diff --git a/src/routes/nook/faq.tsx b/src/routes/nook/faq.tsx index 03d135a..bc3adef 100644 --- a/src/routes/nook/faq.tsx +++ b/src/routes/nook/faq.tsx @@ -1,8 +1,7 @@ /** * `/faq` on the Nook subdomain — answers to the objections that actually - * stop a purchase. Privacy scoping follows marketing/positioning.md rule 3: - * "no prompt or code content leaves the device" (telemetry and the trial - * email do leave — never claim "no data leaves the device"). + * stop a purchase. Privacy is deliberately absent until the egress + * inventory and /privacy make an honest answer possible. */ import { For } from "solid-js"; import { createSignal, Show } from "solid-js"; @@ -17,34 +16,46 @@ interface FaqEntry { const FAQ: FaqEntry[] = [ { - question: "Does The Nook read my prompts or my code?", + question: + "Does it work with my agent — and can I approve from the notch, or only watch?", answer: - "No. The hooks and plugins that connect your agents to The Nook send session metadata only — which agent is running, which session, which event happened, which terminal it lives in. No prompt text and no code content leaves your device. Two things do leave the device, and we'd rather say so plainly: anonymous usage telemetry, and your email address if you choose to give it at trial start. That's the whole list." + "It depends on the agent, and Cursor is the useful example. Cursor is watched, not gated: its sessions, finished turns and errors appear in the island, but when Cursor asks for permission the prompt stays in Cursor. That is deliberate — Cursor blocks the action when a permission hook runs and prints nothing, so gating it would override Cursor's own prompts. Other agents do hand the decision to The Nook, so a tool call waits and you tap Allow or Deny from the card. One limit: cursor-agent -p one-shot runs send no turn end, so they appear but do not get a completion card." }, { - question: "Do I need a Mac with a notch?", + question: "What happens when my agent is idle?", answer: - "No. On a notched MacBook the island sits in the notch. On machines and displays without one, it anchors to the display your cursor is on, so a desktop setup with external monitors gets the same treatment. Everything inside the island — agent cards, fan control, the stats strip — works identically either way." + "Idle means the last turn is over, or the session has not produced anything yet — not that the process is gone. A running process is liveness, not work: a just-opened agent window can show idle until you type. When an agent finishes a turn with a final message, the row stays green for ten minutes, then goes gray. A stale row is different: it means The Nook's integration cannot report for that session, and the row says so instead of pretending it is idle. Nothing is lost when a row goes idle — the next prompt brings it back and flips it to running. The row itself leaves the island 15 minutes after the turn (5 if the turn ended without a reply), so a long-quiet session reappears on its next event instead of sitting there. If a session that is obviously working says idle, that is a bug; tell us." }, { - question: "How much battery does it cost?", + question: + "What permissions does it need — and what does it write into my agent's config?", + answer: + "The app itself runs unprivileged. Fan control and charge limiting go through a small helper that macOS requires to run as root for hardware access; the app registers it on first use and takes you to System Settings › General › Login Items & Extensions, where you switch it on once. For each agent it adds what that agent needs — a hook group per event it listens to, or one plugin link — inside the agent's own config file or directory. It keeps its own files under ~/.nook — the hook binary and one plugin copy per agent — and adds only its own entries to that agent's config. A hook entry you added yourself in the same file survives install and uninstall, and it only touches the records and switches it created. Uninstall removes exactly what it wrote — and switches off what it turned on — with no leftover links or orphaned files." + }, + { + question: "Does it work with my terminal, including tmux?", answer: - "The Nook is a small native UI, not a background agent — it watches the agents you're already running; it doesn't run anything itself. The heaviest thing it does is read and write your Mac's fan and charging controllers, which is a lightweight sensor read. If you're running enough coding agents to need it, those agents dwarf the app's own draw." + "Yes — it recognises Terminal.app, iTerm2, Warp, Ghostty, kitty, WezTerm and tmux. Four of those take a typed reply; the rest are watched. A session is tied to the terminal that started it. Jump lands in the right window for Terminal.app, iTerm2, kitty and any tmux pane — in tmux, the right pane; on Warp, WezTerm and Ghostty it brings the app forward instead. Replies type straight back into Terminal.app, iTerm2, kitty and any tmux pane; on Warp, WezTerm and Ghostty you answer in the app's own window, and Alacritty takes no typed reply from another app at all." }, { - question: "What permissions does it need?", + question: "Do I need a Mac with a notch?", + answer: + "No. On a notched MacBook the island sits in the notch. On machines and displays without one, it sits at the top centre of the display — the same pill with the same slots. You get one island on every display it is turned on for (all connected displays on first launch), each anchored to the top of its own screen; Settings › Displays trims that list, and the pointer only decides which display's floating controls are live. Everything inside the island — agent cards, fan control, the stats strip — works identically either way." + }, + { + question: "How much battery does it cost?", answer: - "The app itself runs unprivileged. Fan control and charge limiting go through a small helper component that macOS requires to run as root for hardware access — the app installs it on first use and you approve it once with your password. The hooks live in each agent's own config directory; you can inspect or remove every file it writes." + "It is a native app, not a background agent. It watches the agents you already run and never runs them in the background, so their draw is the number that matters. We do not have a published battery measurement for The Nook alone; when we do, it will be a measurement, not an estimate. If it costs more than it should on your Mac, that is a bug — tell us." }, { question: "Why macOS 14.2 or later?", answer: - "The audio mixer listens to each app's own sound stream, and Apple only shipped that API in macOS 14.2 (Sonoma)." + "The audio mixer listens to each app's own sound stream, and Apple only shipped that API in macOS 14.2 (Sonoma). The app links against it, so 14.0 and 14.1 cannot launch it." }, { question: "Does it work offline?", answer: - "Yes. Everything The Nook does — the agent grid, permission cards, fan and thermal control — works with no network at all, and your agents' hooks talk to the app over a local socket. The network is only used for update checks, license activation, and the optional trial email." + "The Mac app does. The island, agent cards, permission cards and fan control work with no network; the hooks talk to the app over a local socket. The network is used for update checks, licence activation, crash reports and the optional trial email, plus a few things only when you use them: weather (asked for through our relay, with the location you chose), the network panel's IP-and-ISP lookup, the speed test, the changelog in Settings, and a bug report if you send one. The phone link is the exception: when you are away from your Mac, the phone reaches it through our relay, so that part needs a connection." } ]; @@ -56,7 +67,7 @@ export default function NookFaqPage() {