easings
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353
testing/__tests__/keyframe_animation_test.lua
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353
testing/__tests__/keyframe_animation_test.lua
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local luaunit = require("testing.luaunit")
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require("testing.loveStub")
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local Animation = require("modules.Animation")
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local ErrorHandler = require("modules.ErrorHandler")
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local ErrorCodes = require("modules.ErrorCodes")
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-- Initialize ErrorHandler for Animation module
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ErrorHandler.init({ ErrorCodes = ErrorCodes })
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Animation.initializeErrorHandler(ErrorHandler)
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TestKeyframeAnimation = {}
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function TestKeyframeAnimation:setUp()
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-- Reset state before each test
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end
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-- Test basic keyframe animation creation
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function TestKeyframeAnimation:testCreateKeyframeAnimation()
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local anim = Animation.keyframes({
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duration = 2,
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keyframes = {
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{at = 0, values = {x = 0, opacity = 0}},
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{at = 1, values = {x = 100, opacity = 1}},
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}
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})
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luaunit.assertNotNil(anim)
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luaunit.assertEquals(type(anim), "table")
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luaunit.assertEquals(anim.duration, 2)
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luaunit.assertNotNil(anim.keyframes)
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luaunit.assertEquals(#anim.keyframes, 2)
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end
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-- Test keyframe animation with multiple waypoints
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function TestKeyframeAnimation:testMultipleWaypoints()
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local anim = Animation.keyframes({
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duration = 3,
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keyframes = {
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{at = 0, values = {x = 0, opacity = 0}},
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{at = 0.25, values = {x = 50, opacity = 1}},
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{at = 0.75, values = {x = 150, opacity = 1}},
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{at = 1, values = {x = 200, opacity = 0}},
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}
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})
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luaunit.assertEquals(#anim.keyframes, 4)
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luaunit.assertEquals(anim.keyframes[1].at, 0)
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luaunit.assertEquals(anim.keyframes[2].at, 0.25)
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luaunit.assertEquals(anim.keyframes[3].at, 0.75)
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luaunit.assertEquals(anim.keyframes[4].at, 1)
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end
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-- Test keyframe sorting
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function TestKeyframeAnimation:testKeyframeSorting()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 1, values = {x = 100}},
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{at = 0, values = {x = 0}},
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{at = 0.5, values = {x = 50}},
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}
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})
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-- Should be sorted by 'at' position
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luaunit.assertEquals(anim.keyframes[1].at, 0)
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luaunit.assertEquals(anim.keyframes[2].at, 0.5)
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luaunit.assertEquals(anim.keyframes[3].at, 1)
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end
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-- Test keyframe interpolation at start
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function TestKeyframeAnimation:testInterpolationAtStart()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0, opacity = 0}},
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{at = 1, values = {x = 100, opacity = 1}},
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}
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})
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anim.elapsed = 0
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local result = anim:interpolate()
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luaunit.assertNotNil(result.x)
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luaunit.assertNotNil(result.opacity)
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luaunit.assertAlmostEquals(result.x, 0, 0.01)
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luaunit.assertAlmostEquals(result.opacity, 0, 0.01)
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end
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-- Test keyframe interpolation at end
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function TestKeyframeAnimation:testInterpolationAtEnd()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0, opacity = 0}},
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{at = 1, values = {x = 100, opacity = 1}},
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}
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})
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anim.elapsed = 1
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.x, 100, 0.01)
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luaunit.assertAlmostEquals(result.opacity, 1, 0.01)
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end
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-- Test keyframe interpolation at midpoint
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function TestKeyframeAnimation:testInterpolationAtMidpoint()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}},
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{at = 1, values = {x = 100}},
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}
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})
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anim.elapsed = 0.5
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.x, 50, 0.01)
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end
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-- Test per-keyframe easing
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function TestKeyframeAnimation:testPerKeyframeEasing()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}, easing = "easeInQuad"},
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{at = 0.5, values = {x = 50}, easing = "linear"},
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{at = 1, values = {x = 100}},
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}
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})
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-- At t=0.25 (middle of first segment with easeInQuad)
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anim.elapsed = 0.25
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anim._resultDirty = true -- Mark dirty to force recalculation
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local result1 = anim:interpolate()
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-- easeInQuad at 0.5 should give 0.25, so x = 0 + (50-0) * 0.25 = 12.5
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luaunit.assertTrue(result1.x < 25, "easeInQuad should slow start")
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-- At t=0.75 (middle of second segment with linear)
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anim.elapsed = 0.75
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anim._resultDirty = true -- Mark dirty to force recalculation
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local result2 = anim:interpolate()
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-- linear at 0.5 should give 0.5, so x = 50 + (100-50) * 0.5 = 75
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luaunit.assertAlmostEquals(result2.x, 75, 1)
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end
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-- Test findKeyframes method
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function TestKeyframeAnimation:testFindKeyframes()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}},
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{at = 0.25, values = {x = 25}},
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{at = 0.75, values = {x = 75}},
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{at = 1, values = {x = 100}},
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}
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})
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-- Test finding keyframes at different progress values
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local prev1, next1 = anim:findKeyframes(0.1)
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luaunit.assertEquals(prev1.at, 0)
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luaunit.assertEquals(next1.at, 0.25)
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local prev2, next2 = anim:findKeyframes(0.5)
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luaunit.assertEquals(prev2.at, 0.25)
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luaunit.assertEquals(next2.at, 0.75)
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local prev3, next3 = anim:findKeyframes(0.9)
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luaunit.assertEquals(prev3.at, 0.75)
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luaunit.assertEquals(next3.at, 1)
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end
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-- Test keyframe animation with update
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function TestKeyframeAnimation:testKeyframeAnimationUpdate()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {opacity = 0}},
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{at = 1, values = {opacity = 1}},
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}
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})
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-- Update halfway through
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anim:update(0.5)
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local result = anim:interpolate()
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luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
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luaunit.assertFalse(anim:update(0)) -- Not complete yet
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-- Update to completion
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luaunit.assertTrue(anim:update(0.6)) -- Should complete
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luaunit.assertEquals(anim:getState(), "completed")
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end
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-- Test keyframe animation with callbacks
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function TestKeyframeAnimation:testKeyframeAnimationCallbacks()
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local startCalled = false
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local updateCalled = false
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local completeCalled = false
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}},
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{at = 1, values = {x = 100}},
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},
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onStart = function() startCalled = true end,
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onUpdate = function() updateCalled = true end,
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onComplete = function() completeCalled = true end,
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})
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anim:update(0.5)
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luaunit.assertTrue(startCalled)
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luaunit.assertTrue(updateCalled)
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luaunit.assertFalse(completeCalled)
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anim:update(0.6)
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luaunit.assertTrue(completeCalled)
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end
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-- Test missing keyframes (error handling)
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function TestKeyframeAnimation:testMissingKeyframes()
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-- Should create default keyframes with warning
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {}
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})
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luaunit.assertNotNil(anim)
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luaunit.assertEquals(#anim.keyframes, 2) -- Should have default start and end
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end
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-- Test single keyframe (error handling)
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function TestKeyframeAnimation:testSingleKeyframe()
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-- Should create default keyframes with warning
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0.5, values = {x = 50}}
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}
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})
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luaunit.assertNotNil(anim)
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luaunit.assertTrue(#anim.keyframes >= 2) -- Should have at least 2 keyframes
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end
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-- Test keyframes without start (at=0)
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function TestKeyframeAnimation:testKeyframesWithoutStart()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0.5, values = {x = 50}},
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{at = 1, values = {x = 100}},
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}
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})
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-- Should auto-add keyframe at 0
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luaunit.assertEquals(anim.keyframes[1].at, 0)
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luaunit.assertEquals(anim.keyframes[1].values.x, 50) -- Should copy first keyframe values
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end
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-- Test keyframes without end (at=1)
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function TestKeyframeAnimation:testKeyframesWithoutEnd()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}},
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{at = 0.5, values = {x = 50}},
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}
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})
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-- Should auto-add keyframe at 1
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luaunit.assertEquals(anim.keyframes[#anim.keyframes].at, 1)
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luaunit.assertEquals(anim.keyframes[#anim.keyframes].values.x, 50) -- Should copy last keyframe values
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end
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-- Test keyframe with invalid props
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function TestKeyframeAnimation:testInvalidKeyframeProps()
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-- Should handle gracefully with warnings
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local anim = Animation.keyframes({
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duration = 0, -- Invalid
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keyframes = "not a table" -- Invalid
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})
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luaunit.assertNotNil(anim)
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luaunit.assertEquals(anim.duration, 1) -- Should use default
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end
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-- Test complex multi-property keyframes
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function TestKeyframeAnimation:testMultiPropertyKeyframes()
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local anim = Animation.keyframes({
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duration = 2,
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keyframes = {
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{at = 0, values = {x = 0, y = 0, opacity = 0, width = 50}},
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{at = 0.33, values = {x = 100, y = 50, opacity = 1, width = 100}},
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{at = 0.66, values = {x = 200, y = 100, opacity = 1, width = 150}},
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{at = 1, values = {x = 300, y = 150, opacity = 0, width = 200}},
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}
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})
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-- Test interpolation at 0.5 (middle of second segment)
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anim.elapsed = 1.0 -- t = 0.5
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local result = anim:interpolate()
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luaunit.assertNotNil(result.x)
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luaunit.assertNotNil(result.y)
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luaunit.assertNotNil(result.opacity)
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luaunit.assertNotNil(result.width)
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-- Should be interpolating between keyframes at 0.33 and 0.66
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luaunit.assertTrue(result.x > 100 and result.x < 200)
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luaunit.assertTrue(result.y > 50 and result.y < 100)
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end
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-- Test keyframe with easing function (not string)
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function TestKeyframeAnimation:testKeyframeWithEasingFunction()
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local customEasing = function(t) return t * t end
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}, easing = customEasing},
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{at = 1, values = {x = 100}},
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}
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})
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anim.elapsed = 0.5
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local result = anim:interpolate()
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-- At t=0.5, easing(0.5) = 0.25, so x = 0 + 100 * 0.25 = 25
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luaunit.assertAlmostEquals(result.x, 25, 1)
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end
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-- Test caching behavior with keyframes
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function TestKeyframeAnimation:testKeyframeCaching()
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local anim = Animation.keyframes({
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duration = 1,
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keyframes = {
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{at = 0, values = {x = 0}},
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{at = 1, values = {x = 100}},
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}
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})
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anim.elapsed = 0.5
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local result1 = anim:interpolate()
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local result2 = anim:interpolate() -- Should return cached result
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luaunit.assertEquals(result1, result2) -- Should be same table
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end
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os.exit(luaunit.LuaUnit.run())
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