package.path = package.path .. ";./?.lua;./game/?.lua;./game/utils/?.lua;./game/components/?.lua;./game/systems/?.lua" -- Set global flag to prevent individual test files from running luaunit _G.RUNNING_ALL_TESTS = true local luaunit = require("testing.luaunit") -- Run all tests in the __tests__ directory local testFiles = {} local success = true print("========================================") print("Running ALL tests") print("========================================") for _, testFile in ipairs(testFiles) do print("========================================") print("Running test file: " .. testFile) print("========================================") local status, err = pcall(dofile, testFile) if not status then print("Error running test " .. testFile .. ": " .. tostring(err)) success = false end end print("========================================") print("All tests completed") print("========================================") local result = luaunit.LuaUnit.run() os.exit(success and result or 1)