general: aesthetic matching

This commit is contained in:
Michael Freno
2026-01-11 11:42:07 -05:00
parent 3f762cf60e
commit 161487aa16

View File

@@ -8,7 +8,6 @@
import SwiftUI import SwiftUI
extension View { extension View {
/// Applies a glass effect on macOS 26.0+, with a fallback visual treatment for earlier versions
@ViewBuilder @ViewBuilder
func glassEffectIfAvailable<S: InsettableShape>( func glassEffectIfAvailable<S: InsettableShape>(
_ style: GlassStyle, _ style: GlassStyle,
@@ -19,17 +18,24 @@ extension View {
} else { } else {
self.background { self.background {
shape shape
.fill(.ultraThinMaterial) .fill(
style.tintColor ?? .white
)
.overlay(
shape
.stroke(
(style.tintColor ?? .white).opacity(0.2),
lineWidth: 1
)
)
.shadow(color: .black.opacity(0.1), radius: 4, x: 0, y: 2) .shadow(color: .black.opacity(0.1), radius: 4, x: 0, y: 2)
} }
} }
} }
} }
// MARK: - GlassStyle Wrapper
/// Cross-version wrapper for glass effect styling
struct GlassStyle { struct GlassStyle {
private let tintColor: Color? let tintColor: Color?
private let isInteractive: Bool private let isInteractive: Bool
static let regular = GlassStyle(tintColor: nil, isInteractive: false) static let regular = GlassStyle(tintColor: nil, isInteractive: false)