test alignment

This commit is contained in:
Michael Freno
2025-10-14 00:36:41 -04:00
parent 8d6cc58c13
commit 3cc416dcff
13 changed files with 663 additions and 131 deletions

View File

@@ -442,9 +442,9 @@ function TestHorizontalFlexDirection:testHorizontalLayoutAlignItemsStretch()
parent:addChild(child1)
parent:addChild(child2)
-- With align-items stretch in horizontal layout, children should stretch to parent height
luaunit.assertEquals(child1.height, parent.height)
luaunit.assertEquals(child2.height, parent.height)
-- With align-items stretch, children with explicit heights should keep them (CSS flexbox behavior)
luaunit.assertEquals(child1.height, 30)
luaunit.assertEquals(child2.height, 40)
end
-- Test 14: Horizontal layout with align-items center

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@@ -402,9 +402,9 @@ function TestVerticalFlexDirection:testVerticalLayoutAlignItemsStretch()
parent:addChild(child1)
parent:addChild(child2)
-- Children should be stretched to fill parent width
luaunit.assertEquals(child1.width, parent.width)
luaunit.assertEquals(child2.width, parent.width)
-- Children with explicit widths should keep them (CSS flexbox behavior)
luaunit.assertEquals(child1.width, 80)
luaunit.assertEquals(child2.width, 60)
end
-- Test 13: Vertical layout with space-between

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@@ -189,11 +189,11 @@ function TestAlignItems:testHorizontalFlexAlignItemsStretch()
container:addChild(child1)
container:addChild(child2)
-- Children should be stretched to fill container height
-- Children with explicit heights should NOT be stretched (CSS flexbox behavior)
luaunit.assertEquals(child1.y, 0)
luaunit.assertEquals(child2.y, 0)
luaunit.assertEquals(child1.height, 100)
luaunit.assertEquals(child2.height, 100)
luaunit.assertEquals(child1.height, 30) -- Keeps explicit height
luaunit.assertEquals(child2.height, 40) -- Keeps explicit height
end
-- Test 5: Vertical Flex with AlignItems.FLEX_START
@@ -357,11 +357,11 @@ function TestAlignItems:testVerticalFlexAlignItemsStretch()
container:addChild(child1)
container:addChild(child2)
-- Children should be stretched to fill container width
-- Children with explicit widths should NOT be stretched (CSS flexbox behavior)
luaunit.assertEquals(child1.x, 0)
luaunit.assertEquals(child2.x, 0)
luaunit.assertEquals(child1.width, 200)
luaunit.assertEquals(child2.width, 200)
luaunit.assertEquals(child1.width, 50) -- Keeps explicit width
luaunit.assertEquals(child2.width, 80) -- Keeps explicit width
end
-- Test 9: Default AlignItems value (should be STRETCH)
@@ -386,9 +386,9 @@ function TestAlignItems:testDefaultAlignItems()
container:addChild(child)
-- Default should be STRETCH
-- Default should be STRETCH, but explicit heights are respected
luaunit.assertEquals(container.alignItems, AlignItems.STRETCH)
luaunit.assertEquals(child.height, 100) -- Should be stretched
luaunit.assertEquals(child.height, 30) -- Keeps explicit height (CSS flexbox behavior)
end
-- Test 10: AlignItems with mixed child sizes

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@@ -280,12 +280,12 @@ function TestFlexWrap07_WrapWithStretchAlignItems()
local positions = layoutAndGetPositions(container)
-- All children in first line should stretch to tallest (35)
luaunit.assertEquals(positions[1].height, 35) -- child1 stretched
luaunit.assertEquals(positions[2].height, 35) -- child2 keeps height
-- Children with explicit heights should keep them (CSS flexbox behavior)
luaunit.assertEquals(positions[1].height, 20) -- child1 keeps explicit height
luaunit.assertEquals(positions[2].height, 35) -- child2 keeps explicit height
-- Child in second line should keep its height (no other children to stretch to)
luaunit.assertEquals(positions[3].height, 25) -- child3 original height
-- Child in second line should keep its height
luaunit.assertEquals(positions[3].height, 25) -- child3 keeps explicit height
-- Verify positions
luaunit.assertEquals(positions[1].y, 0) -- First line

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@@ -186,11 +186,11 @@ function TestComprehensiveFlex:testNestedFlexContainersComplexLayout()
-- Positions are absolute including parent container position
luaunit.assertEquals(inner2Positions[1].x, 20) -- parent x + 0
luaunit.assertEquals(inner2Positions[1].y, 95) -- parent y + 0
luaunit.assertEquals(inner2Positions[1].height, 50) -- stretched to full container height
luaunit.assertEquals(inner2Positions[1].height, 25) -- explicit height, not stretched (CSS spec compliance)
luaunit.assertEquals(inner2Positions[2].x, 60) -- parent x + 40
luaunit.assertEquals(inner2Positions[2].y, 95) -- parent y + 0
luaunit.assertEquals(inner2Positions[2].height, 50) -- stretched to full container height
luaunit.assertEquals(inner2Positions[2].height, 25) -- explicit height, not stretched (CSS spec compliance)
end
-- Test 3: All flex properties combined with absolute positioning
@@ -390,19 +390,19 @@ function TestComprehensiveFlex:testDeeplyNestedFlexContainers()
-- These positions are relative to level 1 container position
luaunit.assertEquals(level2Positions[1].x, 20) -- positioned by level 1
luaunit.assertEquals(level2Positions[1].y, 25) -- positioned by level 1
luaunit.assertEquals(level2Positions[1].height, 100) -- stretched to full cross-axis height
luaunit.assertEquals(level2Positions[1].height, 80) -- explicit height, not stretched (CSS spec compliance)
luaunit.assertEquals(level2Positions[2].x, 110) -- positioned by level 1 + space-between
luaunit.assertEquals(level2Positions[2].y, 25) -- positioned by level 1
luaunit.assertEquals(level2Positions[2].height, 100) -- stretched to full cross-axis height
luaunit.assertEquals(level2Positions[2].height, 80) -- explicit height, not stretched (CSS spec compliance)
-- Level 3a: flex-end justification, center alignment
-- Positions are absolute including parent positions
luaunit.assertEquals(level3aPositions[1].x, 40) -- absolute position
luaunit.assertEquals(level3aPositions[1].y, 90) -- flex-end: positioned at bottom of stretched container
luaunit.assertEquals(level3aPositions[1].y, 70) -- flex-end: 25 (level2.y) + 45 (80 - 35 total children)
luaunit.assertEquals(level3aPositions[2].x, 42.5) -- absolute position
luaunit.assertEquals(level3aPositions[2].y, 110) -- second item: 90 + 20 = 110
luaunit.assertEquals(level3aPositions[2].y, 90) -- second item: 70 + 20 = 90
-- Level 3b: flex-start justification, flex-end alignment
-- Positions are absolute including parent positions
@@ -1656,8 +1656,8 @@ function TestComprehensiveFlex:testComplexDashboardLayout()
middlePositions[i] = { x = child.x, y = child.y, width = child.width, height = child.height }
end
luaunit.assertEquals(middlePositions[1].x, 300) -- chart panel (300 + 20 padding)
luaunit.assertEquals(middlePositions[2].x, 1000) -- stats panel (300 + 680 + 20)
luaunit.assertEquals(middlePositions[1].x, 300) -- chart panel (280 sidebar + 20 padding)
luaunit.assertEquals(middlePositions[2].x, 1020) -- stats panel (280 + 20 + 680 + 40 gap with SPACE_BETWEEN)
-- Test chart legend wrapping
local chartPanel = middleContent.children[1]
@@ -1699,7 +1699,7 @@ function TestComprehensiveFlex:testComplexDashboardLayout()
end
luaunit.assertEquals(bottomPositions[1].x, 300) -- table panel
luaunit.assertEquals(bottomPositions[2].x, 860) -- right panels (300 + 540 + 20)
luaunit.assertEquals(bottomPositions[2].x, 880) -- right panels (280 + 20 + 540 + 40 gap with SPACE_BETWEEN)
-- Test right panels layout
local rightPanels = bottomContent.children[2]
@@ -1710,8 +1710,8 @@ function TestComprehensiveFlex:testComplexDashboardLayout()
rightPositions[i] = { x = child.x, y = child.y, width = child.width, height = child.height }
end
luaunit.assertEquals(rightPositions[1].x, 860) -- alerts panel
luaunit.assertEquals(rightPositions[2].x, 1120) -- progress panel (860 + 240 + 20)
luaunit.assertEquals(rightPositions[1].x, 880) -- alerts panel (same as parent due to SPACE_BETWEEN)
luaunit.assertEquals(rightPositions[2].x, 1140) -- progress panel (880 + 240 + 20)
end
luaunit.LuaUnit.run()

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@@ -140,6 +140,7 @@ function TestAuxiliaryFunctions:testCalculateAutoWidthWithChildren()
local parent = Gui.new({
positioning = enums.Positioning.FLEX,
flexDirection = enums.FlexDirection.HORIZONTAL,
gap = 5, -- Add gap to test gap calculation
})
local child1 = Gui.new({
@@ -172,6 +173,7 @@ function TestAuxiliaryFunctions:testCalculateAutoHeightWithChildren()
local parent = Gui.new({
positioning = enums.Positioning.FLEX,
flexDirection = enums.FlexDirection.VERTICAL,
gap = 5, -- Add gap to test gap calculation
})
local child1 = Gui.new({
@@ -491,18 +493,21 @@ function TestAuxiliaryFunctions:testAnimationInterpolationAtBoundaries()
-- At start (elapsed = 0)
scaleAnim.elapsed = 0
scaleAnim._resultDirty = true -- Mark dirty after changing elapsed
local result = scaleAnim:interpolate()
luaunit.assertEquals(result.width, 100)
luaunit.assertEquals(result.height, 50)
-- At end (elapsed = duration)
scaleAnim.elapsed = 1.0
scaleAnim._resultDirty = true -- Mark dirty after changing elapsed
result = scaleAnim:interpolate()
luaunit.assertEquals(result.width, 200)
luaunit.assertEquals(result.height, 100)
-- Beyond end (elapsed > duration) - should clamp to end values
scaleAnim.elapsed = 1.5
scaleAnim._resultDirty = true -- Mark dirty after changing elapsed
result = scaleAnim:interpolate()
luaunit.assertEquals(result.width, 200)
luaunit.assertEquals(result.height, 100)
@@ -594,11 +599,11 @@ function TestAuxiliaryFunctions:testComplexColorManagementSystem()
end
-- Test color variations (opacity, brightness adjustments)
local opacities = { 0.1, 0.25, 0.5, 0.75, 0.9 }
for color_name, color_set in pairs(theme_colors) do
color_variations[color_name] = {}
-- Create opacity variations
local opacities = { 0.1, 0.25, 0.5, 0.75, 0.9 }
for _, opacity in ipairs(opacities) do
local variant_color = Color.new(color_set.manual.r, color_set.manual.g, color_set.manual.b, opacity)
color_variations[color_name]["alpha_" .. tostring(opacity)] = variant_color
@@ -678,7 +683,13 @@ function TestAuxiliaryFunctions:testComplexColorManagementSystem()
ui_container:layoutChildren()
luaunit.assertEquals(#ui_container.children, 5, "Should have 5 themed components")
luaunit.assertEquals(#theme_colors, 5, "Should have 5 base theme colors")
-- Count theme_colors (it's a table with string keys, not an array)
local theme_color_count = 0
for _ in pairs(theme_colors) do
theme_color_count = theme_color_count + 1
end
luaunit.assertEquals(theme_color_count, 5, "Should have 5 base theme colors")
local total_variations = 0
for _, variations in pairs(color_variations) do
@@ -902,6 +913,7 @@ function TestAuxiliaryFunctions:testAdvancedTextAndAutoSizingSystem()
table.insert(main_container.children, nested_container)
-- Create nested structure with auto-sizing children
local prev_container = nested_container
for level = 1, 3 do
local level_container = Gui.new({
width = 750 - (level * 50),
@@ -911,12 +923,9 @@ function TestAuxiliaryFunctions:testAdvancedTextAndAutoSizingSystem()
justifyContent = enums.JustifyContent.SPACE_AROUND,
gap = 5,
})
level_container.parent = level == 1 and nested_container
or main_container.children[#main_container.children].children[level - 1]
table.insert(
(level == 1 and nested_container or main_container.children[#main_container.children].children[level - 1]).children,
level_container
)
level_container.parent = prev_container
table.insert(prev_container.children, level_container)
prev_container = level_container
for item = 1, 4 do
local item_text = string.format("L%d-Item%d: %s", level, item, string.rep("Text ", level))
@@ -943,7 +952,13 @@ function TestAuxiliaryFunctions:testAdvancedTextAndAutoSizingSystem()
#text_scenarios + 1,
"Should have scenario containers plus nested container"
)
luaunit.assertTrue(#content_manager.text_metrics >= #text_scenarios, "Should have metrics for all scenarios")
-- Count text_metrics (it's a table with string keys, not an array)
local metrics_count = 0
for _ in pairs(content_manager.text_metrics) do
metrics_count = metrics_count + 1
end
luaunit.assertTrue(metrics_count >= #text_scenarios, "Should have metrics for all scenarios")
print(
string.format(
@@ -1607,8 +1622,10 @@ function TestAuxiliaryFunctions:testAdvancedGUIManagementAndCleanup()
end
-- Test opacity management across hierarchy
for i, element_pair in pairs(managed_elements) do
if i % 2 == 0 then
for element_id, element_pair in pairs(managed_elements) do
-- Extract number from "element_N" key
local num = tonumber(element_id:match("%d+"))
if num and num % 2 == 0 then
element_pair:updateOpacity(0.5)
luaunit.assertEquals(element_pair.opacity, 0.5, "Even elements should have 0.5 opacity")
end

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@@ -22,6 +22,10 @@ end
function TestUnitsSystem:tearDown()
Gui.destroy()
-- Restore original viewport size
love.graphics.getDimensions = function()
return 800, 600
end
end
-- ============================================
@@ -245,7 +249,7 @@ function TestUnitsSystem:testMarginUnits()
})
luaunit.assertEquals(container.margin.top, 8) -- 8px
luaunit.assertEquals(container.margin.right, 12) -- 3% of 400
luaunit.assertEquals(container.margin.right, 36) -- 3% of viewport width (1200) - CSS spec: % margins relative to containing block
luaunit.assertEquals(container.margin.bottom, 8) -- 1% of 800
luaunit.assertEquals(container.margin.left, 24) -- 2% of 1200

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@@ -16,6 +16,7 @@ function TestEventSystem:setUp()
-- Initialize GUI before each test
Gui.init({ baseScale = { width = 1920, height = 1080 } })
love.window.setMode(1920, 1080)
Gui.resize(1920, 1080) -- Recalculate scale factors after setMode
end
function TestEventSystem:tearDown()

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@@ -8,7 +8,7 @@ TestNegativeMargin = {}
function TestNegativeMargin:setUp()
FlexLove.Gui.destroy()
FlexLove.Gui.init({ baseScale = { width = 1920, height = 1080 } })
-- Don't call init to use 1:1 scaling (like other tests)
end
function TestNegativeMargin:tearDown()

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@@ -88,12 +88,59 @@ end
-- Mock mouse functions
love_helper.mouse = {}
-- Mock mouse state
local mockMouseX = 0
local mockMouseY = 0
local mockMouseButtons = {} -- Table to track button states
function love_helper.mouse.getPosition()
return 0, 0 -- Default position
return mockMouseX, mockMouseY
end
function love_helper.mouse.setPosition(x, y)
mockMouseX = x
mockMouseY = y
end
function love_helper.mouse.isDown(button)
return false -- Default not pressed
return mockMouseButtons[button] or false
end
function love_helper.mouse.setDown(button, isDown)
mockMouseButtons[button] = isDown
end
-- Mock timer functions
love_helper.timer = {}
-- Mock time state
local mockTime = 0
function love_helper.timer.getTime()
return mockTime
end
function love_helper.timer.setTime(time)
mockTime = time
end
function love_helper.timer.step(dt)
mockTime = mockTime + dt
end
-- Mock keyboard functions
love_helper.keyboard = {}
-- Mock keyboard state
local mockKeyboardKeys = {} -- Table to track key states
function love_helper.keyboard.isDown(key)
return mockKeyboardKeys[key] or false
end
function love_helper.keyboard.setDown(key, isDown)
mockKeyboardKeys[key] = isDown
end
-- Mock touch functions