[ { "name": "camp", "image": "camp", "prompt": "This seems like a good place to rest... Set up camp and rest a while?", "goodOutcome": { "chance": 0.25, "message": "You awaken massively restored.", "result": { "effect": { "sanity": 50, "health": 50 } } }, "neutralOutcome": { "chance": 0.65, "message": "You feel rested.", "result": { "effect": { "sanity": 10, "health": 10 } } }, "badOutcome": { "chance": 0.1, "message": "Ambush! Prepare for battle!", "result": { "battle": [ "bandit" ] } } }, { "name": "chest", "image": "chest", "prompt": "You come across a chest. Do you open it?", "goodOutcome": { "chance": 0.65, "message": "For the explorer, the spoils...", "result": { "drops": [ { "name": "iron chestpiece", "itemType": "bodyArmor", "chance": 0.1 } ], "gold": { "min": 50, "max": 250 } } }, "neutralOutcome": { "chance": 0.25, "message": "The chest appears to already have been looted, also you got a splinter", "result": { "effect": { "sanity": -5, "health": -1 } } }, "badOutcome": { "chance": 0.10, "message": "There is more here than it seems... Prepare for battle!", "result": { "battle": [ "mimic" ] } } }, { "name": "ritual altar", "image": "ritual_altar", "prompt": "You come across an ominous altar. Do you approach it?", "goodOutcome": { "chance": 0.5, "message": "A soothing calm comes over you...", "result": { "effect": { "health": 50, "sanity": 30 } } }, "badOutcome": { "chance": 0.5, "message": "A feeling of dread overwhelms you.", "result": { "effect": { "sanity": -30 } } } }, { "name": "water basin", "image": "water_basin", "prompt": "You come across an ominous altar. Do you approach it?", "goodOutcome": { "chance": 0.5, "message": "A soothing calm comes over you...", "result": { "effect": { "health": 50, "sanity": 30 } } }, "badOutcome": { "chance": 0.5, "message": "A feeling of dread overwhelms you.", "result": { "effect": { "sanity": -30 } } } } ]