general: testability enhancements

This commit is contained in:
Michael Freno
2026-01-15 09:23:17 -05:00
parent 429d4ff32e
commit 5dc223ec96
17 changed files with 833 additions and 215 deletions

View File

@@ -13,9 +13,8 @@ import SwiftUI
class AppDelegate: NSObject, NSApplicationDelegate, ObservableObject {
@Published var timerEngine: TimerEngine?
private let settingsManager: SettingsManager = .shared
private let windowManager: WindowManaging
private var updateManager: UpdateManager?
private var overlayReminderWindowController: NSWindowController?
private var subtleReminderWindowController: NSWindowController?
private var cancellables = Set<AnyCancellable>()
private var hasStartedTimers = false
@@ -24,6 +23,17 @@ class AppDelegate: NSObject, NSApplicationDelegate, ObservableObject {
private var idleService: IdleMonitoringService?
private var usageTrackingService: UsageTrackingService?
override init() {
self.windowManager = WindowManager.shared
super.init()
}
/// Initializer for testing with injectable dependencies
init(windowManager: WindowManaging) {
self.windowManager = windowManager
super.init()
}
func applicationDidFinishLaunching(_ notification: Notification) {
// Set activation policy to hide dock icon
NSApplication.shared.setActivationPolicy(.accessory)
@@ -146,7 +156,7 @@ class AppDelegate: NSObject, NSApplicationDelegate, ObservableObject {
timerEngine?.$activeReminder
.sink { [weak self] reminder in
guard let reminder = reminder else {
self?.dismissOverlayReminder()
self?.windowManager.dismissOverlayReminder()
return
}
self?.showReminder(reminder)
@@ -155,116 +165,41 @@ class AppDelegate: NSObject, NSApplicationDelegate, ObservableObject {
}
private func showReminder(_ event: ReminderEvent) {
let contentView: AnyView
let requiresFocus: Bool
switch event {
case .lookAwayTriggered(let countdownSeconds):
contentView = AnyView(
LookAwayReminderView(countdownSeconds: countdownSeconds) { [weak self] in
self?.timerEngine?.dismissReminder()
}
)
requiresFocus = true
let view = LookAwayReminderView(countdownSeconds: countdownSeconds) { [weak self] in
self?.timerEngine?.dismissReminder()
}
windowManager.showReminderWindow(view, windowType: .overlay)
case .blinkTriggered:
let sizePercentage = settingsManager.settings.subtleReminderSize.percentage
contentView = AnyView(
BlinkReminderView(sizePercentage: sizePercentage) { [weak self] in
self?.timerEngine?.dismissReminder()
}
)
requiresFocus = false
let view = BlinkReminderView(sizePercentage: sizePercentage) { [weak self] in
self?.timerEngine?.dismissReminder()
}
windowManager.showReminderWindow(view, windowType: .subtle)
case .postureTriggered:
let sizePercentage = settingsManager.settings.subtleReminderSize.percentage
contentView = AnyView(
PostureReminderView(sizePercentage: sizePercentage) { [weak self] in
self?.timerEngine?.dismissReminder()
}
)
requiresFocus = false
let view = PostureReminderView(sizePercentage: sizePercentage) { [weak self] in
self?.timerEngine?.dismissReminder()
}
windowManager.showReminderWindow(view, windowType: .subtle)
case .userTimerTriggered(let timer):
if timer.type == .overlay {
contentView = AnyView(
UserTimerOverlayReminderView(timer: timer) { [weak self] in
self?.timerEngine?.dismissReminder()
}
)
requiresFocus = true
let view = UserTimerOverlayReminderView(timer: timer) { [weak self] in
self?.timerEngine?.dismissReminder()
}
windowManager.showReminderWindow(view, windowType: .overlay)
} else {
let sizePercentage = settingsManager.settings.subtleReminderSize.percentage
contentView = AnyView(
UserTimerReminderView(timer: timer, sizePercentage: sizePercentage) {
[weak self] in
self?.timerEngine?.dismissReminder()
}
)
requiresFocus = false
let view = UserTimerReminderView(timer: timer, sizePercentage: sizePercentage) { [weak self] in
self?.timerEngine?.dismissReminder()
}
windowManager.showReminderWindow(view, windowType: .subtle)
}
}
showReminderWindow(contentView, requiresFocus: requiresFocus, isOverlay: requiresFocus)
}
private func showReminderWindow(_ content: AnyView, requiresFocus: Bool, isOverlay: Bool) {
guard let screen = NSScreen.main else { return }
let window: NSWindow
if requiresFocus {
window = KeyableWindow(
contentRect: screen.frame,
styleMask: [.borderless, .fullSizeContentView],
backing: .buffered,
defer: false
)
} else {
window = NonKeyWindow(
contentRect: screen.frame,
styleMask: [.borderless, .fullSizeContentView],
backing: .buffered,
defer: false
)
}
window.identifier = WindowIdentifiers.reminder
window.level = .floating
window.isOpaque = false
window.backgroundColor = .clear
window.contentView = NSHostingView(rootView: content)
window.collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary]
// Allow mouse events only for overlay reminders (they need dismiss button)
// Subtle reminders should be completely transparent to mouse input
window.acceptsMouseMovedEvents = requiresFocus
window.ignoresMouseEvents = !requiresFocus
let windowController = NSWindowController(window: window)
windowController.showWindow(nil)
if requiresFocus {
window.makeKeyAndOrderFront(nil)
NSApp.activate(ignoringOtherApps: true)
} else {
window.orderFront(nil)
}
// Track overlay and subtle reminders separately
if isOverlay {
overlayReminderWindowController?.close()
overlayReminderWindowController = windowController
} else {
subtleReminderWindowController?.close()
subtleReminderWindowController = windowController
}
}
private func dismissOverlayReminder() {
overlayReminderWindowController?.close()
overlayReminderWindowController = nil
}
private func dismissSubtleReminder() {
subtleReminderWindowController?.close()
subtleReminderWindowController = nil
}
func openSettings(tab: Int = 0) {
@@ -272,8 +207,7 @@ class AppDelegate: NSObject, NSApplicationDelegate, ObservableObject {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { [weak self] in
guard let self else { return }
SettingsWindowPresenter.shared.show(
settingsManager: self.settingsManager, initialTab: tab)
windowManager.showSettings(settingsManager: self.settingsManager, initialTab: tab)
}
}
@@ -282,33 +216,13 @@ class AppDelegate: NSObject, NSApplicationDelegate, ObservableObject {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { [weak self] in
guard let self else { return }
OnboardingWindowPresenter.shared.show(settingsManager: self.settingsManager)
windowManager.showOnboarding(settingsManager: self.settingsManager)
}
}
private func handleMenuDismissal() {
NotificationCenter.default.post(name: Notification.Name("CloseMenuBarPopover"), object: nil)
dismissOverlayReminder()
windowManager.dismissOverlayReminder()
}
}
class KeyableWindow: NSWindow {
override var canBecomeKey: Bool {
return true
}
override var canBecomeMain: Bool {
return true
}
}
class NonKeyWindow: NSWindow {
override var canBecomeKey: Bool {
return false
}
override var canBecomeMain: Bool {
return false
}
}

View File

@@ -0,0 +1,73 @@
//
// AccessibilityIdentifiers.swift
// Gaze
//
// Centralized accessibility identifiers for UI testing.
//
import Foundation
/// Centralized accessibility identifiers for UI elements.
/// Use these in SwiftUI views with `.accessibilityIdentifier()` modifier.
enum AccessibilityIdentifiers {
// MARK: - Reminders
enum Reminders {
static let lookAwayView = "reminder.lookAway"
static let blinkView = "reminder.blink"
static let postureView = "reminder.posture"
static let userTimerView = "reminder.userTimer"
static let userTimerOverlayView = "reminder.userTimerOverlay"
static let dismissButton = "reminder.dismissButton"
static let countdownLabel = "reminder.countdown"
}
// MARK: - Menu Bar
enum MenuBar {
static let contentView = "menuBar.content"
static let timerRow = "menuBar.timerRow"
static let pauseButton = "menuBar.pauseButton"
static let resumeButton = "menuBar.resumeButton"
static let skipButton = "menuBar.skipButton"
static let settingsButton = "menuBar.settingsButton"
static let quitButton = "menuBar.quitButton"
}
// MARK: - Settings
enum Settings {
static let window = "settings.window"
static let generalTab = "settings.tab.general"
static let timersTab = "settings.tab.timers"
static let smartModeTab = "settings.tab.smartMode"
static let aboutTab = "settings.tab.about"
// Timer settings
static let lookAwayToggle = "settings.lookAway.toggle"
static let lookAwayInterval = "settings.lookAway.interval"
static let blinkToggle = "settings.blink.toggle"
static let blinkInterval = "settings.blink.interval"
static let postureToggle = "settings.posture.toggle"
static let postureInterval = "settings.posture.interval"
// General settings
static let launchAtLoginToggle = "settings.launchAtLogin.toggle"
static let playSoundsToggle = "settings.playSounds.toggle"
}
// MARK: - Onboarding
enum Onboarding {
static let window = "onboarding.window"
static let welcomePage = "onboarding.page.welcome"
static let lookAwayPage = "onboarding.page.lookAway"
static let blinkPage = "onboarding.page.blink"
static let posturePage = "onboarding.page.posture"
static let generalPage = "onboarding.page.general"
static let completionPage = "onboarding.page.completion"
static let continueButton = "onboarding.button.continue"
static let backButton = "onboarding.button.back"
}
}

View File

@@ -0,0 +1,44 @@
//
// TimeProviding.swift
// Gaze
//
// Protocol for abstracting time sources to enable deterministic testing.
//
import Foundation
/// Protocol for providing current time, enabling deterministic tests.
protocol TimeProviding {
/// Returns the current date/time
func now() -> Date
}
/// Default implementation that uses the system clock
struct SystemTimeProvider: TimeProviding {
func now() -> Date {
Date()
}
}
/// Test implementation that allows manual time control
final class MockTimeProvider: TimeProviding {
private var currentTime: Date
init(startTime: Date = Date()) {
self.currentTime = startTime
}
func now() -> Date {
currentTime
}
/// Advances time by the specified interval
func advance(by interval: TimeInterval) {
currentTime = currentTime.addingTimeInterval(interval)
}
/// Sets the current time to a specific date
func setTime(_ date: Date) {
currentTime = date
}
}

View File

@@ -0,0 +1,86 @@
//
// TimerEngineProviding.swift
// Gaze
//
// Protocol abstraction for TimerEngine to enable dependency injection and testing.
//
import Combine
import Foundation
/// Protocol that defines the interface for timer engine functionality.
/// This abstraction allows for dependency injection and easy mocking in tests.
@MainActor
protocol TimerEngineProviding: AnyObject, ObservableObject {
/// Current timer states for all active timers
var timerStates: [TimerIdentifier: TimerState] { get }
/// Publisher for timer states changes
var timerStatesPublisher: Published<[TimerIdentifier: TimerState]>.Publisher { get }
/// Currently active reminder, if any
var activeReminder: ReminderEvent? { get set }
/// Publisher for active reminder changes
var activeReminderPublisher: Published<ReminderEvent?>.Publisher { get }
/// Starts all enabled timers
func start()
/// Stops all timers
func stop()
/// Pauses all timers
func pause()
/// Resumes all timers
func resume()
/// Pauses a specific timer
func pauseTimer(identifier: TimerIdentifier)
/// Resumes a specific timer
func resumeTimer(identifier: TimerIdentifier)
/// Skips the next reminder for a specific timer and resets it
func skipNext(identifier: TimerIdentifier)
/// Dismisses the current active reminder
func dismissReminder()
/// Triggers a reminder for a specific timer
func triggerReminder(for identifier: TimerIdentifier)
/// Gets the time remaining for a specific timer
func getTimeRemaining(for identifier: TimerIdentifier) -> TimeInterval
/// Gets a formatted string of time remaining for a specific timer
func getFormattedTimeRemaining(for identifier: TimerIdentifier) -> String
/// Checks if a timer is currently paused
func isTimerPaused(_ identifier: TimerIdentifier) -> Bool
/// Handles system sleep event
func handleSystemSleep()
/// Handles system wake event
func handleSystemWake()
/// Sets up smart mode with fullscreen and idle detection services
func setupSmartMode(
fullscreenService: FullscreenDetectionService?,
idleService: IdleMonitoringService?
)
}
// MARK: - TimerEngine conformance
extension TimerEngine: TimerEngineProviding {
var timerStatesPublisher: Published<[TimerIdentifier: TimerState]>.Publisher {
$timerStates
}
var activeReminderPublisher: Published<ReminderEvent?>.Publisher {
$activeReminder
}
}

View File

@@ -0,0 +1,51 @@
//
// WindowManaging.swift
// Gaze
//
// Protocol abstraction for window management to enable dependency injection and testing.
//
import AppKit
import SwiftUI
/// Represents the type of reminder window to display
enum ReminderWindowType {
case overlay // Full-screen, focus-stealing windows (lookAway, user timer overlays)
case subtle // Non-intrusive windows (blink, posture, user timer subtle)
}
/// Protocol that defines the interface for window management.
/// This abstraction allows for dependency injection and easy mocking in tests.
@MainActor
protocol WindowManaging: AnyObject {
/// Shows a reminder window with the given content
/// - Parameters:
/// - content: The SwiftUI view to display
/// - windowType: The type of reminder window
func showReminderWindow<Content: View>(_ content: Content, windowType: ReminderWindowType)
/// Dismisses the overlay reminder window
func dismissOverlayReminder()
/// Dismisses the subtle reminder window
func dismissSubtleReminder()
/// Dismisses all reminder windows
func dismissAllReminders()
/// Shows the settings window
/// - Parameters:
/// - settingsManager: The settings manager to use
/// - initialTab: The initial tab to display
func showSettings(settingsManager: any SettingsProviding, initialTab: Int)
/// Shows the onboarding window
/// - Parameter settingsManager: The settings manager to use
func showOnboarding(settingsManager: any SettingsProviding)
/// Whether an overlay reminder is currently visible
var isOverlayReminderVisible: Bool { get }
/// Whether a subtle reminder is currently visible
var isSubtleReminderVisible: Bool { get }
}

View File

@@ -5,6 +5,7 @@
// Dependency injection container for managing service instances.
//
import Combine
import Foundation
/// A simple dependency injection container for managing service instances.
@@ -45,7 +46,7 @@ final class ServiceContainer {
/// Creates a test container with injectable dependencies
/// - Parameters:
/// - settingsManager: The settings manager to use (defaults to MockSettingsManager in tests)
/// - settingsManager: The settings manager to use
/// - enforceModeService: The enforce mode service to use
init(
settingsManager: any SettingsProviding,
@@ -69,6 +70,11 @@ final class ServiceContainer {
return engine
}
/// Sets a custom timer engine (useful for testing)
func setTimerEngine(_ engine: TimerEngine) {
_timerEngine = engine
}
/// Sets up smart mode services
func setupSmartModeServices() {
let settings = settingsManager.settings
@@ -104,9 +110,57 @@ final class ServiceContainer {
usageTrackingService = nil
}
/// Creates a new container configured for testing
/// Creates a new container configured for testing with default mock settings
static func forTesting(settings: AppSettings = .defaults) -> ServiceContainer {
// We need to create this at runtime in tests using MockSettingsManager
fatalError("Use init(settingsManager:) directly in tests")
let mockSettings = MockSettingsManager(settings: settings)
return ServiceContainer(settingsManager: mockSettings)
}
}
/// A mock settings manager for use in ServiceContainer.forTesting()
/// This is a minimal implementation - use the full MockSettingsManager from tests for more features
@MainActor
final class MockSettingsManager: ObservableObject, SettingsProviding {
@Published var settings: AppSettings
var settingsPublisher: Published<AppSettings>.Publisher {
$settings
}
private let timerConfigKeyPaths: [TimerType: WritableKeyPath<AppSettings, TimerConfiguration>] = [
.lookAway: \.lookAwayTimer,
.blink: \.blinkTimer,
.posture: \.postureTimer,
]
init(settings: AppSettings = .defaults) {
self.settings = settings
}
func timerConfiguration(for type: TimerType) -> TimerConfiguration {
guard let keyPath = timerConfigKeyPaths[type] else {
preconditionFailure("Unknown timer type: \(type)")
}
return settings[keyPath: keyPath]
}
func updateTimerConfiguration(for type: TimerType, configuration: TimerConfiguration) {
guard let keyPath = timerConfigKeyPaths[type] else {
preconditionFailure("Unknown timer type: \(type)")
}
settings[keyPath: keyPath] = configuration
}
func allTimerConfigurations() -> [TimerType: TimerConfiguration] {
var configs: [TimerType: TimerConfiguration] = [:]
for (type, keyPath) in timerConfigKeyPaths {
configs[type] = settings[keyPath: keyPath]
}
return configs
}
func save() {}
func saveImmediately() {}
func load() {}
func resetToDefaults() { settings = .defaults }
}

View File

@@ -17,6 +17,9 @@ class TimerEngine: ObservableObject {
private let settingsProvider: any SettingsProviding
private var sleepStartTime: Date?
/// Time provider for deterministic testing (defaults to system time)
private let timeProvider: TimeProviding
// For enforce mode integration
private var enforceModeService: EnforceModeService?
@@ -25,9 +28,14 @@ class TimerEngine: ObservableObject {
private var idleService: IdleMonitoringService?
private var cancellables = Set<AnyCancellable>()
init(settingsManager: any SettingsProviding, enforceModeService: EnforceModeService? = nil) {
init(
settingsManager: any SettingsProviding,
enforceModeService: EnforceModeService? = nil,
timeProvider: TimeProviding = SystemTimeProvider()
) {
self.settingsProvider = settingsManager
self.enforceModeService = enforceModeService ?? EnforceModeService.shared
self.timeProvider = timeProvider
Task { @MainActor in
self.enforceModeService?.setTimerEngine(self)
@@ -300,7 +308,7 @@ class TimerEngine: ObservableObject {
guard !state.isPaused else { continue }
guard state.isActive else { continue }
if state.targetDate < Date() - 3.0 {
if state.targetDate < timeProvider.now() - 3.0 {
skipNext(identifier: identifier)
continue
}
@@ -365,7 +373,7 @@ class TimerEngine: ObservableObject {
/// - Saves current time for elapsed calculation
/// - Pauses all active timers
func handleSystemSleep() {
sleepStartTime = Date()
sleepStartTime = timeProvider.now()
for (id, var state) in timerStates {
state.pauseReasons.insert(.system)
state.isPaused = true
@@ -387,7 +395,7 @@ class TimerEngine: ObservableObject {
sleepStartTime = nil
}
let elapsedSeconds = Int(Date().timeIntervalSince(sleepStart))
let elapsedSeconds = Int(timeProvider.now().timeIntervalSince(sleepStart))
guard elapsedSeconds >= 1 else {
for (id, var state) in timerStates {

View File

@@ -0,0 +1,108 @@
//
// WindowManager.swift
// Gaze
//
// Concrete implementation of WindowManaging for production use.
//
import AppKit
import SwiftUI
/// Production implementation of WindowManaging that creates real AppKit windows.
@MainActor
final class WindowManager: WindowManaging {
static let shared = WindowManager()
private var overlayReminderWindowController: NSWindowController?
private var subtleReminderWindowController: NSWindowController?
var isOverlayReminderVisible: Bool {
overlayReminderWindowController?.window?.isVisible ?? false
}
var isSubtleReminderVisible: Bool {
subtleReminderWindowController?.window?.isVisible ?? false
}
private init() {}
func showReminderWindow<Content: View>(_ content: Content, windowType: ReminderWindowType) {
guard let screen = NSScreen.main else { return }
let requiresFocus = windowType == .overlay
let window: NSWindow
if requiresFocus {
window = KeyableWindow(
contentRect: screen.frame,
styleMask: [.borderless, .fullSizeContentView],
backing: .buffered,
defer: false
)
} else {
window = NonKeyWindow(
contentRect: screen.frame,
styleMask: [.borderless, .fullSizeContentView],
backing: .buffered,
defer: false
)
}
window.identifier = WindowIdentifiers.reminder
window.level = .floating
window.isOpaque = false
window.backgroundColor = .clear
window.contentView = NSHostingView(rootView: content)
window.collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary]
window.acceptsMouseMovedEvents = requiresFocus
window.ignoresMouseEvents = !requiresFocus
let windowController = NSWindowController(window: window)
windowController.showWindow(nil)
if requiresFocus {
window.makeKeyAndOrderFront(nil)
NSApp.activate(ignoringOtherApps: true)
} else {
window.orderFront(nil)
}
switch windowType {
case .overlay:
overlayReminderWindowController?.close()
overlayReminderWindowController = windowController
case .subtle:
subtleReminderWindowController?.close()
subtleReminderWindowController = windowController
}
}
func dismissOverlayReminder() {
overlayReminderWindowController?.close()
overlayReminderWindowController = nil
}
func dismissSubtleReminder() {
subtleReminderWindowController?.close()
subtleReminderWindowController = nil
}
func dismissAllReminders() {
dismissOverlayReminder()
dismissSubtleReminder()
}
func showSettings(settingsManager: any SettingsProviding, initialTab: Int) {
// Use the existing presenter for now
if let realSettings = settingsManager as? SettingsManager {
SettingsWindowPresenter.shared.show(settingsManager: realSettings, initialTab: initialTab)
}
}
func showOnboarding(settingsManager: any SettingsProviding) {
// Use the existing presenter for now
if let realSettings = settingsManager as? SettingsManager {
OnboardingWindowPresenter.shared.show(settingsManager: realSettings)
}
}
}

View File

@@ -46,6 +46,7 @@ struct BlinkReminderView: View {
.opacity(opacity)
.frame(maxWidth: .infinity, maxHeight: .infinity)
.padding(.top, screenHeight * 0.05)
.accessibilityIdentifier(AccessibilityIdentifiers.Reminders.blinkView)
.onAppear {
startAnimation()
}

View File

@@ -64,6 +64,7 @@ struct LookAwayReminderView: View {
.font(.system(size: 48, weight: .bold))
.foregroundColor(.white)
.monospacedDigit()
.accessibilityIdentifier(AccessibilityIdentifiers.Reminders.countdownLabel)
}
Text("Press ESC or Space to skip")
@@ -81,11 +82,13 @@ struct LookAwayReminderView: View {
.foregroundColor(.white.opacity(0.7))
}
.buttonStyle(.plain)
.accessibilityIdentifier(AccessibilityIdentifiers.Reminders.dismissButton)
.padding(30)
}
Spacer()
}
}
.accessibilityIdentifier(AccessibilityIdentifiers.Reminders.lookAwayView)
.onAppear {
startCountdown()
setupKeyMonitor()

View File

@@ -28,6 +28,7 @@ struct PostureReminderView: View {
.offset(y: yOffset)
.frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .top)
.padding(.top, screenHeight * 0.075)
.accessibilityIdentifier(AccessibilityIdentifiers.Reminders.postureView)
.onAppear {
startAnimation()
}

View File

@@ -25,8 +25,8 @@ struct EnforceModeSetupView: View {
@ObservedObject var calibrationManager = CalibrationManager.shared
var body: some View {
VStack(spacing: 0) {
ScrollView {
ScrollView {
VStack(spacing: 0) {
VStack(spacing: 16) {
Image(systemName: "video.fill")
.font(.system(size: 60))
@@ -153,7 +153,7 @@ struct EnforceModeSetupView: View {
.buttonStyle(.borderedProminent)
.controlSize(.large)
}
private var calibrationSection: some View {
VStack(alignment: .leading, spacing: 12) {
HStack {
@@ -163,17 +163,20 @@ struct EnforceModeSetupView: View {
Text("Eye Tracking Calibration")
.font(.headline)
}
if calibrationManager.calibrationData.isComplete {
VStack(alignment: .leading, spacing: 8) {
Text(calibrationManager.getCalibrationSummary())
.font(.caption)
.foregroundColor(.secondary)
if calibrationManager.needsRecalibration() {
Label("Calibration expired - recalibration recommended", systemImage: "exclamationmark.triangle.fill")
.font(.caption)
.foregroundColor(.orange)
Label(
"Calibration expired - recalibration recommended",
systemImage: "exclamationmark.triangle.fill"
)
.font(.caption)
.foregroundColor(.orange)
} else {
Label("Calibration active and valid", systemImage: "checkmark.circle.fill")
.font(.caption)
@@ -185,13 +188,15 @@ struct EnforceModeSetupView: View {
.font(.caption)
.foregroundColor(.secondary)
}
Button(action: {
showCalibrationWindow = true
}) {
HStack {
Image(systemName: "target")
Text(calibrationManager.calibrationData.isComplete ? "Recalibrate" : "Run Calibration")
Text(
calibrationManager.calibrationData.isComplete
? "Recalibrate" : "Run Calibration")
}
.frame(maxWidth: .infinity)
.padding(.vertical, 8)
@@ -200,7 +205,9 @@ struct EnforceModeSetupView: View {
.controlSize(.regular)
}
.padding()
.glassEffectIfAvailable(GlassStyle.regular.tint(.blue.opacity(0.1)), in: .rect(cornerRadius: 12))
.glassEffectIfAvailable(
GlassStyle.regular.tint(.blue.opacity(0.1)), in: .rect(cornerRadius: 12)
)
.sheet(isPresented: $showCalibrationWindow) {
EyeTrackingCalibrationView()
}
@@ -427,12 +434,15 @@ struct EnforceModeSetupView: View {
Button(action: {
eyeTrackingService.enableDebugLogging.toggle()
}) {
Image(systemName: eyeTrackingService.enableDebugLogging ? "ant.circle.fill" : "ant.circle")
.foregroundColor(eyeTrackingService.enableDebugLogging ? .orange : .secondary)
Image(
systemName: eyeTrackingService.enableDebugLogging
? "ant.circle.fill" : "ant.circle"
)
.foregroundColor(eyeTrackingService.enableDebugLogging ? .orange : .secondary)
}
.buttonStyle(.plain)
.help("Toggle console debug logging")
Button(showAdvancedSettings ? "Hide Settings" : "Show Settings") {
withAnimation {
showAdvancedSettings.toggle()
@@ -441,40 +451,54 @@ struct EnforceModeSetupView: View {
.buttonStyle(.bordered)
.controlSize(.small)
}
// Debug info always visible when tracking
VStack(alignment: .leading, spacing: 8) {
Text("Live Values:")
.font(.caption)
.fontWeight(.semibold)
.foregroundColor(.secondary)
if let leftRatio = eyeTrackingService.debugLeftPupilRatio,
let rightRatio = eyeTrackingService.debugRightPupilRatio {
let rightRatio = eyeTrackingService.debugRightPupilRatio
{
HStack(spacing: 16) {
VStack(alignment: .leading, spacing: 2) {
Text("Left Pupil: \(String(format: "%.3f", leftRatio))")
.font(.caption2)
.foregroundColor(
!trackingConstants.minPupilEnabled && !trackingConstants.maxPupilEnabled ? .secondary :
(leftRatio < trackingConstants.minPupilRatio || leftRatio > trackingConstants.maxPupilRatio) ? .orange : .green
!trackingConstants.minPupilEnabled
&& !trackingConstants.maxPupilEnabled
? .secondary
: (leftRatio < trackingConstants.minPupilRatio
|| leftRatio > trackingConstants.maxPupilRatio)
? .orange : .green
)
Text("Right Pupil: \(String(format: "%.3f", rightRatio))")
.font(.caption2)
.foregroundColor(
!trackingConstants.minPupilEnabled && !trackingConstants.maxPupilEnabled ? .secondary :
(rightRatio < trackingConstants.minPupilRatio || rightRatio > trackingConstants.maxPupilRatio) ? .orange : .green
!trackingConstants.minPupilEnabled
&& !trackingConstants.maxPupilEnabled
? .secondary
: (rightRatio < trackingConstants.minPupilRatio
|| rightRatio > trackingConstants.maxPupilRatio)
? .orange : .green
)
}
Spacer()
VStack(alignment: .trailing, spacing: 2) {
Text("Range: \(String(format: "%.2f", trackingConstants.minPupilRatio)) - \(String(format: "%.2f", trackingConstants.maxPupilRatio))")
.font(.caption2)
.foregroundColor(.secondary)
let bothEyesOut = (leftRatio < trackingConstants.minPupilRatio || leftRatio > trackingConstants.maxPupilRatio) &&
(rightRatio < trackingConstants.minPupilRatio || rightRatio > trackingConstants.maxPupilRatio)
Text(
"Range: \(String(format: "%.2f", trackingConstants.minPupilRatio)) - \(String(format: "%.2f", trackingConstants.maxPupilRatio))"
)
.font(.caption2)
.foregroundColor(.secondary)
let bothEyesOut =
(leftRatio < trackingConstants.minPupilRatio
|| leftRatio > trackingConstants.maxPupilRatio)
&& (rightRatio < trackingConstants.minPupilRatio
|| rightRatio > trackingConstants.maxPupilRatio)
Text(bothEyesOut ? "Both Out ⚠️" : "In Range ✓")
.font(.caption2)
.foregroundColor(bothEyesOut ? .orange : .green)
@@ -485,34 +509,45 @@ struct EnforceModeSetupView: View {
.font(.caption2)
.foregroundColor(.secondary)
}
if let yaw = eyeTrackingService.debugYaw,
let pitch = eyeTrackingService.debugPitch {
let pitch = eyeTrackingService.debugPitch
{
HStack(spacing: 16) {
VStack(alignment: .leading, spacing: 2) {
Text("Yaw: \(String(format: "%.3f", yaw))")
.font(.caption2)
.foregroundColor(
!trackingConstants.yawEnabled ? .secondary :
abs(yaw) > trackingConstants.yawThreshold ? .orange : .green
!trackingConstants.yawEnabled
? .secondary
: abs(yaw) > trackingConstants.yawThreshold
? .orange : .green
)
Text("Pitch: \(String(format: "%.3f", pitch))")
.font(.caption2)
.foregroundColor(
!trackingConstants.pitchUpEnabled && !trackingConstants.pitchDownEnabled ? .secondary :
(pitch > trackingConstants.pitchUpThreshold || pitch < trackingConstants.pitchDownThreshold) ? .orange : .green
!trackingConstants.pitchUpEnabled
&& !trackingConstants.pitchDownEnabled
? .secondary
: (pitch > trackingConstants.pitchUpThreshold
|| pitch < trackingConstants.pitchDownThreshold)
? .orange : .green
)
}
Spacer()
VStack(alignment: .trailing, spacing: 2) {
Text("Yaw Max: \(String(format: "%.2f", trackingConstants.yawThreshold))")
.font(.caption2)
.foregroundColor(.secondary)
Text("Pitch: \(String(format: "%.2f", trackingConstants.pitchDownThreshold)) to \(String(format: "%.2f", trackingConstants.pitchUpThreshold))")
.font(.caption2)
.foregroundColor(.secondary)
Text(
"Yaw Max: \(String(format: "%.2f", trackingConstants.yawThreshold))"
)
.font(.caption2)
.foregroundColor(.secondary)
Text(
"Pitch: \(String(format: "%.2f", trackingConstants.pitchDownThreshold)) to \(String(format: "%.2f", trackingConstants.pitchUpThreshold))"
)
.font(.caption2)
.foregroundColor(.secondary)
}
}
}

View File

@@ -0,0 +1,20 @@
//
// WindowClasses.swift
// Gaze
//
// Custom NSWindow subclasses for different window behaviors.
//
import AppKit
/// Window that accepts keyboard and mouse focus (for overlay reminders)
class KeyableWindow: NSWindow {
override var canBecomeKey: Bool { true }
override var canBecomeMain: Bool { true }
}
/// Window that doesn't accept keyboard or mouse focus (for subtle reminders)
class NonKeyWindow: NSWindow {
override var canBecomeKey: Bool { false }
override var canBecomeMain: Bool { false }
}