2 Commits

Author SHA1 Message Date
93d5925dfd fix(waveform): add -readrate_initial_burst to eliminate audio lag
The decode head lagged the player by a constant ε (ffmpeg startup
latency) because ffmpeg paced at -readrate <speed> started behind mpv
and, advancing at the same rate, never caught up — bars were a few
seconds behind for the entire playback.

Add -readrate_initial_burst LEAD_SECONDS so ffmpeg emits 3s of audio
immediately on start, then paces at realtime after. The decode head
leads the player by a stable ~3s from the very first frame; read()
samples at the exact player position and always finds fresh samples.

Add a sustained render-loop test that simulates ~5s of real playback,
asserting ffmpeg stays alive, the decode head maintains a positive
lead, and read() returns full windows. Uses real wall-clock time
(documented exception) since ffmpeg's decode pacing can't be tested
deterministically.
2026-08-10 19:02:32 -04:00
19eae4fd5a feat: sync waveform to live player position (mpv time-pos, position-window reads, smooth clock) 2026-08-10 15:51:02 -04:00