now its good :)
This commit is contained in:
250
src/components/TerminalErrorPage.tsx
Normal file
250
src/components/TerminalErrorPage.tsx
Normal file
@@ -0,0 +1,250 @@
|
||||
import {
|
||||
createSignal,
|
||||
createEffect,
|
||||
onMount,
|
||||
onCleanup,
|
||||
For,
|
||||
Show,
|
||||
JSX
|
||||
} from "solid-js";
|
||||
import {
|
||||
CommandHistoryItem,
|
||||
createTerminalCommands,
|
||||
executeTerminalCommand,
|
||||
CommandContext
|
||||
} from "~/lib/terminal-commands";
|
||||
|
||||
interface TerminalErrorPageProps {
|
||||
glitchText: string;
|
||||
glitchChars: string;
|
||||
glitchSpeed?: number;
|
||||
glitchThreshold?: number;
|
||||
glitchIntensity?: number;
|
||||
navigate: (path: string) => void;
|
||||
location: { pathname: string };
|
||||
errorContent: JSX.Element;
|
||||
quickActions: JSX.Element;
|
||||
footer: JSX.Element;
|
||||
onGlitchTextChange?: (text: string) => void;
|
||||
commandContext?: Partial<CommandContext>;
|
||||
}
|
||||
|
||||
export function TerminalErrorPage(props: TerminalErrorPageProps) {
|
||||
const [glitchText, setGlitchText] = createSignal(props.glitchText);
|
||||
const [command, setCommand] = createSignal("");
|
||||
const [history, setHistory] = createSignal<CommandHistoryItem[]>([]);
|
||||
const [historyIndex, setHistoryIndex] = createSignal(-1);
|
||||
let inputRef: HTMLInputElement | undefined;
|
||||
let footerRef: HTMLDivElement | undefined;
|
||||
|
||||
// Auto-scroll to bottom when history changes
|
||||
createEffect(() => {
|
||||
if (history().length > 0) {
|
||||
setTimeout(() => {
|
||||
footerRef?.scrollIntoView({ behavior: "smooth", block: "end" });
|
||||
}, 0);
|
||||
}
|
||||
});
|
||||
|
||||
const addToHistory = (
|
||||
cmd: string,
|
||||
output: string,
|
||||
type: "success" | "error" | "info"
|
||||
) => {
|
||||
if (cmd === "clear") {
|
||||
setHistory([]);
|
||||
} else {
|
||||
setHistory([...history(), { command: cmd, output, type }]);
|
||||
}
|
||||
};
|
||||
|
||||
const commands = createTerminalCommands({
|
||||
navigate: props.navigate,
|
||||
location: props.location,
|
||||
addToHistory,
|
||||
...props.commandContext
|
||||
});
|
||||
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (e.key === "Enter") {
|
||||
executeTerminalCommand(command(), commands, addToHistory);
|
||||
setCommand("");
|
||||
setHistoryIndex(-1);
|
||||
} else if (e.key === "ArrowUp") {
|
||||
e.preventDefault();
|
||||
const allCommands = history().map((h) => h.command);
|
||||
if (allCommands.length > 0) {
|
||||
const newIndex =
|
||||
historyIndex() === -1
|
||||
? allCommands.length - 1
|
||||
: Math.max(0, historyIndex() - 1);
|
||||
setHistoryIndex(newIndex);
|
||||
setCommand(allCommands[newIndex]);
|
||||
}
|
||||
} else if (e.key === "ArrowDown") {
|
||||
e.preventDefault();
|
||||
const allCommands = history().map((h) => h.command);
|
||||
if (historyIndex() !== -1) {
|
||||
const newIndex = Math.min(allCommands.length - 1, historyIndex() + 1);
|
||||
setHistoryIndex(newIndex);
|
||||
setCommand(allCommands[newIndex]);
|
||||
}
|
||||
} else if (e.key === "Tab") {
|
||||
e.preventDefault();
|
||||
const typed = command().toLowerCase();
|
||||
const matches = Object.keys(commands).filter((cmd) =>
|
||||
cmd.startsWith(typed)
|
||||
);
|
||||
if (matches.length === 1) {
|
||||
setCommand(matches[0]);
|
||||
} else if (matches.length > 1) {
|
||||
addToHistory(command(), matches.join(" "), "info");
|
||||
}
|
||||
} else if (e.key === "l" && e.ctrlKey) {
|
||||
e.preventDefault();
|
||||
setHistory([]);
|
||||
}
|
||||
};
|
||||
|
||||
onMount(() => {
|
||||
const originalText = props.glitchText;
|
||||
const glitchChars = props.glitchChars;
|
||||
const glitchSpeed = props.glitchSpeed || 300;
|
||||
const glitchThreshold = props.glitchThreshold || 0.85;
|
||||
const glitchIntensity = props.glitchIntensity || 0.7;
|
||||
|
||||
const glitchInterval = setInterval(() => {
|
||||
if (Math.random() > glitchThreshold) {
|
||||
let glitched = "";
|
||||
for (let i = 0; i < originalText.length; i++) {
|
||||
if (Math.random() > glitchIntensity) {
|
||||
glitched +=
|
||||
glitchChars[Math.floor(Math.random() * glitchChars.length)];
|
||||
} else {
|
||||
glitched += originalText[i];
|
||||
}
|
||||
}
|
||||
setGlitchText(glitched);
|
||||
props.onGlitchTextChange?.(glitched);
|
||||
|
||||
setTimeout(() => {
|
||||
setGlitchText(originalText);
|
||||
props.onGlitchTextChange?.(originalText);
|
||||
}, 100);
|
||||
}
|
||||
}, glitchSpeed);
|
||||
|
||||
inputRef?.focus();
|
||||
|
||||
onCleanup(() => {
|
||||
clearInterval(glitchInterval);
|
||||
});
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
class={`relative min-h-screen w-full overflow-hidden`}
|
||||
onClick={() => inputRef?.focus()}
|
||||
>
|
||||
{/* Scanline effect */}
|
||||
<div class="pointer-events-none absolute inset-0 z-20 opacity-5">
|
||||
<div
|
||||
class="h-full w-full"
|
||||
style={{
|
||||
"background-image":
|
||||
"repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(0,0,0,0.2) 2px, rgba(0,0,0,0.2) 4px)",
|
||||
animation: "scanline 8s linear infinite"
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* Main content */}
|
||||
<div class="relative z-10 flex min-h-screen flex-col items-start justify-start px-8 py-16 md:px-16">
|
||||
{/* Terminal header */}
|
||||
<div class="mb-8 w-full max-w-4xl">
|
||||
<div class="border-surface0 text-subtext0 flex items-center gap-2 border-b pb-2 font-mono text-sm">
|
||||
<span class="text-green">freno@terminal</span>
|
||||
<span class="text-subtext1">:</span>
|
||||
<span class="text-blue">~</span>
|
||||
<span class="text-subtext1">$</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Error Content - passed as prop */}
|
||||
{props.errorContent}
|
||||
|
||||
{/* Quick Actions - passed as prop */}
|
||||
{props.quickActions}
|
||||
|
||||
{/* Command history */}
|
||||
<Show when={history().length > 0}>
|
||||
<div class="mb-4 w-full max-w-4xl font-mono text-sm">
|
||||
<For each={history()}>
|
||||
{(item) => (
|
||||
<div class="mb-3">
|
||||
<div class="text-subtext0 flex items-center gap-2">
|
||||
<span class="text-green">freno@terminal</span>
|
||||
<span class="text-subtext1">:</span>
|
||||
<span class="text-blue">~</span>
|
||||
<span class="text-subtext1">$</span>
|
||||
<span class="text-text">{item.command}</span>
|
||||
</div>
|
||||
<div
|
||||
class="mt-1 whitespace-pre-wrap"
|
||||
classList={{
|
||||
"text-text": item.type === "success",
|
||||
"text-red": item.type === "error",
|
||||
"text-blue": item.type === "info"
|
||||
}}
|
||||
>
|
||||
{item.output}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</For>
|
||||
</div>
|
||||
</Show>
|
||||
|
||||
{/* Interactive input */}
|
||||
<div class="w-full max-w-4xl font-mono text-sm">
|
||||
<div class="flex items-center gap-2">
|
||||
<span class="text-green">freno@terminal</span>
|
||||
<span class="text-subtext1">:</span>
|
||||
<span class="text-blue">~</span>
|
||||
<span class="text-subtext1">$</span>
|
||||
<input
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
value={command()}
|
||||
onInput={(e) => setCommand(e.currentTarget.value)}
|
||||
onKeyDown={handleKeyDown}
|
||||
class="text-text caret-text ml-1 flex-1 border-none bg-transparent outline-none"
|
||||
autocomplete="off"
|
||||
spellcheck={false}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Footer */}
|
||||
<div
|
||||
ref={footerRef}
|
||||
class="text-subtext1 absolute right-4 bottom-4 font-mono text-xs"
|
||||
>
|
||||
{props.footerText}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Custom styles */}
|
||||
<style>{`
|
||||
@keyframes scanline {
|
||||
0% {
|
||||
transform: translateY(-100%);
|
||||
}
|
||||
100% {
|
||||
transform: translateY(100%);
|
||||
}
|
||||
}
|
||||
`}</style>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user