Revert "changing abs x/y heredity"

This reverts commit 7f1dcb5eb51f8119ce9059928a516316e0843fdc.
This commit is contained in:
Michael Freno
2025-09-18 15:11:20 -04:00
parent 3316fe4d5d
commit 7b9116577e
3 changed files with 83 additions and 94 deletions

View File

@@ -61,14 +61,12 @@ function TestAbsolutePositioning:testDeeplyNestedAbsolutePositioning()
rootWindow:layoutChildren()
-- Verify absolute child position is correct (relative to parent)
-- Absolute positioning should be relative to the parent container's origin
luaunit.assertEquals(absoluteChildInNested.x, nestedFlexContainer.x + absoluteChildInNested.x)
luaunit.assertEquals(absoluteChildInNested.y, nestedFlexContainer.y + absoluteChildInNested.y)
luaunit.assertEquals(absoluteChildInNested.x, 120) -- 100 + 20
luaunit.assertEquals(absoluteChildInNested.y, 80) -- 50 + 30
-- Verify flex child position is calculated correctly within nested container
-- Flex children should be positioned by flex layout rules (not affected by absolute positioning of others)
luaunit.assertAlmostEquals(flexChildInNested.x, 0) -- Should be at start of container
luaunit.assertAlmostEquals(flexChildInNested.y, (nestedFlexContainer.height - flexChildInNested.height)/2) -- Should be centered vertically in container
luaunit.assertEquals(flexChildInNested.x, 0) -- Should be at start of container
luaunit.assertEquals(flexChildInNested.y, 100 - 30) -- Should be centered vertically in 100px container
-- Verify parent-child relationships
luaunit.assertEquals(#nestedFlexContainer.children, 2)
@@ -137,15 +135,14 @@ function TestAbsolutePositioning:testMixedLayoutTypesWithNesting()
-- Layout children
rootWindow:layoutChildren()
-- Verify absolute positions are correct (relative to parent)
luaunit.assertEquals(absoluteChild1.x, flexContainerWithAbsolute.x + absoluteChild1.x)
luaunit.assertEquals(absoluteChild1.y, flexContainerWithAbsolute.y + absoluteChild1.y)
luaunit.assertEquals(nestedAbsoluteChild.x, flexContainerWithAbsolute.x + nestedAbsoluteChild.x)
luaunit.assertEquals(nestedAbsoluteChild.y, flexContainerWithAbsolute.y + nestedAbsoluteChild.y)
-- Verify absolute positions are correct
luaunit.assertEquals(absoluteChild1.x, 50)
luaunit.assertEquals(absoluteChild1.y, 20)
luaunit.assertEquals(nestedAbsoluteChild.x, 100)
luaunit.assertEquals(nestedAbsoluteChild.y, 100)
-- Verify flex child is positioned by flex layout (not affected by absolute positioning)
-- First flex child in space-between should be at start
luaunit.assertAlmostEquals(flexChild.x, 0)
-- Verify flex child is positioned by flex layout
luaunit.assertEquals(flexChild.x, 0) -- First flex child in space-between should be at start
end
function TestAbsolutePositioning:testAbsolutePositioningInComplexBranchingStructure()
@@ -252,16 +249,16 @@ function TestAbsolutePositioning:testAbsolutePositioningInComplexBranchingStruct
rootWindow:layoutChildren()
-- Verify absolute positions in each branch (absolute position relative to branch parent)
luaunit.assertEquals(absChild1.x, branch1.x + absChild1.x)
luaunit.assertEquals(absChild1.y, branch1.y + absChild1.y)
luaunit.assertEquals(absChild2.x, branch2.x + absChild2.x)
luaunit.assertEquals(absChild2.y, branch2.y + absChild2.y)
luaunit.assertEquals(absChild3.x, branch3.x + absChild3.x)
luaunit.assertEquals(absChild3.y, branch3.y + absChild3.y)
luaunit.assertEquals(absChild1.x, 10) -- 0 + 10
luaunit.assertEquals(absChild1.y, 15) -- 0 + 15
luaunit.assertEquals(absChild2.x, 250 + 20) -- 250 + 20
luaunit.assertEquals(absChild2.y, 100 + 30) -- 100 + 30
luaunit.assertEquals(absChild3.x, 500 + 30) -- 500 + 30
luaunit.assertEquals(absChild3.y, 200 + 40) -- 200 + 40
-- Verify that regular children are positioned by flex layout
luaunit.assertAlmostEquals(regularChild1.x, 0)
luaunit.assertAlmostEquals(regularChild2.x, 0)
luaunit.assertEquals(regularChild1.x, 0)
luaunit.assertEquals(regularChild2.x, 0)
end
function TestAbsolutePositioning:testAbsolutePositioningWithComplexTransformations()
@@ -307,8 +304,8 @@ function TestAbsolutePositioning:testAbsolutePositioningWithComplexTransformatio
rootWindow:layoutChildren()
-- Verify absolute position accounts for parent padding and margin
luaunit.assertEquals(absChildWithPadding.x, rootWindow.x + containerWithPadding.margin.left + absChildWithPadding.x)
luaunit.assertEquals(absChildWithPadding.y, rootWindow.y + containerWithPadding.margin.top + absChildWithPadding.y)
luaunit.assertEquals(absChildWithPadding.x, 100 + 15 + 20) -- root x + margin + child x
luaunit.assertEquals(absChildWithPadding.y, 50 + 10 + 30) -- root y + margin + child y
end
function TestAbsolutePositioning:testAbsolutePositioningInNestedLayoutWithMultipleLevels()
@@ -387,13 +384,14 @@ function TestAbsolutePositioning:testAbsolutePositioningInNestedLayoutWithMultip
-- Layout all children
rootWindow:layoutChildren()
-- Verify absolute position at deepest level (relative to parent hierarchy)
luaunit.assertEquals(absChildAtLevel3.x, rootWindow.x + level1Container.x + level2Container.x + level3Container.x + absChildAtLevel3.x)
luaunit.assertEquals(absChildAtLevel3.y, rootWindow.y + level1Container.y + level2Container.y + level3Container.y + absChildAtLevel3.y)
-- Verify absolute position at deepest level
luaunit.assertEquals(absChildAtLevel3.x, 50 + 0 + 20 + 10) -- root x + level1 x + level2 x + child x
luaunit.assertEquals(absChildAtLevel3.y, 30 + 0 + 10 + 20) -- root y + level1 y + level2 y + child y
-- Verify that flex child is positioned by flex layout at level 3
luaunit.assertAlmostEquals(flexChildAtLevel3.x, 0) -- Should be at start of container
luaunit.assertEquals(flexChildAtLevel3.x, 0) -- Should be at start of container
end
-- Run the tests
luaunit.LuaUnit.run()

View File

@@ -98,26 +98,24 @@ function TestDepthLayouts:testMaximumNestingDepth()
parentWindow:layoutChildren()
-- Verify that each level is positioned correctly
-- CSS behavior: nested containers should maintain their relative positions within parents
luaunit.assertAlmostEquals(level1.x, 0)
luaunit.assertAlmostEquals(level1.y, 0)
luaunit.assertEquals(level1.x, 0)
luaunit.assertEquals(level1.y, 0)
luaunit.assertAlmostEquals(level2.x, 0)
luaunit.assertAlmostEquals(level2.y, 0)
luaunit.assertEquals(level2.x, 0)
luaunit.assertEquals(level2.y, 0)
luaunit.assertAlmostEquals(level3.x, 0)
luaunit.assertAlmostEquals(level3.y, 0)
luaunit.assertEquals(level3.x, 0)
luaunit.assertEquals(level3.y, 0)
luaunit.assertAlmostEquals(level4.x, 0)
luaunit.assertAlmostEquals(level4.y, 0)
luaunit.assertEquals(level4.x, 0)
luaunit.assertEquals(level4.y, 0)
luaunit.assertAlmostEquals(level5.x, 0)
luaunit.assertAlmostEquals(level5.y, 0)
luaunit.assertEquals(level5.x, 0)
luaunit.assertEquals(level5.y, 0)
-- Verify that the deepest child is positioned correctly
-- CSS behavior: deepest child should be positioned according to its container's justify content and alignment properties
luaunit.assertAlmostEquals(deepChild.x, 0)
luaunit.assertAlmostEquals(deepChild.y, level5.h - deepChild.h) -- Should be at bottom position
luaunit.assertEquals(deepChild.x, 0)
luaunit.assertEquals(deepChild.y, 40 - 15) -- Should be at bottom position
end
function TestDepthLayouts:testPropertyInheritanceThroughNesting()
@@ -182,20 +180,20 @@ function TestDepthLayouts:testPropertyInheritanceThroughNesting()
parentWindow:layoutChildren()
-- Verify that properties are inherited appropriately
-- CSS behavior: nested containers should inherit flex properties from their parent, unless explicitly overridden
luaunit.assertAlmostEquals(level1.x, 0)
luaunit.assertAlmostEquals(level1.y, (parentWindow.h - level1.h) / 2) -- Centered vertically
-- The parent's flexWrap should be preserved through nesting
-- The level1's flexDirection should be VERTICAL, and level2's should be HORIZONTAL
luaunit.assertEquals(level1.x, 0)
luaunit.assertEquals(level1.y, (200 - 150) / 2) -- Centered vertically
luaunit.assertAlmostEquals(level2.x, 0)
luaunit.assertAlmostEquals(level2.y, 0)
luaunit.assertEquals(level2.x, 0)
luaunit.assertEquals(level2.y, 0)
-- Verify that children are positioned correctly based on their container's properties
-- CSS behavior: child positioning should respect the flex direction and justify content of its container
luaunit.assertAlmostEquals(child1.x, 0)
luaunit.assertAlmostEquals(child1.y, (level1.h - child1.h) / 2) -- Centered vertically within level1
luaunit.assertEquals(child1.x, 0)
luaunit.assertEquals(child1.y, (150 - 30) / 2) -- Centered vertically within level1
luaunit.assertAlmostEquals(child2.x, (level2.w - child2.w) / 2) -- Centered horizontally within level2
luaunit.assertAlmostEquals(child2.y, (level2.h - child2.h) / 2) -- Centered vertically within level2
luaunit.assertEquals(child2.x, (200 - 60) / 2) -- Centered horizontally within level2
luaunit.assertEquals(child2.y, (100 - 40) / 2) -- Centered vertically within level2
end
function TestDepthLayouts:testSizeCalculationAccuracyAtDepth()
@@ -271,23 +269,21 @@ function TestDepthLayouts:testSizeCalculationAccuracyAtDepth()
parentWindow:layoutChildren()
-- Verify that dimensions are preserved through nesting
-- CSS behavior: nested containers should maintain their specified dimensions
luaunit.assertAlmostEquals(level1.w, 300)
luaunit.assertAlmostEquals(level1.h, 200)
luaunit.assertEquals(level1.w, 300)
luaunit.assertEquals(level1.h, 200)
luaunit.assertAlmostEquals(level2.w, 250)
luaunit.assertAlmostEquals(level2.h, 150)
luaunit.assertEquals(level2.w, 250)
luaunit.assertEquals(level2.h, 150)
luaunit.assertAlmostEquals(level3.w, 200)
luaunit.assertAlmostEquals(level3.h, 100)
luaunit.assertEquals(level3.w, 200)
luaunit.assertEquals(level3.h, 100)
-- Verify that children are positioned correctly within their containers
-- CSS behavior: child positioning should be calculated based on container dimensions and justify content
luaunit.assertAlmostEquals(child1.x, (level3.w - child1.w) / 2) -- Centered horizontally within level3
luaunit.assertAlmostEquals(child1.y, (level3.h - child1.h) / 2) -- Centered vertically within level3
luaunit.assertEquals(child1.x, (200 - 50) / 2) -- Centered horizontally within level3
luaunit.assertEquals(child1.y, (100 - 30) / 2) -- Centered vertically within level3
luaunit.assertAlmostEquals(child2.x, (level3.w - child2.w) / 2 + child1.w + parentWindow.gap) -- Positioned after first child + gap
luaunit.assertAlmostEquals(child2.y, (level3.h - child2.h) / 2) -- Centered vertically within level3
luaunit.assertEquals(child2.x, (200 - 60) / 2 + 50 + 10) -- Positioned after first child + gap
luaunit.assertEquals(child2.y, (100 - 40) / 2) -- Centered vertically within level3
end
function TestDepthLayouts:testEdgeCasesInDeepLayouts()
@@ -371,29 +367,27 @@ function TestDepthLayouts:testEdgeCasesInDeepLayouts()
parentWindow:layoutChildren()
-- Verify that edge cases are handled correctly
-- CSS behavior: nested layouts should handle various combinations of flex properties and child sizes gracefully
luaunit.assertAlmostEquals(level1.x, 0)
luaunit.assertAlmostEquals(level1.y, 0)
luaunit.assertEquals(level1.x, 0)
luaunit.assertEquals(level1.y, 0)
luaunit.assertAlmostEquals(level2.x, 0)
luaunit.assertAlmostEquals(level2.y, 0)
luaunit.assertEquals(level2.x, 0)
luaunit.assertEquals(level2.y, 0)
-- Verify children in level2 are positioned correctly (centered)
-- CSS behavior: child positioning should respect justify content properties
luaunit.assertAlmostEquals(child1.x, (level2.w - child1.w) / 2) -- Centered horizontally
luaunit.assertAlmostEquals(child1.y, (level2.h - child1.h) / 2) -- Centered vertically
luaunit.assertEquals(child1.x, (300 - 80) / 2) -- Centered horizontally
luaunit.assertEquals(child1.y, (200 - 40) / 2) -- Centered vertically
luaunit.assertAlmostEquals(child2.x, (level2.w - child2.w) / 2 + child1.w + parentWindow.gap) -- Positioned after first child + gap
luaunit.assertAlmostEquals(child2.y, (level2.h - child2.h) / 2) -- Centered vertically
luaunit.assertEquals(child2.x, (300 - 100) / 2 + 80 + 10) -- Positioned after first child + gap
luaunit.assertEquals(child2.y, (200 - 50) / 2) -- Centered vertically
-- Verify children in level1 are positioned correctly
-- CSS behavior: child positioning should respect the flex direction and justify content of its container
luaunit.assertAlmostEquals(deepChild1.x, 0)
luaunit.assertAlmostEquals(deepChild1.y, 0)
luaunit.assertEquals(deepChild1.x, 0)
luaunit.assertEquals(deepChild1.y, 0)
luaunit.assertAlmostEquals(deepChild2.x, 0)
luaunit.assertAlmostEquals(deepChild2.y, deepChild1.h + parentWindow.gap) -- Positioned after first child + gap
luaunit.assertEquals(deepChild2.x, 0)
luaunit.assertEquals(deepChild2.y, 20 + 10) -- Positioned after first child + gap
end
-- Run the tests
luaunit.LuaUnit.run()

View File

@@ -80,13 +80,12 @@ function TestFlexDirection:testHorizontalLayoutChildren()
window:layoutChildren()
-- Verify positions for horizontal layout (children should be placed side by side)
-- In CSS, horizontal flex direction means children are laid out from left to right
luaunit.assertAlmostEquals(child1.x, 0) -- First child at start position
luaunit.assertAlmostEquals(child1.y, 0) -- First child at top position
luaunit.assertEquals(child1.x, 0) -- First child at start position
luaunit.assertEquals(child1.y, 0) -- First child at top position
-- Second child should be positioned after first child + gap
luaunit.assertAlmostEquals(child2.x, child1.w + window.gap) -- child1 width + gap
luaunit.assertAlmostEquals(child2.y, 0) -- Same y position as first child
luaunit.assertEquals(child2.x, 50 + 10) -- child1 width + gap
luaunit.assertEquals(child2.y, 0) -- Same y position as first child
end
function TestFlexDirection:testVerticalLayoutChildren()
@@ -125,13 +124,12 @@ function TestFlexDirection:testVerticalLayoutChildren()
window:layoutChildren()
-- Verify positions for vertical layout (children should be placed one below another)
-- In CSS, vertical flex direction means children are laid out from top to bottom
luaunit.assertAlmostEquals(child1.x, 0) -- First child at left position
luaunit.assertAlmostEquals(child1.y, 0) -- First child at start position
luaunit.assertEquals(child1.x, 0) -- First child at left position
luaunit.assertEquals(child1.y, 0) -- First child at start position
-- Second child should be positioned after first child + gap
luaunit.assertAlmostEquals(child2.x, 0) -- Same x position as first child
luaunit.assertAlmostEquals(child2.y, child1.h + window.gap) -- child1 height + gap
luaunit.assertEquals(child2.x, 0) -- Same x position as first child
luaunit.assertEquals(child2.y, 30 + 10) -- child1 height + gap
end
function TestFlexDirection:testFlexDirectionInheritance()
@@ -158,8 +156,7 @@ function TestFlexDirection:testFlexDirectionInheritance()
})
-- Verify child inherits flex direction from parent
-- CSS inheritance means child should inherit the flex direction from its parent
luaunit.assertEquals(child.flexDirection, parentWindow.flexDirection)
luaunit.assertEquals(child.flexDirection, enums.FlexDirection.HORIZONTAL)
end
-- Run the tests