update to borders adding varying widths

This commit is contained in:
Michael Freno
2025-12-07 11:22:45 -05:00
parent 609a54b4f1
commit 392edc21f7
5 changed files with 174 additions and 12 deletions

View File

@@ -342,33 +342,51 @@ function Renderer:_drawBorders(x, y, borderBoxWidth, borderBoxHeight)
if type(self.border) == "number" then
local borderColorWithOpacity = self._Color.new(self.borderColor.r, self.borderColor.g, self.borderColor.b, self.borderColor.a * self.opacity)
love.graphics.setColor(borderColorWithOpacity:toRGBA())
love.graphics.setLineWidth(self.border)
self._RoundedRect.draw("line", x, y, borderBoxWidth, borderBoxHeight, self.cornerRadius)
love.graphics.setLineWidth(1) -- Reset to default
return
end
local borderColorWithOpacity = self._Color.new(self.borderColor.r, self.borderColor.g, self.borderColor.b, self.borderColor.a * self.opacity)
love.graphics.setColor(borderColorWithOpacity:toRGBA())
-- Check if all borders are enabled
-- Check if all borders are enabled with same width
local allBorders = self.border.top and self.border.bottom and self.border.left and self.border.right
local uniformWidth = allBorders and
type(self.border.top) == "number" and
self.border.top == self.border.right and
self.border.top == self.border.bottom and
self.border.top == self.border.left
if allBorders then
-- Draw complete rounded rectangle border
if uniformWidth then
-- Draw complete rounded rectangle border with uniform width
love.graphics.setLineWidth(self.border.top)
self._RoundedRect.draw("line", x, y, borderBoxWidth, borderBoxHeight, self.cornerRadius)
love.graphics.setLineWidth(1) -- Reset to default
else
-- Draw individual borders (without rounded corners for partial borders)
-- Draw individual borders with varying widths (without rounded corners for partial/varying borders)
if self.border.top then
local width = type(self.border.top) == "number" and self.border.top or 1
love.graphics.setLineWidth(width)
love.graphics.line(x, y, x + borderBoxWidth, y)
end
if self.border.bottom then
local width = type(self.border.bottom) == "number" and self.border.bottom or 1
love.graphics.setLineWidth(width)
love.graphics.line(x, y + borderBoxHeight, x + borderBoxWidth, y + borderBoxHeight)
end
if self.border.left then
local width = type(self.border.left) == "number" and self.border.left or 1
love.graphics.setLineWidth(width)
love.graphics.line(x, y, x, y + borderBoxHeight)
end
if self.border.right then
local width = type(self.border.right) == "number" and self.border.right or 1
love.graphics.setLineWidth(width)
love.graphics.line(x + borderBoxWidth, y, x + borderBoxWidth, y + borderBoxHeight)
end
love.graphics.setLineWidth(1) -- Reset to default
end
end