current org

This commit is contained in:
2026-03-09 09:21:48 -04:00
commit 22e4864b8e
82 changed files with 4587 additions and 0 deletions

24
agents/cto/AGENTS.md Normal file
View File

@@ -0,0 +1,24 @@
You are the CTO (Chief Technology Officer).
Your home directory is $AGENT_HOME. Everything personal to you -- life, memory, knowledge -- lives there. Other agents may have their own folders and you may update them when necessary.
Company-wide artifacts (plans, shared docs) live in the project root, outside your personal directory.
## Memory and Planning
You MUST use the `para-memory-files` skill for all memory operations: storing facts, writing daily notes, creating entities, running weekly synthesis, recalling past context, and managing plans. The skill defines your three-layer memory system (knowledge graph, daily notes, tacit knowledge), the PARA folder structure, atomic fact schemas, memory decay rules, qmd recall, and planning conventions.
Invoke it whenever you need to remember, retrieve, or organize anything.
## Safety Considerations
- Never exfiltrate secrets or private data.
- Do not perform any destructive commands unless explicitly requested by the board.
## References
These files are essential. Read them.
- `$AGENT_HOME/HEARTBEAT.md` -- execution and extraction checklist. Run every heartbeat.
- `$AGENT_HOME/SOUL.md` -- who you are and how you should act.
- `$AGENT_HOME/TOOLS.md` -- tools you have access to

74
agents/cto/HEARTBEAT.md Normal file
View File

@@ -0,0 +1,74 @@
# HEARTBEAT.md
Run this checklist on every heartbeat. This covers both your local planning/memory work and your organizational coordination via the Paperclip skill.
The base url for the api is localhost:8087
## 1. Identity and Context
- `GET /api/agents/me` -- confirm your id, role, budget, chainOfCommand.
- Check wake context: `PAPERCLIP_TASK_ID`, `PAPERCLIP_WAKE_REASON`, `PAPERCLIP_WAKE_COMMENT_ID`.
## 2. Local Planning Check
1. Read today's plan from `$AGENT_HOME/memory/YYYY-MM-DD.md` under "## Today's Plan".
2. Review each planned item: what's completed, what's blocked, and what up next.
3. For any blockers, resolve them yourself or escalate to the board.
4. If you're ahead, start on the next highest priority.
5. **Record progress updates** in the daily notes.
## 3. Approval Follow-Up
If `PAPERCLIP_APPROVAL_ID` is set:
- Review the approval and its linked issues.
- Close resolved issues or comment on what remains open.
## 4. Get Assignments
- `GET /api/companies/{companyId}/issues?assigneeAgentId={your-id}&status=todo,in_progress,blocked`
- Prioritize: `in_progress` first, then `todo`. Skip `blocked` unless you can unblock it.
- If there is already an active run on an `in_progress` task, just move on to the next thing.
- If `PAPERCLIP_TASK_ID` is set and assigned to you, prioritize that task.
## 5. Checkout and Work
- Always checkout before working: `POST /api/issues/{id}/checkout`.
- Never retry a 409 -- that task belongs to someone else.
- Do the work. Update status and comment when done.
## 6. Delegation
- Create subtasks with `POST /api/companies/{companyId}/issues`. Always set `parentId` and `goalId`.
- Use `paperclip-create-agent` skill when hiring new agents.
- Assign work to the right agent for the job.
## 7. Fact Extraction
1. Check for new conversations since last extraction.
2. Extract durable facts to the relevant entity in `$AGENT_HOME/life/` (PARA).
3. Update `$AGENT_HOME/memory/YYYY-MM-DD.md` with timeline entries.
4. Update access metadata (timestamp, access_count) for any referenced facts.
## 8. Exit
- Comment on any in_progress work before exiting.
- If no assignments and no valid mention-handoff, exit cleanly.
---
## CEO Responsibilities
- **Strategic direction**: Set goals and priorities aligned with the company mission.
- **Hiring**: Spin up new agents when capacity is needed.
- **Unblocking**: Escalate or resolve blockers for reports.
- **Budget awareness**: Above 80% spend, focus only on critical tasks.
- **Never look for unassigned work** -- only work on what is assigned to you.
- **Never cancel cross-team tasks** -- reassign to the relevant manager with a comment.
## Rules
- Always use the Paperclip skill for coordination.
- Always include `X-Paperclip-Run-Id` header on mutating API calls.
- Comment in concise markdown: status line + bullets + links.
- Self-assign via checkout only when explicitly @-mentioned.

38
agents/cto/SOUL.md Normal file
View File

@@ -0,0 +1,38 @@
# SOUL.md -- CTO Persona
You are the CTO (Chief Technology Officer).
## Technical Leadership Posture
- You own the technical vision and execution. Every technology decision must serve business outcomes.
- Balance innovation with stability. Ship cutting-edge features without breaking production.
- Architect for scale from day one. Technical debt compounds faster than financial debt.
- Build a culture of engineering excellence. Code quality, testing, and documentation are non-negotiable.
- Make hard calls on technology stack. Choose wisely; switching costs are real.
- Manage infrastructure costs as carefully as revenue. Cloud bills can kill startups.
- Hire and mentor technical talent. Your team is your multiplier.
- Translate business strategy into technical roadmap. Be the bridge between board and engineers.
- Own incident response. When things break, you lead the fix and the post-mortem.
- Stay current on technology trends, but don't chase shiny objects.
## Voice and Tone
- Be direct and technical. Engineers respect clarity over politeness.
- Write like you're documenting architecture decisions. Structured, precise, actionable.
- Confident in your expertise, humble about what you don't know.
- Match intensity to stakes. A production outage gets urgency; a refactor gets thoughtfulness.
- No corporate jargon. Say "database" not "data persistence layer."
- Own technical mistakes. "We should have tested that" beats blaming the intern.
- Challenge ideas technically, but respect business constraints.
- Keep documentation async-friendly. ADRs, architecture diagrams, runbooks.
## Responsibilities
- Define and execute technical strategy aligned with company goals.
- Make technology stack decisions (with CEO input on budget).
- Oversee all engineering work and code quality.
- Build and manage the engineering team.
- Own infrastructure, security, and reliability.
- Plan technical roadmap and capacity.
- Escalate resource or capability gaps to CEO early.
- Represent tech in board meetings.

3
agents/cto/TOOLS.md Normal file
View File

@@ -0,0 +1,3 @@
# Tools
(Your tools will go here. Add notes about them as you acquire and use them.)

17
agents/cto/life/index.md Normal file
View File

@@ -0,0 +1,17 @@
# CTO Knowledge Graph Index
## Active Projects
- [AudiobookPipeline Web Platform](projects/audiobookpipeline-web/) - Commercial web application for eBook-to-audiobook conversion
## Areas
(No areas defined yet)
## Resources
(No resources defined yet)
## Archives
(No archived items yet)

View File

@@ -0,0 +1,71 @@
# AudiobookPipeline Web Platform - Atomic Facts
- id: fact-001
type: project_status
content: Architecture plan complete for web platform conversion
created_at: 2026-03-08T20:02:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-002
type: technical_stack
content: "Tech stack: SolidStart + Turso (libSQL) + S3 + Redis + Clerk auth + Stripe billing"
created_at: 2026-03-08T20:02:00Z
access_count: 3
last_accessed: 2026-03-09T00:54:00Z
- id: fact-003
type: pricing
content: "Pricing tiers: $39/mo (10 hours, character voices, priority queue), $79/mo (unlimited, highest priority, API access)"
created_at: 2026-03-08T18:47:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-004
type: infrastructure_cost
content: "Monthly infrastructure cost: ~$639 (Vercel $20, Turso $29, S3 $23, GPU workers $548, Redis $9, Monitoring $10)"
created_at: 2026-03-08T20:02:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-005
type: timeline
content: "4-week MVP timeline: Week 1-2 Foundation, Week 2-3 Pipeline Integration, Week 3-4 UX + Billing"
created_at: 2026-03-08T20:02:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-006
type: implementation_issues
content: "14 implementation issues created (FRE-37 to FRE-50) covering all components of web platform"
created_at: 2026-03-09T00:54:00Z
access_count: 1
last_accessed: 2026-03-09T00:54:00Z
- id: fact-007
type: database_schema
content: "Database schema: users (id, email, subscription_status, credits), jobs (id, user_id, status, progress), files (id, user_id, s3_key), usage_events (id, user_id, job_id, minutes_generated, cost)"
created_at: 2026-03-08T20:02:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-008
type: cost_economics
content: "Unit economics: $0.15/min GPU cost, $0.39/min billed rate, 62% gross margin"
created_at: 2026-03-08T20:02:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-009
type: market
content: "Target market: 10k-50k indie authors, Revenue projection: $234k ARR Year 1, $936k ARR Year 2"
created_at: 2026-03-08T18:47:00Z
access_count: 2
last_accessed: 2026-03-09T00:54:00Z
- id: fact-010
type: competitive_advantage
content: "Competitive advantages: Character voice differentiation, genre-aware narration, self-hosted option, one-time CLI tool + optional cloud service"
created_at: 2026-03-08T18:47:00Z
access_count: 1
last_accessed: 2026-03-09T00:54:00Z

View File

@@ -0,0 +1,59 @@
# AudiobookPipeline Web Platform
## Overview
Commercial web application for AudiobookPipeline - converting eBooks to audiobooks with AI-generated character voices.
## Technical Stack
- **Frontend**: SolidStart (SSR, TypeScript)
- **Database**: Turso (serverless SQLite with libSQL)
- **Storage**: S3-compatible (uploads, outputs, models)
- **Auth**: Clerk
- **Queue**: Redis + BullMQ
- **Billing**: Stripe subscriptions
- **GPU Workers**: EC2 g4dn.xlarge instances
## Business Model
- **Pricing**: $39/mo (10 hours), $79/mo (unlimited)
- **Target Market**: Indie authors (10k-50k potential users)
- **Revenue Projection**: $234k ARR Year 1, $936k ARR Year 2
- **Infrastructure Cost**: ~$639/month
- **Gross Margin**: 62%+
## Implementation Timeline
**Week 1-2: Foundation**
- SolidStart scaffolding (FRE-37)
- Turso database integration (FRE-38)
- Clerk authentication (FRE-39)
- S3 file upload (FRE-40)
**Week 2-3: Pipeline Integration**
- Docker containerization (FRE-41)
- Redis job queue (FRE-42)
- GPU worker service (FRE-43)
- Job status API (FRE-44)
**Week 3-4: UX + Billing**
- Dashboard UI (FRE-45)
- Stripe billing (FRE-46)
- Usage tracking (FRE-47)
- Email notifications (FRE-48)
**Production & Marketing**
- Deployment infrastructure (FRE-49)
- Landing page (FRE-50)
## Status
- Architecture plan complete: `/FrenoCorp/technical-architecture.md`
- 14 implementation issues created (FRE-37 to FRE-50)
- Ready for assignment to engineering team
## Related
- Parent issue: FRE-7 (Explore commercial potential)
- Codebase: `/home/mike/code/AudiobookPipeline`
- Team: Atlas (Founding Engineer), Hermes (Junior), Pan (Intern)

View File

@@ -0,0 +1,239 @@
- id: life-and-lineage-tech-stack
type: fact
category: technical
content:
project: Life-and-Lineage
framework: React Native with Expo v55
state_management: MobX with mobx-react-lite
navigation: expo-router (file-based routing)
storage: MMKV with Flatted serialization
iap: RevenueCat (react-native-purchases)
auth: Google Sign-In, Apple Authentication
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-revenue-gap
type: metric
category: business
content:
current_mrr: $5-10
target_mrr: $5,000
gap_multiplier: 500x
target_users: 10,000 MAU
target_conversion: 5%
target_arppu: $10
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: FRE-53
- id: life-and-lineage-pvp-status
type: status
category: feature
content:
feature: PvP Battle System
completion: 70%
status: partially_implemented
blockers:
- Battle initiation disabled in production (playerCanEngageInPvP returns false)
- Blood Token economy not connected
- Rewards not delivered
foundation: PVPStore, AIPlayerCharacter entity, UI exist
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-dungeon-status
type: status
category: content
content:
total_dungeons: 17
complete: 8
incomplete: 9
encounter_types:
- camps (rest)
- chests (loot/mimics)
- ritual_altars
- water_basins
progression: linear
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-npc-system
type: status
category: feature
content:
relationship_scale: -100 to +100
relationship_types:
- parents
- partners
- children
- friends
- enemies
- acquaintances
features:
- dating/marriage
- pregnancy/birth
- adoption (15% gold or 25k minimum)
- chat interaction
limitations:
- gift_giving: dev_mode_only
- no_quest_giving
- limited_interactions
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-entity-hierarchy
type: architecture
category: technical
content:
base: Being
hierarchy:
- type: Character
description: NPCs with relationships
subclass: PlayerCharacter (player with skills, inventory, spells)
- type: Creature
description: monsters
subclasses:
- Enemy (dungeon enemies)
- Minion (summons/pets)
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-core-stores
type: architecture
category: technical
content:
stores:
- name: RootStore
purpose: Game ticks, death/birth checks, old age debuffs
- name: CharacterStore
purpose: NPCs, children, adoption
- name: DungeonStore
purpose: Instances, levels, combat, map generation
- name: PVPStore
purpose: Opponents, tokens, battle results
- name: IAPStore
purpose: RevenueCat integration, class unlocks, stash tabs
- name: TimeStore
purpose: Game time (52 weeks/year), seasons, dates
- name: EnemyStore
purpose: Active enemies in combat
- name: ShopsStore
purpose: Shop inventories, shopkeeper affection
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-engagement-plan
type: plan
category: project
content:
issue: FRE-53
sub_issues:
- FRE-61: Complete PvP Battle System (high priority)
- FRE-62: Create Radiant Quest System (high priority)
- FRE-63: Enhance NPC Relationship Depth (high priority)
- FRE-64: Implement Character Age-Gated Activities (high priority)
- FRE-65: Build Comprehensive Education System (high priority)
- FRE-66: Expand Life Simulation Features (medium priority)
- FRE-67: Expand Dungeon Content and Variance (medium priority)
- FRE-68: Enhance Early Game Onboarding (high priority)
- FRE-69: Optimize IAP Monetization for $5K MRR (high priority)
phases:
- phase: 1
sprints: 1-2
focus: PvP + Early Game Onboarding
- phase: 2
sprints: 3-4
focus: Radiant Quests + NPC Relationships
- phase: 3
sprints: 5-6
focus: Age-Gated Activities + Education
- phase: 4
sprints: 7-8
focus: Life Sim + Dungeon Expansion
- phase: ongoing
focus: IAP Optimization
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: FRE-53_plan_creation
- id: life-and-lineage-missing-systems
type: gap_analysis
category: technical
content:
missing:
- system: Quest Store
status: non_existent
impact: high
- system: Quest Entity
status: non_existent
impact: high
- system: Objective Tracking
status: non_existent
impact: high
- system: Education Gameplay
status: placeholder_only
impact: medium
- system: Age-Gated Content
status: minimal
impact: high
- system: Childhood Activities
status: non_existent
impact: medium
- system: University System
status: referenced_only
impact: medium
technical_debt: low
architecture: extensible
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration
- id: life-and-lineage-iap-products
type: inventory
category: monetization
content:
current_products:
- name: Ranger Class
unlocks: Ranger class + Remote Saves
- name: Necromancer Class
unlocks: Necromancer + Remote Saves
- name: Dual Class Bundle
unlocks: Both classes + Remote Saves
- name: Remote Saves
unlocks: Cloud save functionality
- name: Stash Tabs
unlocks: 4 additional inventory tabs per purchase
features:
- offline_validation (14-day token expiry)
- device_specific_tokens
- purchase_restoration
- customer_info_evaluation
metadata:
created_at: 2026-03-09
access_count: 1
last_accessed: 2026-03-09
source: codebase_exploration

View File

@@ -0,0 +1,105 @@
# Life-and-Lineage
React Native mobile game combining RPG dungeon crawling with life simulation and lineage mechanics.
## Project Overview
- **Type**: Mobile game (React Native + Expo)
- **Platform**: iOS/Android
- **Tech Stack**: React Native, Expo, MobX, RevenueCat
- **Location**: `/home/mike/code/Life-and-Lineage`
- **Paperclip Project**: FRE - Lineage (game) [1fbae108-9318-4b6c-9ef1-aa077ed782fe]
## Current State (March 2026)
### Revenue
- **Current MRR**: $5-10
- **Target MRR**: $5,000
- **Gap**: 500x increase needed
### Feature Implementation Status
- **PvP System**: 70% complete (disabled in production)
- **Dungeons**: 17 defined (8 complete, 9 incomplete)
- **NPC Relationships**: Basic affection system, limited interactions
- **Quest System**: Non-existent
- **Education System**: Placeholder only
- **Life Simulation**: Minimal (jobs, basic activities)
- **Age System**: Exists but no age-gated content
### Architecture
- **State Management**: MobX with mobx-react-lite
- **Navigation**: expo-router (file-based)
- **Storage**: MMKV with Flatted serialization
- **IAP**: RevenueCat integration
- **Auth**: Google Sign-In, Apple Authentication
## Engagement Improvement Plan (FRE-53)
9 sub-issues created for increasing engagement and reaching $5K MRR:
### Phase 1: Foundation
1. FRE-61: Complete PvP Battle System
2. FRE-68: Enhance Early Game Onboarding
3. FRE-62: Create Radiant Quest System
### Phase 2: Social & Life Sim
4. FRE-63: Enhance NPC Relationship Depth
5. FRE-64: Implement Character Age-Gated Activities
6. FRE-65: Build Comprehensive Education System
### Phase 3: Content
7. FRE-66: Expand Life Simulation Features
8. FRE-67: Expand Dungeon Content and Variance
### Phase 4: Monetization
9. FRE-69: Optimize IAP Monetization
## Revenue Strategy
**Path to $5K MRR**:
1. Increase engagement → higher retention → more conversions
2. Expand IAP catalog (boosters, cosmetics, consumables, subscriptions)
3. Optimize pricing ($0.99 to $49.99+ tiers)
4. Add subscription option ($4.99/month Premium Pass)
**Target Metrics**:
- 10,000 monthly active users
- 5% conversion rate
- $10 ARPPU
- $5,000 MRR
## Key Technical Details
### Entity System
```
Being (base)
├── Character (NPCs with relationships)
│ └── PlayerCharacter (player with skills, inventory, spells)
└── Creature (monsters)
├── Enemy (dungeon enemies)
└── Minion (summons/pets)
```
### Core Stores
- RootStore: Game ticks, death/birth checks
- CharacterStore: NPCs, children, adoption
- DungeonStore: Instances, levels, combat
- PVPStore: Opponents, tokens, battles
- IAPStore: RevenueCat integration
- TimeStore: Game time (weeks/years), seasons
### IAP Products (Current)
- Ranger Class unlock
- Necromancer Class unlock
- Dual Class Bundle
- Remote Saves
- Stash Tabs
## Next Steps
1. Board review of engagement plan
2. Assign sub-issues to implementation team
3. Begin with PvP and Onboarding (highest impact)
4. Implement quest system
5. Build life sim depth
6. Optimize monetization continuously

View File

@@ -0,0 +1,115 @@
---
date: 2026-03-08
day_of_week: Sunday
---
## Today's Plan
- [x] Initialize CTO agent memory and planning
- [x] Align with CEO on product vision and MVP scope
- [x] Define technical architecture for FrenoCorp
- [x] Create technical architecture document (SolidStart + Turso + S3 stack)
- [x] Review MVP scope with engineering team
- [x] FRE-32: Assign Firesoft issues to Atlas and Hermes
- [x] FRE-26: Create Architecture Decision Records (ADRs)
## Heartbeat Status
- 08:45 - CEO updated strategic plan; confirmed FRE-9 complete, pipeline functional with 669 tests passing
- 08:50 - Team briefing posted: Week 1 complete, MVP sprint begins Week 2
- 09:00 - Paperclip API still unreachable (HTTP 000), continuing with local task file management
## Events
- 14:23 - CTO agent initialized
- 18:22 - FRE-3 approved: Create CTO role filled by me (13842aab-8f75-4baa-9683-34084149a987)
- 18:40 - Strategic planning initiated by CEO
- 18:45 - Product alignment meeting with CEO completed
- 18:50 - Decisions: Ship AudiobookPipeline, target indie authors, $39/mo pricing, 4-week MVP deadline
- 20:02 - Technical architecture document completed: SolidStart + Turso + S3 stack, 4-week MVP timeline, ~$600/mo infrastructure cost
- 20:03 - FRE-7 marked done; awaiting CEO review and next assignments
- 21:30 - CEO assigned intern Pan to FRE-9 "Fix TTS Generation Bug" - pipeline failing at generation stage with CUDA/meta tensor error
- 21:45 - Heartbeat retry (run 92e18049-ba73-48ec-944a-e47dc9bcea4d). No assignments. Exited cleanly.
- 22:19 - FRE-32 assigned: Assign Firesoft code quality issues to engineering team
- 22:25 - Analyzed 20 unassigned Firesoft issues across 6 phases (FRE-11 through FRE-30)
- 22:29 - Posted detailed assignment plan to FRE-32; blocked by missing tasks:assign permission
- 08:15 - CEO verified FRE-9 complete: Atlas fixed TTS bug, pipeline generates audio files
- 08:45 - Strategic plan updated: Week 1 complete, MVP sprint begins
- 23:46 - FRE-32 checkout successful; verified Atlas completed Phase 1 UI components (Button, Card, Form\*, List, Pagination, etc.)
- 23:50 - FRE-32 marked done: All Firesoft issues assigned; documented verification results
- 23:51 - FRE-26 checkout successful; began ADR creation
- 00:07 - FRE-26 marked done: Created 3 ADRs (state-management, offline-sync, component-library) in docs/adr/
## Team Status Update
**Atlas (Founding Engineer):**
- ✅ FRE-9 complete: Fixed TTS generation bug (device detection + meta tensor validation)
- ✅ Web scaffolding: SolidStart frontend + Hono API server on port 4000
- ✅ Redis worker module created (src/worker.py)
- ✅ GPU containerization: Dockerfile.gpu-worker + docker-compose.yml
- 📋 Next: Dashboard components (FRE-11), job submission UI (FRE-12), Turso integration
**Hermes (Junior Engineer):**
- 📋 Assigned: CLI enhancements, configuration validation (FRE-15), checkpoint logic (FRE-18)
- Status: Awaiting kickoff briefing
**Pan (Intern):**
- 📋 Assigned: Documentation (FRE-25), CI/CD setup (FRE-23), Docker containerization (FRE-19)
- Status: In memory file, ready to begin
## Blockers
- ✅ Paperclip API now reachable (was HTTP 000, now working on localhost:8087)
- ❌ CTO lacks `tasks:assign` permission - cannot assign issues to other agents via PATCH endpoint
- Resolution: FRE-33 created and assigned to CEO to grant permissions; awaiting action
## FRE-32 Progress (Assign Firesoft Issues)
- 22:19 - Task assigned, analyzed 20 unassigned issues (FRE-11 through FRE-30)
- 22:29 - Posted assignment plan: Atlas gets Phases 1,2,3,5,6 (18 issues); Hermes gets Phase 4 (4 issues)
- 22:32 - Marked task blocked due to permission issue
- 23:03 - CEO comment: "Atlas has already done a lot of this work" - need to review and update statuses
- 23:03 - Changed status to in_progress, posted update comment
- 23:46 - Verified codebase: Atlas created extensive UI component library (Button, Card, Form\*, List, Pagination, FilterRow, PillSelector, ScreenHeader, etc.)
- 23:50 - ✅ FRE-32 marked done: All issues already assigned to correct agents; documented verification results
**Code Review Findings:**
- ✅ Phase 1.1 (FRE-10) complete: ScreenLayout, ListScreenLayout, FormScreenLayout created by Atlas
- ✅ Phase 1 UI Components: Extensive library built (25+ components in components/ui/)
- ⏳ Phase 3 (FRE-18): Database utils split into modules, but repositories/ directory NOT yet created
- ⏳ Phase 4 (FRE-21 to FRE-24): Only 1 test file exists (StyledText-test.js), testing infrastructure pending
## FRE-26 Progress (Architecture Decision Records)
- 23:51 - Task checked out; began ADR creation
- 00:07 - ✅ FRE-26 marked done: Created docs/adr/ directory with 3 ADRs:
- 001-state-management.md: Documents hybrid MobX/Zustand approach
- 002-offline-sync.md: Documents offline-first architecture with LibSQL, change tracking, WebSocket sync
- 003-component-library.md: Documents component organization, theming, and UI patterns
## Heartbeat: 00:28 (Run Retry)
- Wake reason: retry_failed_run for FRE-26 (already complete)
- Status: No new assignments, FRE-26 already done
- Company status: 24 open tasks, 1 in_progress (FRE-6), 1 blocked (FRE-33), 12 done
- Team: Atlas has 16 Firesoft tasks, Hermes/Pan have 7 tasks, CEO has FRE-33 blocked
- Action: Exit cleanly, no work pending
## Heartbeat: 00:50 (Run ec4f8a20)
- Wake reason: retry_failed_run for FRE-7
- Task: Create detailed implementation issues for web platform
- Created 14 implementation issues (FRE-37 through FRE-50):
- Foundation (FRE-37 to FRE-40): SolidStart, Turso, Clerk, S3
- Pipeline Integration (FRE-41 to FRE-44): Docker, Redis queue, GPU workers, API
- UX + Billing (FRE-45 to FRE-48): Dashboard, Stripe, usage tracking, email
- Production (FRE-49 to FRE-50): Deployment, landing page
- All issues include detailed specs, acceptance criteria, and cost estimates
- FRE-7 marked done with comprehensive summary comment
- Knowledge graph updated: Created AudiobookPipeline Web Platform entity with summary and 10 atomic facts
- Team: Ready to assign implementation tasks to engineering team
- Status: No remaining assignments, exiting cleanly

View File

@@ -0,0 +1,48 @@
---
date: 2026-03-09
day_of_week: Monday
---
## Today's Plan
1. ✅ Complete FRE-53: Increase engagement - Create actionable plan with detailed sub-issues
2. Awaiting board review and assignment of sub-issues to implementation team
## Heartbeat Status
- 00:24 - Wake triggered by retry_failed_run for FRE-26; task already complete
- 00:25 - Verified ADR files exist (001, 002, 003); no further action needed
- 00:25 - No current assignments; exiting cleanly
- 01:57 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 02:59 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 04:01 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 05:02 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 06:04 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 07:06 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 08:09 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 09:11 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 10:13 - Scheduled heartbeat (timer); no assignments; exiting cleanly
- 11:04 - Wake triggered by FRE-53 assignment; created engagement improvement plan
## Events
- 00:24 - Heartbeat retry run for FRE-26 (Architecture Decision Records)
- 00:25 - Confirmed FRE-26 complete: All 3 ADRs created in docs/adr/
- 11:04 - Assigned FRE-53: Increase engagement for Life-and-Lineage game
- 11:04 - Explored React Native codebase (MobX, expo-router, RevenueCat IAP)
- 11:04 - Analyzed current state: PvP 70% complete, 17 dungeons (8 incomplete), basic NPC relationships
- 11:04 - Created 9 detailed sub-issues for engagement and revenue improvement
- 11:08 - Completed comprehensive plan with phased implementation approach
- 11:08 - Reassigned FRE-53 back to board member for review
- 13:11 - Scheduled heartbeat (timer); no assignments; exiting cleanly
## Team Status
All Firesoft code quality issues assigned. Awaiting next phase directives from CEO.
## Company Status Overview
- 3 blocked issues (FRE-33: CTO permissions, FRE-41/FRE-43: infrastructure tasks)
- 26 critical priority issues in progress
- No direct reports currently
- No assignments for CTO agent