Files
Gaze/GazeTests/Mocks/MockSettingsManager.swift
2026-01-15 09:23:17 -05:00

161 lines
5.0 KiB
Swift

//
// MockSettingsManager.swift
// GazeTests
//
// A mock implementation of SettingsProviding for isolated unit testing.
//
import Combine
import Foundation
@testable import Gaze
/// A mock implementation of SettingsProviding that doesn't use UserDefaults.
/// This allows tests to run in complete isolation without affecting
/// the shared singleton or persisting data.
@MainActor
final class MockSettingsManager: ObservableObject, SettingsProviding {
@Published var settings: AppSettings
var settingsPublisher: Published<AppSettings>.Publisher {
$settings
}
private let timerConfigKeyPaths: [TimerType: WritableKeyPath<AppSettings, TimerConfiguration>] = [
.lookAway: \.lookAwayTimer,
.blink: \.blinkTimer,
.posture: \.postureTimer,
]
/// Track method calls for verification in tests
var saveCallCount = 0
var loadCallCount = 0
var resetToDefaultsCallCount = 0
var saveImmediatelyCallCount = 0
/// Track timer configuration updates for verification
var timerConfigurationUpdates: [(TimerType, TimerConfiguration)] = []
init(settings: AppSettings = .defaults) {
self.settings = settings
}
// MARK: - SettingsProviding conformance
func timerConfiguration(for type: TimerType) -> TimerConfiguration {
guard let keyPath = timerConfigKeyPaths[type] else {
preconditionFailure("Unknown timer type: \(type)")
}
return settings[keyPath: keyPath]
}
func updateTimerConfiguration(for type: TimerType, configuration: TimerConfiguration) {
guard let keyPath = timerConfigKeyPaths[type] else {
preconditionFailure("Unknown timer type: \(type)")
}
settings[keyPath: keyPath] = configuration
timerConfigurationUpdates.append((type, configuration))
}
func allTimerConfigurations() -> [TimerType: TimerConfiguration] {
var configs: [TimerType: TimerConfiguration] = [:]
for (type, keyPath) in timerConfigKeyPaths {
configs[type] = settings[keyPath: keyPath]
}
return configs
}
func save() {
saveCallCount += 1
}
func saveImmediately() {
saveImmediatelyCallCount += 1
}
func load() {
loadCallCount += 1
}
func resetToDefaults() {
resetToDefaultsCallCount += 1
settings = .defaults
}
// MARK: - Test helper methods
/// Resets all call tracking counters
func resetCallTracking() {
saveCallCount = 0
loadCallCount = 0
resetToDefaultsCallCount = 0
saveImmediatelyCallCount = 0
timerConfigurationUpdates = []
}
/// Creates settings with all timers enabled
static func withAllTimersEnabled() -> MockSettingsManager {
var settings = AppSettings.defaults
settings.lookAwayTimer.enabled = true
settings.blinkTimer.enabled = true
settings.postureTimer.enabled = true
return MockSettingsManager(settings: settings)
}
/// Creates settings with all timers disabled
static func withAllTimersDisabled() -> MockSettingsManager {
var settings = AppSettings.defaults
settings.lookAwayTimer.enabled = false
settings.blinkTimer.enabled = false
settings.postureTimer.enabled = false
return MockSettingsManager(settings: settings)
}
/// Creates settings with onboarding completed
static func withOnboardingCompleted() -> MockSettingsManager {
var settings = AppSettings.defaults
settings.hasCompletedOnboarding = true
return MockSettingsManager(settings: settings)
}
/// Creates settings with custom timer intervals (in seconds)
static func withTimerIntervals(
lookAway: Int = 20 * 60,
blink: Int = 7 * 60,
posture: Int = 30 * 60
) -> MockSettingsManager {
var settings = AppSettings.defaults
settings.lookAwayTimer.intervalSeconds = lookAway
settings.blinkTimer.intervalSeconds = blink
settings.postureTimer.intervalSeconds = posture
return MockSettingsManager(settings: settings)
}
/// Enables a specific timer
func enableTimer(_ type: TimerType) {
guard let keyPath = timerConfigKeyPaths[type] else { return }
settings[keyPath: keyPath].enabled = true
}
/// Disables a specific timer
func disableTimer(_ type: TimerType) {
guard let keyPath = timerConfigKeyPaths[type] else { return }
settings[keyPath: keyPath].enabled = false
}
/// Sets a specific timer's interval
func setTimerInterval(_ type: TimerType, seconds: Int) {
guard let keyPath = timerConfigKeyPaths[type] else { return }
settings[keyPath: keyPath].intervalSeconds = seconds
}
/// Adds a user timer
func addUserTimer(_ timer: UserTimer) {
settings.userTimers.append(timer)
}
/// Removes all user timers
func clearUserTimers() {
settings.userTimers = []
}
}