-- Import test framework package.path = package.path .. ";./?.lua;./game/?.lua" local luaunit = require("testing.luaunit") -- Set up LÖVE stub environment require("testing.loveStub") -- Import the Theme module local Theme = require("modules.Theme") local Color = require("modules.Color") -- Test Suite for Theme Validation TestThemeValidation = {} -- === Basic Theme Validation === function TestThemeValidation:test_validate_nil_theme() local valid, errors = Theme.validateTheme(nil) luaunit.assertFalse(valid) luaunit.assertEquals(#errors, 1) luaunit.assertStrContains(errors[1], "nil") end function TestThemeValidation:test_validate_non_table_theme() local valid, errors = Theme.validateTheme("not a table") luaunit.assertFalse(valid) luaunit.assertEquals(#errors, 1) luaunit.assertStrContains(errors[1], "must be a table") end function TestThemeValidation:test_validate_empty_theme() local valid, errors = Theme.validateTheme({}) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) -- Should have error about missing name end function TestThemeValidation:test_validate_minimal_valid_theme() local theme = { name = "Test Theme", } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_theme_with_empty_name() local theme = { name = "", } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_theme_with_non_string_name() local theme = { name = 123, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end -- === Color Validation === function TestThemeValidation:test_validate_valid_colors() local theme = { name = "Test Theme", colors = { primary = Color.new(1, 0, 0, 1), secondary = Color.new(0, 1, 0, 1), }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_colors_with_hex() local theme = { name = "Test Theme", colors = { primary = "#FF0000", }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_colors_with_named() local theme = { name = "Test Theme", colors = { primary = "red", secondary = "blue", }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_invalid_color() local theme = { name = "Test Theme", colors = { primary = "not-a-color", }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) luaunit.assertStrContains(errors[1], "primary") end function TestThemeValidation:test_validate_colors_non_table() local theme = { name = "Test Theme", colors = "should be a table", } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_color_with_non_string_name() local theme = { name = "Test Theme", colors = { [123] = Color.new(1, 0, 0, 1), }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end -- === Font Validation === function TestThemeValidation:test_validate_valid_fonts() local theme = { name = "Test Theme", fonts = { default = "path/to/font.ttf", heading = "path/to/heading.ttf", }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_fonts_non_table() local theme = { name = "Test Theme", fonts = "should be a table", } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_font_with_non_string_path() local theme = { name = "Test Theme", fonts = { default = 123, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_font_with_non_string_name() local theme = { name = "Test Theme", fonts = { [123] = "path/to/font.ttf", }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end -- === Component Validation === function TestThemeValidation:test_validate_valid_component() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_component_with_insets() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", insets = { left = 5, top = 5, right = 5, bottom = 5 }, }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_component_with_missing_inset() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", insets = { left = 5, top = 5, right = 5 }, -- missing bottom }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) luaunit.assertStrContains(errors[1], "bottom") end function TestThemeValidation:test_validate_component_with_negative_inset() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", insets = { left = -5, top = 5, right = 5, bottom = 5 }, }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) luaunit.assertStrContains(errors[1], "non-negative") end function TestThemeValidation:test_validate_component_with_states() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", states = { hover = { atlas = "path/to/button_hover.png", }, pressed = { atlas = "path/to/button_pressed.png", }, }, }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_component_with_invalid_state() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", states = { hover = "should be a table", }, }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_component_with_scaleCorners() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", scaleCorners = 2.0, }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_component_with_invalid_scaleCorners() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", scaleCorners = -1, }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) luaunit.assertStrContains(errors[1], "positive") end function TestThemeValidation:test_validate_component_with_valid_scalingAlgorithm() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", scalingAlgorithm = "nearest", }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_component_with_invalid_scalingAlgorithm() local theme = { name = "Test Theme", components = { button = { atlas = "path/to/button.png", scalingAlgorithm = "invalid", }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_components_non_table() local theme = { name = "Test Theme", components = "should be a table", } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end -- === ContentAutoSizingMultiplier Validation === function TestThemeValidation:test_validate_valid_multiplier() local theme = { name = "Test Theme", contentAutoSizingMultiplier = { width = 1.1, height = 1.2 }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_multiplier_with_only_width() local theme = { name = "Test Theme", contentAutoSizingMultiplier = { width = 1.1 }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_multiplier_non_table() local theme = { name = "Test Theme", contentAutoSizingMultiplier = 1.5, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_multiplier_with_non_number() local theme = { name = "Test Theme", contentAutoSizingMultiplier = { width = "not a number" }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end function TestThemeValidation:test_validate_multiplier_with_negative() local theme = { name = "Test Theme", contentAutoSizingMultiplier = { width = -1 }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) luaunit.assertStrContains(errors[1], "positive") end function TestThemeValidation:test_validate_multiplier_with_zero() local theme = { name = "Test Theme", contentAutoSizingMultiplier = { width = 0 }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) end -- === Global Atlas Validation === function TestThemeValidation:test_validate_valid_global_atlas() local theme = { name = "Test Theme", atlas = "path/to/atlas.png", } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end -- === Strict Mode Validation === function TestThemeValidation:test_validate_unknown_field_strict() local theme = { name = "Test Theme", unknownField = "should trigger warning", } local valid, errors = Theme.validateTheme(theme, { strict = true }) luaunit.assertFalse(valid) luaunit.assertTrue(#errors > 0) luaunit.assertStrContains(errors[1], "Unknown field") end function TestThemeValidation:test_validate_unknown_field_non_strict() local theme = { name = "Test Theme", unknownField = "should be ignored", } local valid, errors = Theme.validateTheme(theme, { strict = false }) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end -- === Theme Sanitization === function TestThemeValidation:test_sanitize_nil_theme() local sanitized = Theme.sanitizeTheme(nil) luaunit.assertNotNil(sanitized) luaunit.assertEquals(sanitized.name, "Invalid Theme") end function TestThemeValidation:test_sanitize_theme_without_name() local theme = { colors = { primary = "red" }, } local sanitized = Theme.sanitizeTheme(theme) luaunit.assertEquals(sanitized.name, "Unnamed Theme") end function TestThemeValidation:test_sanitize_theme_with_non_string_name() local theme = { name = 123, } local sanitized = Theme.sanitizeTheme(theme) luaunit.assertEquals(type(sanitized.name), "string") end function TestThemeValidation:test_sanitize_colors() local theme = { name = "Test", colors = { valid = "red", invalid = "not-a-color", }, } local sanitized = Theme.sanitizeTheme(theme) luaunit.assertNotNil(sanitized.colors.valid) luaunit.assertNotNil(sanitized.colors.invalid) -- Should have fallback end function TestThemeValidation:test_sanitize_removes_non_string_color_names() local theme = { name = "Test", colors = { [123] = "red", }, } local sanitized = Theme.sanitizeTheme(theme) luaunit.assertNil(sanitized.colors[123]) end function TestThemeValidation:test_sanitize_fonts() local theme = { name = "Test", fonts = { default = "path/to/font.ttf", invalid = 123, }, } local sanitized = Theme.sanitizeTheme(theme) luaunit.assertNotNil(sanitized.fonts.default) luaunit.assertNil(sanitized.fonts.invalid) end function TestThemeValidation:test_sanitize_preserves_components() local theme = { name = "Test", components = { button = { atlas = "path/to/button.png" }, }, } local sanitized = Theme.sanitizeTheme(theme) luaunit.assertNotNil(sanitized.components.button) luaunit.assertEquals(sanitized.components.button.atlas, "path/to/button.png") end -- === Complex Theme Validation === function TestThemeValidation:test_validate_complete_theme() local theme = { name = "Complete Theme", atlas = "path/to/atlas.png", contentAutoSizingMultiplier = { width = 1.05, height = 1.1 }, colors = { primary = Color.new(1, 0, 0, 1), secondary = "#00FF00", tertiary = "blue", }, fonts = { default = "path/to/font.ttf", heading = "path/to/heading.ttf", }, components = { button = { atlas = "path/to/button.png", insets = { left = 5, top = 5, right = 5, bottom = 5 }, scaleCorners = 2, scalingAlgorithm = "nearest", states = { hover = { atlas = "path/to/button_hover.png", }, pressed = { atlas = "path/to/button_pressed.png", }, }, }, panel = { atlas = "path/to/panel.png", }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertTrue(valid) luaunit.assertEquals(#errors, 0) end function TestThemeValidation:test_validate_theme_with_multiple_errors() local theme = { name = "", colors = { invalid1 = "not-a-color", invalid2 = 123, }, fonts = { bad = 456, }, components = { button = { insets = { left = -5 }, -- missing fields and negative }, }, } local valid, errors = Theme.validateTheme(theme) luaunit.assertFalse(valid) luaunit.assertTrue(#errors >= 5) -- Should have multiple errors end -- Run tests if this file is executed directly if not _G.RUNNING_ALL_TESTS then os.exit(luaunit.LuaUnit.run()) end