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#!/usr/bin/env bun
/**
* PodTUI LLM-interactive harness — stateless per-turn snapshot bridge.
*
* Each invocation:
* 1. Points XDG_CONFIG_HOME / XDG_DATA_HOME / PODTUI_AUDIO_BACKEND at a
* sandbox dir under .harness so your real ~/.config/podtui is never touched.
* 2. Replays the saved action log (.harness/actions.json) from scratch.
* 3. Appends + executes the new action passed on the CLI.
* 4. Renders, captures structured spans, and prints: plain frame + distinct
* style summary (colors/attrs) + selected store state + captured issues
* (stderr / uncaught rejections). Full structured spans are dumped to
* .harness/last-frame.json every turn.
*
* Audio is silent (Noop) by default during the snapshot model so replaying the
* log each turn doesn't re-trigger real playback. Pass --audio (or set
* PODTUI_AUDIO_BACKEND) to flip to a real backend for the new action only.
*
* Import order mirrors src/index.tsx (lazy) to avoid a NavigationContext cycle.
*
* Usage:
* bun scripts/tui-harness.tsx init [--size 100x30] [--seed]
* bun scripts/tui-harness.tsx key <key> [mods...] # mods: ctrl shift meta
* bun scripts/tui-harness.tsx arrow <up|down|left|right> [mods...]
* bun scripts/tui-harness.tsx enter|escape|tab|space|backspace
* bun scripts/tui-harness.tsx type "<text>"
* bun scripts/tui-harness.tsx wait <ms>
* bun scripts/tui-harness.tsx resize <w> <h>
* bun scripts/tui-harness.tsx frame # re-render, no new action
* bun scripts/tui-harness.tsx state [all|nav|audio|feed|app]
* bun scripts/tui-harness.tsx actions # print action log
* bun scripts/tui-harness.tsx reset
* bun scripts/tui-harness.tsx seed [--from ~/.config/podtui]
*
* Flags (after the subcommand):
* --size WxH terminal size (default 100x30)
* --audio enable real audio backend for the new action only
* --no-settle skip the extra render-settle loops
*/
import { testRender } from "@opentui/solid";
import {
existsSync,
mkdirSync,
cpSync,
writeFileSync,
readFileSync,
} from "node:fs";
import { join } from "node:path";
// ── Paths & sandbox ────────────────────────────────────────────────────────
const HANDLES_DIR = ".harness";
const CONFIG_HOME = join(HANDLES_DIR, "config-home");
const DATA_HOME = join(HANDLES_DIR, "data-home");
const ACTIONS_FILE = join(HANDLES_DIR, "actions.json");
const FRAME_JSON = join(HANDLES_DIR, "last-frame.json");
const FRAME_TXT = join(HANDLES_DIR, "last-frame.txt");
const STATE_JSON = join(HANDLES_DIR, "state.json");
// Sandbox must be active BEFORE any app module is imported, so the app's
// config-dir / persistence reads resolve into .harness/*.
function activateSandbox(): void {
mkdirSync(CONFIG_HOME, { recursive: true });
mkdirSync(DATA_HOME, { recursive: true });
process.env.XDG_CONFIG_HOME = join(process.cwd(), CONFIG_HOME);
process.env.XDG_DATA_HOME = join(process.cwd(), DATA_HOME);
// Silent audio during replay by default; --audio flips this after import.
if (!process.env.PODTUI_AUDIO_BACKEND)
process.env.PODTUI_AUDIO_BACKEND = "none";
}
// ── Action log ─────────────────────────────────────────────────────────────
type Mod = "ctrl" | "shift" | "meta" | "super" | "hyper";
type Action =
| { t: "key"; k: string; mods?: Mod[] }
| { t: "arrow"; d: "up" | "down" | "left" | "right"; mods?: Mod[] }
| { t: "enter" | "escape" | "tab" | "space" | "backspace"; mods?: Mod[] }
| { t: "type"; s: string }
| { t: "wait"; ms: number }
| { t: "resize"; w: number; h: number };
function loadActions(): Action[] {
try {
return JSON.parse(readFileSync(ACTIONS_FILE, "utf8") || "[]");
} catch {
return [];
}
}
function saveActions(a: Action[]): void {
writeFileSync(ACTIONS_FILE, JSON.stringify(a, null, 2));
}
// ── Issue capture ──────────────────────────────────────────────────────────
const issues: string[] = [];
// Captured by the StateProbe component rendered inside the provider tree —
// Solid contexts can only be read from within the tree, not from outside.
let navRef: any = null;
function captureIssues(): void {
const origErr = console.error;
const origWarn = console.warn;
console.error = (...args: unknown[]) => {
issues.push("stderr: " + args.map(String).join(" "));
origErr(...(args as any[]));
};
console.warn = (...args: unknown[]) => {
issues.push("warn: " + args.map(String).join(" "));
origWarn(...(args as any[]));
};
process.on("uncaughtException", (e) =>
issues.push("uncaught: " + ((e as Error)?.stack || String(e))),
);
process.on("unhandledRejection", (e) =>
issues.push("unhandledRejection: " + ((e as Error)?.stack || String(e))),
);
}
// ── Span rendering ─────────────────────────────────────────────────────────
type RGBA = { r: number; g: number; b: number; a: number };
type Span = {
text: string;
fg: RGBA | null;
bg: RGBA | null;
attributes: number;
width: number;
};
const ATTR_NAMES: Record<string, number> = {
BOLD: 1,
DIM: 2,
ITALIC: 4,
UNDERLINE: 8,
BLINK: 16,
INVERSE: 32,
HIDDEN: 64,
STRIKETHROUGH: 128,
};
function hex(c: RGBA | null): string | null {
if (!c) return null;
if (c.a === 0) return null; // transparent → "default"
const [r, g, b] = [c.r, c.g, c.b].map((v) =>
Math.max(0, Math.min(255, Math.round(v))),
);
return "#" + [r, g, b].map((n) => n.toString(16).padStart(2, "0")).join("");
}
function attrLabels(attr: number): string[] {
const out: string[] = [];
for (const [name, bit] of Object.entries(ATTR_NAMES))
if (attr & bit) out.push(name.toLowerCase());
return out;
}
// (Plain frame text comes from captureCharFrame instead of span reconstruction.)
function distinctStyles(spans: {
lines: { spans: Span[] }[];
}): { tag: string; sample: string; n: number }[] {
const map = new Map<string, { tag: string; sample: string; n: number }>();
for (const line of spans.lines) {
for (const s of line.spans) {
if (!s.text || s.text.trim() === "") continue;
const fg = hex(s.fg as any);
const bg = hex(s.bg as any);
if (!fg && !bg && s.attributes === 0) continue; // default — skip
const tags = attrLabels(s.attributes);
const tag = `[fg=${fg ?? "·"} bg=${bg ?? "·"}${tags.length ? " " + tags.join("+") : ""}]`;
const ex = map.get(tag);
const sample = s.text.replace(/\n/g, "\\n").slice(0, 28);
if (ex) {
ex.n++;
if (ex.sample.length < 14 && sample.length > ex.sample.length)
ex.sample = sample;
} else {
map.set(tag, { tag, sample, n: 1 });
}
}
}
return [...map.values()].sort((a, b) => b.n - a.n).slice(0, 20);
}
// ── Arg parsing ────────────────────────────────────────────────────────────
function parseFlags(rest: string[]): {
flags: Record<string, string | boolean>;
positional: string[];
} {
const flags: Record<string, string | boolean> = {};
const positional: string[] = [];
for (let i = 0; i < rest.length; i++) {
const a = rest[i];
if (a.startsWith("--")) {
if (a === "--audio") flags.audio = true;
else if (a === "--no-settle") flags["no-settle"] = true;
else if (a === "--size") {
flags.size = rest[++i];
const m = /(\d+)x(\d+)/.exec(String(flags.size));
if (m) {
flags.w = m[1];
flags.h = m[2];
}
} else if (a === "--from") {
flags.from = rest[++i];
} else {
flags[a.slice(2)] = rest[++i] ?? true;
}
} else {
positional.push(a);
}
}
return { flags, positional };
}
function parseMods(positional: string[]): Mod[] {
const mods: Mod[] = [];
for (const p of positional)
if (["ctrl", "shift", "meta", "super", "hyper"].includes(p))
mods.push(p as Mod);
return mods;
}
function buildAction(cmd: string, positional: string[]): Action | null {
const mods = parseMods(positional);
const first = positional[0];
switch (cmd) {
case "key":
if (!first) throw new Error("key requires a <key> argument");
return { t: "key", k: first, mods: mods.length ? mods : undefined };
case "arrow":
if (!first || !["up", "down", "left", "right"].includes(first))
throw new Error("arrow requires up|down|left|right");
return {
t: "arrow",
d: first as any,
mods: mods.length ? mods : undefined,
};
case "enter":
case "escape":
case "tab":
case "space":
case "backspace":
return { t: cmd, mods: mods.length ? mods : undefined };
case "type":
if (first === undefined) throw new Error("type requires <text>");
// Re-join the rest in case text had spaces; positional[0] already is first token,
// caller should quote. We join all positional as the text.
return { t: "type", s: positional.join(" ") };
case "wait":
if (!first) throw new Error("wait requires <ms>");
return { t: "wait", ms: parseInt(first, 10) || 0 };
case "resize":
if (!first || !positional[1]) throw new Error("resize requires <w> <h>");
return {
t: "resize",
w: parseInt(first, 10) || 100,
h: parseInt(positional[1], 10) || 30,
};
case "frame":
case "state":
case "reset":
case "actions":
case "init":
case "seed":
return null;
default:
throw new Error(`unknown command: ${cmd}`);
}
}
// ── Execute one action against a mounted setup ──────────────────────────────
function fmtMods(mods?: Mod[]): Record<string, boolean> | undefined {
if (!mods || !mods.length) return undefined;
const o: Record<string, boolean> = {};
for (const m of mods) o[m] = true;
return o;
}
async function execAction(setup: any, a: Action): Promise<void> {
const mi = setup.mockInput;
switch (a.t) {
case "key":
mi.pressKey(a.k, fmtMods(a.mods));
break;
case "arrow":
mi.pressArrow(a.d, fmtMods(a.mods));
break;
case "enter":
mi.pressEnter(fmtMods(a.mods));
break;
case "escape":
mi.pressEscape(fmtMods(a.mods));
break;
case "tab":
mi.pressTab(fmtMods(a.mods));
break;
case "space":
mi.pressKey("space");
break;
case "backspace":
mi.pressBackspace(fmtMods(a.mods));
break;
case "type":
await mi.typeText(a.s, 0);
break;
case "wait":
await new Promise((r) => setTimeout(r, a.ms));
break;
case "resize":
setup.resize(a.w, a.h);
break;
}
await setup.renderOnce();
// tiny settle for reactive updates
await new Promise((r) => setTimeout(r, 40));
}
// ── Main ───────────────────────────────────────────────────────────────────
async function main() {
activateSandbox();
captureIssues();
const argv = process.argv.slice(2);
const cmd = argv[0] ?? "frame";
const { flags, positional } = parseFlags(argv.slice(1));
// Local-only commands that don't mount.
if (cmd === "reset") {
saveActions([]);
console.log("✔ actions log cleared.");
return;
}
if (cmd === "actions") {
const a = loadActions();
console.log(`Action log (${a.length}):`);
console.log(JSON.stringify(a, null, 2));
return;
}
if (cmd === "seed") {
const from = String(
flags.from || join(process.env.HOME || "~", ".config", "podtui"),
);
if (!existsSync(from)) {
console.error(`seed source not found: ${from}`);
process.exit(1);
}
const dest = join(process.env.XDG_CONFIG_HOME!, "podtui");
cpSync(from, dest, { recursive: true });
console.log(`✔ seeded sandbox config from ${from}${dest}`);
return;
}
// Size settings.
let width = 100;
let height = 30;
if (flags.w) width = parseInt(String(flags.w), 10);
if (flags.h) height = parseInt(String(flags.h), 10);
let newAction: Action | null = null;
let actions: Action[] = [];
if (cmd !== "init" && cmd !== "frame" && cmd !== "state") {
newAction = buildAction(cmd, positional);
}
if (cmd === "init") {
saveActions([]);
actions = [];
} else {
actions = loadActions();
}
// Mount the real app. Lazy imports (order matters — see NavigationContext cycle).
const { App } = await import("../src/App");
const { ThemeProvider } = await import("../src/context/ThemeContext");
const toast = await import("../src/ui/toast");
const { KeybindProvider } = await import("../src/context/KeybindContext");
const { NavigationProvider, useNavigation } = await import(
"../src/context/NavigationContext"
);
const { DialogProvider } = await import("../src/ui/dialog");
const { CommandProvider } = await import("../src/ui/command");
// Probe rendered inside the provider tree so context hooks resolve.
const StateProbe = () => {
try {
navRef = useNavigation();
} catch (e) {
issues.push("StateProbe: " + String(e));
}
return null;
};
const HarnessRoot = () => (
<toast.ToastProvider>
<ThemeProvider mode="dark">
<KeybindProvider>
<NavigationProvider>
<StateProbe />
<DialogProvider>
<CommandProvider>
<App />
<toast.Toast />
</CommandProvider>
</DialogProvider>
</NavigationProvider>
</KeybindProvider>
</ThemeProvider>
</toast.ToastProvider>
);
const setup = await testRender(() => <HarnessRoot />, {
width,
height,
useThread: false,
});
(setup.renderer as any).disableStdoutInterception?.();
// Wait for providers (keybinds/theme/feeds) to settle.
const settleLoops = flags["no-settle"] ? 2 : 12;
for (let i = 0; i < settleLoops; i++) {
await setup.renderOnce();
await new Promise((r) => setTimeout(r, 60));
}
// Replay history silently (audio already Noop via env).
for (const a of actions) await execAction(setup, a);
// For the *new* action: if --audio, flip to a real backend just for it.
let audioControls: any = null;
try {
const { useAudio } = await import("../src/hooks/useAudio");
audioControls = useAudio();
} catch (e) {
issues.push("useAudio import: " + String(e));
}
if (newAction) {
if (flags.audio && audioControls?.switchBackend) {
// Re-detect: clear env so detection picks the best real backend.
delete process.env.PODTUI_AUDIO_BACKEND;
// Force (re)creation of a real backend; useAudio caches, switchBackend resets.
await audioControls.switchBackend("mpv").catch(() => {});
if (
!audioControls.backendName() ||
audioControls.backendName() === "none"
) {
await audioControls.switchBackend("afplay").catch(() => {});
}
}
actions.push(newAction);
saveActions(actions);
await execAction(setup, newAction);
}
// Final settle + capture.
await setup.renderOnce();
await new Promise((r) => setTimeout(r, 60));
const spans = setup.captureSpans() as {
lines: { spans: Span[] }[];
cols: number;
rows: number;
cursor: [number, number];
};
const plainFrame = setup.captureCharFrame();
// Dump structured spans + plain frame.
try {
writeFileSync(FRAME_JSON, JSON.stringify(spans));
writeFileSync(FRAME_TXT, plainFrame);
} catch {}
// Store state snapshot.
const state: Record<string, unknown> = {};
try {
const nav = navRef;
if (nav) {
state.nav = {
activeTab: nav.activeTab?.(),
activeDepth: nav.activeDepth?.(),
inputFocused: nav.inputFocused?.(),
ready: nav.ready,
};
} else {
state.nav = "NAV_REF not captured (probe did not run)";
}
} catch (e) {
state.nav = "ERR: " + String(e);
}
try {
if (audioControls) {
state.audio = {
backend: audioControls.backendName ? audioControls.backendName() : null,
playing: audioControls.isPlaying ? audioControls.isPlaying() : null,
position: audioControls.position ? audioControls.position() : null,
duration: audioControls.duration ? audioControls.duration() : null,
volume: audioControls.volume ? audioControls.volume() : null,
error: audioControls.error ? audioControls.error() : null,
currentEpisodeTitle: audioControls.currentEpisode
? audioControls.currentEpisode()?.title
: null,
};
}
} catch (e) {
state.audio = "ERR: " + String(e);
}
try {
const { useFeedStore } = await import("../src/stores/feed");
const fs_ = useFeedStore();
const feeds = fs_.feeds ? fs_.feeds() : [];
state.feed = {
count: feeds?.length ?? 0,
selectedFeedId: fs_.selectedFeedId ? fs_.selectedFeedId() : null,
isLoadingFeeds: fs_.isLoadingFeeds ? fs_.isLoadingFeeds() : null,
titles: (feeds ?? []).slice(0, 8).map((f: any) => f?.podcast?.title),
};
} catch (e) {
state.feed = "ERR: " + String(e);
}
try {
writeFileSync(STATE_JSON, JSON.stringify(state, null, 2));
} catch {}
// ── Output ───────────────────────────────────────────────────────────────
const scope = cmd === "state" ? String(positional[0] || "all") : "all";
console.log(
`\n=== FRAME ${spans.cols}x${spans.rows} (cursor ${spans.cursor[0]},${spans.cursor[1]}) | actions=${actions.length} | ${cmd} ===`,
);
console.log(plainFrame);
if (scope === "all") {
const styles = distinctStyles(spans);
if (styles.length) {
console.log("--- distinct styles (sample) ---");
for (const s of styles) console.log(` ${s.tag} ×${s.n}${s.sample}`);
}
}
// State subset.
const want = (k: string) => scope === "all" || scope === k;
if (want("nav"))
console.log("--- nav ---\n" + JSON.stringify(state.nav, null, 2));
if (want("audio"))
console.log("--- audio ---\n" + JSON.stringify(state.audio, null, 2));
if (want("feed"))
console.log("--- feed ---\n" + JSON.stringify(state.feed, null, 2));
if (want("app"))
console.log("--- app ---\n(src/stores/app.ts not dumped in v1)");
if (issues.length) {
console.log("--- issues (" + issues.length + ") ---");
for (const i of issues.slice(0, 40)) console.log(" ! " + i);
} else {
console.log("--- issues: none ---");
}
console.log(
`\n(spans→ ${FRAME_JSON} | frame→ ${FRAME_TXT} | state→ ${STATE_JSON})`,
);
// Tear down child processes (audio backend) before exit to avoid orphans.
try {
if (audioControls?.stop) await audioControls.stop().catch(() => {});
} catch (e) {
issues.push("teardown audio: " + String(e));
}
try {
setup.renderer.destroy();
} catch (e) {
issues.push("teardown renderer: " + String(e));
}
process.exit(0);
}
main().catch((err) => {
console.error("HARNESS FAILED:", err?.stack || err);
process.exit(1);
});