mulitmedia pass, downloads

This commit is contained in:
2026-02-06 00:00:15 -05:00
parent 42a1ddf458
commit 0e4f47323f
29 changed files with 1195 additions and 23 deletions

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/**
* Global multimedia key handler hook.
*
* Captures media-related key events (play/pause, volume, seek, speed)
* regardless of which component is focused. Uses the event bus to
* decouple key detection from audio control logic.
*
* Keys are only handled when an episode is loaded (or for play/pause,
* always). This prevents accidental volume/seek changes when there's
* nothing playing.
*/
import { useKeyboard } from "@opentui/solid"
import { emit } from "../utils/event-bus"
export type MediaKeyAction =
| "media.toggle"
| "media.volumeUp"
| "media.volumeDown"
| "media.seekForward"
| "media.seekBackward"
| "media.speedCycle"
/** Key-to-action mappings for multimedia controls */
const MEDIA_KEY_MAP: Record<string, MediaKeyAction> = {
// Common terminal media keys — these overlap with Player.tsx local
// bindings, but Player guards on `props.focused` so the global
// handler fires independently when the player tab is *not* active.
//
// When Player IS focused both handlers fire, but since the audio
// actions are idempotent (toggle = toggle, seek = additive) having
// them called twice for the same keypress is avoided by the event
// bus approach — the audio hook only processes event-bus events, and
// Player.tsx calls audio methods directly. We therefore guard with
// a "playerFocused" flag passed via options.
}
export interface MultimediaKeysOptions {
/** When true, skip handling (Player.tsx handles keys locally) */
playerFocused?: () => boolean
/** When true, skip handling (text input has focus) */
inputFocused?: () => boolean
/** Whether an episode is currently loaded */
hasEpisode?: () => boolean
}
/**
* Registers a global keyboard listener that emits media events on the
* event bus. Call once at the app level (e.g. in App.tsx).
*/
export function useMultimediaKeys(options: MultimediaKeysOptions = {}) {
useKeyboard((key) => {
// Don't intercept when a text input owns the keyboard
if (options.inputFocused?.()) return
// Don't intercept when Player component handles its own keys
if (options.playerFocused?.()) return
// Ctrl/Meta combos are app-level shortcuts, not media keys
if (key.ctrl || key.meta) return
switch (key.name) {
case "space":
// Toggle play/pause — always valid (may start a loaded episode)
emit("media.toggle", {})
break
case "up":
if (!options.hasEpisode?.()) return
emit("media.volumeUp", {})
break
case "down":
if (!options.hasEpisode?.()) return
emit("media.volumeDown", {})
break
case "left":
if (!options.hasEpisode?.()) return
emit("media.seekBackward", {})
break
case "right":
if (!options.hasEpisode?.()) return
emit("media.seekForward", {})
break
case "s":
if (!options.hasEpisode?.()) return
emit("media.speedCycle", {})
break
default:
// Not a media key — do nothing
break
}
})
}