"use strict"; // Copyright (C) 2016 Dmitry Chestnykh // MIT License. See LICENSE file for details. var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); /** * Package base64 implements Base64 encoding and decoding. */ // Invalid character used in decoding to indicate // that the character to decode is out of range of // alphabet and cannot be decoded. var INVALID_BYTE = 256; /** * Implements standard Base64 encoding. * * Operates in constant time. */ var Coder = /** @class */ (function () { // TODO(dchest): methods to encode chunk-by-chunk. function Coder(_paddingCharacter) { if (_paddingCharacter === void 0) { _paddingCharacter = "="; } this._paddingCharacter = _paddingCharacter; } Coder.prototype.encodedLength = function (length) { if (!this._paddingCharacter) { return (length * 8 + 5) / 6 | 0; } return (length + 2) / 3 * 4 | 0; }; Coder.prototype.encode = function (data) { var out = ""; var i = 0; for (; i < data.length - 2; i += 3) { var c = (data[i] << 16) | (data[i + 1] << 8) | (data[i + 2]); out += this._encodeByte((c >>> 3 * 6) & 63); out += this._encodeByte((c >>> 2 * 6) & 63); out += this._encodeByte((c >>> 1 * 6) & 63); out += this._encodeByte((c >>> 0 * 6) & 63); } var left = data.length - i; if (left > 0) { var c = (data[i] << 16) | (left === 2 ? data[i + 1] << 8 : 0); out += this._encodeByte((c >>> 3 * 6) & 63); out += this._encodeByte((c >>> 2 * 6) & 63); if (left === 2) { out += this._encodeByte((c >>> 1 * 6) & 63); } else { out += this._paddingCharacter || ""; } out += this._paddingCharacter || ""; } return out; }; Coder.prototype.maxDecodedLength = function (length) { if (!this._paddingCharacter) { return (length * 6 + 7) / 8 | 0; } return length / 4 * 3 | 0; }; Coder.prototype.decodedLength = function (s) { return this.maxDecodedLength(s.length - this._getPaddingLength(s)); }; Coder.prototype.decode = function (s) { if (s.length === 0) { return new Uint8Array(0); } var paddingLength = this._getPaddingLength(s); var length = s.length - paddingLength; var out = new Uint8Array(this.maxDecodedLength(length)); var op = 0; var i = 0; var haveBad = 0; var v0 = 0, v1 = 0, v2 = 0, v3 = 0; for (; i < length - 4; i += 4) { v0 = this._decodeChar(s.charCodeAt(i + 0)); v1 = this._decodeChar(s.charCodeAt(i + 1)); v2 = this._decodeChar(s.charCodeAt(i + 2)); v3 = this._decodeChar(s.charCodeAt(i + 3)); out[op++] = (v0 << 2) | (v1 >>> 4); out[op++] = (v1 << 4) | (v2 >>> 2); out[op++] = (v2 << 6) | v3; haveBad |= v0 & INVALID_BYTE; haveBad |= v1 & INVALID_BYTE; haveBad |= v2 & INVALID_BYTE; haveBad |= v3 & INVALID_BYTE; } if (i < length - 1) { v0 = this._decodeChar(s.charCodeAt(i)); v1 = this._decodeChar(s.charCodeAt(i + 1)); out[op++] = (v0 << 2) | (v1 >>> 4); haveBad |= v0 & INVALID_BYTE; haveBad |= v1 & INVALID_BYTE; } if (i < length - 2) { v2 = this._decodeChar(s.charCodeAt(i + 2)); out[op++] = (v1 << 4) | (v2 >>> 2); haveBad |= v2 & INVALID_BYTE; } if (i < length - 3) { v3 = this._decodeChar(s.charCodeAt(i + 3)); out[op++] = (v2 << 6) | v3; haveBad |= v3 & INVALID_BYTE; } if (haveBad !== 0) { throw new Error("Base64Coder: incorrect characters for decoding"); } return out; }; // Standard encoding have the following encoded/decoded ranges, // which we need to convert between. // // ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789 + / // Index: 0 - 25 26 - 51 52 - 61 62 63 // ASCII: 65 - 90 97 - 122 48 - 57 43 47 // // Encode 6 bits in b into a new character. Coder.prototype._encodeByte = function (b) { // Encoding uses constant time operations as follows: // // 1. Define comparison of A with B using (A - B) >>> 8: // if A > B, then result is positive integer // if A <= B, then result is 0 // // 2. Define selection of C or 0 using bitwise AND: X & C: // if X == 0, then result is 0 // if X != 0, then result is C // // 3. Start with the smallest comparison (b >= 0), which is always // true, so set the result to the starting ASCII value (65). // // 4. Continue comparing b to higher ASCII values, and selecting // zero if comparison isn't true, otherwise selecting a value // to add to result, which: // // a) undoes the previous addition // b) provides new value to add // var result = b; // b >= 0 result += 65; // b > 25 result += ((25 - b) >>> 8) & ((0 - 65) - 26 + 97); // b > 51 result += ((51 - b) >>> 8) & ((26 - 97) - 52 + 48); // b > 61 result += ((61 - b) >>> 8) & ((52 - 48) - 62 + 43); // b > 62 result += ((62 - b) >>> 8) & ((62 - 43) - 63 + 47); return String.fromCharCode(result); }; // Decode a character code into a byte. // Must return 256 if character is out of alphabet range. Coder.prototype._decodeChar = function (c) { // Decoding works similar to encoding: using the same comparison // function, but now it works on ranges: result is always incremented // by value, but this value becomes zero if the range is not // satisfied. // // Decoding starts with invalid value, 256, which is then // subtracted when the range is satisfied. If none of the ranges // apply, the function returns 256, which is then checked by // the caller to throw error. var result = INVALID_BYTE; // start with invalid character // c == 43 (c > 42 and c < 44) result += (((42 - c) & (c - 44)) >>> 8) & (-INVALID_BYTE + c - 43 + 62); // c == 47 (c > 46 and c < 48) result += (((46 - c) & (c - 48)) >>> 8) & (-INVALID_BYTE + c - 47 + 63); // c > 47 and c < 58 result += (((47 - c) & (c - 58)) >>> 8) & (-INVALID_BYTE + c - 48 + 52); // c > 64 and c < 91 result += (((64 - c) & (c - 91)) >>> 8) & (-INVALID_BYTE + c - 65 + 0); // c > 96 and c < 123 result += (((96 - c) & (c - 123)) >>> 8) & (-INVALID_BYTE + c - 97 + 26); return result; }; Coder.prototype._getPaddingLength = function (s) { var paddingLength = 0; if (this._paddingCharacter) { for (var i = s.length - 1; i >= 0; i--) { if (s[i] !== this._paddingCharacter) { break; } paddingLength++; } if (s.length < 4 || paddingLength > 2) { throw new Error("Base64Coder: incorrect padding"); } } return paddingLength; }; return Coder; }()); exports.Coder = Coder; var stdCoder = new Coder(); function encode(data) { return stdCoder.encode(data); } exports.encode = encode; function decode(s) { return stdCoder.decode(s); } exports.decode = decode; /** * Implements URL-safe Base64 encoding. * (Same as Base64, but '+' is replaced with '-', and '/' with '_'). * * Operates in constant time. */ var URLSafeCoder = /** @class */ (function (_super) { __extends(URLSafeCoder, _super); function URLSafeCoder() { return _super !== null && _super.apply(this, arguments) || this; } // URL-safe encoding have the following encoded/decoded ranges: // // ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789 - _ // Index: 0 - 25 26 - 51 52 - 61 62 63 // ASCII: 65 - 90 97 - 122 48 - 57 45 95 // URLSafeCoder.prototype._encodeByte = function (b) { var result = b; // b >= 0 result += 65; // b > 25 result += ((25 - b) >>> 8) & ((0 - 65) - 26 + 97); // b > 51 result += ((51 - b) >>> 8) & ((26 - 97) - 52 + 48); // b > 61 result += ((61 - b) >>> 8) & ((52 - 48) - 62 + 45); // b > 62 result += ((62 - b) >>> 8) & ((62 - 45) - 63 + 95); return String.fromCharCode(result); }; URLSafeCoder.prototype._decodeChar = function (c) { var result = INVALID_BYTE; // c == 45 (c > 44 and c < 46) result += (((44 - c) & (c - 46)) >>> 8) & (-INVALID_BYTE + c - 45 + 62); // c == 95 (c > 94 and c < 96) result += (((94 - c) & (c - 96)) >>> 8) & (-INVALID_BYTE + c - 95 + 63); // c > 47 and c < 58 result += (((47 - c) & (c - 58)) >>> 8) & (-INVALID_BYTE + c - 48 + 52); // c > 64 and c < 91 result += (((64 - c) & (c - 91)) >>> 8) & (-INVALID_BYTE + c - 65 + 0); // c > 96 and c < 123 result += (((96 - c) & (c - 123)) >>> 8) & (-INVALID_BYTE + c - 97 + 26); return result; }; return URLSafeCoder; }(Coder)); exports.URLSafeCoder = URLSafeCoder; var urlSafeCoder = new URLSafeCoder(); function encodeURLSafe(data) { return urlSafeCoder.encode(data); } exports.encodeURLSafe = encodeURLSafe; function decodeURLSafe(s) { return urlSafeCoder.decode(s); } exports.decodeURLSafe = decodeURLSafe; exports.encodedLength = function (length) { return stdCoder.encodedLength(length); }; exports.maxDecodedLength = function (length) { return stdCoder.maxDecodedLength(length); }; exports.decodedLength = function (s) { return stdCoder.decodedLength(s); }; //# sourceMappingURL=base64.js.map