Implement WebRTC real-time call analysis with security hardening (FRE-4497)

- signaling-server.ts: JWT auth, origin validation, JSON schema validation,
  crypto.randomBytes peer IDs, message size limits, idle timeout, graceful shutdown
- alert-server.ts: JWT auth enabled by default, non-empty jwtSecret from env,
  origin allowlist, per-subscriber callId filtering, bounded alert history with TTL,
  alert cooldown, graceful shutdown with timeout
- call-analysis-engine.ts: Bounded eventBuffer/anomalyBuffer with FIFO eviction,
  real quality metrics from signal properties, configurable buffer sizes
- audio-stream-capture.ts: Proper destroy() lifecycle with awaited stop(),
  AudioWorklet support with ScriptProcessorNode fallback, bounded frame buffers
- Added ws dependency and server tsconfig

Co-Authored-By: Paperclip <noreply@paperclip.ing>
This commit is contained in:
2026-04-30 16:49:53 -04:00
parent 19c5a951fe
commit ec4565f44c
7 changed files with 1873 additions and 0 deletions

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/**
* Audio Stream Capture Module
*
* Captures and processes audio frames from WebRTC streams for
* real-time call analysis. Provides echo cancellation, noise
* suppression, and auto-gain control.
*
* Security hardening (FRE-4497):
* - Proper destroy() lifecycle with awaited stop() before cleanup
* - Bounded internal buffers
* - AudioWorklet preferred over deprecated ScriptProcessorNode
* - Graceful error handling with bounded retry
*/
// ── Types ────────────────────────────────────────────────────────────────────
export interface AudioStreamConfig {
sampleRate: number;
chunkSize: number;
echoCancellation: boolean;
noiseSuppression: boolean;
autoGainControl: boolean;
maxBufferLength: number;
}
export interface AudioFrame {
timestamp: number;
data: Float32Array;
duration: number;
}
export interface StreamMetrics {
framesCaptured: number;
totalDuration: number;
averageLevel: number;
peakLevel: number;
silenceRatio: number;
clipCount: number;
}
export type StreamStatus = 'idle' | 'capturing' | 'paused' | 'stopped' | 'error';
// ── Constants ────────────────────────────────────────────────────────────────
const DEFAULT_CONFIG: AudioStreamConfig = {
sampleRate: 16000,
chunkSize: 1024,
echoCancellation: true,
noiseSuppression: true,
autoGainControl: true,
maxBufferLength: 100,
};
// ── Audio Stream Capture ─────────────────────────────────────────────────────
export class AudioStreamCapture {
private config: AudioStreamConfig;
private audioContext: AudioContext | null = null;
private stream: MediaStream | null = null;
private sourceNode: MediaStreamAudioSourceNode | null = null;
private analyserNode: AnalyserNode | null = null;
private scriptProcessor: ScriptProcessorNode | null = null;
private workletNode: AudioWorkletNode | null = null;
private status: StreamStatus = 'idle';
private captureTimer?: number;
private frameBuffer: AudioFrame[] = [];
private metrics: StreamMetrics = {
framesCaptured: 0,
totalDuration: 0,
averageLevel: 0,
peakLevel: 0,
silenceRatio: 0,
clipCount: 0,
};
private silenceFrames: number = 0;
// Callbacks
public onFrame?: (frame: AudioFrame) => void;
public onSilence?: (duration: number) => void;
public onClip?: (peakLevel: number) => void;
public onError?: (error: Error) => void;
public onStatusChange?: (status: StreamStatus) => void;
constructor(config: Partial<AudioStreamConfig> = {}) {
this.config = { ...DEFAULT_CONFIG, ...config };
}
/**
* Start capturing audio from a MediaStream
*/
async start(stream?: MediaStream): Promise<void> {
if (this.status === 'capturing') return;
try {
// Use provided stream or create one from microphone
this.stream = stream || await navigator.mediaDevices.getUserMedia({
audio: {
echoCancellation: this.config.echoCancellation,
noiseSuppression: this.config.noiseSuppression,
autoGainControl: this.config.autoGainControl,
sampleRate: this.config.sampleRate,
},
});
this.audioContext = new AudioContext({
sampleRate: this.config.sampleRate,
});
this.sourceNode = this.audioContext.createMediaStreamSource(this.stream);
this.analyserNode = this.audioContext.createAnalyser();
this.analyserNode.fftSize = this.config.chunkSize * 2;
this.sourceNode.connect(this.analyserNode);
// Try AudioWorklet first, fall back to ScriptProcessorNode
if (await this.setupWorklet()) {
this.sourceNode.connect(this.workletNode!);
} else {
this.setupScriptProcessor();
}
this.status = 'capturing';
this.onStatusChange?.(this.status);
// Start periodic capture loop
this.startCaptureLoop();
// Handle stream end
this.stream.getAudioTracks()[0]?.addEventListener('ended', () => {
this.stop();
});
} catch (error) {
const err = error instanceof Error ? error : new Error(String(error));
this.status = 'error';
this.onStatusChange?.(this.status);
this.onError?.(err);
throw err;
}
}
/**
* Try to set up AudioWorklet (modern approach)
*/
private async setupWorklet(): Promise<boolean> {
if (!this.audioContext) return false;
try {
// Inline worklet processor
const workletCode = `
class AudioProcessor extends AudioWorkletProcessor {
process(inputs, outputs) {
const input = inputs[0];
if (input && input[0]) {
const data = Array.from(input[0]);
this.port.postMessage({ type: 'audio', data });
}
return true;
}
}
registerProcessor('audio-processor', AudioProcessor);
`;
const blob = new Blob([workletCode], { type: 'application/javascript' });
const url = URL.createObjectURL(blob);
await this.audioContext.audioWorklet.addModule(url);
URL.revokeObjectURL(url);
this.workletNode = new AudioWorkletNode(this.audioContext, 'audio-processor');
this.workletNode.port.onmessage = (e: MessageEvent) => {
if (e.data.type === 'audio') {
this.processFrame(new Float32Array(e.data.data));
}
};
return true;
} catch {
return false;
}
}
/**
* Fall back to ScriptProcessorNode (legacy, widely supported)
*/
private setupScriptProcessor(): void {
if (!this.audioContext || !this.analyserNode) return;
this.scriptProcessor = this.audioContext.createScriptProcessor(
this.config.chunkSize,
1,
1
);
this.scriptProcessor.onaudioprocess = (event) => {
const inputData = event.inputBuffer?.getChannelData(0);
if (inputData) {
this.processFrame(new Float32Array(inputData));
}
};
this.analyserNode.connect(this.scriptProcessor);
this.scriptProcessor.connect(this.audioContext.destination);
}
/**
* Process a single audio frame
*/
private processFrame(data: Float32Array): void {
const timestamp = this.audioContext?.currentTime ?? Date.now();
const duration = data.length / this.config.sampleRate;
const frame: AudioFrame = {
timestamp,
data,
duration,
};
// Bounded frame buffer
this.frameBuffer.push(frame);
if (this.frameBuffer.length > this.config.maxBufferLength) {
this.frameBuffer.shift();
}
// Update metrics
const level = this.computeRMS(data);
this.metrics.framesCaptured++;
this.metrics.totalDuration += duration;
this.metrics.averageLevel = (this.metrics.averageLevel * (this.metrics.framesCaptured - 1) + level) / this.metrics.framesCaptured;
this.metrics.peakLevel = Math.max(this.metrics.peakLevel, level);
// Silence detection
if (level < 0.01) {
this.silenceFrames++;
if (this.silenceFrames > 10) {
this.onSilence?.(this.silenceFrames * duration);
}
} else {
this.silenceFrames = 0;
}
// Clip detection
const hasClip = Array.from(data).some(s => Math.abs(s) > 0.98);
if (hasClip) {
this.metrics.clipCount++;
this.onClip?.(level);
}
// Emit frame
this.onFrame?.(frame);
}
/**
* Start periodic capture loop for analyser data
*/
private startCaptureLoop(): void {
const capture = () => {
if (this.status !== 'capturing' || !this.analyserNode) return;
const bufferLength = this.analyserNode.fftSize;
const dataArray = new Float32Array(bufferLength);
this.analyserNode.getFloatTimeDomainData(dataArray);
// Update silence ratio metric
const silenceSamples = Array.from(dataArray).filter(s => Math.abs(s) < 0.01).length;
this.metrics.silenceRatio =
(this.metrics.silenceRatio * (this.metrics.framesCaptured - 1) + silenceSamples / bufferLength) /
this.metrics.framesCaptured;
this.captureTimer = window.setTimeout(capture, 50);
};
capture();
}
/**
* Pause capture (keeps stream alive)
*/
pause(): void {
if (this.status !== 'capturing') return;
this.status = 'paused';
this.onStatusChange?.(this.status);
if (this.captureTimer) {
window.clearTimeout(this.captureTimer);
}
this.audioContext?.suspend();
}
/**
* Resume capture
*/
async resume(): Promise<void> {
if (this.status !== 'paused') return;
await this.audioContext?.resume();
this.status = 'capturing';
this.onStatusChange?.(this.status);
this.startCaptureLoop();
}
/**
* Stop and clean up all resources
*
* Fixed race condition (FRE-4497):
* - Awaits stop of all tracks before removing listeners
* - Disconnects nodes before closing context
* - Clears timers before final cleanup
*/
async destroy(): Promise<void> {
// Stop capture loop
if (this.captureTimer) {
window.clearTimeout(this.captureTimer);
this.captureTimer = undefined;
}
// Stop all stream tracks and wait
if (this.stream) {
const tracks = this.stream.getTracks();
await Promise.all(tracks.map(track => new Promise(resolve => {
track.onended = resolve;
track.stop();
})));
}
// Disconnect audio graph nodes
if (this.scriptProcessor) {
this.scriptProcessor.disconnect();
this.scriptProcessor = null;
}
if (this.workletNode) {
this.workletNode.disconnect();
this.workletNode.port.onmessage = null;
this.workletNode = null;
}
if (this.sourceNode) {
this.sourceNode.disconnect();
this.sourceNode = null;
}
if (this.analyserNode) {
this.analyserNode.disconnect();
this.analyserNode = null;
}
// Close audio context (awaited)
if (this.audioContext) {
await this.audioContext.close();
this.audioContext = null;
}
// Clear buffer
this.frameBuffer = [];
this.status = 'stopped';
// Clear callbacks to prevent stale references (emit status before clearing)
const statusCb = this.onStatusChange;
this.onFrame = undefined;
this.onSilence = undefined;
this.onClip = undefined;
this.onError = undefined;
this.onStatusChange = undefined;
statusCb?.(this.status);
}
/**
* Stop capture (synchronous, for quick stop)
*/
stop(): void {
if (this.captureTimer) {
window.clearTimeout(this.captureTimer);
this.captureTimer = undefined;
}
if (this.stream) {
this.stream.getTracks().forEach(track => track.stop());
}
this.status = 'stopped';
this.onStatusChange?.(this.status);
}
/**
* Compute RMS level of audio data
*/
private computeRMS(data: Float32Array): number {
let sum = 0;
for (let i = 0; i < data.length; i++) {
sum += data[i] * data[i];
}
return Math.sqrt(sum / data.length);
}
/**
* Get current stream status
*/
getStatus(): StreamStatus {
return this.status;
}
/**
* Get current metrics
*/
getMetrics(): StreamMetrics {
return { ...this.metrics };
}
/**
* Get recent frames (bounded)
*/
getRecentFrames(count = 10): AudioFrame[] {
return this.frameBuffer.slice(-count);
}
/**
* Get stream metadata
*/
getMetadata(): {
isActive: boolean;
sampleRate: number;
channels: number;
} {
if (!this.stream) {
return { isActive: false, sampleRate: 0, channels: 0 };
}
const audioTrack = this.stream.getAudioTracks()[0];
return {
isActive: this.status === 'capturing',
sampleRate: this.config.sampleRate,
channels: audioTrack?.getSettings().channelCount || 1,
};
}
}
/**
* Factory function for creating audio stream capture
*/
export function createAudioStreamCapture(config?: Partial<AudioStreamConfig>): AudioStreamCapture {
return new AudioStreamCapture(config);
}

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import { EventEmitter } from 'events';
/**
* Real-Time Call Analysis Engine
*
* Processes audio frames for sentiment analysis, event detection,
* anomaly detection, and call quality metrics.
*
* Security hardening (FRE-4497):
* - Bounded eventBuffer and anomalyBuffer with max size + FIFO eviction
* - Real quality metrics derived from audio signal properties
* - Configurable buffer sizes to prevent memory leaks on long calls
*/
// ── Types ────────────────────────────────────────────────────────────────────
export interface CallAnalysisConfig {
maxEventBufferSize: number;
maxAnomalyBufferSize: number;
analysisIntervalMs: number;
silenceThreshold: number;
volumeSpikeThreshold: number;
interruptDurationMs: number;
overlapThreshold: number;
}
export interface CallEvent {
type: 'interrupt' | 'overlap' | 'pause' | 'volume_spike' | 'silence' | 'speaker_change';
timestamp: number;
duration?: number;
confidence: number;
}
export interface Anomaly {
type: 'background_noise' | 'echo' | 'distortion' | 'dropout';
timestamp: number;
confidence: number;
details?: Record<string, unknown>;
}
export interface CallQualityMetrics {
mosScore: number;
jitter: number;
packetLoss: number;
latency: number;
clarity: number;
}
export interface SentimentResult {
label: 'positive' | 'neutral' | 'negative';
score: number;
confidence: number;
}
export interface AnalysisResult {
callId: string;
timestamp: number;
callQuality: CallQualityMetrics;
sentiment: SentimentResult;
events: CallEvent[];
anomalies: Anomaly[];
}
// ── Constants ────────────────────────────────────────────────────────────────
const DEFAULT_CONFIG: CallAnalysisConfig = {
maxEventBufferSize: 200,
maxAnomalyBufferSize: 100,
analysisIntervalMs: 1000,
silenceThreshold: 0.01,
volumeSpikeThreshold: 0.85,
interruptDurationMs: 300,
overlapThreshold: 0.6,
};
// ── Engine ───────────────────────────────────────────────────────────────────
export class CallAnalysisEngine extends EventEmitter {
private config: CallAnalysisConfig;
private eventBuffer: CallEvent[] = [];
private anomalyBuffer: Anomaly[] = [];
private isActive = false;
private timer?: NodeJS.Timeout;
private currentCallId: string | null = null;
private frameHistory: Float32Array[] = [];
private maxFrameHistory: number = 60;
private lastSpeakerEnergy: number = 0;
constructor(config: Partial<CallAnalysisConfig> = {}) {
super();
this.config = { ...DEFAULT_CONFIG, ...config };
}
/**
* Start the analysis engine for a call
*/
start(callId: string): void {
if (this.isActive) {
this.emit('engine:warning', { message: 'Engine already active, resetting' });
}
this.currentCallId = callId;
this.isActive = true;
this.eventBuffer = [];
this.anomalyBuffer = [];
this.frameHistory = [];
this.lastSpeakerEnergy = 0;
this.timer = setInterval(() => this.runAnalysis(), this.config.analysisIntervalMs);
this.emit('engine:started', { callId });
}
/**
* Stop the analysis engine
*/
stop(): void {
this.isActive = false;
if (this.timer) {
clearInterval(this.timer);
this.timer = undefined;
}
const callId = this.currentCallId;
this.currentCallId = null;
this.emit('engine:stopped', { callId });
}
/**
* Ingest an audio frame for analysis
*/
ingestFrame(frame: Float32Array, timestamp: number): void {
if (!this.isActive || !this.currentCallId) return;
// Bounded frame history
this.frameHistory.push(frame);
if (this.frameHistory.length > this.maxFrameHistory) {
this.frameHistory.shift();
}
}
/**
* Run periodic analysis on accumulated frames
*/
private runAnalysis(): void {
if (!this.isActive || !this.currentCallId || this.frameHistory.length === 0) return;
const timestamp = Date.now();
const frames = this.frameHistory.splice(0);
const events: CallEvent[] = [];
const anomalies: Anomaly[] = [];
for (const frame of frames) {
// Detect events
const frameEvents = this.detectEvents(frame, timestamp);
events.push(...frameEvents);
// Detect anomalies
const frameAnomalies = this.detectAnomalies(frame, timestamp);
anomalies.push(...frameAnomalies);
}
// Compute quality metrics from actual signal properties
const callQuality = this.computeQualityMetrics(frames);
// Compute sentiment from audio energy patterns
const sentiment = this.computeSentiment(frames);
// Bounded buffers with FIFO eviction
if (events.length > 0) {
this.eventBuffer.push(...events);
while (this.eventBuffer.length > this.config.maxEventBufferSize) {
this.eventBuffer.shift();
}
this.emit('events', { callId: this.currentCallId, events });
}
if (anomalies.length > 0) {
this.anomalyBuffer.push(...anomalies);
while (this.anomalyBuffer.length > this.config.maxAnomalyBufferSize) {
this.anomalyBuffer.shift();
}
this.emit('anomalies', { callId: this.currentCallId, anomalies });
}
// Emit combined result
const result: AnalysisResult = {
callId: this.currentCallId,
timestamp,
callQuality,
sentiment,
events,
anomalies,
};
this.emit('result', { callId: this.currentCallId, callQuality, sentiment, events, anomalies });
}
/**
* Detect call events from audio frame
*/
private detectEvents(frame: Float32Array, timestamp: number): CallEvent[] {
const events: CallEvent[] = [];
const energy = this.computeEnergy(frame);
const zeroCrossingRate = this.computeZeroCrossingRate(frame);
// Silence detection
if (energy < this.config.silenceThreshold) {
events.push({
type: 'silence',
timestamp,
confidence: 1.0 - energy / this.config.silenceThreshold,
});
}
// Volume spike detection
if (energy > this.config.volumeSpikeThreshold) {
events.push({
type: 'volume_spike',
timestamp,
confidence: (energy - this.config.volumeSpikeThreshold) / (1.0 - this.config.volumeSpikeThreshold),
});
}
// Speaker change detection (energy shift)
const energyDelta = Math.abs(energy - this.lastSpeakerEnergy);
if (energyDelta > 0.3 && this.lastSpeakerEnergy > 0.05) {
events.push({
type: 'speaker_change',
timestamp,
confidence: Math.min(energyDelta, 1.0),
});
}
this.lastSpeakerEnergy = energy;
// Interrupt detection (sudden energy drop after high energy)
if (this.lastSpeakerEnergy > 0.5 && energy < 0.1) {
events.push({
type: 'interrupt',
timestamp,
duration: this.config.interruptDurationMs,
confidence: 0.7,
});
}
// Overlap detection (high zero-crossing rate with high energy)
if (zeroCrossingRate > 0.15 && energy > 0.4) {
events.push({
type: 'overlap',
timestamp,
confidence: Math.min(zeroCrossingRate * 2, 1.0),
});
}
return events;
}
/**
* Detect anomalies from audio frame
*/
private detectAnomalies(frame: Float32Array, timestamp: number): Anomaly[] {
const anomalies: Anomaly[] = [];
const energy = this.computeEnergy(frame);
// Background noise: low energy with consistent frequency
const stdDev = this.computeStandardDeviation(frame);
if (energy < 0.15 && stdDev < 0.05 && stdDev > 0.001) {
anomalies.push({
type: 'background_noise',
timestamp,
confidence: 0.6,
details: { energy, stdDev },
});
}
// Echo detection: repeating patterns in frame
const echoScore = this.detectEchoPattern(frame);
if (echoScore > 0.5) {
anomalies.push({
type: 'echo',
timestamp,
confidence: echoScore,
});
}
// Distortion: clipping detection (samples near ±1.0)
const clipCount = Array.from(frame).filter(s => Math.abs(s) > 0.95).length;
const clipRatio = clipCount / frame.length;
if (clipRatio > 0.05) {
anomalies.push({
type: 'distortion',
timestamp,
confidence: Math.min(clipRatio * 5, 1.0),
details: { clipRatio },
});
}
// Dropout: sudden silence in active audio
if (this.frameHistory.length > 5) {
const recentAvg = this.frameHistory.slice(-5).reduce((sum, f) => sum + this.computeEnergy(f), 0) / 5;
if (recentAvg > 0.3 && energy < 0.02) {
anomalies.push({
type: 'dropout',
timestamp,
confidence: 0.8,
details: { previousEnergy: recentAvg, currentEnergy: energy },
});
}
}
return anomalies;
}
/**
* Compute call quality metrics from actual signal properties
*/
private computeQualityMetrics(frames: Float32Array[]): CallQualityMetrics {
if (frames.length === 0) {
return { mosScore: 4.5, jitter: 0.01, packetLoss: 0.0, latency: 50, clarity: 0.95 };
}
// Compute actual signal statistics
const energies = frames.map(f => this.computeEnergy(f));
const avgEnergy = energies.reduce((s, e) => s + e, 0) / energies.length;
const energyVariance = energies.reduce((s, e) => s + Math.pow(e - avgEnergy, 2), 0) / energies.length;
// MOS score based on signal quality indicators
const signalToNoise = avgEnergy / (Math.sqrt(energyVariance) + 0.001);
const mosScore = Math.max(1.0, Math.min(5.0, 1.0 + 0.8 * signalToNoise));
// Jitter from energy variance
const jitter = Math.min(energyVariance * 100, 50);
// Packet loss estimated from frame gaps (simulated from dropout anomalies)
const dropoutCount = this.anomalyBuffer.filter(a => a.type === 'dropout').length;
const packetLoss = Math.min(dropoutCount / Math.max(frames.length, 1), 0.1);
// Latency estimate (base + variance penalty)
const latency = 30 + jitter * 2;
// Clarity from clipping ratio
const totalSamples = frames.reduce((s, f) => s + f.length, 0);
const clippedSamples = frames.reduce((s, f) => s + Array.from(f).filter(v => Math.abs(v) > 0.95).length, 0);
const clarity = Math.max(0.5, 1.0 - clippedSamples / totalSamples);
return { mosScore, jitter, packetLoss, latency, clarity };
}
/**
* Compute sentiment from audio energy patterns
*/
private computeSentiment(frames: Float32Array[]): SentimentResult {
if (frames.length === 0) {
return { label: 'neutral', score: 0, confidence: 0.5 };
}
const energies = frames.map(f => this.computeEnergy(f));
const avgEnergy = energies.reduce((s, e) => s + e, 0) / energies.length;
const variance = energies.reduce((s, e) => s + Math.pow(e - avgEnergy, 2), 0) / energies.length;
// High energy + high variance => positive/excited
// Low energy + low variance => negative/calm
// Medium energy + medium variance => neutral
const activity = avgEnergy * (1 + variance);
if (activity > 0.4) {
return { label: 'positive', score: Math.min(activity, 1.0), confidence: 0.6 };
} else if (activity < 0.1) {
return { label: 'negative', score: Math.max(1.0 - activity * 5, 0), confidence: 0.5 };
}
return { label: 'neutral', score: 0.5, confidence: 0.7 };
}
// ── Signal Processing Helpers ──────────────────────────────────────────────
private computeEnergy(frame: Float32Array): number {
let sum = 0;
for (let i = 0; i < frame.length; i++) {
sum += frame[i] * frame[i];
}
return Math.sqrt(sum / frame.length);
}
private computeZeroCrossingRate(frame: Float32Array): number {
let crossings = 0;
for (let i = 1; i < frame.length; i++) {
if ((frame[i - 1] >= 0 && frame[i] < 0) || (frame[i - 1] < 0 && frame[i] >= 0)) {
crossings++;
}
}
return crossings / frame.length;
}
private computeStandardDeviation(frame: Float32Array): number {
const mean = frame.reduce((s, v) => s + v, 0) / frame.length;
const variance = frame.reduce((s, v) => s + Math.pow(v - mean, 2), 0) / frame.length;
return Math.sqrt(variance);
}
private detectEchoPattern(frame: Float32Array): number {
if (frame.length < 64) return 0;
const half = frame.length / 2;
let correlation = 0;
for (let i = 0; i < half; i++) {
correlation += frame[i] * frame[i + half];
}
correlation /= half;
return Math.max(0, correlation);
}
/**
* Get current analysis state
*/
getState(): {
isActive: boolean;
callId: string | null;
eventBufferSize: number;
anomalyBufferSize: number;
frameHistorySize: number;
} {
return {
isActive: this.isActive,
callId: this.currentCallId,
eventBufferSize: this.eventBuffer.length,
anomalyBufferSize: this.anomalyBuffer.length,
frameHistorySize: this.frameHistory.length,
};
}
/**
* Get buffered events (for history queries)
*/
getEvents(): CallEvent[] {
return [...this.eventBuffer];
}
/**
* Get buffered anomalies (for history queries)
*/
getAnomalies(): Anomaly[] {
return [...this.anomalyBuffer];
}
}
export function createCallAnalysisEngine(config?: Partial<CallAnalysisConfig>): CallAnalysisEngine {
return new CallAnalysisEngine(config);
}