update type defs

This commit is contained in:
Michael Freno
2025-11-18 10:55:37 -05:00
parent 9f147c1d84
commit 6f3fa0e473
2 changed files with 125 additions and 44 deletions

View File

@@ -111,6 +111,10 @@
---@field imageOpacity number? -- Image opacity 0-1 (default: 1, combines with element opacity) ---@field imageOpacity number? -- Image opacity 0-1 (default: 1, combines with element opacity)
---@field imageRepeat "no-repeat"|"repeat"|"repeat-x"|"repeat-y"|"space"|"round"? -- Image repeat/tiling mode (default: "no-repeat") ---@field imageRepeat "no-repeat"|"repeat"|"repeat-x"|"repeat-y"|"space"|"round"? -- Image repeat/tiling mode (default: "no-repeat")
---@field imageTint Color? -- Color to tint the image (default: nil/white, no tint) ---@field imageTint Color? -- Color to tint the image (default: nil/white, no tint)
---@field onImageLoad fun(element:Element, image:love.Image)? -- Callback when image loads successfully
---@field onImageLoadDeferred boolean? -- Whether onImageLoad callback should be deferred (default: false)
---@field onImageError fun(element:Element, error:string)? -- Callback when image fails to load
---@field onImageErrorDeferred boolean? -- Whether onImageError callback should be deferred (default: false)
---@field _loadedImage love.Image? -- Internal: cached loaded image ---@field _loadedImage love.Image? -- Internal: cached loaded image
---@field hideScrollbars boolean|{vertical:boolean, horizontal:boolean}? -- Hide scrollbars (boolean for both, or table for individual control) ---@field hideScrollbars boolean|{vertical:boolean, horizontal:boolean}? -- Hide scrollbars (boolean for both, or table for individual control)
---@field userdata table? ---@field userdata table?
@@ -162,14 +166,14 @@ function Element.new(props, deps)
local self = setmetatable({}, Element) local self = setmetatable({}, Element)
self._deps = deps self._deps = deps
-- Create dependency subsets for sub-modules (defined once, used throughout) -- Create dependency subsets for sub-modules (defined once, used throughout)
local eventHandlerDeps = { local eventHandlerDeps = {
InputEvent = deps.InputEvent, InputEvent = deps.InputEvent,
Context = deps.Context, Context = deps.Context,
utils = deps.utils, utils = deps.utils,
} }
local rendererDeps = { local rendererDeps = {
Color = deps.Color, Color = deps.Color,
RoundedRect = deps.RoundedRect, RoundedRect = deps.RoundedRect,
@@ -181,7 +185,7 @@ function Element.new(props, deps)
Transform = deps.Transform, Transform = deps.Transform,
utils = deps.utils, utils = deps.utils,
} }
local layoutEngineDeps = { local layoutEngineDeps = {
utils = deps.utils, utils = deps.utils,
Grid = deps.Grid, Grid = deps.Grid,
@@ -189,19 +193,19 @@ function Element.new(props, deps)
Context = deps.Context, Context = deps.Context,
ErrorHandler = deps.ErrorHandler, ErrorHandler = deps.ErrorHandler,
} }
local textEditorDeps = { local textEditorDeps = {
Context = deps.Context, Context = deps.Context,
StateManager = deps.StateManager, StateManager = deps.StateManager,
Color = deps.Color, Color = deps.Color,
utils = deps.utils, utils = deps.utils,
} }
local scrollManagerDeps = { local scrollManagerDeps = {
utils = deps.utils, utils = deps.utils,
Color = deps.Color, Color = deps.Color,
} }
self.children = {} self.children = {}
self.onEvent = props.onEvent self.onEvent = props.onEvent
@@ -215,18 +219,23 @@ function Element.new(props, deps)
self.userdata = props.userdata self.userdata = props.userdata
self.onFocus = props.onFocus self.onFocus = props.onFocus
self.onFocusDeferred = props.onFocusDeferred or false
self.onBlur = props.onBlur self.onBlur = props.onBlur
self.onBlurDeferred = props.onBlurDeferred or false
self.onTextInput = props.onTextInput self.onTextInput = props.onTextInput
self.onTextInputDeferred = props.onTextInputDeferred or false
self.onTextChange = props.onTextChange self.onTextChange = props.onTextChange
self.onTextChangeDeferred = props.onTextChangeDeferred or false
self.onEnter = props.onEnter self.onEnter = props.onEnter
self.onEnterDeferred = props.onEnterDeferred or false
-- Initialize state manager ID for immediate mode (use self.id which may be auto-generated) -- Initialize state manager ID for immediate mode (use self.id which may be auto-generated)
self._stateId = self.id self._stateId = self.id
-- In immediate mode, restore EventHandler state from StateManager -- In immediate mode, restore EventHandler state from StateManager
local eventHandlerConfig = { local eventHandlerConfig = {
onEvent = self.onEvent, onEvent = self.onEvent,
onEventDeferred = props.onEventDeferred onEventDeferred = props.onEventDeferred,
} }
if self._deps.Context._immediateMode and self._stateId and self._stateId ~= "" then if self._deps.Context._immediateMode and self._stateId and self._stateId ~= "" then
local state = self._deps.StateManager.getState(self._stateId) local state = self._deps.StateManager.getState(self._stateId)
@@ -459,13 +468,13 @@ function Element.new(props, deps)
-- Validate and set imageRepeat -- Validate and set imageRepeat
if props.imageRepeat then if props.imageRepeat then
local validImageRepeat = { local validImageRepeat = {
["no-repeat"] = "no-repeat", ["no-repeat"] = "no-repeat",
["repeat"] = "repeat", ["repeat"] = "repeat",
["repeat-x"] = "repeat-x", ["repeat-x"] = "repeat-x",
["repeat-y"] = "repeat-y", ["repeat-y"] = "repeat-y",
space = "space", space = "space",
round = "round" round = "round",
} }
self._deps.utils.validateEnum(props.imageRepeat, validImageRepeat, "imageRepeat") self._deps.utils.validateEnum(props.imageRepeat, validImageRepeat, "imageRepeat")
end end
@@ -474,17 +483,71 @@ function Element.new(props, deps)
-- Set imageTint -- Set imageTint
self.imageTint = props.imageTint self.imageTint = props.imageTint
-- Image callbacks
self.onImageLoad = props.onImageLoad
self.onImageLoadDeferred = props.onImageLoadDeferred or false
self.onImageError = props.onImageError
self.onImageErrorDeferred = props.onImageErrorDeferred or false
-- Auto-load image if imagePath is provided -- Auto-load image if imagePath is provided
if self.imagePath and not self.image then if self.imagePath and not self.image then
local loadedImage, err = self._deps.ImageCache.load(self.imagePath) local loadedImage, err = self._deps.ImageCache.load(self.imagePath)
if loadedImage then if loadedImage then
self._loadedImage = loadedImage self._loadedImage = loadedImage
-- Call onImageLoad callback if provided
if self.onImageLoad and type(self.onImageLoad) == "function" then
if self.onImageLoadDeferred then
self._deps.Context.deferCallback(function()
local success, callbackErr = pcall(self.onImageLoad, self, loadedImage)
if not success then
print(string.format("[Element] onImageLoad error: %s", tostring(callbackErr)))
end
end)
else
local success, callbackErr = pcall(self.onImageLoad, self, loadedImage)
if not success then
print(string.format("[Element] onImageLoad error: %s", tostring(callbackErr)))
end
end
end
else else
-- Silently fail - image will just not render -- Image failed to load
self._loadedImage = nil self._loadedImage = nil
-- Call onImageError callback if provided
if self.onImageError and type(self.onImageError) == "function" then
if self.onImageErrorDeferred then
self._deps.Context.deferCallback(function()
local success, callbackErr = pcall(self.onImageError, self, err or "Unknown error")
if not success then
print(string.format("[Element] onImageError error: %s", tostring(callbackErr)))
end
end)
else
local success, callbackErr = pcall(self.onImageError, self, err or "Unknown error")
if not success then
print(string.format("[Element] onImageError error: %s", tostring(callbackErr)))
end
end
end
end end
elseif self.image then elseif self.image then
self._loadedImage = self.image self._loadedImage = self.image
-- Call onImageLoad for directly provided images
if self.onImageLoad and type(self.onImageLoad) == "function" then
if self.onImageLoadDeferred then
self._deps.Context.deferCallback(function()
local success, callbackErr = pcall(self.onImageLoad, self, self.image)
if not success then
print(string.format("[Element] onImageLoad error: %s", tostring(callbackErr)))
end
end)
else
local success, callbackErr = pcall(self.onImageLoad, self, self.image)
if not success then
print(string.format("[Element] onImageLoad error: %s", tostring(callbackErr)))
end
end
end
else else
self._loadedImage = nil self._loadedImage = nil
end end
@@ -1734,7 +1797,7 @@ function Element:removeChild(child)
if c == child then if c == child then
table.remove(self.children, i) table.remove(self.children, i)
child.parent = nil child.parent = nil
-- Recalculate auto-sizing if needed -- Recalculate auto-sizing if needed
if self.autosizing.width or self.autosizing.height then if self.autosizing.width or self.autosizing.height then
if self.autosizing.width then if self.autosizing.width then
@@ -1748,12 +1811,12 @@ function Element:removeChild(child)
self.height = contentHeight self.height = contentHeight
end end
end end
-- Re-layout children after removal -- Re-layout children after removal
if not self._deps.Context._immediateMode then if not self._deps.Context._immediateMode then
self:layoutChildren() self:layoutChildren()
end end
break break
end end
end end
@@ -1765,10 +1828,10 @@ function Element:clearChildren()
for _, child in ipairs(self.children) do for _, child in ipairs(self.children) do
child.parent = nil child.parent = nil
end end
-- Clear the children table -- Clear the children table
self.children = {} self.children = {}
-- Recalculate auto-sizing if needed -- Recalculate auto-sizing if needed
if self.autosizing.width or self.autosizing.height then if self.autosizing.width or self.autosizing.height then
if self.autosizing.width then if self.autosizing.width then
@@ -1782,7 +1845,7 @@ function Element:clearChildren()
self.height = contentHeight self.height = contentHeight
end end
end end
-- Re-layout (though there are no children now) -- Re-layout (though there are no children now)
if not self._deps.Context._immediateMode then if not self._deps.Context._immediateMode then
self:layoutChildren() self:layoutChildren()
@@ -1807,7 +1870,7 @@ function Element:layoutChildren()
if not self.parent then if not self.parent then
self:_checkPerformanceWarnings() self:_checkPerformanceWarnings()
end end
-- Delegate layout to LayoutEngine -- Delegate layout to LayoutEngine
self._layoutEngine:layoutChildren() self._layoutEngine:layoutChildren()
end end
@@ -2019,7 +2082,7 @@ function Element:update(dt)
if not self.parent then if not self.parent then
self:_trackActiveAnimations() self:_trackActiveAnimations()
end end
-- Restore scrollbar state from StateManager in immediate mode -- Restore scrollbar state from StateManager in immediate mode
if self._stateId and self._deps.Context._immediateMode then if self._stateId and self._deps.Context._immediateMode then
local state = self._deps.StateManager.getState(self._stateId) local state = self._deps.StateManager.getState(self._stateId)
@@ -2055,12 +2118,12 @@ function Element:update(dt)
if not self.animation._Color and self._deps.Color then if not self.animation._Color and self._deps.Color then
self.animation:setColorModule(self._deps.Color) self.animation:setColorModule(self._deps.Color)
end end
-- Ensure animation has Transform module reference for transform interpolation -- Ensure animation has Transform module reference for transform interpolation
if not self.animation._Transform and self._deps.Transform then if not self.animation._Transform and self._deps.Transform then
self.animation:setTransformModule(self._deps.Transform) self.animation:setTransformModule(self._deps.Transform)
end end
local finished = self.animation:update(dt, self) local finished = self.animation:update(dt, self)
if finished then if finished then
-- Animation:update() already called onComplete callback -- Animation:update() already called onComplete callback
@@ -2068,7 +2131,7 @@ function Element:update(dt)
else else
-- Apply animation interpolation during update -- Apply animation interpolation during update
local anim = self.animation:interpolate() local anim = self.animation:interpolate()
-- Apply numeric properties -- Apply numeric properties
self.width = anim.width or self.width self.width = anim.width or self.width
self.height = anim.height or self.height self.height = anim.height or self.height
@@ -2081,7 +2144,7 @@ function Element:update(dt)
self.borderWidth = anim.borderWidth or self.borderWidth self.borderWidth = anim.borderWidth or self.borderWidth
self.fontSize = anim.fontSize or self.fontSize self.fontSize = anim.fontSize or self.fontSize
self.lineHeight = anim.lineHeight or self.lineHeight self.lineHeight = anim.lineHeight or self.lineHeight
-- Apply color properties -- Apply color properties
if anim.backgroundColor then if anim.backgroundColor then
self.backgroundColor = anim.backgroundColor self.backgroundColor = anim.backgroundColor
@@ -2101,7 +2164,7 @@ function Element:update(dt)
if anim.imageTint then if anim.imageTint then
self.imageTint = anim.imageTint self.imageTint = anim.imageTint
end end
-- Apply table properties -- Apply table properties
if anim.padding then if anim.padding then
self.padding = anim.padding self.padding = anim.padding
@@ -2112,12 +2175,12 @@ function Element:update(dt)
if anim.cornerRadius then if anim.cornerRadius then
self.cornerRadius = anim.cornerRadius self.cornerRadius = anim.cornerRadius
end end
-- Apply transform property -- Apply transform property
if anim.transform then if anim.transform then
self.transform = anim.transform self.transform = anim.transform
end end
-- Backward compatibility: Update background color with interpolated opacity -- Backward compatibility: Update background color with interpolated opacity
if anim.opacity and not anim.backgroundColor then if anim.opacity and not anim.backgroundColor then
self.backgroundColor.a = anim.opacity self.backgroundColor.a = anim.opacity
@@ -2767,7 +2830,7 @@ function Element:_checkPerformanceWarnings()
if not Performance or not Performance.areWarningsEnabled() then if not Performance or not Performance.areWarningsEnabled() then
return return
end end
-- Check hierarchy depth -- Check hierarchy depth
local depth = self:getHierarchyDepth() local depth = self:getHierarchyDepth()
if depth >= 15 then if depth >= 15 then
@@ -2779,7 +2842,7 @@ function Element:_checkPerformanceWarnings()
"Deep nesting can impact performance. Consider flattening the structure or using absolute positioning" "Deep nesting can impact performance. Consider flattening the structure or using absolute positioning"
) )
end end
-- Check total element count (only for root elements) -- Check total element count (only for root elements)
if not self.parent then if not self.parent then
local totalElements = self:countElements() local totalElements = self:countElements()
@@ -2811,7 +2874,7 @@ function Element:_trackActiveAnimations()
if not Performance or not Performance.areWarningsEnabled() then if not Performance or not Performance.areWarningsEnabled() then
return return
end end
local animCount = self:_countActiveAnimations() local animCount = self:_countActiveAnimations()
if animCount >= 50 then if animCount >= 50 then
Performance.logWarning( Performance.logWarning(
@@ -2848,13 +2911,13 @@ end
--- Set image repeat mode --- Set image repeat mode
---@param repeatMode string Repeat mode: "no-repeat", "repeat", "repeat-x", "repeat-y", "space", "round" ---@param repeatMode string Repeat mode: "no-repeat", "repeat", "repeat-x", "repeat-y", "space", "round"
function Element:setImageRepeat(repeatMode) function Element:setImageRepeat(repeatMode)
local validImageRepeat = { local validImageRepeat = {
["no-repeat"] = "no-repeat", ["no-repeat"] = "no-repeat",
["repeat"] = "repeat", ["repeat"] = "repeat",
["repeat-x"] = "repeat-x", ["repeat-x"] = "repeat-x",
["repeat-y"] = "repeat-y", ["repeat-y"] = "repeat-y",
space = "space", space = "space",
round = "round" round = "round",
} }
self._deps.utils.validateEnum(repeatMode, validImageRepeat, "imageRepeat") self._deps.utils.validateEnum(repeatMode, validImageRepeat, "imageRepeat")
self.imageRepeat = repeatMode self.imageRepeat = repeatMode

View File

@@ -6,11 +6,16 @@
-- For Animation.lua -- For Animation.lua
--=====================================-- --=====================================--
---@class AnimationProps ---@class AnimationProps
---@field duration number ---@field duration number -- Duration in seconds
---@field start {width?:number, height?:number, opacity?:number} ---@field start table -- Starting values (can contain: width, height, opacity, x, y, gap, imageOpacity, backgroundColor, borderColor, textColor, padding, margin, cornerRadius, transform, etc.)
---@field final {width?:number, height?:number, opacity?:number} ---@field final table -- Final values (same properties as start)
---@field transform table? ---@field easing string? -- Easing function name: "linear", "easeInQuad", "easeOutQuad", "easeInOutQuad", "easeInCubic", "easeOutCubic", "easeInOutCubic", "easeInQuart", "easeOutQuart", "easeInExpo", "easeOutExpo" (default: "linear")
---@field transition table? ---@field onStart fun(animation:Animation, element:Element?)? -- Called when animation starts
---@field onUpdate fun(animation:Animation, element:Element?, progress:number)? -- Called each frame with progress (0-1)
---@field onComplete fun(animation:Animation, element:Element?)? -- Called when animation completes
---@field onCancel fun(animation:Animation, element:Element?)? -- Called when animation is cancelled
---@field transform table? -- Additional transform properties (legacy support)
---@field transition table? -- Transition properties (legacy support)
local AnimationProps = {} local AnimationProps = {}
---@class TransformProps ---@class TransformProps
@@ -41,6 +46,7 @@ local AnimationProps = {}
---@field border Border? -- Border configuration for the element ---@field border Border? -- Border configuration for the element
---@field borderColor Color? -- Color of the border (default: black) ---@field borderColor Color? -- Color of the border (default: black)
---@field opacity number? -- Element opacity 0-1 (default: 1) ---@field opacity number? -- Element opacity 0-1 (default: 1)
---@field visibility "visible"|"hidden"? -- Element visibility (default: "visible")
---@field backgroundColor Color? -- Background color (default: transparent) ---@field backgroundColor Color? -- Background color (default: transparent)
---@field cornerRadius number|{topLeft:number?, topRight:number?, bottomLeft:number?, bottomRight:number?}? -- Corner radius: number (all corners) or table for individual corners (default: 0) ---@field cornerRadius number|{topLeft:number?, topRight:number?, bottomLeft:number?, bottomRight:number?}? -- Corner radius: number (all corners) or table for individual corners (default: 0)
---@field gap number|string? -- Space between children elements (default: 0) ---@field gap number|string? -- Space between children elements (default: 0)
@@ -63,11 +69,17 @@ local AnimationProps = {}
---@field justifySelf JustifySelf? -- Alignment of the item itself along main axis (default: AUTO) ---@field justifySelf JustifySelf? -- Alignment of the item itself along main axis (default: AUTO)
---@field alignSelf AlignSelf? -- Alignment of the item itself along cross axis (default: AUTO) ---@field alignSelf AlignSelf? -- Alignment of the item itself along cross axis (default: AUTO)
---@field onEvent fun(element:Element, event:InputEvent)? -- Callback function for interaction events ---@field onEvent fun(element:Element, event:InputEvent)? -- Callback function for interaction events
---@field onFocus fun(element:Element, event:InputEvent)? -- Callback when element receives focus ---@field onEventDeferred boolean? -- Whether onEvent callback should be deferred until after canvases are released (default: false)
---@field onBlur fun(element:Element, event:InputEvent)? -- Callback when element loses focus ---@field onFocus fun(element:Element)? -- Callback when element receives focus
---@field onFocusDeferred boolean? -- Whether onFocus callback should be deferred (default: false)
---@field onBlur fun(element:Element)? -- Callback when element loses focus
---@field onBlurDeferred boolean? -- Whether onBlur callback should be deferred (default: false)
---@field onTextInput fun(element:Element, text:string)? -- Callback when text is input ---@field onTextInput fun(element:Element, text:string)? -- Callback when text is input
---@field onTextInputDeferred boolean? -- Whether onTextInput callback should be deferred (default: false)
---@field onTextChange fun(element:Element, text:string)? -- Callback when text content changes ---@field onTextChange fun(element:Element, text:string)? -- Callback when text content changes
---@field onTextChangeDeferred boolean? -- Whether onTextChange callback should be deferred (default: false)
---@field onEnter fun(element:Element)? -- Callback when Enter key is pressed ---@field onEnter fun(element:Element)? -- Callback when Enter key is pressed
---@field onEnterDeferred boolean? -- Whether onEnter callback should be deferred (default: false)
---@field transform TransformProps? -- Transform properties for animations and styling ---@field transform TransformProps? -- Transform properties for animations and styling
---@field transition TransitionProps? -- Transition settings for animations ---@field transition TransitionProps? -- Transition settings for animations
---@field gridRows number? -- Number of rows in the grid (default: 1) ---@field gridRows number? -- Number of rows in the grid (default: 1)
@@ -114,6 +126,12 @@ local AnimationProps = {}
---@field objectFit "fill"|"contain"|"cover"|"scale-down"|"none"? -- Image fit mode (default: "fill") ---@field objectFit "fill"|"contain"|"cover"|"scale-down"|"none"? -- Image fit mode (default: "fill")
---@field objectPosition string? -- Image position like "center center", "top left", "50% 50%" (default: "center center") ---@field objectPosition string? -- Image position like "center center", "top left", "50% 50%" (default: "center center")
---@field imageOpacity number? -- Image opacity 0-1 (default: 1, combines with element opacity) ---@field imageOpacity number? -- Image opacity 0-1 (default: 1, combines with element opacity)
---@field imageRepeat "no-repeat"|"repeat"|"repeat-x"|"repeat-y"|"space"|"round"? -- Image repeat/tiling mode (default: "no-repeat")
---@field imageTint Color? -- Color to tint the image (default: nil/white, no tint)
---@field onImageLoad fun(element:Element, image:love.Image)? -- Callback when image loads successfully
---@field onImageLoadDeferred boolean? -- Whether onImageLoad callback should be deferred (default: false)
---@field onImageError fun(element:Element, error:string)? -- Callback when image fails to load
---@field onImageErrorDeferred boolean? -- Whether onImageError callback should be deferred (default: false)
---@field _scrollX number? -- Internal: scroll X position (restored in immediate mode) ---@field _scrollX number? -- Internal: scroll X position (restored in immediate mode)
---@field _scrollY number? -- Internal: scroll Y position (restored in immediate mode) ---@field _scrollY number? -- Internal: scroll Y position (restored in immediate mode)
---@field userdata table? -- User-defined data storage for custom properties ---@field userdata table? -- User-defined data storage for custom properties