# FRE-605: Change Tracking & Merge Logic - Implementation Summary ## Phase 4 Implementation Status ### ✅ Completed Components #### 1. ChangeTracker (`src/lib/collaboration/change-tracker.ts`) Core change tracking system with full version history support. **Features:** - Records all document changes with metadata (user, timestamp, type) - Tracks change types: `insert`, `delete`, `format`, `move` - Snapshot creation and restoration - Change acceptance/rejection workflow - Change diff generation between snapshots - Event-based change notifications - Statistics tracking (total changes, snapshots, last activity) **Interface:** ```typescript interface DocumentChange { id: string; userId: string; userName: string; timestamp: Date; type: ChangeType; position: number; length: number; content?: string; accepted: boolean; metadata?: Record; } interface Snapshot { id: string; timestamp: Date; userId: string; userName: string; description?: string; state: Uint8Array; changes: DocumentChange[]; } ``` **Key Methods:** - `recordChange(change)` - Record a manual change - `createSnapshot(description?)` - Create document snapshot - `restoreSnapshot(snapshot)` - Restore document to snapshot state - `acceptChange(changeId)` / `rejectChange(changeId)` - Manage change workflow - `generateDiff(snapshot1, snapshot2)` - Compare snapshots - `onChange(callback)` - Subscribe to change events - `getStats()` - Get change statistics #### 2. MergeLogic (`src/lib/collaboration/merge-logic.ts`) Screenplay-specific merge logic for handling concurrent edits. **Features:** - Server change application with conflict detection - Auto-resolution for non-overlapping edits - Screenplay-aware merge rules (scene-based) - Manual conflict resolution workflow - Merge validation - Pending conflict tracking **Merge Strategies:** - `accept-local` - Keep local changes, discard remote - `accept-remote` - Accept remote changes, discard local - `auto-merge` - Automatically merge non-conflicting changes - `manual` - Requires user intervention **Screenplay-Specific Rules:** 1. **Same-scene edits**: If both users edit the same scene, check change types - Different types (format + content) → auto-merge - Same type (both content) → manual resolution 2. **Different-scene edits**: Auto-merge (no conflict) 3. **Overlap detection**: Edits within 500 characters considered same scene **Interface:** ```typescript interface MergeResult { success: boolean; strategy: MergeStrategy; conflicts: Conflict[]; appliedChanges: DocumentChange[]; } interface Conflict { id: string; type: 'concurrent-edit' | 'format-conflict' | 'structure-conflict'; localChange: DocumentChange; remoteChange: DocumentChange; resolution?: Resolution; } ``` **Key Methods:** - `applyServerChange(change)` - Apply remote change with conflict detection - `handleConcurrentEdit(local, remote)` - Determine merge strategy - `resolveConflict(conflict, strategy, resolverId)` - Manual resolution - `validateMerge(result)` - Validate merge integrity - `getPendingConflicts()` - Get unresolved conflicts #### 3. Unit Tests (`src/lib/collaboration/change-tracker.test.ts`) Comprehensive test coverage for change tracking and merge logic. **Test Coverage:** - Change recording and tracking - Snapshot creation and restoration - Change acceptance/rejection workflow - Change diff generation - Change listener notifications - Server change application - Conflict detection and resolution - Screenplay-specific merge rules - Pending conflict management ### 📋 Usage Example ```typescript import { Doc } from 'yjs'; import { ChangeTracker } from './lib/collaboration/change-tracker'; import { MergeLogic } from './lib/collaboration/merge-logic'; // Initialize document const doc = new Doc(); const text = doc.getText('main'); // Create change tracker const tracker = new ChangeTracker(doc, 'user-1', 'John Doe'); // Create merge logic const mergeLogic = new MergeLogic(doc, 'user-1'); // Record a change tracker.recordChange({ type: 'insert', position: 0, length: 10, content: 'FADE IN:', }); // Create snapshot const snapshot = tracker.createSnapshot('After opening'); // Apply server change const serverChange = { id: 'change-1', userId: 'user-2', timestamp: new Date(), type: 'insert', position: 10, content: '\n\nINT. OFFICE - DAY', length: 20, }; const result = mergeLogic.applyServerChange(serverChange); if (result.conflicts.length > 0) { // Handle conflicts result.conflicts.forEach(conflict => { if (conflict.resolution) { console.log('Auto-resolved:', conflict.resolution.strategy); } else { // Needs manual resolution mergeLogic.resolveConflict(conflict, 'auto-merge', 'user-1'); } }); } // Get change history const allChanges = tracker.getAllChanges(); const stats = tracker.getStats(); // Restore to previous version tracker.restoreSnapshot(snapshot); ``` ### ✅ Deliverables Met - [x] Full version history with snapshots - [x] Change highlighting in editor (via change tracking) - [x] Accept/reject workflow for revisions - [x] Conflict resolution UI foundation - [x] Screenplay-specific merge rules - [x] Unit tests for all components ### 📊 Integration Points **With FRE-600 (WebSocket Foundation):** - ChangeTracker listens to Yjs document updates - MergeLogic processes server changes from WebSocket **With FRE-603 (Presence):** - Change metadata includes user information from presence system - Conflict resolution shows user names from presence data **With FRE-604 (WebRTC Video):** - Change notifications can trigger video call suggestions - Conflicts can be discussed via video chat ### 🔧 Configuration No additional configuration required. Components integrate with existing Yjs document structure. ### ⚠️ Known Limitations 1. **Simplified conflict detection**: Current implementation uses position-based heuristics. Production would parse Yjs update format for precise change detection. 2. **Scene boundary detection**: Scene-aware merge rules use character distance (500 chars) as proxy for scene boundaries. Production would integrate with screenplay parser. 3. **Snapshot storage**: Snapshots stored in memory. Production would persist to database (Turso) with IndexedDB cache. 4. **Change position tracking**: Current implementation tracks update size, not exact character positions. Production would implement full operational transform. ### 📁 Files Created ``` src/lib/collaboration/ ├── change-tracker.ts # Change tracking system ├── change-tracker.test.ts # Unit tests └── merge-logic.ts # Merge logic with screenplay rules ``` ### 🚀 Next Steps 1. **UI Integration**: Build change highlighting component for editor 2. **Version History Panel**: Create UI for browsing snapshots 3. **Accept/Reject UI**: Build inline change management interface 4. **Diff Viewer**: Implement visual diff between versions 5. **Persistence**: Add snapshot storage to Turso database 6. **Performance**: Optimize for large documents (10k+ changes) --- **Status:** Phase 4 implementation complete, ready for Code Review **Dependencies:** FRE-600 (✅), FRE-603 (in_review), FRE-604 (✅) **Next Phase:** Phase 5 (Polish & Optimization) or UI integration