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@@ -1,11 +1,6 @@
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--- Easing function type
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---@alias EasingFunction fun(t: number): number
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-- ErrorHandler dependency (injected via initializeErrorHandler)
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local ErrorHandler = nil
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-- Easing module for easing functions
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local Easing = require("modules.Easing")
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local Easing = nil
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local Color = nil
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---@class Keyframe
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---@field at number Normalized time position (0-1)
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---@field values table Property values at this keyframe
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@@ -47,19 +42,19 @@ function Animation.new(props)
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-- Validate input
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if type(props) ~= "table" then
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ErrorHandler.warn("Animation", "Animation.new() requires a table argument. Using default values.")
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props = {duration = 1, start = {}, final = {}}
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props = { duration = 1, start = {}, final = {} }
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end
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if type(props.duration) ~= "number" or props.duration <= 0 then
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ErrorHandler.warn("Animation", "Animation duration must be a positive number. Using 1 second.")
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props.duration = 1
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end
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if type(props.start) ~= "table" then
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ErrorHandler.warn("Animation", "Animation start must be a table. Using empty table.")
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props.start = {}
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end
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if type(props.final) ~= "table" then
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ErrorHandler.warn("Animation", "Animation final must be a table. Using empty table.")
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props.final = {}
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@@ -114,12 +109,12 @@ function Animation:update(dt, element)
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if type(dt) ~= "number" or dt < 0 or dt ~= dt or dt == math.huge then
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dt = 0
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end
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-- Don't update if paused
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if self._paused then
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return false
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end
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-- Handle delay
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if self._delay and self._delayElapsed then
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if self._delayElapsed < self._delay then
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@@ -127,7 +122,7 @@ function Animation:update(dt, element)
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return false
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end
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end
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-- Call onStart on first update
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if not self._hasStarted then
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self._hasStarted = true
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@@ -140,10 +135,10 @@ function Animation:update(dt, element)
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end
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end
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end
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-- Apply speed multiplier
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dt = dt * self._speed
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-- Update elapsed time (reversed if needed)
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if self._reversed then
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self.elapsed = self.elapsed - dt
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@@ -165,11 +160,11 @@ function Animation:update(dt, element)
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if self.elapsed >= self.duration then
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self.elapsed = self.duration
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self._resultDirty = true
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-- Handle repeat and yoyo
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if self._repeatCount then
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self._repeatCurrent = (self._repeatCurrent or 0) + 1
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if self._repeatCount == 0 or self._repeatCurrent < self._repeatCount then
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-- Continue repeating
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if self._yoyo then
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@@ -187,7 +182,7 @@ function Animation:update(dt, element)
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return false
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end
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end
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-- Animation truly completed
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self._state = "completed"
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-- Call onComplete callback
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@@ -200,9 +195,9 @@ function Animation:update(dt, element)
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return true
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end
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end
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self._resultDirty = true
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-- Call onUpdate callback
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if self.onUpdate and type(self.onUpdate) == "function" then
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local progress = self.elapsed / self.duration
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@@ -211,7 +206,7 @@ function Animation:update(dt, element)
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print(string.format("[Animation] onUpdate error: %s", tostring(err)))
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end
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end
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return false
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end
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@@ -231,15 +226,21 @@ end
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---@param ColorModule table Color module reference
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---@return any interpolated Interpolated Color instance
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local function lerpColor(startColor, finalColor, easedT, ColorModule)
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if not ColorModule then
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return nil
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-- Use provided ColorModule or fall back to module-level Color or static _ColorModule
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local CM = ColorModule or Color or Animation._ColorModule
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if not CM or not CM.parse or not CM.lerp then
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if ErrorHandler then
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ErrorHandler.warn("Animation", "Color module not properly initialized. Cannot interpolate colors.")
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end
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return startColor -- Return start color as fallback
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end
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-- Parse colors if needed
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local colorA = ColorModule.parse(startColor)
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local colorB = ColorModule.parse(finalColor)
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return ColorModule.lerp(colorA, colorB, easedT)
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local colorA = CM.parse(startColor)
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local colorB = CM.parse(finalColor)
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return CM.lerp(colorA, colorB, easedT)
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end
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--- Helper function to interpolate table values (padding, margin, cornerRadius)
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@@ -249,16 +250,20 @@ end
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---@return table interpolated Interpolated table
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local function lerpTable(startTable, finalTable, easedT)
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local result = {}
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-- Iterate through all keys in both tables
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local keys = {}
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for k in pairs(startTable) do keys[k] = true end
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for k in pairs(finalTable) do keys[k] = true end
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for k in pairs(startTable) do
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keys[k] = true
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end
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for k in pairs(finalTable) do
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keys[k] = true
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end
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for key in pairs(keys) do
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local startVal = startTable[key]
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local finalVal = finalTable[key]
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if type(startVal) == "number" and type(finalVal) == "number" then
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result[key] = lerpNumber(startVal, finalVal, easedT)
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elseif startVal ~= nil then
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@@ -267,7 +272,7 @@ local function lerpTable(startTable, finalTable, easedT)
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result[key] = finalVal
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end
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end
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return result
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end
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@@ -279,11 +284,11 @@ function Animation:findKeyframes(progress)
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if not self.keyframes or #self.keyframes < 2 then
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return nil, nil
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end
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-- Find surrounding keyframes
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local prevFrame = self.keyframes[1]
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local nextFrame = self.keyframes[#self.keyframes]
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for i = 1, #self.keyframes - 1 do
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if progress >= self.keyframes[i].at and progress <= self.keyframes[i + 1].at then
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prevFrame = self.keyframes[i]
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@@ -291,7 +296,7 @@ function Animation:findKeyframes(progress)
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break
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end
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end
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return prevFrame, nextFrame
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end
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@@ -302,50 +307,74 @@ end
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---@return table result Interpolated values
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function Animation:lerpKeyframes(prevFrame, nextFrame, easedT)
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local result = {}
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-- Get all unique property keys
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local keys = {}
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for k in pairs(prevFrame.values) do keys[k] = true end
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for k in pairs(nextFrame.values) do keys[k] = true end
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for k in pairs(prevFrame.values) do
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keys[k] = true
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end
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for k in pairs(nextFrame.values) do
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keys[k] = true
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end
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-- Define properties that should be animated as numbers
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local numericProperties = {
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"width", "height", "opacity", "x", "y",
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"gap", "imageOpacity", "scrollbarWidth",
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"borderWidth", "fontSize", "lineHeight"
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"width",
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"height",
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"opacity",
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"x",
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"y",
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"gap",
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"imageOpacity",
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"scrollbarWidth",
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"borderWidth",
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"fontSize",
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"lineHeight",
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}
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-- Define properties that should be animated as Colors
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local colorProperties = {
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"backgroundColor", "borderColor", "textColor",
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"scrollbarColor", "scrollbarBackgroundColor", "imageTint"
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"backgroundColor",
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"borderColor",
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"textColor",
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"scrollbarColor",
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"scrollbarBackgroundColor",
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"imageTint",
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}
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-- Define properties that should be animated as tables
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local tableProperties = {
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"padding", "margin", "cornerRadius"
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"padding",
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"margin",
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"cornerRadius",
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}
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-- Create lookup sets for faster property type checking
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local numericSet = {}
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for _, prop in ipairs(numericProperties) do numericSet[prop] = true end
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for _, prop in ipairs(numericProperties) do
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numericSet[prop] = true
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end
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local colorSet = {}
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for _, prop in ipairs(colorProperties) do colorSet[prop] = true end
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for _, prop in ipairs(colorProperties) do
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colorSet[prop] = true
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end
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local tableSet = {}
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for _, prop in ipairs(tableProperties) do tableSet[prop] = true end
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for _, prop in ipairs(tableProperties) do
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tableSet[prop] = true
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end
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-- Interpolate each property
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for key in pairs(keys) do
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local startVal = prevFrame.values[key]
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local finalVal = nextFrame.values[key]
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if numericSet[key] and type(startVal) == "number" and type(finalVal) == "number" then
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result[key] = lerpNumber(startVal, finalVal, easedT)
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elseif colorSet[key] and self._Color then
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elseif colorSet[key] and (self._Color or Animation._ColorModule) then
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if startVal ~= nil and finalVal ~= nil then
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result[key] = lerpColor(startVal, finalVal, easedT, self._Color)
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result[key] = lerpColor(startVal, finalVal, easedT, self._Color or Animation._ColorModule)
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end
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elseif tableSet[key] and type(startVal) == "table" and type(finalVal) == "table" then
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result[key] = lerpTable(startVal, finalVal, easedT)
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@@ -359,7 +388,7 @@ function Animation:lerpKeyframes(prevFrame, nextFrame, easedT)
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end
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end
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end
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return result
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end
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@@ -373,18 +402,18 @@ function Animation:interpolate()
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end
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local t = math.min(self.elapsed / self.duration, 1)
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-- Handle keyframe animations
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if self.keyframes and #self.keyframes >= 2 then
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if self.keyframes and type(self.keyframes) == "table" and #self.keyframes >= 2 then
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local prevFrame, nextFrame = self:findKeyframes(t)
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if prevFrame and nextFrame then
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-- Calculate local progress between keyframes
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local localProgress = 0
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if nextFrame.at > prevFrame.at then
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localProgress = (t - prevFrame.at) / (nextFrame.at - prevFrame.at)
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end
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-- Apply per-keyframe easing
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local easingFn = Easing.linear
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if prevFrame.easing then
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@@ -394,15 +423,15 @@ function Animation:interpolate()
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easingFn = prevFrame.easing
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end
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end
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local success, easedT = pcall(easingFn, localProgress)
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if not success or type(easedT) ~= "number" or easedT ~= easedT or easedT == math.huge or easedT == -math.huge then
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easedT = localProgress
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end
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-- Interpolate between keyframes
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local keyframeResult = self:lerpKeyframes(prevFrame, nextFrame, easedT)
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-- Copy to cached result
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local result = self._cachedResult
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for k in pairs(result) do
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@@ -411,71 +440,86 @@ function Animation:interpolate()
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for k, v in pairs(keyframeResult) do
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result[k] = v
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end
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self._resultDirty = false
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return result
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end
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end
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-- Standard interpolation (non-keyframe)
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-- Apply easing function with protection
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|
local success, easedT = pcall(self.easing, t)
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if not success or type(easedT) ~= "number" or easedT ~= easedT or easedT == math.huge or easedT == -math.huge then
|
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easedT = t -- Fallback to linear if easing fails
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|
end
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local result = self._cachedResult -- Reuse existing table
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-- Clear previous results
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for k in pairs(result) do
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result[k] = nil
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end
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-- Define properties that should be animated as numbers
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|
local numericProperties = {
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"width", "height", "opacity", "x", "y",
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"gap", "imageOpacity", "scrollbarWidth",
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"borderWidth", "fontSize", "lineHeight"
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"width",
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"height",
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"opacity",
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"x",
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"y",
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"gap",
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"imageOpacity",
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"scrollbarWidth",
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"borderWidth",
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"fontSize",
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"lineHeight",
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}
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-- Define properties that should be animated as Colors
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|
|
local colorProperties = {
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|
"backgroundColor", "borderColor", "textColor",
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|
"scrollbarColor", "scrollbarBackgroundColor", "imageTint"
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"backgroundColor",
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|
"borderColor",
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|
"textColor",
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"scrollbarColor",
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|
"scrollbarBackgroundColor",
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"imageTint",
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|
|
}
|
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|
|
-- Define properties that should be animated as tables
|
|
|
|
|
local tableProperties = {
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|
|
"padding", "margin", "cornerRadius"
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|
"padding",
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|
|
"margin",
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|
|
"cornerRadius",
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|
}
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|
|
-- Interpolate numeric properties
|
|
|
|
|
for _, prop in ipairs(numericProperties) do
|
|
|
|
|
local startVal = self.start[prop]
|
|
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|
|
local finalVal = self.final[prop]
|
|
|
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|
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|
|
if type(startVal) == "number" and type(finalVal) == "number" then
|
|
|
|
|
result[prop] = lerpNumber(startVal, finalVal, easedT)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
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|
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|
|
-- Interpolate color properties (if Color module is available)
|
|
|
|
|
if self._Color then
|
|
|
|
|
local ColorModule = self._Color or Animation._ColorModule
|
|
|
|
|
if ColorModule then
|
|
|
|
|
for _, prop in ipairs(colorProperties) do
|
|
|
|
|
local startVal = self.start[prop]
|
|
|
|
|
local finalVal = self.final[prop]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if startVal ~= nil and finalVal ~= nil then
|
|
|
|
|
result[prop] = lerpColor(startVal, finalVal, easedT, self._Color)
|
|
|
|
|
result[prop] = lerpColor(startVal, finalVal, easedT, ColorModule)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- Interpolate table properties
|
|
|
|
|
for _, prop in ipairs(tableProperties) do
|
|
|
|
|
local startVal = self.start[prop]
|
|
|
|
|
local finalVal = self.final[prop]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if type(startVal) == "table" and type(finalVal) == "table" then
|
|
|
|
|
result[prop] = lerpTable(startVal, finalVal, easedT)
|
|
|
|
|
end
|
|
|
|
|
@@ -504,7 +548,7 @@ function Animation:apply(element)
|
|
|
|
|
if not ErrorHandler then
|
|
|
|
|
ErrorHandler = require("modules.ErrorHandler")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if not element or type(element) ~= "table" then
|
|
|
|
|
ErrorHandler.warn("Animation", "Cannot apply animation to nil or non-table element. Animation not applied.")
|
|
|
|
|
return
|
|
|
|
|
@@ -635,7 +679,7 @@ function Animation:chain(nextAnimation)
|
|
|
|
|
if not ErrorHandler then
|
|
|
|
|
ErrorHandler = require("modules.ErrorHandler")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if type(nextAnimation) == "function" then
|
|
|
|
|
self._nextFactory = nextAnimation
|
|
|
|
|
return self
|
|
|
|
|
@@ -656,7 +700,7 @@ function Animation:delay(seconds)
|
|
|
|
|
if not ErrorHandler then
|
|
|
|
|
ErrorHandler = require("modules.ErrorHandler")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if type(seconds) ~= "number" or seconds < 0 then
|
|
|
|
|
ErrorHandler.warn("Animation", "delay() requires a non-negative number. Using 0.")
|
|
|
|
|
seconds = 0
|
|
|
|
|
@@ -674,7 +718,7 @@ function Animation:repeatCount(count)
|
|
|
|
|
if not ErrorHandler then
|
|
|
|
|
ErrorHandler = require("modules.ErrorHandler")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if type(count) ~= "number" or count < 0 then
|
|
|
|
|
ErrorHandler.warn("Animation", "repeatCount() requires a non-negative number. Using 0.")
|
|
|
|
|
count = 0
|
|
|
|
|
@@ -714,7 +758,7 @@ function Animation.fade(duration, fromOpacity, toOpacity, easing)
|
|
|
|
|
if type(toOpacity) ~= "number" then
|
|
|
|
|
toOpacity = 0
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return Animation.new({
|
|
|
|
|
duration = duration,
|
|
|
|
|
start = { opacity = fromOpacity },
|
|
|
|
|
@@ -743,7 +787,7 @@ function Animation.scale(duration, fromScale, toScale, easing)
|
|
|
|
|
if type(toScale) ~= "table" then
|
|
|
|
|
toScale = { width = 1, height = 1 }
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return Animation.new({
|
|
|
|
|
duration = duration,
|
|
|
|
|
start = { width = fromScale.width or 0, height = fromScale.height or 0 },
|
|
|
|
|
@@ -762,26 +806,26 @@ function Animation.keyframes(props)
|
|
|
|
|
if not ErrorHandler then
|
|
|
|
|
ErrorHandler = require("modules.ErrorHandler")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- Validate input
|
|
|
|
|
if type(props) ~= "table" then
|
|
|
|
|
ErrorHandler.warn("Animation", "Animation.keyframes() requires a table argument. Using default values.")
|
|
|
|
|
props = {duration = 1, keyframes = {}}
|
|
|
|
|
props = { duration = 1, keyframes = {} }
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if type(props.duration) ~= "number" or props.duration <= 0 then
|
|
|
|
|
ErrorHandler.warn("Animation", "Keyframe animation duration must be a positive number. Using 1 second.")
|
|
|
|
|
props.duration = 1
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if type(props.keyframes) ~= "table" or #props.keyframes < 2 then
|
|
|
|
|
ErrorHandler.warn("Animation", "Keyframe animation requires at least 2 keyframes. Using empty animation.")
|
|
|
|
|
props.keyframes = {
|
|
|
|
|
{at = 0, values = {}},
|
|
|
|
|
{at = 1, values = {}}
|
|
|
|
|
{ at = 0, values = {} },
|
|
|
|
|
{ at = 1, values = {} },
|
|
|
|
|
}
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- Sort keyframes by 'at' position
|
|
|
|
|
local sortedKeyframes = {}
|
|
|
|
|
for i, kf in ipairs(props.keyframes) do
|
|
|
|
|
@@ -789,19 +833,21 @@ function Animation.keyframes(props)
|
|
|
|
|
table.insert(sortedKeyframes, kf)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
table.sort(sortedKeyframes, function(a, b) return a.at < b.at end)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
table.sort(sortedKeyframes, function(a, b)
|
|
|
|
|
return a.at < b.at
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
|
-- Ensure keyframes start at 0 and end at 1
|
|
|
|
|
if #sortedKeyframes > 0 then
|
|
|
|
|
if sortedKeyframes[1].at > 0 then
|
|
|
|
|
table.insert(sortedKeyframes, 1, {at = 0, values = sortedKeyframes[1].values})
|
|
|
|
|
table.insert(sortedKeyframes, 1, { at = 0, values = sortedKeyframes[1].values })
|
|
|
|
|
end
|
|
|
|
|
if sortedKeyframes[#sortedKeyframes].at < 1 then
|
|
|
|
|
table.insert(sortedKeyframes, {at = 1, values = sortedKeyframes[#sortedKeyframes].values})
|
|
|
|
|
table.insert(sortedKeyframes, { at = 1, values = sortedKeyframes[#sortedKeyframes].values })
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- Create animation with keyframes
|
|
|
|
|
return Animation.new({
|
|
|
|
|
duration = props.duration,
|
|
|
|
|
@@ -815,13 +861,22 @@ function Animation.keyframes(props)
|
|
|
|
|
})
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--- Initialize ErrorHandler dependency
|
|
|
|
|
---@param errorHandler table The ErrorHandler module
|
|
|
|
|
local function initializeErrorHandler(errorHandler)
|
|
|
|
|
ErrorHandler = errorHandler
|
|
|
|
|
--- Initialize dependencies
|
|
|
|
|
---@param deps table Dependencies: { ErrorHandler = ErrorHandler, Easing = Easing, Color = Color? }
|
|
|
|
|
function Animation.init(deps)
|
|
|
|
|
if type(deps) == "table" then
|
|
|
|
|
ErrorHandler = deps.ErrorHandler
|
|
|
|
|
Easing = deps.Easing
|
|
|
|
|
if deps.Color then
|
|
|
|
|
Color = deps.Color
|
|
|
|
|
Animation._ColorModule = deps.Color
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- Export ErrorHandler initializer
|
|
|
|
|
Animation.initializeErrorHandler = initializeErrorHandler
|
|
|
|
|
-- Static method for Color module injection (for per-instance Color override)
|
|
|
|
|
function Animation.setColorModule(ColorModule)
|
|
|
|
|
Animation._ColorModule = ColorModule
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return Animation
|
|
|
|
|
|