general: testability enhancements

This commit is contained in:
Michael Freno
2026-01-15 09:23:17 -05:00
parent 429d4ff32e
commit 5dc223ec96
17 changed files with 833 additions and 215 deletions

View File

@@ -12,25 +12,23 @@ import XCTest
final class TimerEngineTests: XCTestCase {
var timerEngine: TimerEngine!
var settingsManager: SettingsManager!
var mockSettings: MockSettingsManager!
override func setUp() async throws {
try await super.setUp()
settingsManager = SettingsManager.shared
UserDefaults.standard.removeObject(forKey: "gazeAppSettings")
settingsManager.load()
timerEngine = TimerEngine(settingsManager: settingsManager)
mockSettings = MockSettingsManager()
timerEngine = TimerEngine(settingsManager: mockSettings, enforceModeService: nil)
}
override func tearDown() async throws {
timerEngine.stop()
UserDefaults.standard.removeObject(forKey: "gazeAppSettings")
mockSettings = nil
try await super.tearDown()
}
func testTimerInitialization() {
// Enable all timers for this test (blink is disabled by default)
settingsManager.settings.blinkTimer.enabled = true
mockSettings.enableTimer(.blink)
timerEngine.start()
XCTAssertEqual(timerEngine.timerStates.count, 3)
@@ -60,7 +58,7 @@ final class TimerEngineTests: XCTestCase {
}
func testPauseAllTimers() {
settingsManager.settings.blinkTimer.enabled = true
mockSettings.enableTimer(.blink)
timerEngine.start()
timerEngine.pause()
@@ -70,7 +68,7 @@ final class TimerEngineTests: XCTestCase {
}
func testResumeAllTimers() {
settingsManager.settings.blinkTimer.enabled = true
mockSettings.enableTimer(.blink)
timerEngine.start()
timerEngine.pause()
timerEngine.resume()
@@ -81,7 +79,7 @@ final class TimerEngineTests: XCTestCase {
}
func testSkipNext() {
settingsManager.settings.lookAwayTimer.intervalSeconds = 60
mockSettings.setTimerInterval(.lookAway, seconds: 60)
timerEngine.start()
timerEngine.timerStates[.builtIn(.lookAway)]?.remainingSeconds = 10
@@ -123,8 +121,8 @@ final class TimerEngineTests: XCTestCase {
}
func testDismissReminderResetsTimer() {
settingsManager.settings.blinkTimer.enabled = true
settingsManager.settings.blinkTimer.intervalSeconds = 7 * 60
mockSettings.enableTimer(.blink)
mockSettings.setTimerInterval(.blink, seconds: 7 * 60)
timerEngine.start()
timerEngine.timerStates[.builtIn(.blink)]?.remainingSeconds = 0
timerEngine.activeReminder = .blinkTriggered
@@ -156,7 +154,7 @@ final class TimerEngineTests: XCTestCase {
XCTAssertNotNil(timerEngine.activeReminder)
if case .lookAwayTriggered(let countdown) = timerEngine.activeReminder {
XCTAssertEqual(countdown, settingsManager.settings.lookAwayCountdownSeconds)
XCTAssertEqual(countdown, mockSettings.settings.lookAwayCountdownSeconds)
} else {
XCTFail("Expected lookAwayTriggered reminder")
}
@@ -166,7 +164,7 @@ final class TimerEngineTests: XCTestCase {
}
func testTriggerReminderForBlink() {
settingsManager.settings.blinkTimer.enabled = true
mockSettings.enableTimer(.blink)
timerEngine.start()
timerEngine.triggerReminder(for: .builtIn(.blink))
@@ -260,7 +258,7 @@ final class TimerEngineTests: XCTestCase {
}
func testDismissBlinkReminderResumesTimer() {
settingsManager.settings.blinkTimer.enabled = true
mockSettings.enableTimer(.blink)
timerEngine.start()
timerEngine.triggerReminder(for: .builtIn(.blink))
@@ -281,9 +279,9 @@ final class TimerEngineTests: XCTestCase {
}
func testAllTimersStartWhenEnabled() {
settingsManager.settings.lookAwayTimer.enabled = true
settingsManager.settings.blinkTimer.enabled = true
settingsManager.settings.postureTimer.enabled = true
mockSettings.enableTimer(.lookAway)
mockSettings.enableTimer(.blink)
mockSettings.enableTimer(.posture)
timerEngine.start()
@@ -294,9 +292,9 @@ final class TimerEngineTests: XCTestCase {
}
func testAllTimersDisabled() {
settingsManager.settings.lookAwayTimer.enabled = false
settingsManager.settings.blinkTimer.enabled = false
settingsManager.settings.postureTimer.enabled = false
mockSettings.disableTimer(.lookAway)
mockSettings.disableTimer(.blink)
mockSettings.disableTimer(.posture)
timerEngine.start()
@@ -304,9 +302,9 @@ final class TimerEngineTests: XCTestCase {
}
func testPartialTimersEnabled() {
settingsManager.settings.lookAwayTimer.enabled = true
settingsManager.settings.blinkTimer.enabled = false
settingsManager.settings.postureTimer.enabled = true
mockSettings.enableTimer(.lookAway)
mockSettings.disableTimer(.blink)
mockSettings.enableTimer(.posture)
timerEngine.start()
@@ -325,7 +323,7 @@ final class TimerEngineTests: XCTestCase {
intervalMinutes: 1,
message: "Drink water"
)
settingsManager.settings.userTimers = [overlayTimer]
mockSettings.addUserTimer(overlayTimer)
timerEngine.start()
@@ -345,7 +343,6 @@ final class TimerEngineTests: XCTestCase {
XCTAssertTrue(timerEngine.isTimerPaused(.user(id: overlayTimer.id)))
// Now trigger a subtle reminder (blink) while overlay is still active
let previousActiveReminder = timerEngine.activeReminder
timerEngine.triggerReminder(for: .builtIn(.blink))
// The activeReminder should be replaced with the blink reminder
@@ -360,16 +357,9 @@ final class TimerEngineTests: XCTestCase {
// Both timers should be paused (the one that triggered their reminder)
XCTAssertTrue(timerEngine.isTimerPaused(.user(id: overlayTimer.id)))
XCTAssertTrue(timerEngine.isTimerPaused(.builtIn(.blink)))
// The key insight: Even though TimerEngine only tracks one activeReminder,
// AppDelegate now tracks overlay and subtle windows separately, so both
// reminders can be displayed simultaneously without interference
}
func testOverlayReminderDoesNotBlockSubtleReminders() {
// This test verifies the fix for the bug where a subtle reminder
// would cause an overlay reminder to get stuck
// Setup overlay user timer
let overlayTimer = UserTimer(
title: "Stand Up",
@@ -377,9 +367,9 @@ final class TimerEngineTests: XCTestCase {
timeOnScreenSeconds: 10,
intervalMinutes: 1
)
settingsManager.settings.userTimers = [overlayTimer]
settingsManager.settings.blinkTimer.enabled = true
settingsManager.settings.blinkTimer.intervalSeconds = 60
mockSettings.addUserTimer(overlayTimer)
mockSettings.enableTimer(.blink)
mockSettings.setTimerInterval(.blink, seconds: 60)
timerEngine.start()
@@ -412,9 +402,53 @@ final class TimerEngineTests: XCTestCase {
XCTAssertFalse(timerEngine.isTimerPaused(.builtIn(.blink)))
XCTAssertEqual(timerEngine.timerStates[.builtIn(.blink)]?.remainingSeconds, 60)
// The overlay timer should still be paused (user needs to dismiss it manually)
// Note: In the actual app, AppDelegate tracks this window separately and it
// remains visible even after the subtle reminder dismisses
// The overlay timer should still be paused
XCTAssertTrue(timerEngine.isTimerPaused(.user(id: overlayTimer.id)))
}
// MARK: - Tests using injectable time provider
func testTimerEngineWithMockTimeProvider() {
let mockTime = MockTimeProvider(startTime: Date())
let engine = TimerEngine(
settingsManager: mockSettings,
enforceModeService: nil,
timeProvider: mockTime
)
engine.start()
XCTAssertNotNil(engine.timerStates[.builtIn(.lookAway)])
engine.stop()
}
func testSystemSleepWakeWithMockTime() {
let startDate = Date()
let mockTime = MockTimeProvider(startTime: startDate)
let engine = TimerEngine(
settingsManager: mockSettings,
enforceModeService: nil,
timeProvider: mockTime
)
engine.start()
let initialRemaining = engine.timerStates[.builtIn(.lookAway)]?.remainingSeconds ?? 0
// Simulate sleep
engine.handleSystemSleep()
XCTAssertTrue(engine.isTimerPaused(.builtIn(.lookAway)))
// Advance mock time by 5 minutes
mockTime.advance(by: 300)
// Simulate wake
engine.handleSystemWake()
// Timer should resume and have adjusted remaining time
XCTAssertFalse(engine.isTimerPaused(.builtIn(.lookAway)))
let newRemaining = engine.timerStates[.builtIn(.lookAway)]?.remainingSeconds ?? 0
XCTAssertEqual(newRemaining, initialRemaining - 300)
engine.stop()
}
}