cleanup
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@@ -3187,8 +3187,8 @@ function Element:update(dt)
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local lastY = self._lastMouseY[button] or my
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if lastX ~= mx or lastY ~= my then
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-- Mouse has moved - fire drag event
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if self.callback then
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-- Mouse has moved - fire drag event only if still hovering
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if self.callback and isHovering then
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local modifiers = getModifiers()
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local dx = mx - self._dragStartX[button]
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local dy = my - self._dragStartY[button]
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@@ -4009,9 +4009,21 @@ function Element:getSelectedText()
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return nil
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end
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-- Convert character indices to byte offsets for utf8.sub
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-- Convert character indices to byte offsets for string.sub
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local text = self._textBuffer or ""
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return utf8.sub(text, startPos + 1, endPos)
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local startByte = utf8.offset(text, startPos + 1)
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local endByte = utf8.offset(text, endPos + 1)
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if not startByte then
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return ""
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end
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-- If endByte is nil, it means we want to the end of the string
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if endByte then
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endByte = endByte - 1 -- Adjust to get the last byte of the character
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end
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return string.sub(text, startByte, endByte)
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end
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--- Delete selected text
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