feat: sync waveform to live player position (mpv time-pos, position-window reads, smooth clock)

This commit is contained in:
2026-08-10 15:51:02 -04:00
parent e70469b1ec
commit 19eae4fd5a
5 changed files with 373 additions and 195 deletions

View File

@@ -0,0 +1,172 @@
/**
* AudioStreamReader sync contract tests.
*
* The visualizer's bars must track the player's position in real time even
* though the reader is an independent ffmpeg process. These tests pin the
* two mechanisms that make that true:
*
* 1. `read(out, target)` serves the FFT window *at* the requested playback
* position — not at the decode head, which drifts from the player
* (startup skew, stalls).
* 2. Decode is paced at the player's clock rate (`-readrate <speed>`), so
* the decode head keeps up with the position at any playback speed —
* native-rate pacing falls behind by (speed-1)s per second.
*
* Uses a self-generated WAV (440Hz sine, mono, 44.1kHz s16le) so the
* expected samples can be computed analytically and compared exactly.
*/
import { test, expect } from "bun:test";
import { tmpdir } from "os";
import { join } from "path";
import { AudioStreamReader } from "../src/utils/audio-stream-reader";
const SAMPLE_RATE = 44100;
const FREQ = 440;
const AMP = 30000;
/** Write a WAV file containing `seconds` of a 440Hz sine at AMP amplitude. */
function writeSineWav(path: string, seconds: number): void {
const total = Math.round(seconds * SAMPLE_RATE);
const dataSize = total * 2;
const buf = new Uint8Array(44 + dataSize);
const dv = new DataView(buf.buffer);
const ascii = (off: number, s: string) => {
for (let i = 0; i < s.length; i++) buf[off + i] = s.charCodeAt(i);
};
ascii(0, "RIFF");
dv.setUint32(4, 36 + dataSize, true);
ascii(8, "WAVE");
ascii(12, "fmt ");
dv.setUint32(16, 16, true);
dv.setUint16(20, 1, true); // PCM
dv.setUint16(22, 1, true); // mono
dv.setUint32(24, SAMPLE_RATE, true);
dv.setUint32(28, SAMPLE_RATE * 2, true);
dv.setUint16(32, 2, true);
dv.setUint16(34, 16, true);
ascii(36, "data");
dv.setUint32(40, dataSize, true);
for (let i = 0; i < total; i++) {
const v = Math.round(AMP * Math.sin((2 * Math.PI * FREQ * i) / SAMPLE_RATE));
dv.setInt16(44 + i * 2, v, true);
}
Bun.write(path, buf);
}
/** Analytic sample value at a file index, matching the writer's formula. */
function expectedAt(fileIndex: number): number {
return Math.round(AMP * Math.sin((2 * Math.PI * FREQ * fileIndex) / SAMPLE_RATE));
}
/**
* Block until the reader's decode head has advanced past `samples` samples.
* The head advances at readrate × real time, so this bounds how long we wait.
*/
async function waitForHead(
reader: AudioStreamReader,
samples: number,
timeoutMs = 8000,
): Promise<void> {
const start = Date.now();
while (reader.samplesWritten < samples) {
if (Date.now() - start > timeoutMs) {
throw new Error("reader decode head did not advance in time");
}
await Bun.sleep(25);
}
}
const hasFfmpeg = !!Bun.which("ffmpeg");
test.skipIf(!hasFfmpeg)(
"read() serves the exact window at the requested position",
async () => {
const wav = join(tmpdir(), `podtui-reader-${process.pid}-${Date.now()}.wav`);
writeSineWav(wav, 20);
const reader = new AudioStreamReader({ url: wav });
try {
reader.start(5, 1);
// Cover targets up to ~5.6s (head must pass the read target).
await waitForHead(reader, Math.round(0.6 * SAMPLE_RATE));
const out = new Float64Array(512);
// Window at 5.1s: the window ENDS at the target, so out[i] is at
// file index 5*SR + round((5.1-5)*SR) - (len-1) + i.
expect(reader.read(out, 5.1)).toBe(512);
for (let i = 0; i < 512; i++) {
const idx =
Math.round(5 * SAMPLE_RATE) +
Math.round((5.1 - 5) * SAMPLE_RATE) -
(out.length - 1) +
i;
expect(Math.abs(out[i] - expectedAt(idx))).toBeLessThanOrEqual(1);
}
// Window at 5.105s is the same stream shifted by exactly
// round(0.005*SR)=221 samples — pins that the target maps to a
// precise offset, not "whatever the decode head is at".
const later = new Float64Array(512);
expect(reader.read(later, 5.105)).toBe(512);
for (let i = 0; i <= 512 - 222; i++) {
expect(later[i]).toBe(out[i + 221]);
}
} finally {
reader.stop();
await Bun.$`rm -f ${wav}`.quiet();
}
},
);
test.skipIf(!hasFfmpeg)(
"decode keeps up with the player clock at 2x speed",
async () => {
const wav = join(tmpdir(), `podtui-reader-${process.pid}-${Date.now()}.wav`);
writeSineWav(wav, 20);
const reader = new AudioStreamReader({ url: wav });
try {
reader.start(0, 2);
// At 2x pacing the head reaches 2.5s after ~1.25s of wall time.
// With native-rate pacing it would only be at ~1.25s, and the
// window at 2.5s would clamp to the head — content mismatch.
await waitForHead(reader, Math.round(2.5 * SAMPLE_RATE));
const out = new Float64Array(512);
expect(reader.read(out, 2.5)).toBe(512);
for (let i = 0; i < 512; i++) {
const idx =
Math.round(2.5 * SAMPLE_RATE) - (out.length - 1) + i;
expect(Math.abs(out[i] - expectedAt(idx))).toBeLessThanOrEqual(1);
}
} finally {
reader.stop();
await Bun.$`rm -f ${wav}`.quiet();
}
},
);
test.skipIf(!hasFfmpeg)(
"read() clamps to the nearest samples when the target is beyond the head",
async () => {
const wav = join(tmpdir(), `podtui-reader-${process.pid}-${Date.now()}.wav`);
writeSineWav(wav, 20);
const reader = new AudioStreamReader({ url: wav });
try {
reader.start(0, 1);
await waitForHead(reader, Math.round(0.3 * SAMPLE_RATE));
// Target far beyond the decode head: serve the newest available
// window (real sine samples, never zeros or garbage).
const out = new Float64Array(512);
expect(reader.read(out, 999)).toBe(512);
const maxAbs = Math.max(...Array.from(out, Math.abs));
expect(maxAbs).toBeGreaterThan(10000);
for (const v of out) {
expect(Math.abs(v)).toBeLessThanOrEqual(AMP + 1);
}
} finally {
reader.stop();
await Bun.$`rm -f ${wav}`.quiet();
}
},
);