visualizer fixes

This commit is contained in:
2026-08-27 13:46:41 -04:00
parent 02c957f584
commit 895138357f
9 changed files with 196 additions and 21 deletions

View File

@@ -342,6 +342,34 @@ test.skipIf(skip)(
{ timeout: 20000 },
);
// The post-resume loading gate must be "the clock MOVED from the resume
// point", not "the clock moved PAST it". Gating on `>` strands the spinner
// forever when the user seeks BACKWARD during the resume spinner (the
// classic "missed that, rewind" while a network stream re-buffers): the
// position never again exceeds the resume point, the cache serves live
// frames for the new position, and the loading state never clears.
test.skipIf(skip)(
"backward seek during the resume loading state clears it",
async () => {
const viz = useVisualizer();
await startPlaying();
expect(viz.isLoading()).toBe(false);
// Pause, then resume against the still-covered position: spinner.
setIsPlaying(false);
await waitFor(() => !viz.isRunning(), 10000);
setIsPlaying(true);
await waitFor(() => viz.isLoading(), 5000);
// User seeks BACKWARD while the player re-buffers. The position is
// inside decoded coverage, so fresh bars must replace the spinner.
setPosition(1);
await waitFor(() => !viz.isLoading() && viz.barData().length > 0, 3000);
expect(viz.barData().length).toBe(64);
},
{ timeout: 20000 },
);
// ── Teardown ─────────────────────────────────────────────────────────────
afterAll(() => {