consolidated patterns
This commit is contained in:
23
FlexLove.lua
23
FlexLove.lua
@@ -89,25 +89,16 @@ if ImageDataReader.init then
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ImageDataReader.init(errorHandlerDeps)
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ImageDataReader.init(errorHandlerDeps)
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end
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end
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-- Initialize Units module with Context dependency
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-- Initialize modules with dependencies
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Units.initialize(Context)
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Units.init({ Context = Context, ErrorHandler = ErrorHandler })
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Units.initializeErrorHandler(ErrorHandler)
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Color.init({ ErrorHandler = ErrorHandler })
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utils.init({ ErrorHandler = ErrorHandler })
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-- Initialize ErrorHandler for Color module
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Animation.init({ ErrorHandler = ErrorHandler, Easing = Easing, Color = Color })
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Color.initializeErrorHandler(ErrorHandler)
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AnimationGroup.init({ ErrorHandler = ErrorHandler })
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-- Initialize ErrorHandler for utils
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utils.initializeErrorHandler(ErrorHandler)
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-- Initialize ErrorHandler for Animation module
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Animation.initializeErrorHandler(ErrorHandler)
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-- Initialize ErrorHandler for AnimationGroup module
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AnimationGroup.initializeErrorHandler(ErrorHandler)
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-- Add version and metadata
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-- Add version and metadata
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flexlove._VERSION = "0.2.3"
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flexlove._VERSION = "0.2.3"
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flexlove._DESCRIPTION = "0I Library for LÖVE Framework based on flexbox"
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flexlove._DESCRIPTION = "UI Library for LÖVE Framework based on flexbox"
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flexlove._URL = "https://github.com/mikefreno/FlexLove"
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flexlove._URL = "https://github.com/mikefreno/FlexLove"
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flexlove._LICENSE = [[
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flexlove._LICENSE = [[
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MIT License
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MIT License
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@@ -1,11 +1,6 @@
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--- Easing function type
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---@alias EasingFunction fun(t: number): number
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-- ErrorHandler dependency (injected via initializeErrorHandler)
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local ErrorHandler = nil
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local ErrorHandler = nil
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local Easing = nil
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-- Easing module for easing functions
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local Color = nil
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local Easing = require("modules.Easing")
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---@class Keyframe
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---@class Keyframe
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---@field at number Normalized time position (0-1)
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---@field at number Normalized time position (0-1)
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---@field values table Property values at this keyframe
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---@field values table Property values at this keyframe
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@@ -47,7 +42,7 @@ function Animation.new(props)
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-- Validate input
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-- Validate input
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if type(props) ~= "table" then
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if type(props) ~= "table" then
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ErrorHandler.warn("Animation", "Animation.new() requires a table argument. Using default values.")
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ErrorHandler.warn("Animation", "Animation.new() requires a table argument. Using default values.")
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props = {duration = 1, start = {}, final = {}}
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props = { duration = 1, start = {}, final = {} }
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end
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end
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if type(props.duration) ~= "number" or props.duration <= 0 then
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if type(props.duration) ~= "number" or props.duration <= 0 then
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@@ -231,15 +226,21 @@ end
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---@param ColorModule table Color module reference
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---@param ColorModule table Color module reference
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---@return any interpolated Interpolated Color instance
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---@return any interpolated Interpolated Color instance
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local function lerpColor(startColor, finalColor, easedT, ColorModule)
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local function lerpColor(startColor, finalColor, easedT, ColorModule)
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if not ColorModule then
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-- Use provided ColorModule or fall back to module-level Color or static _ColorModule
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return nil
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local CM = ColorModule or Color or Animation._ColorModule
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if not CM or not CM.parse or not CM.lerp then
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if ErrorHandler then
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ErrorHandler.warn("Animation", "Color module not properly initialized. Cannot interpolate colors.")
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end
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return startColor -- Return start color as fallback
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end
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end
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-- Parse colors if needed
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-- Parse colors if needed
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local colorA = ColorModule.parse(startColor)
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local colorA = CM.parse(startColor)
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local colorB = ColorModule.parse(finalColor)
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local colorB = CM.parse(finalColor)
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return ColorModule.lerp(colorA, colorB, easedT)
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return CM.lerp(colorA, colorB, easedT)
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end
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end
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--- Helper function to interpolate table values (padding, margin, cornerRadius)
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--- Helper function to interpolate table values (padding, margin, cornerRadius)
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@@ -252,8 +253,12 @@ local function lerpTable(startTable, finalTable, easedT)
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-- Iterate through all keys in both tables
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-- Iterate through all keys in both tables
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local keys = {}
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local keys = {}
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for k in pairs(startTable) do keys[k] = true end
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for k in pairs(startTable) do
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for k in pairs(finalTable) do keys[k] = true end
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keys[k] = true
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end
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for k in pairs(finalTable) do
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keys[k] = true
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end
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for key in pairs(keys) do
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for key in pairs(keys) do
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local startVal = startTable[key]
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local startVal = startTable[key]
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@@ -305,36 +310,60 @@ function Animation:lerpKeyframes(prevFrame, nextFrame, easedT)
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-- Get all unique property keys
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-- Get all unique property keys
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local keys = {}
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local keys = {}
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for k in pairs(prevFrame.values) do keys[k] = true end
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for k in pairs(prevFrame.values) do
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for k in pairs(nextFrame.values) do keys[k] = true end
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keys[k] = true
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end
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for k in pairs(nextFrame.values) do
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keys[k] = true
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end
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-- Define properties that should be animated as numbers
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-- Define properties that should be animated as numbers
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local numericProperties = {
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local numericProperties = {
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"width", "height", "opacity", "x", "y",
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"width",
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"gap", "imageOpacity", "scrollbarWidth",
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"height",
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"borderWidth", "fontSize", "lineHeight"
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"opacity",
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"x",
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"y",
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"gap",
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"imageOpacity",
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"scrollbarWidth",
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"borderWidth",
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"fontSize",
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"lineHeight",
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}
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}
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-- Define properties that should be animated as Colors
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-- Define properties that should be animated as Colors
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local colorProperties = {
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local colorProperties = {
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"backgroundColor", "borderColor", "textColor",
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"backgroundColor",
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"scrollbarColor", "scrollbarBackgroundColor", "imageTint"
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"borderColor",
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"textColor",
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"scrollbarColor",
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"scrollbarBackgroundColor",
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"imageTint",
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}
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}
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-- Define properties that should be animated as tables
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-- Define properties that should be animated as tables
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local tableProperties = {
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local tableProperties = {
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"padding", "margin", "cornerRadius"
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"padding",
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"margin",
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"cornerRadius",
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}
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}
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-- Create lookup sets for faster property type checking
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-- Create lookup sets for faster property type checking
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local numericSet = {}
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local numericSet = {}
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for _, prop in ipairs(numericProperties) do numericSet[prop] = true end
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for _, prop in ipairs(numericProperties) do
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numericSet[prop] = true
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end
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local colorSet = {}
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local colorSet = {}
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for _, prop in ipairs(colorProperties) do colorSet[prop] = true end
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for _, prop in ipairs(colorProperties) do
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colorSet[prop] = true
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end
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local tableSet = {}
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local tableSet = {}
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for _, prop in ipairs(tableProperties) do tableSet[prop] = true end
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for _, prop in ipairs(tableProperties) do
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tableSet[prop] = true
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end
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-- Interpolate each property
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-- Interpolate each property
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for key in pairs(keys) do
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for key in pairs(keys) do
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@@ -343,9 +372,9 @@ function Animation:lerpKeyframes(prevFrame, nextFrame, easedT)
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if numericSet[key] and type(startVal) == "number" and type(finalVal) == "number" then
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if numericSet[key] and type(startVal) == "number" and type(finalVal) == "number" then
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result[key] = lerpNumber(startVal, finalVal, easedT)
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result[key] = lerpNumber(startVal, finalVal, easedT)
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elseif colorSet[key] and self._Color then
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elseif colorSet[key] and (self._Color or Animation._ColorModule) then
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if startVal ~= nil and finalVal ~= nil then
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if startVal ~= nil and finalVal ~= nil then
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result[key] = lerpColor(startVal, finalVal, easedT, self._Color)
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result[key] = lerpColor(startVal, finalVal, easedT, self._Color or Animation._ColorModule)
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end
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end
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elseif tableSet[key] and type(startVal) == "table" and type(finalVal) == "table" then
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elseif tableSet[key] and type(startVal) == "table" and type(finalVal) == "table" then
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result[key] = lerpTable(startVal, finalVal, easedT)
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result[key] = lerpTable(startVal, finalVal, easedT)
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@@ -375,7 +404,7 @@ function Animation:interpolate()
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local t = math.min(self.elapsed / self.duration, 1)
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local t = math.min(self.elapsed / self.duration, 1)
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-- Handle keyframe animations
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-- Handle keyframe animations
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if self.keyframes and #self.keyframes >= 2 then
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if self.keyframes and type(self.keyframes) == "table" and #self.keyframes >= 2 then
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local prevFrame, nextFrame = self:findKeyframes(t)
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local prevFrame, nextFrame = self:findKeyframes(t)
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if prevFrame and nextFrame then
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if prevFrame and nextFrame then
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@@ -433,20 +462,34 @@ function Animation:interpolate()
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-- Define properties that should be animated as numbers
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-- Define properties that should be animated as numbers
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local numericProperties = {
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local numericProperties = {
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"width", "height", "opacity", "x", "y",
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"width",
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"gap", "imageOpacity", "scrollbarWidth",
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"height",
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"borderWidth", "fontSize", "lineHeight"
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"opacity",
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"x",
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"y",
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"gap",
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"imageOpacity",
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"scrollbarWidth",
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"borderWidth",
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"fontSize",
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"lineHeight",
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}
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}
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-- Define properties that should be animated as Colors
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-- Define properties that should be animated as Colors
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local colorProperties = {
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local colorProperties = {
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"backgroundColor", "borderColor", "textColor",
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"backgroundColor",
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"scrollbarColor", "scrollbarBackgroundColor", "imageTint"
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"borderColor",
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"textColor",
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"scrollbarColor",
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"scrollbarBackgroundColor",
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"imageTint",
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}
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}
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-- Define properties that should be animated as tables
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-- Define properties that should be animated as tables
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local tableProperties = {
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local tableProperties = {
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"padding", "margin", "cornerRadius"
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"padding",
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"margin",
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"cornerRadius",
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}
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}
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-- Interpolate numeric properties
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-- Interpolate numeric properties
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@@ -460,13 +503,14 @@ function Animation:interpolate()
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end
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end
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-- Interpolate color properties (if Color module is available)
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-- Interpolate color properties (if Color module is available)
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if self._Color then
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local ColorModule = self._Color or Animation._ColorModule
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if ColorModule then
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for _, prop in ipairs(colorProperties) do
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for _, prop in ipairs(colorProperties) do
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local startVal = self.start[prop]
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local startVal = self.start[prop]
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local finalVal = self.final[prop]
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local finalVal = self.final[prop]
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if startVal ~= nil and finalVal ~= nil then
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if startVal ~= nil and finalVal ~= nil then
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result[prop] = lerpColor(startVal, finalVal, easedT, self._Color)
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result[prop] = lerpColor(startVal, finalVal, easedT, ColorModule)
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end
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end
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end
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end
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end
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end
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@@ -766,7 +810,7 @@ function Animation.keyframes(props)
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-- Validate input
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-- Validate input
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if type(props) ~= "table" then
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if type(props) ~= "table" then
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ErrorHandler.warn("Animation", "Animation.keyframes() requires a table argument. Using default values.")
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ErrorHandler.warn("Animation", "Animation.keyframes() requires a table argument. Using default values.")
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props = {duration = 1, keyframes = {}}
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props = { duration = 1, keyframes = {} }
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end
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end
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if type(props.duration) ~= "number" or props.duration <= 0 then
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if type(props.duration) ~= "number" or props.duration <= 0 then
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@@ -777,8 +821,8 @@ function Animation.keyframes(props)
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if type(props.keyframes) ~= "table" or #props.keyframes < 2 then
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if type(props.keyframes) ~= "table" or #props.keyframes < 2 then
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ErrorHandler.warn("Animation", "Keyframe animation requires at least 2 keyframes. Using empty animation.")
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ErrorHandler.warn("Animation", "Keyframe animation requires at least 2 keyframes. Using empty animation.")
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props.keyframes = {
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props.keyframes = {
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{at = 0, values = {}},
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{ at = 0, values = {} },
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{at = 1, values = {}}
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{ at = 1, values = {} },
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}
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}
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end
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end
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@@ -790,15 +834,17 @@ function Animation.keyframes(props)
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end
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end
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end
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end
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table.sort(sortedKeyframes, function(a, b) return a.at < b.at end)
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table.sort(sortedKeyframes, function(a, b)
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return a.at < b.at
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end)
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-- Ensure keyframes start at 0 and end at 1
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-- Ensure keyframes start at 0 and end at 1
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if #sortedKeyframes > 0 then
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if #sortedKeyframes > 0 then
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if sortedKeyframes[1].at > 0 then
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if sortedKeyframes[1].at > 0 then
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table.insert(sortedKeyframes, 1, {at = 0, values = sortedKeyframes[1].values})
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table.insert(sortedKeyframes, 1, { at = 0, values = sortedKeyframes[1].values })
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end
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end
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if sortedKeyframes[#sortedKeyframes].at < 1 then
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if sortedKeyframes[#sortedKeyframes].at < 1 then
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table.insert(sortedKeyframes, {at = 1, values = sortedKeyframes[#sortedKeyframes].values})
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table.insert(sortedKeyframes, { at = 1, values = sortedKeyframes[#sortedKeyframes].values })
|
||||||
end
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end
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||||||
end
|
end
|
||||||
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|
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@@ -815,13 +861,22 @@ function Animation.keyframes(props)
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})
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})
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end
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end
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||||||
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|
||||||
--- Initialize ErrorHandler dependency
|
--- Initialize dependencies
|
||||||
---@param errorHandler table The ErrorHandler module
|
---@param deps table Dependencies: { ErrorHandler = ErrorHandler, Easing = Easing, Color = Color? }
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local function initializeErrorHandler(errorHandler)
|
function Animation.init(deps)
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ErrorHandler = errorHandler
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if type(deps) == "table" then
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|
ErrorHandler = deps.ErrorHandler
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||||||
|
Easing = deps.Easing
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||||||
|
if deps.Color then
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||||||
|
Color = deps.Color
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Animation._ColorModule = deps.Color
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Export ErrorHandler initializer
|
-- Static method for Color module injection (for per-instance Color override)
|
||||||
Animation.initializeErrorHandler = initializeErrorHandler
|
function Animation.setColorModule(ColorModule)
|
||||||
|
Animation._ColorModule = ColorModule
|
||||||
|
end
|
||||||
|
|
||||||
return Animation
|
return Animation
|
||||||
|
|||||||
@@ -327,13 +327,12 @@ function AnimationGroup:apply(element)
|
|||||||
element.animationGroup = self
|
element.animationGroup = self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Initialize ErrorHandler dependency
|
--- Initialize dependencies
|
||||||
---@param errorHandler table The ErrorHandler module
|
---@param deps table Dependencies: { ErrorHandler = ErrorHandler }
|
||||||
local function initializeErrorHandler(errorHandler)
|
function AnimationGroup.init(deps)
|
||||||
ErrorHandler = errorHandler
|
if type(deps) == "table" then
|
||||||
|
ErrorHandler = deps.ErrorHandler
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Export ErrorHandler initializer
|
|
||||||
AnimationGroup.initializeErrorHandler = initializeErrorHandler
|
|
||||||
|
|
||||||
return AnimationGroup
|
return AnimationGroup
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||||||
|
|||||||
@@ -1,11 +1,5 @@
|
|||||||
local ErrorHandler = nil
|
local ErrorHandler = nil
|
||||||
|
|
||||||
--- Initialize ErrorHandler dependency
|
|
||||||
---@param errorHandler table The ErrorHandler module
|
|
||||||
local function initializeErrorHandler(errorHandler)
|
|
||||||
ErrorHandler = errorHandler
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Standardized error message formatter (fallback for when ErrorHandler not available)
|
--- Standardized error message formatter (fallback for when ErrorHandler not available)
|
||||||
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
|
---@param module string -- Module name (e.g., "Color", "Theme", "Units")
|
||||||
---@param message string
|
---@param message string
|
||||||
@@ -461,7 +455,12 @@ function Color.lerp(colorA, colorB, t)
|
|||||||
return Color.new(r, g, b, a)
|
return Color.new(r, g, b, a)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Export ErrorHandler initializer
|
--- Initialize dependencies
|
||||||
Color.initializeErrorHandler = initializeErrorHandler
|
---@param deps table Dependencies: { ErrorHandler = ErrorHandler }
|
||||||
|
function Color.init(deps)
|
||||||
|
if type(deps) == "table" then
|
||||||
|
ErrorHandler = deps.ErrorHandler
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
return Color
|
return Color
|
||||||
|
|||||||
@@ -5,14 +5,17 @@ local ErrorHandler = nil
|
|||||||
|
|
||||||
--- Initialize Units module with Context dependency
|
--- Initialize Units module with Context dependency
|
||||||
---@param context table The Context module
|
---@param context table The Context module
|
||||||
function Units.initialize(context)
|
--- Initialize dependencies
|
||||||
Context = context
|
---@param deps table Dependencies: { Context = Context?, ErrorHandler = ErrorHandler? }
|
||||||
end
|
function Units.init(deps)
|
||||||
|
if type(deps) == "table" then
|
||||||
--- Initialize ErrorHandler dependency
|
if deps.Context then
|
||||||
---@param errorHandler table The ErrorHandler module
|
Context = deps.Context
|
||||||
function Units.initializeErrorHandler(errorHandler)
|
end
|
||||||
ErrorHandler = errorHandler
|
if deps.ErrorHandler then
|
||||||
|
ErrorHandler = deps.ErrorHandler
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
---@param value string|number
|
---@param value string|number
|
||||||
|
|||||||
@@ -300,10 +300,12 @@ end
|
|||||||
-- Validation utilities
|
-- Validation utilities
|
||||||
local ErrorHandler = nil
|
local ErrorHandler = nil
|
||||||
|
|
||||||
--- Initialize ErrorHandler dependency for validation utilities
|
--- Initialize dependencies
|
||||||
---@param errorHandler table The ErrorHandler module
|
---@param deps table Dependencies: { ErrorHandler = ErrorHandler }
|
||||||
local function initializeErrorHandler(errorHandler)
|
local function init(deps)
|
||||||
ErrorHandler = errorHandler
|
if type(deps) == "table" then
|
||||||
|
ErrorHandler = deps.ErrorHandler
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Validate that a value is in an enum table
|
--- Validate that a value is in an enum table
|
||||||
@@ -1104,7 +1106,7 @@ return {
|
|||||||
resolveTextSizePreset = resolveTextSizePreset,
|
resolveTextSizePreset = resolveTextSizePreset,
|
||||||
getModifiers = getModifiers,
|
getModifiers = getModifiers,
|
||||||
TEXT_SIZE_PRESETS = TEXT_SIZE_PRESETS,
|
TEXT_SIZE_PRESETS = TEXT_SIZE_PRESETS,
|
||||||
initializeErrorHandler = initializeErrorHandler,
|
init = init,
|
||||||
validateEnum = validateEnum,
|
validateEnum = validateEnum,
|
||||||
validateRange = validateRange,
|
validateRange = validateRange,
|
||||||
validateType = validateType,
|
validateType = validateType,
|
||||||
|
|||||||
@@ -2,18 +2,16 @@ local luaunit = require("testing.luaunit")
|
|||||||
require("testing.loveStub")
|
require("testing.loveStub")
|
||||||
|
|
||||||
local Animation = require("modules.Animation")
|
local Animation = require("modules.Animation")
|
||||||
|
local Easing = require("modules.Easing")
|
||||||
local Color = require("modules.Color")
|
local Color = require("modules.Color")
|
||||||
local Transform = require("modules.Transform")
|
local Transform = require("modules.Transform")
|
||||||
local ErrorHandler = require("modules.ErrorHandler")
|
local ErrorHandler = require("modules.ErrorHandler")
|
||||||
local ErrorCodes = require("modules.ErrorCodes")
|
local ErrorCodes = require("modules.ErrorCodes")
|
||||||
|
|
||||||
-- Initialize ErrorHandler
|
-- Initialize modules
|
||||||
ErrorHandler.init({ ErrorCodes = ErrorCodes })
|
ErrorHandler.init({ ErrorCodes = ErrorCodes })
|
||||||
Animation.initializeErrorHandler(ErrorHandler)
|
Color.init({ ErrorHandler = ErrorHandler })
|
||||||
Color.initializeErrorHandler(ErrorHandler)
|
Animation.init({ ErrorHandler = ErrorHandler, Easing = Easing, Color = Color })
|
||||||
|
|
||||||
-- Make Color module available to Animation
|
|
||||||
Animation.setColorModule(Color)
|
|
||||||
|
|
||||||
TestAnimationProperties = {}
|
TestAnimationProperties = {}
|
||||||
|
|
||||||
|
|||||||
@@ -2,12 +2,13 @@ local luaunit = require("testing.luaunit")
|
|||||||
require("testing.loveStub")
|
require("testing.loveStub")
|
||||||
|
|
||||||
local Animation = require("modules.Animation")
|
local Animation = require("modules.Animation")
|
||||||
|
local Easing = require("modules.Easing")
|
||||||
local ErrorHandler = require("modules.ErrorHandler")
|
local ErrorHandler = require("modules.ErrorHandler")
|
||||||
local ErrorCodes = require("modules.ErrorCodes")
|
local ErrorCodes = require("modules.ErrorCodes")
|
||||||
|
|
||||||
-- Initialize ErrorHandler for Animation module
|
-- Initialize modules
|
||||||
ErrorHandler.init({ ErrorCodes = ErrorCodes })
|
ErrorHandler.init({ ErrorCodes = ErrorCodes })
|
||||||
Animation.initializeErrorHandler(ErrorHandler)
|
Animation.init({ ErrorHandler = ErrorHandler, Easing = Easing })
|
||||||
|
|
||||||
TestAnimation = {}
|
TestAnimation = {}
|
||||||
|
|
||||||
|
|||||||
@@ -2,12 +2,13 @@ local luaunit = require("testing.luaunit")
|
|||||||
require("testing.loveStub")
|
require("testing.loveStub")
|
||||||
|
|
||||||
local Animation = require("modules.Animation")
|
local Animation = require("modules.Animation")
|
||||||
|
local Easing = require("modules.Easing")
|
||||||
local ErrorHandler = require("modules.ErrorHandler")
|
local ErrorHandler = require("modules.ErrorHandler")
|
||||||
local ErrorCodes = require("modules.ErrorCodes")
|
local ErrorCodes = require("modules.ErrorCodes")
|
||||||
|
|
||||||
-- Initialize ErrorHandler for Animation module
|
-- Initialize modules
|
||||||
ErrorHandler.init({ ErrorCodes = ErrorCodes })
|
ErrorHandler.init({ ErrorCodes = ErrorCodes })
|
||||||
Animation.initializeErrorHandler(ErrorHandler)
|
Animation.init({ ErrorHandler = ErrorHandler, Easing = Easing })
|
||||||
|
|
||||||
TestKeyframeAnimation = {}
|
TestKeyframeAnimation = {}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user