general: sanity improvements
This commit is contained in:
@@ -187,53 +187,37 @@ struct MenuBarContentView: View {
|
||||
.padding(.horizontal)
|
||||
.padding(.top, 8)
|
||||
|
||||
// Show regular timers with individual pause/resume controls
|
||||
ForEach(Array(timerEngine.timerStates.keys), id: \.self) { timerType in
|
||||
if let state = timerEngine.timerStates[timerType] {
|
||||
// Show all timers using unified identifier system
|
||||
ForEach(getSortedTimerIdentifiers(timerEngine: timerEngine), id: \.self) { identifier in
|
||||
if let state = timerEngine.timerStates[identifier] {
|
||||
TimerStatusRowWithIndividualControls(
|
||||
variant: .builtIn(timerType),
|
||||
identifier: identifier,
|
||||
timerEngine: timerEngine,
|
||||
settingsManager: settingsManager,
|
||||
onSkip: {
|
||||
timerEngine.skipNext(type: timerType)
|
||||
timerEngine.skipNext(identifier: identifier)
|
||||
},
|
||||
onDevTrigger: {
|
||||
timerEngine.triggerReminder(for: timerType)
|
||||
timerEngine.triggerReminder(for: identifier)
|
||||
},
|
||||
onTogglePause: { isPaused in
|
||||
if isPaused {
|
||||
timerEngine.pauseTimer(type: timerType)
|
||||
timerEngine.pauseTimer(identifier: identifier)
|
||||
} else {
|
||||
timerEngine.resumeTimer(type: timerType)
|
||||
timerEngine.resumeTimer(identifier: identifier)
|
||||
}
|
||||
},
|
||||
onTap: {
|
||||
onOpenSettingsTab(timerType.tabIndex)
|
||||
switch identifier {
|
||||
case .builtIn(let type):
|
||||
onOpenSettingsTab(type.tabIndex)
|
||||
case .user:
|
||||
onOpenSettingsTab(3) // User Timers tab
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Show user timers with individual pause/resume controls
|
||||
ForEach(settingsManager.settings.userTimers.filter { $0.enabled }, id: \.id) {
|
||||
userTimer in
|
||||
TimerStatusRowWithIndividualControls(
|
||||
variant: .user(userTimer),
|
||||
timerEngine: timerEngine,
|
||||
onSkip: {
|
||||
//TODO
|
||||
},
|
||||
onTogglePause: { isPaused in
|
||||
if isPaused {
|
||||
timerEngine.pauseUserTimer(userTimer.id)
|
||||
} else {
|
||||
timerEngine.resumeUserTimer(userTimer.id)
|
||||
}
|
||||
},
|
||||
onTap: {
|
||||
onOpenSettingsTab(3) // Switch to User Timers tab
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
.padding(.bottom, 8)
|
||||
|
||||
@@ -308,50 +292,28 @@ struct MenuBarContentView: View {
|
||||
let activeStates = timerEngine.timerStates.values.filter { $0.isActive }
|
||||
return !activeStates.isEmpty && activeStates.allSatisfy { $0.isPaused }
|
||||
}
|
||||
}
|
||||
|
||||
struct TimerStatusRowWithIndividualControls: View {
|
||||
enum TimerVariant {
|
||||
case builtIn(TimerType)
|
||||
case user(UserTimer)
|
||||
|
||||
var displayName: String {
|
||||
switch self {
|
||||
case .builtIn(let type): return type.displayName
|
||||
case .user(let timer): return timer.title
|
||||
}
|
||||
}
|
||||
|
||||
var iconName: String {
|
||||
switch self {
|
||||
case .builtIn(let type): return type.iconName
|
||||
case .user: return "clock.fill"
|
||||
}
|
||||
}
|
||||
|
||||
var color: Color {
|
||||
switch self {
|
||||
case .builtIn(_):
|
||||
return .accentColor
|
||||
|
||||
case .user(let timer): return timer.color
|
||||
}
|
||||
}
|
||||
|
||||
var tooltipText: String {
|
||||
switch self {
|
||||
case .builtIn(let type): return type.tooltipText
|
||||
case .user(let timer):
|
||||
let typeText = timer.type == .subtle ? "Subtle" : "Overlay"
|
||||
let durationText = "\(timer.timeOnScreenSeconds)s on screen"
|
||||
let statusText = timer.enabled ? "" : " (Disabled)"
|
||||
return "\(typeText) timer - \(durationText)\(statusText)"
|
||||
|
||||
private func getSortedTimerIdentifiers(timerEngine: TimerEngine) -> [TimerIdentifier] {
|
||||
return timerEngine.timerStates.keys.sorted { id1, id2 in
|
||||
// Sort built-in timers before user timers
|
||||
switch (id1, id2) {
|
||||
case (.builtIn(let t1), .builtIn(let t2)):
|
||||
return t1.tabIndex < t2.tabIndex
|
||||
case (.builtIn, .user):
|
||||
return true
|
||||
case (.user, .builtIn):
|
||||
return false
|
||||
case (.user(let id1), .user(let id2)):
|
||||
return id1 < id2
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let variant: TimerVariant
|
||||
struct TimerStatusRowWithIndividualControls: View {
|
||||
let identifier: TimerIdentifier
|
||||
@ObservedObject var timerEngine: TimerEngine
|
||||
@ObservedObject var settingsManager: SettingsManager
|
||||
var onSkip: () -> Void
|
||||
var onDevTrigger: (() -> Void)? = nil
|
||||
var onTogglePause: (Bool) -> Void
|
||||
@@ -362,46 +324,89 @@ struct TimerStatusRowWithIndividualControls: View {
|
||||
@State private var isHoveredPauseButton = false
|
||||
|
||||
private var state: TimerState? {
|
||||
switch variant {
|
||||
case .builtIn(let type):
|
||||
return timerEngine.timerStates[type]
|
||||
case .user(let timer):
|
||||
return timerEngine.userTimerStatesReadOnly[timer.id]
|
||||
}
|
||||
return timerEngine.timerStates[identifier]
|
||||
}
|
||||
|
||||
private var isPaused: Bool {
|
||||
switch variant {
|
||||
case .builtIn:
|
||||
return state?.isPaused ?? false
|
||||
case .user(let timer):
|
||||
return !timer.enabled
|
||||
return state?.isPaused ?? false
|
||||
}
|
||||
|
||||
private var displayName: String {
|
||||
switch identifier {
|
||||
case .builtIn(let type):
|
||||
return type.displayName
|
||||
case .user(let id):
|
||||
return settingsManager.settings.userTimers.first(where: { $0.id == id })?.title ?? "User Timer"
|
||||
}
|
||||
}
|
||||
|
||||
private var iconName: String {
|
||||
switch identifier {
|
||||
case .builtIn(let type):
|
||||
return type.iconName
|
||||
case .user:
|
||||
return "clock.fill"
|
||||
}
|
||||
}
|
||||
|
||||
private var color: Color {
|
||||
switch identifier {
|
||||
case .builtIn(let type):
|
||||
switch type {
|
||||
case .lookAway: return .accentColor
|
||||
case .blink: return .green
|
||||
case .posture: return .orange
|
||||
}
|
||||
case .user(let id):
|
||||
return settingsManager.settings.userTimers.first(where: { $0.id == id })?.color ?? .purple
|
||||
}
|
||||
}
|
||||
|
||||
private var tooltipText: String {
|
||||
switch identifier {
|
||||
case .builtIn(let type):
|
||||
return type.tooltipText
|
||||
case .user(let id):
|
||||
guard let timer = settingsManager.settings.userTimers.first(where: { $0.id == id }) else {
|
||||
return "User Timer"
|
||||
}
|
||||
let typeText = timer.type == .subtle ? "Subtle" : "Overlay"
|
||||
let durationText = "\(timer.timeOnScreenSeconds)s on screen"
|
||||
let statusText = timer.enabled ? "" : " (Disabled)"
|
||||
return "\(typeText) timer - \(durationText)\(statusText)"
|
||||
}
|
||||
}
|
||||
|
||||
private var userTimer: UserTimer? {
|
||||
if case .user(let id) = identifier {
|
||||
return settingsManager.settings.userTimers.first(where: { $0.id == id })
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
HStack {
|
||||
HStack {
|
||||
// Show color indicator circle for user timers
|
||||
if case .user(let timer) = variant {
|
||||
if let timer = userTimer {
|
||||
Circle()
|
||||
.fill(isHoveredBody ? .white : timer.color)
|
||||
.frame(width: 8, height: 8)
|
||||
}
|
||||
|
||||
Image(systemName: variant.iconName)
|
||||
.foregroundColor(isHoveredBody ? .white : variant.color)
|
||||
Image(systemName: iconName)
|
||||
.foregroundColor(isHoveredBody ? .white : color)
|
||||
.frame(width: 20)
|
||||
|
||||
VStack(alignment: .leading, spacing: 2) {
|
||||
Text(variant.displayName)
|
||||
Text(displayName)
|
||||
.font(.subheadline)
|
||||
.fontWeight(.medium)
|
||||
.foregroundColor(isHoveredBody ? .white : .primary)
|
||||
.lineLimit(1)
|
||||
|
||||
if let state = state {
|
||||
Text(timeRemaining(state))
|
||||
Text(state.remainingSeconds.asTimerDuration)
|
||||
.font(.caption)
|
||||
.foregroundColor(isHoveredBody ? .white.opacity(0.8) : .secondary)
|
||||
.monospacedDigit()
|
||||
@@ -430,7 +435,7 @@ struct TimerStatusRowWithIndividualControls: View {
|
||||
? GlassStyle.regular.tint(.yellow) : GlassStyle.regular,
|
||||
in: .circle
|
||||
)
|
||||
.help("Trigger \(variant.displayName) reminder now (dev)")
|
||||
.help("Trigger \(displayName) reminder now (dev)")
|
||||
.onHover { hovering in
|
||||
isHoveredDevTrigger = hovering
|
||||
}
|
||||
@@ -457,7 +462,7 @@ struct TimerStatusRowWithIndividualControls: View {
|
||||
)
|
||||
.help(
|
||||
isPaused
|
||||
? "Resume \(variant.displayName)" : "Pause \(variant.displayName)"
|
||||
? "Resume \(displayName)" : "Pause \(displayName)"
|
||||
)
|
||||
.onHover { hovering in
|
||||
isHoveredPauseButton = hovering
|
||||
@@ -476,7 +481,7 @@ struct TimerStatusRowWithIndividualControls: View {
|
||||
? GlassStyle.regular.tint(.accentColor) : GlassStyle.regular,
|
||||
in: .circle
|
||||
)
|
||||
.help("Skip to next \(variant.displayName) reminder")
|
||||
.help("Skip to next \(displayName) reminder")
|
||||
.onHover { hovering in
|
||||
isHoveredSkip = hovering
|
||||
}
|
||||
@@ -485,7 +490,7 @@ struct TimerStatusRowWithIndividualControls: View {
|
||||
.padding(.vertical, 6)
|
||||
.glassEffectIfAvailable(
|
||||
isHoveredBody
|
||||
? GlassStyle.regular.tint(variant.color)
|
||||
? GlassStyle.regular.tint(.accentColor)
|
||||
: GlassStyle.regular,
|
||||
in: .rect(cornerRadius: 6)
|
||||
)
|
||||
@@ -493,24 +498,9 @@ struct TimerStatusRowWithIndividualControls: View {
|
||||
.onHover { hovering in
|
||||
isHoveredBody = hovering
|
||||
}
|
||||
.help(variant.tooltipText)
|
||||
.help(tooltipText)
|
||||
}
|
||||
|
||||
private func timeRemaining(_ state: TimerState) -> String {
|
||||
let seconds = state.remainingSeconds
|
||||
let minutes = seconds / 60
|
||||
let remainingSeconds = seconds % 60
|
||||
|
||||
if minutes >= 60 {
|
||||
let hours = minutes / 60
|
||||
let remainingMinutes = minutes % 60
|
||||
return String(format: "%dh %dm", hours, remainingMinutes)
|
||||
} else if minutes > 0 {
|
||||
return String(format: "%dm %ds", minutes, remainingSeconds)
|
||||
} else {
|
||||
return String(format: "%ds", remainingSeconds)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Preview("Menu Bar Content") {
|
||||
|
||||
Reference in New Issue
Block a user