This commit is contained in:
Michael Freno
2025-11-18 14:15:51 -05:00
parent d86f7dbd5e
commit 5bb1162e06
5 changed files with 1233 additions and 42 deletions

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local luaunit = require("testing.luaunit")
require("testing.loveStub")
local Easing = require("modules.Easing")
local ErrorHandler = require("modules.ErrorHandler")
local ErrorCodes = require("modules.ErrorCodes")
-- Initialize ErrorHandler
ErrorHandler.init({ ErrorCodes = ErrorCodes })
TestEasing = {}
function TestEasing:setUp()
-- Reset state before each test
end
-- Test that all easing functions exist
function TestEasing:testAllEasingFunctionsExist()
local easings = {
-- Linear
"linear",
-- Quad
"easeInQuad", "easeOutQuad", "easeInOutQuad",
-- Cubic
"easeInCubic", "easeOutCubic", "easeInOutCubic",
-- Quart
"easeInQuart", "easeOutQuart", "easeInOutQuart",
-- Quint
"easeInQuint", "easeOutQuint", "easeInOutQuint",
-- Expo
"easeInExpo", "easeOutExpo", "easeInOutExpo",
-- Sine
"easeInSine", "easeOutSine", "easeInOutSine",
-- Circ
"easeInCirc", "easeOutCirc", "easeInOutCirc",
-- Back
"easeInBack", "easeOutBack", "easeInOutBack",
-- Elastic
"easeInElastic", "easeOutElastic", "easeInOutElastic",
-- Bounce
"easeInBounce", "easeOutBounce", "easeInOutBounce",
}
for _, name in ipairs(easings) do
luaunit.assertNotNil(Easing[name], "Easing function " .. name .. " should exist")
luaunit.assertEquals(type(Easing[name]), "function", name .. " should be a function")
end
end
-- Test that all easing functions accept t parameter (0-1)
function TestEasing:testEasingFunctionsAcceptParameter()
local result = Easing.linear(0.5)
luaunit.assertNotNil(result)
luaunit.assertEquals(type(result), "number")
end
-- Test linear easing
function TestEasing:testLinear()
luaunit.assertEquals(Easing.linear(0), 0)
luaunit.assertEquals(Easing.linear(0.5), 0.5)
luaunit.assertEquals(Easing.linear(1), 1)
end
-- Test easeInQuad
function TestEasing:testEaseInQuad()
luaunit.assertEquals(Easing.easeInQuad(0), 0)
luaunit.assertAlmostEquals(Easing.easeInQuad(0.5), 0.25, 0.01)
luaunit.assertEquals(Easing.easeInQuad(1), 1)
end
-- Test easeOutQuad
function TestEasing:testEaseOutQuad()
luaunit.assertEquals(Easing.easeOutQuad(0), 0)
luaunit.assertAlmostEquals(Easing.easeOutQuad(0.5), 0.75, 0.01)
luaunit.assertEquals(Easing.easeOutQuad(1), 1)
end
-- Test easeInOutQuad
function TestEasing:testEaseInOutQuad()
luaunit.assertEquals(Easing.easeInOutQuad(0), 0)
luaunit.assertAlmostEquals(Easing.easeInOutQuad(0.5), 0.5, 0.01)
luaunit.assertEquals(Easing.easeInOutQuad(1), 1)
end
-- Test easeInSine
function TestEasing:testEaseInSine()
luaunit.assertEquals(Easing.easeInSine(0), 0)
local mid = Easing.easeInSine(0.5)
luaunit.assertTrue(mid > 0 and mid < 1, "easeInSine(0.5) should be between 0 and 1")
luaunit.assertAlmostEquals(Easing.easeInSine(1), 1, 0.01)
end
-- Test easeOutSine
function TestEasing:testEaseOutSine()
luaunit.assertEquals(Easing.easeOutSine(0), 0)
local mid = Easing.easeOutSine(0.5)
luaunit.assertTrue(mid > 0 and mid < 1, "easeOutSine(0.5) should be between 0 and 1")
luaunit.assertAlmostEquals(Easing.easeOutSine(1), 1, 0.01)
end
-- Test easeInOutSine
function TestEasing:testEaseInOutSine()
luaunit.assertEquals(Easing.easeInOutSine(0), 0)
luaunit.assertAlmostEquals(Easing.easeInOutSine(0.5), 0.5, 0.01)
luaunit.assertAlmostEquals(Easing.easeInOutSine(1), 1, 0.01)
end
-- Test easeInQuint
function TestEasing:testEaseInQuint()
luaunit.assertEquals(Easing.easeInQuint(0), 0)
luaunit.assertAlmostEquals(Easing.easeInQuint(0.5), 0.03125, 0.01)
luaunit.assertEquals(Easing.easeInQuint(1), 1)
end
-- Test easeOutQuint
function TestEasing:testEaseOutQuint()
luaunit.assertEquals(Easing.easeOutQuint(0), 0)
luaunit.assertAlmostEquals(Easing.easeOutQuint(0.5), 0.96875, 0.01)
luaunit.assertEquals(Easing.easeOutQuint(1), 1)
end
-- Test easeInCirc
function TestEasing:testEaseInCirc()
luaunit.assertEquals(Easing.easeInCirc(0), 0)
local mid = Easing.easeInCirc(0.5)
luaunit.assertTrue(mid > 0 and mid < 1, "easeInCirc(0.5) should be between 0 and 1")
luaunit.assertAlmostEquals(Easing.easeInCirc(1), 1, 0.01)
end
-- Test easeOutCirc
function TestEasing:testEaseOutCirc()
luaunit.assertEquals(Easing.easeOutCirc(0), 0)
local mid = Easing.easeOutCirc(0.5)
luaunit.assertTrue(mid > 0 and mid < 1, "easeOutCirc(0.5) should be between 0 and 1")
luaunit.assertAlmostEquals(Easing.easeOutCirc(1), 1, 0.01)
end
-- Test easeInOutCirc
function TestEasing:testEaseInOutCirc()
luaunit.assertEquals(Easing.easeInOutCirc(0), 0)
luaunit.assertAlmostEquals(Easing.easeInOutCirc(0.5), 0.5, 0.01)
luaunit.assertAlmostEquals(Easing.easeInOutCirc(1), 1, 0.01)
end
-- Test easeInBack (should overshoot at start)
function TestEasing:testEaseInBack()
luaunit.assertEquals(Easing.easeInBack(0), 0)
local early = Easing.easeInBack(0.3)
luaunit.assertTrue(early < 0, "easeInBack should go negative (overshoot) early on")
luaunit.assertAlmostEquals(Easing.easeInBack(1), 1, 0.001)
end
-- Test easeOutBack (should overshoot at end)
function TestEasing:testEaseOutBack()
luaunit.assertAlmostEquals(Easing.easeOutBack(0), 0, 0.001)
local late = Easing.easeOutBack(0.7)
luaunit.assertTrue(late > 0.7, "easeOutBack should overshoot at the end")
luaunit.assertAlmostEquals(Easing.easeOutBack(1), 1, 0.01)
end
-- Test easeInElastic (should oscillate)
function TestEasing:testEaseInElastic()
luaunit.assertEquals(Easing.easeInElastic(0), 0)
luaunit.assertAlmostEquals(Easing.easeInElastic(1), 1, 0.01)
-- Elastic should go negative at some point
local hasNegative = false
for i = 1, 9 do
local t = i / 10
if Easing.easeInElastic(t) < 0 then
hasNegative = true
break
end
end
luaunit.assertTrue(hasNegative, "easeInElastic should have negative values (oscillation)")
end
-- Test easeOutElastic (should oscillate)
function TestEasing:testEaseOutElastic()
luaunit.assertEquals(Easing.easeOutElastic(0), 0)
luaunit.assertAlmostEquals(Easing.easeOutElastic(1), 1, 0.01)
-- Elastic should go above 1 at some point
local hasOvershoot = false
for i = 1, 9 do
local t = i / 10
if Easing.easeOutElastic(t) > 1 then
hasOvershoot = true
break
end
end
luaunit.assertTrue(hasOvershoot, "easeOutElastic should overshoot 1 (oscillation)")
end
-- Test easeInBounce
function TestEasing:testEaseInBounce()
luaunit.assertEquals(Easing.easeInBounce(0), 0)
luaunit.assertAlmostEquals(Easing.easeInBounce(1), 1, 0.01)
-- Bounce should have multiple "bounces" (local minima)
local result = Easing.easeInBounce(0.5)
luaunit.assertTrue(result >= 0 and result <= 1, "easeInBounce should stay within 0-1 range")
end
-- Test easeOutBounce
function TestEasing:testEaseOutBounce()
luaunit.assertEquals(Easing.easeOutBounce(0), 0)
luaunit.assertAlmostEquals(Easing.easeOutBounce(1), 1, 0.01)
-- Bounce should have bounces
local result = Easing.easeOutBounce(0.8)
luaunit.assertTrue(result >= 0 and result <= 1, "easeOutBounce should stay within 0-1 range")
end
-- Test easeInOutBounce
function TestEasing:testEaseInOutBounce()
luaunit.assertEquals(Easing.easeInOutBounce(0), 0)
luaunit.assertAlmostEquals(Easing.easeInOutBounce(0.5), 0.5, 0.01)
luaunit.assertAlmostEquals(Easing.easeInOutBounce(1), 1, 0.01)
end
-- Test configurable back() factory
function TestEasing:testBackFactory()
local customBack = Easing.back(2.5)
luaunit.assertEquals(type(customBack), "function")
luaunit.assertEquals(customBack(0), 0)
luaunit.assertEquals(customBack(1), 1)
-- Should overshoot with custom amount
local mid = customBack(0.3)
luaunit.assertTrue(mid < 0, "Custom back easing should overshoot")
end
-- Test configurable elastic() factory
function TestEasing:testElasticFactory()
local customElastic = Easing.elastic(1.5, 0.4)
luaunit.assertEquals(type(customElastic), "function")
luaunit.assertEquals(customElastic(0), 0)
luaunit.assertAlmostEquals(customElastic(1), 1, 0.01)
end
-- Test Easing.list() method
function TestEasing:testList()
local list = Easing.list()
luaunit.assertEquals(type(list), "table")
luaunit.assertEquals(#list, 31, "Should have exactly 31 easing functions")
-- Check that linear is in the list
local hasLinear = false
for _, name in ipairs(list) do
if name == "linear" then
hasLinear = true
break
end
end
luaunit.assertTrue(hasLinear, "List should contain 'linear'")
end
-- Test Easing.get() method
function TestEasing:testGet()
local linear = Easing.get("linear")
luaunit.assertNotNil(linear)
luaunit.assertEquals(type(linear), "function")
luaunit.assertEquals(linear(0.5), 0.5)
-- Test non-existent easing
local nonExistent = Easing.get("nonExistentEasing")
luaunit.assertNil(nonExistent)
end
-- Test that all InOut easings are symmetric around 0.5
function TestEasing:testInOutSymmetry()
local inOutEasings = {
"easeInOutQuad", "easeInOutCubic", "easeInOutQuart", "easeInOutQuint",
"easeInOutExpo", "easeInOutSine", "easeInOutCirc", "easeInOutBack",
"easeInOutElastic", "easeInOutBounce"
}
for _, name in ipairs(inOutEasings) do
local easing = Easing[name]
-- At t=0.5, all InOut easings should be close to 0.5
local mid = easing(0.5)
luaunit.assertAlmostEquals(mid, 0.5, 0.1, name .. " should be close to 0.5 at t=0.5")
end
end
-- Test boundary conditions for all easings
function TestEasing:testBoundaryConditions()
local easings = {
"linear",
"easeInQuad", "easeOutQuad", "easeInOutQuad",
"easeInCubic", "easeOutCubic", "easeInOutCubic",
"easeInQuart", "easeOutQuart", "easeInOutQuart",
"easeInQuint", "easeOutQuint", "easeInOutQuint",
"easeInExpo", "easeOutExpo", "easeInOutExpo",
"easeInSine", "easeOutSine", "easeInOutSine",
"easeInCirc", "easeOutCirc", "easeInOutCirc",
"easeInBack", "easeOutBack", "easeInOutBack",
"easeInElastic", "easeOutElastic", "easeInOutElastic",
"easeInBounce", "easeOutBounce", "easeInOutBounce",
}
for _, name in ipairs(easings) do
local easing = Easing[name]
-- All easings should start at 0
local start = easing(0)
luaunit.assertAlmostEquals(start, 0, 0.01, name .. " should start at 0")
-- All easings should end at 1
local finish = easing(1)
luaunit.assertAlmostEquals(finish, 1, 0.01, name .. " should end at 1")
end
end
os.exit(luaunit.LuaUnit.run())

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local luaunit = require("testing.luaunit")
require("testing.loveStub")
local Animation = require("modules.Animation")
local ErrorHandler = require("modules.ErrorHandler")
local ErrorCodes = require("modules.ErrorCodes")
-- Initialize ErrorHandler for Animation module
ErrorHandler.init({ ErrorCodes = ErrorCodes })
Animation.initializeErrorHandler(ErrorHandler)
TestKeyframeAnimation = {}
function TestKeyframeAnimation:setUp()
-- Reset state before each test
end
-- Test basic keyframe animation creation
function TestKeyframeAnimation:testCreateKeyframeAnimation()
local anim = Animation.keyframes({
duration = 2,
keyframes = {
{at = 0, values = {x = 0, opacity = 0}},
{at = 1, values = {x = 100, opacity = 1}},
}
})
luaunit.assertNotNil(anim)
luaunit.assertEquals(type(anim), "table")
luaunit.assertEquals(anim.duration, 2)
luaunit.assertNotNil(anim.keyframes)
luaunit.assertEquals(#anim.keyframes, 2)
end
-- Test keyframe animation with multiple waypoints
function TestKeyframeAnimation:testMultipleWaypoints()
local anim = Animation.keyframes({
duration = 3,
keyframes = {
{at = 0, values = {x = 0, opacity = 0}},
{at = 0.25, values = {x = 50, opacity = 1}},
{at = 0.75, values = {x = 150, opacity = 1}},
{at = 1, values = {x = 200, opacity = 0}},
}
})
luaunit.assertEquals(#anim.keyframes, 4)
luaunit.assertEquals(anim.keyframes[1].at, 0)
luaunit.assertEquals(anim.keyframes[2].at, 0.25)
luaunit.assertEquals(anim.keyframes[3].at, 0.75)
luaunit.assertEquals(anim.keyframes[4].at, 1)
end
-- Test keyframe sorting
function TestKeyframeAnimation:testKeyframeSorting()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 1, values = {x = 100}},
{at = 0, values = {x = 0}},
{at = 0.5, values = {x = 50}},
}
})
-- Should be sorted by 'at' position
luaunit.assertEquals(anim.keyframes[1].at, 0)
luaunit.assertEquals(anim.keyframes[2].at, 0.5)
luaunit.assertEquals(anim.keyframes[3].at, 1)
end
-- Test keyframe interpolation at start
function TestKeyframeAnimation:testInterpolationAtStart()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0, opacity = 0}},
{at = 1, values = {x = 100, opacity = 1}},
}
})
anim.elapsed = 0
local result = anim:interpolate()
luaunit.assertNotNil(result.x)
luaunit.assertNotNil(result.opacity)
luaunit.assertAlmostEquals(result.x, 0, 0.01)
luaunit.assertAlmostEquals(result.opacity, 0, 0.01)
end
-- Test keyframe interpolation at end
function TestKeyframeAnimation:testInterpolationAtEnd()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0, opacity = 0}},
{at = 1, values = {x = 100, opacity = 1}},
}
})
anim.elapsed = 1
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.x, 100, 0.01)
luaunit.assertAlmostEquals(result.opacity, 1, 0.01)
end
-- Test keyframe interpolation at midpoint
function TestKeyframeAnimation:testInterpolationAtMidpoint()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}},
{at = 1, values = {x = 100}},
}
})
anim.elapsed = 0.5
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.x, 50, 0.01)
end
-- Test per-keyframe easing
function TestKeyframeAnimation:testPerKeyframeEasing()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}, easing = "easeInQuad"},
{at = 0.5, values = {x = 50}, easing = "linear"},
{at = 1, values = {x = 100}},
}
})
-- At t=0.25 (middle of first segment with easeInQuad)
anim.elapsed = 0.25
anim._resultDirty = true -- Mark dirty to force recalculation
local result1 = anim:interpolate()
-- easeInQuad at 0.5 should give 0.25, so x = 0 + (50-0) * 0.25 = 12.5
luaunit.assertTrue(result1.x < 25, "easeInQuad should slow start")
-- At t=0.75 (middle of second segment with linear)
anim.elapsed = 0.75
anim._resultDirty = true -- Mark dirty to force recalculation
local result2 = anim:interpolate()
-- linear at 0.5 should give 0.5, so x = 50 + (100-50) * 0.5 = 75
luaunit.assertAlmostEquals(result2.x, 75, 1)
end
-- Test findKeyframes method
function TestKeyframeAnimation:testFindKeyframes()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}},
{at = 0.25, values = {x = 25}},
{at = 0.75, values = {x = 75}},
{at = 1, values = {x = 100}},
}
})
-- Test finding keyframes at different progress values
local prev1, next1 = anim:findKeyframes(0.1)
luaunit.assertEquals(prev1.at, 0)
luaunit.assertEquals(next1.at, 0.25)
local prev2, next2 = anim:findKeyframes(0.5)
luaunit.assertEquals(prev2.at, 0.25)
luaunit.assertEquals(next2.at, 0.75)
local prev3, next3 = anim:findKeyframes(0.9)
luaunit.assertEquals(prev3.at, 0.75)
luaunit.assertEquals(next3.at, 1)
end
-- Test keyframe animation with update
function TestKeyframeAnimation:testKeyframeAnimationUpdate()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {opacity = 0}},
{at = 1, values = {opacity = 1}},
}
})
-- Update halfway through
anim:update(0.5)
local result = anim:interpolate()
luaunit.assertAlmostEquals(result.opacity, 0.5, 0.01)
luaunit.assertFalse(anim:update(0)) -- Not complete yet
-- Update to completion
luaunit.assertTrue(anim:update(0.6)) -- Should complete
luaunit.assertEquals(anim:getState(), "completed")
end
-- Test keyframe animation with callbacks
function TestKeyframeAnimation:testKeyframeAnimationCallbacks()
local startCalled = false
local updateCalled = false
local completeCalled = false
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}},
{at = 1, values = {x = 100}},
},
onStart = function() startCalled = true end,
onUpdate = function() updateCalled = true end,
onComplete = function() completeCalled = true end,
})
anim:update(0.5)
luaunit.assertTrue(startCalled)
luaunit.assertTrue(updateCalled)
luaunit.assertFalse(completeCalled)
anim:update(0.6)
luaunit.assertTrue(completeCalled)
end
-- Test missing keyframes (error handling)
function TestKeyframeAnimation:testMissingKeyframes()
-- Should create default keyframes with warning
local anim = Animation.keyframes({
duration = 1,
keyframes = {}
})
luaunit.assertNotNil(anim)
luaunit.assertEquals(#anim.keyframes, 2) -- Should have default start and end
end
-- Test single keyframe (error handling)
function TestKeyframeAnimation:testSingleKeyframe()
-- Should create default keyframes with warning
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0.5, values = {x = 50}}
}
})
luaunit.assertNotNil(anim)
luaunit.assertTrue(#anim.keyframes >= 2) -- Should have at least 2 keyframes
end
-- Test keyframes without start (at=0)
function TestKeyframeAnimation:testKeyframesWithoutStart()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0.5, values = {x = 50}},
{at = 1, values = {x = 100}},
}
})
-- Should auto-add keyframe at 0
luaunit.assertEquals(anim.keyframes[1].at, 0)
luaunit.assertEquals(anim.keyframes[1].values.x, 50) -- Should copy first keyframe values
end
-- Test keyframes without end (at=1)
function TestKeyframeAnimation:testKeyframesWithoutEnd()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}},
{at = 0.5, values = {x = 50}},
}
})
-- Should auto-add keyframe at 1
luaunit.assertEquals(anim.keyframes[#anim.keyframes].at, 1)
luaunit.assertEquals(anim.keyframes[#anim.keyframes].values.x, 50) -- Should copy last keyframe values
end
-- Test keyframe with invalid props
function TestKeyframeAnimation:testInvalidKeyframeProps()
-- Should handle gracefully with warnings
local anim = Animation.keyframes({
duration = 0, -- Invalid
keyframes = "not a table" -- Invalid
})
luaunit.assertNotNil(anim)
luaunit.assertEquals(anim.duration, 1) -- Should use default
end
-- Test complex multi-property keyframes
function TestKeyframeAnimation:testMultiPropertyKeyframes()
local anim = Animation.keyframes({
duration = 2,
keyframes = {
{at = 0, values = {x = 0, y = 0, opacity = 0, width = 50}},
{at = 0.33, values = {x = 100, y = 50, opacity = 1, width = 100}},
{at = 0.66, values = {x = 200, y = 100, opacity = 1, width = 150}},
{at = 1, values = {x = 300, y = 150, opacity = 0, width = 200}},
}
})
-- Test interpolation at 0.5 (middle of second segment)
anim.elapsed = 1.0 -- t = 0.5
local result = anim:interpolate()
luaunit.assertNotNil(result.x)
luaunit.assertNotNil(result.y)
luaunit.assertNotNil(result.opacity)
luaunit.assertNotNil(result.width)
-- Should be interpolating between keyframes at 0.33 and 0.66
luaunit.assertTrue(result.x > 100 and result.x < 200)
luaunit.assertTrue(result.y > 50 and result.y < 100)
end
-- Test keyframe with easing function (not string)
function TestKeyframeAnimation:testKeyframeWithEasingFunction()
local customEasing = function(t) return t * t end
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}, easing = customEasing},
{at = 1, values = {x = 100}},
}
})
anim.elapsed = 0.5
local result = anim:interpolate()
-- At t=0.5, easing(0.5) = 0.25, so x = 0 + 100 * 0.25 = 25
luaunit.assertAlmostEquals(result.x, 25, 1)
end
-- Test caching behavior with keyframes
function TestKeyframeAnimation:testKeyframeCaching()
local anim = Animation.keyframes({
duration = 1,
keyframes = {
{at = 0, values = {x = 0}},
{at = 1, values = {x = 100}},
}
})
anim.elapsed = 0.5
local result1 = anim:interpolate()
local result2 = anim:interpolate() -- Should return cached result
luaunit.assertEquals(result1, result2) -- Should be same table
end
os.exit(luaunit.LuaUnit.run())