eventReceived = event
|
||||
end,
|
||||
})
|
||||
@@ -82,7 +82,7 @@ function TestEventSystem:test_left_click_generates_click_event()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
table.insert(eventsReceived, { type = event.type, button = event.button })
|
||||
end,
|
||||
})
|
||||
@@ -118,7 +118,7 @@ function TestEventSystem:test_right_click_generates_rightclick_event()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
table.insert(eventsReceived, { type = event.type, button = event.button })
|
||||
end,
|
||||
})
|
||||
@@ -151,7 +151,7 @@ function TestEventSystem:test_middle_click_generates_middleclick_event()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
table.insert(eventsReceived, { type = event.type, button = event.button })
|
||||
end,
|
||||
})
|
||||
@@ -184,7 +184,7 @@ function TestEventSystem:test_modifier_keys_are_detected()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
if event.type == "click" then
|
||||
eventReceived = event
|
||||
end
|
||||
@@ -213,7 +213,7 @@ function TestEventSystem:test_double_click_increments_click_count()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
if event.type == "click" then
|
||||
table.insert(clickEvents, event.clickCount)
|
||||
end
|
||||
@@ -248,7 +248,7 @@ function TestEventSystem:test_press_and_release_events_are_fired()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
table.insert(eventsReceived, event.type)
|
||||
end,
|
||||
})
|
||||
@@ -288,7 +288,7 @@ function TestEventSystem:test_event_contains_mouse_position()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
if event.type == "click" then
|
||||
eventReceived = event
|
||||
end
|
||||
@@ -318,7 +318,7 @@ function TestEventSystem:test_no_callback_when_clicking_outside_element()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
callbackCalled = true
|
||||
end,
|
||||
})
|
||||
@@ -343,7 +343,7 @@ function TestEventSystem:test_multiple_modifiers_detected()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(element, event)
|
||||
onEvent = function(element, event)
|
||||
if event.type == "click" then
|
||||
eventReceived = event
|
||||
end
|
||||
|
||||
@@ -32,7 +32,7 @@ function TestDragEvent:test_drag_event_fired_on_mouse_movement()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
dragEventReceived = true
|
||||
dragEvent = event
|
||||
@@ -62,7 +62,7 @@ function TestDragEvent:test_drag_event_contains_delta_values()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
dragEvent = event
|
||||
end
|
||||
@@ -94,7 +94,7 @@ function TestDragEvent:test_drag_event_updates_delta_continuously()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
table.insert(dragEvents, { dx = event.dx, dy = event.dy })
|
||||
end
|
||||
@@ -130,7 +130,7 @@ function TestDragEvent:test_no_drag_event_when_mouse_stationary()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
dragEventCount = dragEventCount + 1
|
||||
end
|
||||
@@ -158,7 +158,7 @@ function TestDragEvent:test_drag_tracking_cleaned_up_on_release()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
table.insert(dragEvents, { dx = event.dx, dy = event.dy })
|
||||
end
|
||||
@@ -199,7 +199,7 @@ function TestDragEvent:test_drag_works_with_different_buttons()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
table.insert(dragEvents, { button = event.button, dx = event.dx })
|
||||
end
|
||||
@@ -232,7 +232,7 @@ function TestDragEvent:test_drag_event_contains_mouse_position()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
dragEvent = event
|
||||
end
|
||||
@@ -260,7 +260,7 @@ function TestDragEvent:test_no_drag_when_mouse_leaves_element()
|
||||
y = 100,
|
||||
width = 200,
|
||||
height = 100,
|
||||
callback = function(el, event)
|
||||
onEvent = function(el, event)
|
||||
if event.type == "drag" then
|
||||
dragEventCount = dragEventCount + 1
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user