This commit is contained in:
Michael Freno
2025-11-13 00:06:09 -05:00
parent de4167a7b6
commit 712b3c40e9
24 changed files with 423 additions and 557 deletions

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@@ -1,10 +1,3 @@
---@class Animation
---@field duration number
---@field start {width?:number, height?:number, opacity?:number}
---@field final {width?:number, height?:number, opacity?:number}
---@field elapsed number
---@field transform table?
---@field transition table?
--- Easing functions for animations
local Easing = {
linear = function(t)
@@ -47,27 +40,15 @@ local Easing = {
return t == 1 and 1 or 1 - math.pow(2, -10 * t)
end,
}
local Animation = {}
Animation.__index = Animation
---@class AnimationProps
---@class Animation
---@field duration number
---@field start {width?:number, height?:number, opacity?:number}
---@field final {width?:number, height?:number, opacity?:number}
---@field elapsed number
---@field transform table?
---@field transition table?
local AnimationProps = {}
---@class TransformProps
---@field scale {x?:number, y?:number}?
---@field rotate number?
---@field translate {x?:number, y?:number}?
---@field skew {x?:number, y?:number}?
---@class TransitionProps
---@field duration number?
---@field easing string?
local Animation = {}
Animation.__index = Animation
---@param props AnimationProps
---@return Animation

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@@ -1,8 +1,3 @@
--[[
FlexLove Blur Module
Fast Gaussian blur implementation with canvas caching
]]
local Blur = {}
-- Canvas cache to avoid recreating canvases every frame

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@@ -1,11 +1,3 @@
--[[
Provides color handling with RGB/RGBA support and hex string conversion
]]
-- ====================
-- Error Handling Utilities
-- ====================
--- Standardized error message formatter
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
---@param message string -- Error message

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@@ -1,19 +1,3 @@
-- ====================
-- Event Handler Module
-- ====================
-- Handles all user input events (mouse, keyboard, touch) for UI elements
-- Manages event state, click detection, drag tracking, hover, and focus
---
--- Dependencies (must be injected via deps parameter):
--- - InputEvent: Input event class for creating event objects
--- - GuiState: GUI state manager (unused currently, reserved for future use)
local modulePath = (...):match("(.-)[^%.]+$")
local function req(name)
return require(modulePath .. name)
end
-- Get keyboard modifiers helper
local function getModifiers()
return {
shift = love.keyboard.isDown("lshift") or love.keyboard.isDown("rshift"),
@@ -97,7 +81,9 @@ end
--- Restore state from persistence (for immediate mode)
---@param state table State data
function EventHandler:setState(state)
if not state then return end
if not state then
return
end
self._pressed = state._pressed or {}
self._lastClickTime = state._lastClickTime
@@ -172,7 +158,9 @@ end
---@param my number Mouse Y position
---@param button number Mouse button (1=left, 2=right, 3=middle)
function EventHandler:_handleMousePress(mx, my, button)
if not self._element then return end
if not self._element then
return
end
local element = self._element
@@ -221,14 +209,16 @@ end
---@param button number Mouse button
---@param isHovering boolean Whether mouse is over element
function EventHandler:_handleMouseDrag(mx, my, button, isHovering)
if not self._element then return end
if not self._element then
return
end
local element = self._element
local lastX = self._lastMouseX[button] or mx
local lastY = self._lastMouseY[button] or my
if lastX ~= mx or lastY ~= my then
if lastX ~= mx or lastY ~= my then
-- Mouse has moved - fire drag event only if still hovering
if self.onEvent and isHovering then
local modifiers = getModifiers()
@@ -264,7 +254,9 @@ end
---@param my number Mouse Y position
---@param button number Mouse button
function EventHandler:_handleMouseRelease(mx, my, button)
if not self._element then return end
if not self._element then
return
end
local element = self._element

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@@ -1,7 +1,3 @@
-- ====================
-- Grid Layout System
-- ====================
local modulePath = (...):match("(.-)[^%.]+$")
local utils = require(modulePath .. "utils")
local enums = utils.enums

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@@ -1,8 +1,3 @@
-- ====================
-- GUI State Module
-- ====================
-- Shared state between Gui and Element to avoid circular dependencies
---@class GuiState
local GuiState = {
-- Top-level elements

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@@ -1,12 +1,3 @@
--[[
ImageCache.lua - Image caching system for FlexLove
Provides efficient image loading and caching with memory management
]]
-- ====================
-- ImageCache
-- ====================
---@class ImageCache
---@field _cache table<string, {image: love.Image, imageData: love.ImageData?}>
local ImageCache = {}

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@@ -1,12 +1,3 @@
--[[
ImageDataReader.lua - Image data reading utilities for FlexLove
Provides functions to load and read pixel data from images
]]
-- ====================
-- Error Handling Utilities
-- ====================
--- Standardized error message formatter
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
---@param message string -- Error message

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@@ -1,12 +1,3 @@
--[[
ImageRenderer.lua - Image rendering utilities for FlexLove
Provides object-fit modes and object-position support for image rendering
]]
-- ====================
-- Error Handling Utilities
-- ====================
--- Standardized error message formatter
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
---@param message string -- Error message

View File

@@ -1,12 +1,3 @@
--[[
ImageScaler.lua - Image scaling utilities for FlexLove
Provides nearest-neighbor and bilinear interpolation scaling algorithms
]]
-- ====================
-- Error Handling Utilities
-- ====================
--- Standardized error message formatter
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
---@param message string -- Error message

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@@ -1,7 +1,3 @@
-- ====================
-- Input Event System
-- ====================
---@class InputEvent
---@field type "click"|"press"|"release"|"rightclick"|"middleclick"|"drag"
---@field button number -- Mouse button: 1 (left), 2 (right), 3 (middle)

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@@ -1,16 +1,3 @@
-- ====================
-- LayoutEngine Module
-- ====================
-- Handles all layout calculations for Element including:
-- - Flexbox layout algorithm
-- - Grid layout delegation
-- - Auto-sizing calculations
-- - CSS positioning offsets
---
--- Dependencies (must be injected via deps parameter):
--- - utils: Utility functions and enums
--- - Grid: Grid layout module
---@class LayoutEngine
---@field element Element Reference to the parent element
---@field positioning Positioning Layout positioning mode

View File

@@ -1,9 +1,3 @@
--[[
NinePatch - 9-Patch Renderer for FlexLove
Handles rendering of 9-patch components with Android-style scaling.
Corners can be scaled independently while edges stretch in one dimension.
]]
local modulePath = (...):match("(.-)[^%.]+$")
local ImageScaler = require(modulePath .. "ImageScaler")

View File

@@ -1,12 +1,3 @@
--[[
NinePatchParser.lua - 9-patch PNG parser for FlexLove
Parses Android-style 9-patch images to extract stretch regions and content padding
]]
-- ====================
-- Error Handling Utilities
-- ====================
--- Standardized error message formatter
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
---@param message string -- Error message

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@@ -1,20 +1,3 @@
--- Renderer Module
-- Handles all visual rendering for Elements including backgrounds, borders,
-- images, themes, blur effects, and text rendering.
--
-- This module is responsible for the visual presentation layer of Elements,
-- delegating from Element's draw() method to keep rendering concerns separated.
---
--- Dependencies (must be injected via deps parameter):
--- - Color: Color module for color manipulation
--- - RoundedRect: Rounded rectangle drawing module
--- - NinePatch: 9-patch rendering module
--- - ImageRenderer: Image rendering module
--- - ImageCache: Image caching module
--- - Theme: Theme management module
--- - Blur: Blur effects module
--- - utils: Utility functions (FONT_CACHE, enums)
local Renderer = {}
Renderer.__index = Renderer
@@ -53,7 +36,7 @@ function Renderer.new(config, deps)
top = false,
right = false,
bottom = false,
left = false
left = false,
}
-- Corner radius
@@ -61,7 +44,7 @@ function Renderer.new(config, deps)
topLeft = 0,
topRight = 0,
bottomLeft = 0,
bottomRight = 0
bottomRight = 0,
}
-- Theme properties
@@ -137,12 +120,7 @@ end
---@param height number Height
---@param drawBackgroundColor table Background color (may have animation applied)
function Renderer:_drawBackground(x, y, width, height, drawBackgroundColor)
local backgroundWithOpacity = self._Color.new(
drawBackgroundColor.r,
drawBackgroundColor.g,
drawBackgroundColor.b,
drawBackgroundColor.a * self.opacity
)
local backgroundWithOpacity = self._Color.new(drawBackgroundColor.r, drawBackgroundColor.g, drawBackgroundColor.b, drawBackgroundColor.a * self.opacity)
love.graphics.setColor(backgroundWithOpacity:toRGBA())
self._RoundedRect.draw("fill", x, y, width, height, self.cornerRadius)
end
@@ -267,12 +245,7 @@ end
---@param borderBoxWidth number Border box width
---@param borderBoxHeight number Border box height
function Renderer:_drawBorders(x, y, borderBoxWidth, borderBoxHeight)
local borderColorWithOpacity = self._Color.new(
self.borderColor.r,
self.borderColor.g,
self.borderColor.b,
self.borderColor.a * self.opacity
)
local borderColorWithOpacity = self._Color.new(self.borderColor.r, self.borderColor.g, self.borderColor.b, self.borderColor.a * self.opacity)
love.graphics.setColor(borderColorWithOpacity:toRGBA())
-- Check if all borders are enabled
@@ -338,16 +311,7 @@ function Renderer:draw(backdropCanvas)
self:_drawBackground(element.x, element.y, borderBoxWidth, borderBoxHeight, drawBackgroundColor)
-- LAYER 1.5: Draw image on top of backgroundColor (if image exists)
self:_drawImage(
element.x,
element.y,
element.padding.left,
element.padding.top,
element.width,
element.height,
borderBoxWidth,
borderBoxHeight
)
self:_drawImage(element.x, element.y, element.padding.left, element.padding.top, element.width, element.height, borderBoxWidth, borderBoxHeight)
-- LAYER 2: Draw theme on top of backgroundColor (if theme exists)
self:_drawTheme(element.x, element.y, borderBoxWidth, borderBoxHeight, element.scaleCorners, element.scalingAlgorithm)
@@ -596,7 +560,8 @@ function Renderer:drawText(element)
end
if displayText and displayText ~= "" then
local textColor = isPlaceholder and self._Color.new(element.textColor.r * 0.5, element.textColor.g * 0.5, element.textColor.b * 0.5, element.textColor.a * 0.5)
local textColor = isPlaceholder
and self._Color.new(element.textColor.r * 0.5, element.textColor.g * 0.5, element.textColor.b * 0.5, element.textColor.a * 0.5)
or element.textColor
local textColorWithOpacity = self._Color.new(textColor.r, textColor.g, textColor.b, textColor.a * self.opacity)
love.graphics.setColor(textColorWithOpacity:toRGBA())

View File

@@ -1,8 +1,3 @@
--[[
RoundedRect - Rounded Rectangle Helper for FlexLove
Provides functions for generating and drawing rounded rectangles with per-corner radius control.
]]
local RoundedRect = {}
--- Generate points for a rounded rectangle

View File

@@ -1,10 +1,3 @@
--- ScrollManager.lua
--- Handles scrolling, overflow detection, and scrollbar rendering/interaction for Elements
--- Extracted from Element.lua as part of element-refactor-modularization task 05
---
--- Dependencies (must be injected via deps parameter):
--- - Color: Color module for creating color instances
---@class ScrollManager
---@field overflow string -- "visible"|"hidden"|"auto"|"scroll"
---@field overflowX string? -- X-axis specific overflow (overrides overflow)

View File

@@ -1,10 +1,3 @@
-- ====================
-- State Manager Module
-- ====================
-- Unified state management system for immediate mode GUI elements
-- Combines ID-based state persistence with interactive state tracking
-- Handles all element state: interaction, scroll, input, click tracking, etc.
---@class StateManager
local StateManager = {}
@@ -23,7 +16,7 @@ local callSiteCounters = {}
-- Configuration
local config = {
stateRetentionFrames = 60, -- Keep unused state for 60 frames (~1 second at 60fps)
maxStateEntries = 1000, -- Maximum state entries before forced GC
maxStateEntries = 1000, -- Maximum state entries before forced GC
}
-- ====================
@@ -36,7 +29,9 @@ local config = {
---@param depth number|nil Current recursion depth
---@return string
local function hashProps(props, visited, depth)
if not props then return "" end
if not props then
return ""
end
-- Initialize visited table on first call
visited = visited or {}
@@ -70,12 +65,12 @@ local function hashProps(props, visited, depth)
onEnter = true,
userdata = true,
-- Dynamic input/state properties that should not affect ID stability
text = true, -- Text content changes as user types
placeholder = true, -- Placeholder text is presentational
editable = true, -- Editable state can be toggled dynamically
selectOnFocus = true, -- Input behavior flag
autoGrow = true, -- Auto-grow behavior flag
passwordMode = true, -- Password mode can be toggled
text = true, -- Text content changes as user types
placeholder = true, -- Placeholder text is presentational
editable = true, -- Editable state can be toggled dynamically
selectOnFocus = true, -- Input behavior flag
autoGrow = true, -- Auto-grow behavior flag
passwordMode = true, -- Password mode can be toggled
}
-- Collect and sort keys for consistent ordering
@@ -198,42 +193,94 @@ function StateManager.getState(id, defaultState)
local state = stateStore[id]
-- Interaction states
if state.hover == nil then state.hover = false end
if state.pressed == nil then state.pressed = false end
if state.focused == nil then state.focused = false end
if state.disabled == nil then state.disabled = false end
if state.active == nil then state.active = false end
if state.hover == nil then
state.hover = false
end
if state.pressed == nil then
state.pressed = false
end
if state.focused == nil then
state.focused = false
end
if state.disabled == nil then
state.disabled = false
end
if state.active == nil then
state.active = false
end
-- Scrollbar states
if state.scrollbarHoveredVertical == nil then state.scrollbarHoveredVertical = false end
if state.scrollbarHoveredHorizontal == nil then state.scrollbarHoveredHorizontal = false end
if state.scrollbarDragging == nil then state.scrollbarDragging = false end
if state.hoveredScrollbar == nil then state.hoveredScrollbar = nil end
if state.scrollbarDragOffset == nil then state.scrollbarDragOffset = 0 end
if state.scrollbarHoveredVertical == nil then
state.scrollbarHoveredVertical = false
end
if state.scrollbarHoveredHorizontal == nil then
state.scrollbarHoveredHorizontal = false
end
if state.scrollbarDragging == nil then
state.scrollbarDragging = false
end
if state.hoveredScrollbar == nil then
state.hoveredScrollbar = nil
end
if state.scrollbarDragOffset == nil then
state.scrollbarDragOffset = 0
end
-- Scroll position
if state.scrollX == nil then state.scrollX = 0 end
if state.scrollY == nil then state.scrollY = 0 end
if state.scrollX == nil then
state.scrollX = 0
end
if state.scrollY == nil then
state.scrollY = 0
end
-- Click tracking
if state._pressed == nil then state._pressed = {} end
if state._lastClickTime == nil then state._lastClickTime = nil end
if state._lastClickButton == nil then state._lastClickButton = nil end
if state._clickCount == nil then state._clickCount = 0 end
if state._pressed == nil then
state._pressed = {}
end
if state._lastClickTime == nil then
state._lastClickTime = nil
end
if state._lastClickButton == nil then
state._lastClickButton = nil
end
if state._clickCount == nil then
state._clickCount = 0
end
-- Drag tracking
if state._dragStartX == nil then state._dragStartX = {} end
if state._dragStartY == nil then state._dragStartY = {} end
if state._lastMouseX == nil then state._lastMouseX = {} end
if state._lastMouseY == nil then state._lastMouseY = {} end
if state._dragStartX == nil then
state._dragStartX = {}
end
if state._dragStartY == nil then
state._dragStartY = {}
end
if state._lastMouseX == nil then
state._lastMouseX = {}
end
if state._lastMouseY == nil then
state._lastMouseY = {}
end
-- Input/focus state
if state._hovered == nil then state._hovered = nil end
if state._focused == nil then state._focused = nil end
if state._cursorPosition == nil then state._cursorPosition = nil end
if state._selectionStart == nil then state._selectionStart = nil end
if state._selectionEnd == nil then state._selectionEnd = nil end
if state._textBuffer == nil then state._textBuffer = "" end
if state._hovered == nil then
state._hovered = nil
end
if state._focused == nil then
state._focused = nil
end
if state._cursorPosition == nil then
state._cursorPosition = nil
end
if state._selectionStart == nil then
state._selectionStart = nil
end
if state._selectionEnd == nil then
state._selectionEnd = nil
end
if state._textBuffer == nil then
state._textBuffer = ""
end
-- Create metadata
stateMetadata[id] = {

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@@ -1,28 +1,3 @@
-- ====================
-- TextEditor Module
-- ====================
-- Handles all text editing functionality including:
-- - Text buffer management
-- - Cursor positioning and navigation
-- - Text selection
-- - Multi-line text with wrapping
-- - Focus management
-- - Keyboard input handling
-- - Text rendering (cursor, selection highlights)
---
--- Dependencies (must be injected via deps parameter):
--- - GuiState: GUI state manager
--- - StateManager: State persistence for immediate mode
--- - Color: Color utility class (reserved for future use)
--- - utils: Utility functions (FONT_CACHE, getModifiers)
-- Setup module path for relative requires
local modulePath = (...):match("(.-)[^%.]+$")
local function req(name)
return require(modulePath .. name)
end
-- UTF-8 support
local utf8 = utf8 or require("utf8")
local TextEditor = {}

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@@ -1,16 +1,9 @@
--[[
Theme - Theme System for FlexLove
Manages theme loading, registration, and component/color/font access.
Supports 9-patch images, component states, and dynamic theme switching.
]]
local modulePath = (...):match("(.-)[^%.]+$")
local function req(name)
return require(modulePath .. name)
end
local NinePatchParser = req("NinePatchParser")
local ImageScaler = req("ImageScaler")
--- Standardized error message formatter
---@param module string -- Module name (e.g., "Color", "Theme", "Units")

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@@ -1,10 +1,3 @@
--- ThemeManager.lua
--- Manages theme application, state transitions, and property resolution for Elements
--- Extracted from Element.lua as part of element-refactor-modularization task 06
---
--- Dependencies (must be injected via deps parameter):
--- - Theme: Theme module for loading and accessing themes
---@class ThemeManager
---@field theme string? -- Theme name to use
---@field themeComponent string? -- Component name from theme (e.g., "button", "panel")

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@@ -1,8 +1,3 @@
-- ====================
-- Units System
-- ====================
--- Unit parsing and viewport calculations
local Units = {}
--- Parse a unit value (string or number) into value and unit type

127
modules/types.lua Normal file
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@@ -0,0 +1,127 @@
--=====================================--
-- only used for types with lua_ls, if you're using a different LSP (or none), you can remove this file --
--=====================================--
--=====================================--
-- For Animation.lua
--=====================================--
---@class AnimationProps
---@field duration number
---@field start {width?:number, height?:number, opacity?:number}
---@field final {width?:number, height?:number, opacity?:number}
---@field transform table?
---@field transition table?
local AnimationProps = {}
---@class TransformProps
---@field scale {x?:number, y?:number}?
---@field rotate number?
---@field translate {x?:number, y?:number}?
---@field skew {x?:number, y?:number}?
---@class TransitionProps
---@field duration number?
---@field easing string?
--=====================================--
-- For Element.lua
--=====================================--
---@class ElementProps
---@field id string? -- Unique identifier for the element (auto-generated in immediate mode if not provided)
---@field parent Element? -- Parent element for hierarchical structure
---@field x number|string? -- X coordinate of the element (default: 0)
---@field y number|string? -- Y coordinate of the element (default: 0)
---@field z number? -- Z-index for layering (default: 0)
---@field width number|string? -- Width of the element (default: calculated automatically)
---@field height number|string? -- Height of the element (default: calculated automatically)
---@field top number|string? -- Offset from top edge (CSS-style positioning)
---@field right number|string? -- Offset from right edge (CSS-style positioning)
---@field bottom number|string? -- Offset from bottom edge (CSS-style positioning)
---@field left number|string? -- Offset from left edge (CSS-style positioning)
---@field border Border? -- Border configuration for the element
---@field borderColor Color? -- Color of the border (default: black)
---@field opacity number? -- Element opacity 0-1 (default: 1)
---@field backgroundColor Color? -- Background color (default: transparent)
---@field cornerRadius number|{topLeft:number?, topRight:number?, bottomLeft:number?, bottomRight:number?}? -- Corner radius: number (all corners) or table for individual corners (default: 0)
---@field gap number|string? -- Space between children elements (default: 0)
---@field padding {top:number|string?, right:number|string?, bottom:number|string?, left:number|string?, horizontal:number|string?, vertical:number|string?}? -- Padding around children (default: {top=0, right=0, bottom=0, left=0})
---@field margin {top:number|string?, right:number|string?, bottom:number|string?, left:number|string?, horizontal:number|string?, vertical:number|string?}? -- Margin around element (default: {top=0, right=0, bottom=0, left=0})
---@field text string? -- Text content to display (default: nil)
---@field textAlign TextAlign? -- Alignment of the text content (default: START)
---@field textColor Color? -- Color of the text content (default: black or theme text color)
---@field textSize number|string? -- Font size: number (px), string with units ("2vh", "10%"), or preset ("xxs"|"xs"|"sm"|"md"|"lg"|"xl"|"xxl"|"3xl"|"4xl") (default: "md" or 12px)
---@field minTextSize number? -- Minimum text size in pixels for auto-scaling
---@field maxTextSize number? -- Maximum text size in pixels for auto-scaling
---@field fontFamily string? -- Font family name from theme or path to font file (default: theme default or system default, inherits from parent)
---@field autoScaleText boolean? -- Whether text should auto-scale with window size (default: true)
---@field positioning Positioning? -- Layout positioning mode: "absolute"|"relative"|"flex"|"grid" (default: RELATIVE)
---@field flexDirection FlexDirection? -- Direction of flex layout: "horizontal"|"vertical" (default: HORIZONTAL)
---@field justifyContent JustifyContent? -- Alignment of items along main axis (default: FLEX_START)
---@field alignItems AlignItems? -- Alignment of items along cross axis (default: STRETCH)
---@field alignContent AlignContent? -- Alignment of lines in multi-line flex containers (default: STRETCH)
---@field flexWrap FlexWrap? -- Whether children wrap to multiple lines: "nowrap"|"wrap"|"wrap-reverse" (default: NOWRAP)
---@field justifySelf JustifySelf? -- Alignment of the item itself along main axis (default: AUTO)
---@field alignSelf AlignSelf? -- Alignment of the item itself along cross axis (default: AUTO)
---@field onEvent fun(element:Element, event:InputEvent)? -- Callback function for interaction events
---@field onFocus fun(element:Element, event:InputEvent)? -- Callback when element receives focus
---@field onBlur fun(element:Element, event:InputEvent)? -- Callback when element loses focus
---@field onTextInput fun(element:Element, text:string)? -- Callback when text is input
---@field onTextChange fun(element:Element, text:string)? -- Callback when text content changes
---@field onEnter fun(element:Element)? -- Callback when Enter key is pressed
---@field transform TransformProps? -- Transform properties for animations and styling
---@field transition TransitionProps? -- Transition settings for animations
---@field gridRows number? -- Number of rows in the grid (default: 1)
---@field gridColumns number? -- Number of columns in the grid (default: 1)
---@field columnGap number|string? -- Gap between grid columns (default: 0)
---@field rowGap number|string? -- Gap between grid rows (default: 0)
---@field theme string? -- Theme name to use (e.g., "space", "metal"). Defaults to theme from Gui.init()
---@field themeComponent string? -- Theme component to use (e.g., "panel", "button", "input"). If nil, no theme is applied
---@field disabled boolean? -- Whether the element is disabled (default: false)
---@field active boolean? -- Whether the element is active/focused (for inputs, default: false)
---@field disableHighlight boolean? -- Whether to disable the pressed state highlight overlay (default: false, or true when using themeComponent)
---@field contentAutoSizingMultiplier {width:number?, height:number?}? -- Multiplier for auto-sized content dimensions (default: sourced from theme or {1, 1})
---@field scaleCorners number? -- Scale multiplier for 9-patch corners/edges. E.g., 2 = 2x size (overrides theme setting)
---@field scalingAlgorithm "nearest"|"bilinear"? -- Scaling algorithm for 9-patch corners: "nearest" (sharp/pixelated) or "bilinear" (smooth) (overrides theme setting)
---@field contentBlur {intensity:number, quality:number}? -- Blur the element's content including children (intensity: 0-100, quality: 1-10, default: nil)
---@field backdropBlur {intensity:number, quality:number}? -- Blur content behind the element (intensity: 0-100, quality: 1-10, default: nil)
---@field editable boolean? -- Whether the element is editable (default: false)
---@field multiline boolean? -- Whether the element supports multiple lines (default: false)
---@field textWrap boolean|"word"|"char"? -- Text wrapping mode (default: false for single-line, "word" for multi-line)
---@field maxLines number? -- Maximum number of lines (default: nil)
---@field maxLength number? -- Maximum text length in characters (default: nil)
---@field placeholder string? -- Placeholder text when empty (default: nil)
---@field passwordMode boolean? -- Whether to display text as password (default: false, disables multiline)
---@field inputType "text"|"number"|"email"|"url"? -- Input type for validation (default: "text")
---@field textOverflow "clip"|"ellipsis"|"scroll"? -- Text overflow behavior (default: "clip")
---@field scrollable boolean? -- Whether text is scrollable (default: false for single-line, true for multi-line)
---@field autoGrow boolean? -- Whether element auto-grows with text (default: false for single-line, true for multi-line)
---@field selectOnFocus boolean? -- Whether to select all text on focus (default: false)
---@field cursorColor Color? -- Cursor color (default: nil, uses textColor)
---@field selectionColor Color? -- Selection background color (default: nil, uses theme or default)
---@field cursorBlinkRate number? -- Cursor blink rate in seconds (default: 0.5)
---@field overflow "visible"|"hidden"|"scroll"|"auto"? -- Overflow behavior (default: "hidden")
---@field overflowX "visible"|"hidden"|"scroll"|"auto"? -- X-axis overflow (overrides overflow)
---@field overflowY "visible"|"hidden"|"scroll"|"auto"? -- Y-axis overflow (overrides overflow)
---@field scrollbarWidth number? -- Width of scrollbar track in pixels (default: 12)
---@field scrollbarColor Color? -- Scrollbar thumb color (default: Color.new(0.5, 0.5, 0.5, 0.8))
---@field scrollbarTrackColor Color? -- Scrollbar track color (default: Color.new(0.2, 0.2, 0.2, 0.5))
---@field scrollbarRadius number? -- Corner radius for scrollbar (default: 6)
---@field scrollbarPadding number? -- Padding between scrollbar and edge (default: 2)
---@field scrollSpeed number? -- Pixels per wheel notch (default: 20)
---@field hideScrollbars boolean|{vertical:boolean, horizontal:boolean}? -- Hide scrollbars (boolean for both, or table for individual control, default: false)
---@field imagePath string? -- Path to image file (auto-loads via ImageCache)
---@field image love.Image? -- Image object to display
---@field objectFit "fill"|"contain"|"cover"|"scale-down"|"none"? -- Image fit mode (default: "fill")
---@field objectPosition string? -- Image position like "center center", "top left", "50% 50%" (default: "center center")
---@field imageOpacity number? -- Image opacity 0-1 (default: 1, combines with element opacity)
---@field _scrollX number? -- Internal: scroll X position (restored in immediate mode)
---@field _scrollY number? -- Internal: scroll Y position (restored in immediate mode)
---@field userdata table? -- User-defined data storage for custom properties
local ElementProps = {}
---@class Border
---@field top boolean
---@field right boolean
---@field bottom boolean
---@field left boolean
local Border = {}

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@@ -1,103 +1,3 @@
---@class ElementProps
---@field id string? -- Unique identifier for the element (auto-generated in immediate mode if not provided)
---@field parent Element? -- Parent element for hierarchical structure
---@field x number|string? -- X coordinate of the element (default: 0)
---@field y number|string? -- Y coordinate of the element (default: 0)
---@field z number? -- Z-index for layering (default: 0)
---@field width number|string? -- Width of the element (default: calculated automatically)
---@field height number|string? -- Height of the element (default: calculated automatically)
---@field top number|string? -- Offset from top edge (CSS-style positioning)
---@field right number|string? -- Offset from right edge (CSS-style positioning)
---@field bottom number|string? -- Offset from bottom edge (CSS-style positioning)
---@field left number|string? -- Offset from left edge (CSS-style positioning)
---@field border Border? -- Border configuration for the element
---@field borderColor Color? -- Color of the border (default: black)
---@field opacity number? -- Element opacity 0-1 (default: 1)
---@field backgroundColor Color? -- Background color (default: transparent)
---@field cornerRadius number|{topLeft:number?, topRight:number?, bottomLeft:number?, bottomRight:number?}? -- Corner radius: number (all corners) or table for individual corners (default: 0)
---@field gap number|string? -- Space between children elements (default: 0)
---@field padding {top:number|string?, right:number|string?, bottom:number|string?, left:number|string?, horizontal:number|string?, vertical:number|string?}? -- Padding around children (default: {top=0, right=0, bottom=0, left=0})
---@field margin {top:number|string?, right:number|string?, bottom:number|string?, left:number|string?, horizontal:number|string?, vertical:number|string?}? -- Margin around element (default: {top=0, right=0, bottom=0, left=0})
---@field text string? -- Text content to display (default: nil)
---@field textAlign TextAlign? -- Alignment of the text content (default: START)
---@field textColor Color? -- Color of the text content (default: black or theme text color)
---@field textSize number|string? -- Font size: number (px), string with units ("2vh", "10%"), or preset ("xxs"|"xs"|"sm"|"md"|"lg"|"xl"|"xxl"|"3xl"|"4xl") (default: "md" or 12px)
---@field minTextSize number? -- Minimum text size in pixels for auto-scaling
---@field maxTextSize number? -- Maximum text size in pixels for auto-scaling
---@field fontFamily string? -- Font family name from theme or path to font file (default: theme default or system default, inherits from parent)
---@field autoScaleText boolean? -- Whether text should auto-scale with window size (default: true)
---@field positioning Positioning? -- Layout positioning mode: "absolute"|"relative"|"flex"|"grid" (default: RELATIVE)
---@field flexDirection FlexDirection? -- Direction of flex layout: "horizontal"|"vertical" (default: HORIZONTAL)
---@field justifyContent JustifyContent? -- Alignment of items along main axis (default: FLEX_START)
---@field alignItems AlignItems? -- Alignment of items along cross axis (default: STRETCH)
---@field alignContent AlignContent? -- Alignment of lines in multi-line flex containers (default: STRETCH)
---@field flexWrap FlexWrap? -- Whether children wrap to multiple lines: "nowrap"|"wrap"|"wrap-reverse" (default: NOWRAP)
---@field justifySelf JustifySelf? -- Alignment of the item itself along main axis (default: AUTO)
---@field alignSelf AlignSelf? -- Alignment of the item itself along cross axis (default: AUTO)
---@field onEvent fun(element:Element, event:InputEvent)? -- Callback function for interaction events
---@field onFocus fun(element:Element, event:InputEvent)? -- Callback when element receives focus
---@field onBlur fun(element:Element, event:InputEvent)? -- Callback when element loses focus
---@field onTextInput fun(element:Element, text:string)? -- Callback when text is input
---@field onTextChange fun(element:Element, text:string)? -- Callback when text content changes
---@field onEnter fun(element:Element)? -- Callback when Enter key is pressed
---@field transform TransformProps? -- Transform properties for animations and styling
---@field transition TransitionProps? -- Transition settings for animations
---@field gridRows number? -- Number of rows in the grid (default: 1)
---@field gridColumns number? -- Number of columns in the grid (default: 1)
---@field columnGap number|string? -- Gap between grid columns (default: 0)
---@field rowGap number|string? -- Gap between grid rows (default: 0)
---@field theme string? -- Theme name to use (e.g., "space", "metal"). Defaults to theme from Gui.init()
---@field themeComponent string? -- Theme component to use (e.g., "panel", "button", "input"). If nil, no theme is applied
---@field disabled boolean? -- Whether the element is disabled (default: false)
---@field active boolean? -- Whether the element is active/focused (for inputs, default: false)
---@field disableHighlight boolean? -- Whether to disable the pressed state highlight overlay (default: false, or true when using themeComponent)
---@field contentAutoSizingMultiplier {width:number?, height:number?}? -- Multiplier for auto-sized content dimensions (default: sourced from theme or {1, 1})
---@field scaleCorners number? -- Scale multiplier for 9-patch corners/edges. E.g., 2 = 2x size (overrides theme setting)
---@field scalingAlgorithm "nearest"|"bilinear"? -- Scaling algorithm for 9-patch corners: "nearest" (sharp/pixelated) or "bilinear" (smooth) (overrides theme setting)
---@field contentBlur {intensity:number, quality:number}? -- Blur the element's content including children (intensity: 0-100, quality: 1-10, default: nil)
---@field backdropBlur {intensity:number, quality:number}? -- Blur content behind the element (intensity: 0-100, quality: 1-10, default: nil)
---@field editable boolean? -- Whether the element is editable (default: false)
---@field multiline boolean? -- Whether the element supports multiple lines (default: false)
---@field textWrap boolean|"word"|"char"? -- Text wrapping mode (default: false for single-line, "word" for multi-line)
---@field maxLines number? -- Maximum number of lines (default: nil)
---@field maxLength number? -- Maximum text length in characters (default: nil)
---@field placeholder string? -- Placeholder text when empty (default: nil)
---@field passwordMode boolean? -- Whether to display text as password (default: false, disables multiline)
---@field inputType "text"|"number"|"email"|"url"? -- Input type for validation (default: "text")
---@field textOverflow "clip"|"ellipsis"|"scroll"? -- Text overflow behavior (default: "clip")
---@field scrollable boolean? -- Whether text is scrollable (default: false for single-line, true for multi-line)
---@field autoGrow boolean? -- Whether element auto-grows with text (default: false for single-line, true for multi-line)
---@field selectOnFocus boolean? -- Whether to select all text on focus (default: false)
---@field cursorColor Color? -- Cursor color (default: nil, uses textColor)
---@field selectionColor Color? -- Selection background color (default: nil, uses theme or default)
---@field cursorBlinkRate number? -- Cursor blink rate in seconds (default: 0.5)
---@field overflow "visible"|"hidden"|"scroll"|"auto"? -- Overflow behavior (default: "hidden")
---@field overflowX "visible"|"hidden"|"scroll"|"auto"? -- X-axis overflow (overrides overflow)
---@field overflowY "visible"|"hidden"|"scroll"|"auto"? -- Y-axis overflow (overrides overflow)
---@field scrollbarWidth number? -- Width of scrollbar track in pixels (default: 12)
---@field scrollbarColor Color? -- Scrollbar thumb color (default: Color.new(0.5, 0.5, 0.5, 0.8))
---@field scrollbarTrackColor Color? -- Scrollbar track color (default: Color.new(0.2, 0.2, 0.2, 0.5))
---@field scrollbarRadius number? -- Corner radius for scrollbar (default: 6)
---@field scrollbarPadding number? -- Padding between scrollbar and edge (default: 2)
---@field scrollSpeed number? -- Pixels per wheel notch (default: 20)
---@field hideScrollbars boolean|{vertical:boolean, horizontal:boolean}? -- Hide scrollbars (boolean for both, or table for individual control, default: false)
---@field imagePath string? -- Path to image file (auto-loads via ImageCache)
---@field image love.Image? -- Image object to display
---@field objectFit "fill"|"contain"|"cover"|"scale-down"|"none"? -- Image fit mode (default: "fill")
---@field objectPosition string? -- Image position like "center center", "top left", "50% 50%" (default: "center center")
---@field imageOpacity number? -- Image opacity 0-1 (default: 1, combines with element opacity)
---@field _scrollX number? -- Internal: scroll X position (restored in immediate mode)
---@field _scrollY number? -- Internal: scroll Y position (restored in immediate mode)
---@field userdata table? -- User-defined data storage for custom properties
local ElementProps = {}
---@class Border
---@field top boolean
---@field right boolean
---@field bottom boolean
---@field left boolean
local Border = {}
local enums = {
---@enum TextAlign
TextAlign = { START = "start", CENTER = "center", END = "end", JUSTIFY = "justify" },